cup
01:04:906 (7,1) - reduce distance? a bit too much IMO. Same for 01:11:392 (4,1) -
salad
01:36:528 (6,1) - reduce distance to 2,5x as you were using that distance for 1/2 jumps before (it's also really harsh). same for 01:53:757 (4,1) - 01:57:001 (7,1) - and the like.
01:47:068 (5) - move one tick back? (to 01:46:967 - ) since you were following the vocal chants until now.
platter
01:47:068 (5) - move one tick back (to 01:46:967 - ) same as salad
02:02:068 (1,2) - reduce distance? pretty harsh and could lead to unfair misses right at the end.
rain
00:37:440 (6,7,8,1) - pretty weird movement here, since you've gotta stop to catch the first 3 notes and then hyperdash to the same direction you were moving before stopping. would suggest to rotate the whole 00:37:338 (5,6,7,8) - by -20° and replace on the same x coordinates on which it was before, but it's just a matter of choice mostly.
00:59:230 (2,1,2,3) - wowee, pretty weird antiflow right here. just a comment, not sure on how to fix it so that it flows better, but right now the direction change could be a bit too harsh, even for a rain.
01:08:555 (1,2,3,4,1,2) - please move 01:08:960 (1,2) - to the left side of the screen, since rain players still don't know how to play these patterns properly and will more than surely overshoot 01:08:757 (3,4) - because they'll try to keep on moving to the right instead of stopping to catch these two and then moving to the right again to catch 01:08:960 (1,2) - .
01:11:392 (5,6,7,8,1,2) - same as above.
01:15:041 (1,2,3,4,1,2) - again for these, gonna stop pointing them out.
01:10:987 (1,2,3,4) - I believe, having enough experience with these kinds of patterns myself already, that most players will try and stand in the middle of these in an attempt to catch everything properly instead of streaming with their fingers to move under every single object in time like it's supposed to be played. ctrl+g'ing 01:11:190 (3,4) - solves the issue easily but it's up to you.
01:17:474 (1,2,3,4) - same for these if you change the aforementioned quadruplet.
turii
01:32:575 (2,3,4) - perhaps you can make this stream 1/6 instead of 1/4? the piano sounds are clearly 1/6.
shouldn't all diffs' spinners finish 02:05:514 - here? that's a way better place to finish them at since the chants stop there and there is really nothing that stands out 02:06:933 - here tbh.
call me back, good song.
01:04:906 (7,1) - reduce distance? a bit too much IMO. Same for 01:11:392 (4,1) -
salad
01:36:528 (6,1) - reduce distance to 2,5x as you were using that distance for 1/2 jumps before (it's also really harsh). same for 01:53:757 (4,1) - 01:57:001 (7,1) - and the like.
01:47:068 (5) - move one tick back? (to 01:46:967 - ) since you were following the vocal chants until now.
platter
01:47:068 (5) - move one tick back (to 01:46:967 - ) same as salad
02:02:068 (1,2) - reduce distance? pretty harsh and could lead to unfair misses right at the end.
rain
00:37:440 (6,7,8,1) - pretty weird movement here, since you've gotta stop to catch the first 3 notes and then hyperdash to the same direction you were moving before stopping. would suggest to rotate the whole 00:37:338 (5,6,7,8) - by -20° and replace on the same x coordinates on which it was before, but it's just a matter of choice mostly.
00:59:230 (2,1,2,3) - wowee, pretty weird antiflow right here. just a comment, not sure on how to fix it so that it flows better, but right now the direction change could be a bit too harsh, even for a rain.
01:08:555 (1,2,3,4,1,2) - please move 01:08:960 (1,2) - to the left side of the screen, since rain players still don't know how to play these patterns properly and will more than surely overshoot 01:08:757 (3,4) - because they'll try to keep on moving to the right instead of stopping to catch these two and then moving to the right again to catch 01:08:960 (1,2) - .
01:11:392 (5,6,7,8,1,2) - same as above.
01:15:041 (1,2,3,4,1,2) - again for these, gonna stop pointing them out.
01:10:987 (1,2,3,4) - I believe, having enough experience with these kinds of patterns myself already, that most players will try and stand in the middle of these in an attempt to catch everything properly instead of streaming with their fingers to move under every single object in time like it's supposed to be played. ctrl+g'ing 01:11:190 (3,4) - solves the issue easily but it's up to you.
01:17:474 (1,2,3,4) - same for these if you change the aforementioned quadruplet.
turii
01:32:575 (2,3,4) - perhaps you can make this stream 1/6 instead of 1/4? the piano sounds are clearly 1/6.
shouldn't all diffs' spinners finish 02:05:514 - here? that's a way better place to finish them at since the chants stop there and there is really nothing that stands out 02:06:933 - here tbh.
call me back, good song.