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44teru-k remixed wa. - Higanbana Daini -Shuusei no Lycoris-

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Topic Starter
soulfear
This beatmap was submitted using in-game submission on 2012年6月3日 at 10:21:08

Artist: 44teru-k remixed wa.
Title: Higanbana Daini -Shuusei no Lycoris-
Source: BMS
Tags: K-ON Tainaka Ritsu gowww swish soulfear Thite
BPM: 175
Filesize: 16241kb
Play Time: 01:53
Difficulties Available:
  1. Fear (5 stars, 814 notes)
  2. Hard (4.01 stars, 169 notes)
  3. Hyper (5 stars, 522 notes)
  4. Normal (2.79 stars, 143 notes)
Download: 44teru-k remixed wa. - Higanbana Daini -Shuusei no Lycoris-
Download: 44teru-k remixed wa. - Higanbana Daini -Shuusei no Lycoris- (no video)
Information: Scores/Beatmap Listing
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あ ま り に バ レ バ レ す ぎ て 、 も は や 隠 す 気 す ら し な い 。

おかしーし…














\だってハードルネッサンスだよ?なんかカッコいいよー/
Hyper:gowww
Hard:swish
Normal:Thite
DeeN
嘟嘟嘟~~~
threenash
i lov u
Rorry
muzusugi warota
rrtyui
gagagagagagagagagagaga
gowww
fight!
Apricot
xzxzxzxzxzxzxzxzxzxzxzxzxzxzxzxz xzxzx xzxzx xzxzxzxzxzx
swish
spboxer3
ATTACH[44teru-k remixed wa. - Higanbana Daini -Shuusei no Lycoris- (soulfear) [Standard].osu]
try
fix

Download: 44teru-k remixed wa. - Higanbana Daini -Shuusei no Lycoris- (soulfear) [Standard].osu


Download: 44teru-k remixed wa. - Higanbana Daini -Shuusei no Lycoris- (soulfear) [Standard].osu
spboxer3
[Hyper]
00:20:232 (3) - Unsnapped slider (end).
00:20:575 (1) - ^
00:21:260 (4) - ^
00:21:946 (1) - ^
00:22:289 (2) - ^


說到底我不會mod你的map阿...風格不同 如果我來mod會有很大的改變 所以保留
至於Hyper那個是一定要改的 所以我有貼上來

star~
Ulysses
你好 :) 我是sp3大派來的小特務~
在監視閣下的wonderful mapset和sp3大的呆拍子
因為本人是真真正正的新手~在[Standard]的意見希望多接納~因為這真正太旦痛
現在進行mod :)
[General]
。你的圖沒有3星下的難度~
 如果想rank的話請準備一個3星下的難度~
 app的話請ignore
。在下所知~Hyper是gowww的難度Standard是sp3的難度
但是~sp3的難度沒有kiai time,其他則有.
還有最好統一kiai time~雖然有2個是guest diff
[Standard]
這個難度後部份太旦痛,希望閣下會修正~
00:06:003 (1) - slider end point:x248,y312
00:42:517 (2) - 弧度
00:45:260 (2,3) - non-sence
00:54:003 (2) - 我寧願你不要對稱的放在這裡,因為實際上這根本是不能對稱(IN LEVEL GRID3)
00:56:746 (2) - ^
00:57:603 (3) - 都是一樣...x軸沒可能一樣的...不如放在其他地方/直接疊住?
01:08:575 (1,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4) - 我快要瞎了...這不是新手的圖吧
01:19:546 (1,1,1,1) - 你在干什麼,很獵奇的新手圖(我在這part fail了!)
01:30:517 (1) - 這個spinner太快了..(for new players)auto君轉只有4000 接著便是一條大條slider 不要折磨我罷
01:41:146 (1) - 在standard 不認為這樣的放是一個好的排列...1.疊得暈了 2.難讀..(for new players)
Hitsound方面:
01:14:060 (1) - 在這些地方加個finish給我好吧~全輕音?這不是k-on好嗎!
其他位置都一律如是

(其實我認為這個難度太難了./. 換個名字吧 (newable egg pain)

[Normal]
這個難度比Standard 更容易
00:15:432 (2) - 在這個slider的end位置加個whitle 因為:00:13:717 (4) - 都有的
00:34:289 (7) - finish
00:50:060 (2,3) - 建議120度排列 這樣放不是太美觀
00:53:146 (2) - x364 y 336 比較好
01:04:460 (3) - 認真看看 不平衡的
01:15:432 (3) - add finish at the beginning
01:19:717 (x) - normal volume

Hyper和Fear由我這個新手來mod 沒有說服力~下一個modder接力!
Dino99
Request in game~ ;)

[Standard]

00:28:803 (1,2,1) - 或許排好看點...? http://osu.ppy.sh/ss/181653 後面也記得改><
01:37:375 (1) - 別用這樣.....><

[Normal]

01:15:432 (3) - 改Finish?

[Hyper]

*AR & OD各-1?

00:12:003 (1) - .......強烈建議改改吧
00:54:175 (1,2) - 位置對調?
01:19:203 (1) - 改改吧~

[Fear]

*NC多加點>< COMBO太多了...
*有些地方排好一點=w=


00:17:489 (4,5) - 對調吧~
00:21:260 (1,2,3,4) - 排正
00:26:232 (2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - ....亂數排列= =?建議Remap!!
01:03:260 (2,3,4,5,6,7) - 排好啊...
01:07:203 (1,2,3,4,5,6,7,8) - ^

:arrow: 這個難度強烈建議Remap....

加油吧!!~

祝早日Ranked~
Backfire
Uhh, can I make a taiko?
gowww
xsrsbsns
Standard 和 Hyper 都没kiai

[Standard]
01:45:260 (X) - 加个note? 空得有点怪

[Fear]
00:43:803 (2) - 觉得(3)跳就好 这个不用

好图 加油 :D
swish
dNextGen
44teru-k is boss
Holoaz
hihi

Easy would be added, this is perfect mapset.

all diff looks so good but I can't clear [Fear]

Good job
Hanyuu
Standard:

00:32:232 (2) - the whistles on this slider are a little out of place
00:39:775 (3) - extend slider to next beat and add circle at 00:41:832 (2) - for this pattern?
00:41:146 (1) - finish sounds for those
00:50:060 (2) - whistle on start of slider missing
01:27:089 (1) - whistle at slider end
01:29:832 (1) - ^
01:37:375 (4) - slider one beat too long i think
01:41:146 (1) - whistle at slider end? or maybe a finish. finish for this then too 01:42:175 (3) -
01:49:546 (2) - add circle
01:52:803 (2) - remove finish maybe

Normal:

00:46:117 (1) - finish on start
01:05:832 (1) - spinner too long?
01:21:946 (7) - add whistle
01:24:346 (4) - ^
01:40:632 (3) - add whistle on start?

Hyper:

01:53:660 (4) - remove whistle

Fear:

The combos in this diff are very long but it works good with this HP drain setting. And gives a nice drop effect in the long streams. Still consider shorting some combo.

00:43:717 (1,2,3) - this part is not really good readable. I think it would be better to make a little stop with a finish sound on 43:889. Like you did before on this note 00:38:403 (1) -
01:44:232 (1,2,3,4,5,1,2,3,4,5) - i think those streams need a different shape or spacing. they are not very good to play for me at least :P

That is all i can say. good luck~
swish
Takos
遅くなってすいません
nihongo yomenakattara itte kudasai

Standard
Star rating under 3.0? o.o
一番簡単なdiffにしてはジャンプが多いような・・・
00:47:317 (2,1) - スペーシングが小さいです
00:50:060 (2,1) - ^
01:08:917 (1) - Remove NC
01:30:517 (1) - このスライダーは一番かんたんなdiffにしては短いと思います. 01:29:832 (1) - をリピートするとかどうでしょう?
01:37:375 (1) - このタイプのスライダーは初心者には読めないかと・・・
01:50:917 (1,1,1) - スペーシングが小さいです

Normal
00:23:317 - ここは単発を使った方が音楽に合ってるかも・・・

Hyper
00:12:003 (1) - Repeatを外す? 00:12:346 - にsingle note使った方が合っているきがします
00:14:060 (4) - 3から1.30x spacing?
00:16:975 (2) - 1 grid right
00:25:032 (4) - 3から1.30x spacing?
00:52:460 (4) - Spacingが大きすぎると思います・・・4.38x orz
01:27:775 (1) - 01:27:432 (6) - から1.3x spacing?

Fear
00:12:689 (3,5,7,1,2,3) - 中心に置くはずでは?
00:27:946 (4) - (3)から1.80x spacing?
00:43:889 (3) - NC?
00:48:003 (13) - NC?
00:50:746 (13) - NC?
00:54:089 (23,24,25,26,27,28) - 真っ直ぐな連打をおくとか?最初は直線になっているので
01:45:603 (8) - NC
01:48:346 (1,2,3,4,5) - 01:48:003 (15) - と重ねる?隠れていて読みづらいです
01:52:289 (9) - NC

tanosii
spboxer3
恩 updata吧 基本上沒改很多
還有日語我看不懂(敲桌

Download: 44teru-k remixed wa. - Higanbana Daini -Shuusei no Lycoris- (Fear) [Standard].osu
Topic Starter
soulfear
辛苦了(拍肩
Backfire
Uh. I asked if I could make a taiko. Not sure if I was ignored or just not noticed.
Topic Starter
soulfear
:o Sorry about that,sure you can.
Backfire
Yay c: Ill finish it soon ^_^
rrtyui
mm
Gens
General
  1. [Normal] and [Standard]...? That makes it seems like there are two normals. You could make [Standard] a bit more easier and rename it something like [Beginner], that would make the spread perfect.
  2. Add lead-in? The beatmap starts rather suddenly. I think one second would do the trick.
  3. The red combo color might blend in with the video, so you should change it.
All Difficulties
  1. Kiai time is at 01:30:860, even though it feels like it should start at 01:31:889. You could also leave just a fountain there, but you should change it, since the current kiai makes little sense.
Standard
  1. I'm a little bit confused... what difficulty is this supposed to be? Normal, or Easy? The slider velocity might be too fast, too.
01:19:546 (1,1,1) - These spinners might not be a very good idea, for either Normal or Easy.
01:30:517 (1) - This one too.

Even though I'm still confused the difficulty has good patterns and is fun to play, good job.

Normal
01:37:375 (1) - I'd remove this spinner... there's almost no space left after it.

Hyper
00:24:003 (1,2,3,4) - This is incredibly crumped, and it's pretty confusing.
01:36:517 (5) - It doesn't seem like a terrible problem but this problem is kind of hidden. It shouldn't be a terrible problem to fix either way.

Fear
00:40:975 (1) - This slider is hidden, you should move it somewhere else.
00:33:003 (1) - These beats make it kind of awkward for these sliders to play. They also sound kind of weird. Are you sure you want them there?
01:33:946 (3,4) - I'm not the guy to be picky with spacing, but this got my attention. Is it an intended jump? If so, it should be more noticeable, but else just make them closer.

The difficulty overlaps itself a little bit much... It's fun and all, but you should consider less self-overlap for future maps, at least. It'd make your maps look much, much better.

~ ~ ~

Anyway, that should be it for now. Happy new year!
swish
Topic Starter
soulfear

Gens wrote:

General
  1. [Normal] and [Standard]...? That makes it seems like there are two normals. You could make [Standard] a bit more easier and rename it something like [Beginner], that would make the spread perfect.
  2. Add lead-in? The beatmap starts rather suddenly. I think one second would do the trick. fixed
  3. The red combo color might blend in with the video, so you should change it. I love the red color;-;it's not hidden play with video.
All Difficulties
  1. Kiai time is at 01:30:860, even though it feels like it should start at 01:31:889. You could also leave just a fountain there, but you should change it, since the current kiai makes little sense. I don't want to use long kiai time,I think the kiai is best;-;
Standard
  1. I'm a little bit confused... what difficulty is this supposed to be? Normal, or Easy? The slider velocity might be too fast, too.
01:19:546 (1,1,1) - These spinners might not be a very good idea, for either Normal or Easy. fixed
01:30:517 (1) - This one too. fixed

Even though I'm still confused the difficulty has good patterns and is fun to play, good job.

Normal
01:37:375 (1) - I'd remove this spinner... there's almost no space left after it. fixed

Hyper
00:24:003 (1,2,3,4) - This is incredibly crumped, and it's pretty confusing. fixed
01:36:517 (5) - It doesn't seem like a terrible problem but this problem is kind of hidden. It shouldn't be a terrible problem to fix either way.
fixed
Fear
00:40:975 (1) - This slider is hidden, you should move it somewhere else. fixed
00:33:003 (1) - These beats make it kind of awkward for these sliders to play. They also sound kind of weird. Are you sure you want them there? I sure I want them;-;
01:33:946 (3,4) - I'm not the guy to be picky with spacing, but this got my attention. Is it an intended jump? If so, it should be more noticeable, but else just make them closer. fixed

The difficulty overlaps itself a little bit much... It's fun and all, but you should consider less self-overlap for future maps, at least. It'd make your maps look much, much better.

~ ~ ~

Anyway, that should be it for now. Happy new year!
Happy new year~
inaba-tan
cool song ~
Gens

I wrote:

  1. [Normal] and [Standard]...? That makes it seems like there are two normals. You could make [Standard] a bit more easier and rename it something like [Beginner], that would make the spread perfect.
Standard
  1. I'm a little bit confused... what difficulty is this supposed to be? Normal, or Easy? The slider velocity might be too fast, too.
Before rechecking I'd like this issue cleared up, since it's such a mess right now. Not the difficulty, just the difficulty spread.

Everything else should be okay, so... a bubble just might come around next recheck. I'd have to recheck first in case I missed anything though.
Thite
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