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Tatsumi Megumi featured by Sano Hiroaki - Itazura na tenshi

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Topic Starter
eyes
This map has been deleted on the request of its creator. It is no longer available.
Lokovodo
I love the BG, I miss yuyushiki
7K Easy
00:23:006 (23006|4) - musically speaking this LN doesn't make sense, what you should do is turn 00:22:677 (22677|6) - into a LN and then if you want to represent the drums, just add a single note on 00:23:006 -

00:31:248 - this is a good beat/opportunity to add a LN, but if you do then you should crtl + h this pattern 00:31:742 (31742|1,32072|5,32402|2,32731|4) -

00:39:160 this is another good point to add a LN then move 00:39:655 (39655|2) - to key 2

00:57:622 - this is a really strong beat, add a note on key 6

01:34:710 - I don't there is enough impact to warrant 2 notes, I think you should remove key7

7K Normal
00:18:556 - you choose to represent this beat with 3notes
but why do you represent this beat with 3 notes, but 00:15:918 and 00:21:193 - with 2 notes
you should keep it consistent and either turn those into 3 note chords or turn the existing 3 note chords in this section into 2 note chords

00:31:248 - this is a strong beat that you could add more emphasis to, with a LN or turn it into a chord

00:48:885 - add note on 5 or 6 to emphasize this beat

01:19:710 - add note on 1 to more accurately represent this rhythm
01:24:984 - add note on 7 for same thing as above

7K Hard
00:26:138 - 00:34:050 - During this section it would probably be more suiting if you had LNs to represent the background instruments per each measure like this

I am going to let you make the decision on this, but I think if you do add LNs representing the background instruments it would suit the base of that chart the is established during the intro better. (Also the LNs on key7/key1 in the image is just to show what I mean by per measure, if you choose to go into this direction place them wherever you deem appropriate.)

00:43:281 (43281|6,43281|1,43281|0,43281|5) - if this is a LN then why is 00:43:611 (43611|1,43611|6,43611|5,43611|0) - not a LN?
01:07:017 (67017|5,67017|1,67017|0,67017|6) - this should probably be a LN that goes until 01:07:182 -

01:17:896 (77896|0,77896|5,77896|6,77896|3) - same as before, but the drums at 01:18:391 - make this fine to be represented as just a regular chord

7K Insane
00:00:919 - 00:08:666 - you should add LNs during this section (It should be obvious where) I think it would be a more suiting approach to this song/chart since the rest of the song is very LN heavy.
Akary

Lokovodo wrote:

I love the BG, I miss yuyushiki

7K Insane
00:00:919 - 00:08:666 - you should add LNs during this section (It should be obvious where) I think it would be a more suiting approach to this song/chart since the rest of the song is very LN heavy. got it
thanks XD
Topic Starter
eyes

Lokovodo wrote:

I love the BG, I miss yuyushiki

7K Normal
00:18:556 - you choose to represent this beat with 3notes
but why do you represent this beat with 3 notes, but 00:15:918 and 00:21:193 - with 2 notes
you should keep it consistent and either turn those into 3 note chords or turn the existing 3 note chords in this section into 2 note chords my bad, fixed

00:31:248 - this is a strong beat that you could add more emphasis to, with a LN or turn it into a chord changed to double note

00:48:885 - add note on 5 or 6 to emphasize this beat it would be kinda inconsistency and difficult in front of 1/2 stair

01:19:710 - add note on 1 to more accurately represent this rhythm
01:24:984 - add note on 7 for same thing as above added, but won't add it for this part 00:12:951 - to make the diff diverse

7K Hard
00:26:138 - 00:34:050 - During this section it would probably be more suiting if you had LNs to represent the background instruments per each measure like this

I am going to let you make the decision on this, but I think if you do add LNs representing the background instruments it would suit the base of that chart the is established during the intro better. (Also the LNs on key7/key1 in the image is just to show what I mean by per measure, if you choose to go into this direction place them wherever you deem appropriate.) I'm not sure how can I make it properly, maybe will find out later, but no change for now

00:43:281 (43281|6,43281|1,43281|0,43281|5) - if this is a LN then why is 00:43:611 (43611|1,43611|6,43611|5,43611|0) - not a LN? changed
01:07:017 (67017|5,67017|1,67017|0,67017|6) - this should probably be a LN that goes until 01:07:182 - sure

01:17:896 (77896|0,77896|5,77896|6,77896|3) - same as before, but the drums at 01:18:391 - make this fine to be represented as just a regular chord changed to LNs
thanks for good mod!
ColdHat

Lokovodo wrote:

I love the BG, I miss yuyushiki
7K Easy
00:23:006 (23006|4) - musically speaking this LN doesn't make sense, what you should do is turn 00:22:677 (22677|6) - into a LN and then if you want to represent the drums, just add a single note on 00:23:006 -

00:31:248 - this is a good beat/opportunity to add a LN, but if you do then you should crtl + h this pattern 00:31:742 (31742|1,32072|5,32402|2,32731|4) -

00:39:160 this is another good point to add a LN then move 00:39:655 (39655|2) - to key 2

00:57:622 - this is a really strong beat, add a note on key 6

01:34:710 - I don't there is enough impact to warrant 2 notes, I think you should remove key7

7K Normal
00:18:556 - you choose to represent this beat with 3notes
but why do you represent this beat with 3 notes, but 00:15:918 and 00:21:193 - with 2 notes
you should keep it consistent and either turn those into 3 note chords or turn the existing 3 note chords in this section into 2 note chords

00:31:248 - this is a strong beat that you could add more emphasis to, with a LN or turn it into a chord

00:48:885 - add note on 5 or 6 to emphasize this beat

01:19:710 - add note on 1 to more accurately represent this rhythm
01:24:984 - add note on 7 for same thing as above

7K Hard
00:26:138 - 00:34:050 - During this section it would probably be more suiting if you had LNs to represent the background instruments per each measure like this

I am going to let you make the decision on this, but I think if you do add LNs representing the background instruments it would suit the base of that chart the is established during the intro better. (Also the LNs on key7/key1 in the image is just to show what I mean by per measure, if you choose to go into this direction place them wherever you deem appropriate.)

00:43:281 (43281|6,43281|1,43281|0,43281|5) - if this is a LN then why is 00:43:611 (43611|1,43611|6,43611|5,43611|0) - not a LN?
01:07:017 (67017|5,67017|1,67017|0,67017|6) - this should probably be a LN that goes until 01:07:182 -

01:17:896 (77896|0,77896|5,77896|6,77896|3) - same as before, but the drums at 01:18:391 - make this fine to be represented as just a regular chord

7K Insane
00:00:919 - 00:08:666 - you should add LNs during this section (It should be obvious where) I think it would be a more suiting approach to this song/chart since the rest of the song is very LN heavy.
Oh my God! THX!
ColdHat
[quote="Lokovodo"]I love the BG, I miss yuyushiki
7K Easy
00:23:006 (23006|4) - musically speaking this LN doesn't make sense, what you should do is turn 00:22:677 (22677|6) - into a LN and then if you want to represent the drums, just add a single note on 00:23:006 -

00:31:248 - this is a good beat/opportunity to add a LN, but if you do then you should crtl + h this pattern 00:31:742 (31742|1,32072|5,32402|2,32731|4) -

00:39:160 this is another good point to add a LN then move 00:39:655 (39655|2) - to key 2

00:57:622 - this is a really strong beat, add a note on key 6

01:34:710 - I don't there is enough impact to warrant 2 notes, I think you should remove key7

THX Again! All Accept.
Meiju
Рождество в октябре
16:38 Mage: 00:06:688 - мне показалось странным что ты выделил этот звук одной нотой
16:38 Mage: Поехавшим моментов нет
16:38 Kivicat: а что там выделять не одной? :D
16:38 Mage: :D
16:39 Kivicat: звук-то один
16:39 Mage: Ой опять эти ваши "Один звук на одну ноту"
16:39 Kivicat: я не одной нотой могу выделить только барабан или тарелку
16:39 Mage: Перемести тогда эти ноты на крайнюю колонку чтобы как-то их выделить
16:40 Mage: Причем на одну и туже
16:40 Kivicat: но они на пробеле
16:40 Kivicat: это тоже выделение
16:40 Mage: Но не все же
16:40 Mage: 00:08:006 (8006|2,8666|1) -
16:41 Kivicat: там просто с окружающими паттернами сложно будет согласовать
16:43 Mage: 00:38:995 - а чому бы не джек
16:43 Mage: 00:48:638 (48638|4) - не слышу тут звука
16:44 Kivicat: в общем, я первые оставил на 4 колонке, а вторые все перекинул в 5
16:44 Kivicat: посмотрим, что другие скажут
16:44 Kivicat: там и так достаточно неудобно, чтобы еще джек делать
16:45 Mage: 00:55:479 - 00:56:138 - наверно квадров накидать
16:45 Kivicat: нене, там есть, на 25% послушай
16:46 Mage: 01:07:429 (67429|1,67512|2,67594|3) - и тут тоже не слышу
16:46 Mage: :thinking:
16:47 Kivicat: хм
16:47 Kivicat: насчет квадров ты прав
16:47 Kivicat: почему бы и не накидать
16:47 Mage: 01:07:677 - https://puu.sh/ygLGF/b2867a7ab9.png - может так, там дальше просто на 1/4 звуков нет, а ты пихнул ноту
16:49 Kivicat: 01:07:429 (67429|1,67512|2,67594|3) - тут на 100% если послушать, то заметен сплошной звук колокольчика на фоне
16:49 Kivicat: я под него и сделал стрим
16:50 Kivicat: а эту 01:08:089 (68089|4) - ноту я пихнул под другой звук
16:50 Kivicat: 01:07:841 (67841|1,67924|2,68006|3,68089|4,68171|5) -
16:50 Mage: 00:16:248 - 00:21:523 - 01:22:182 - 01:27:457 - может разнообразишь?
Kurisu Makise

Mage wrote:

Рождество в октябре
16:38 Mage: 00:06:688 - мне показалось странным что ты выделил этот звук одной нотой
16:38 Mage: Поехавшим моментов нет
16:38 Kivicat: а что там выделять не одной? :D
16:38 Mage: :D
16:39 Kivicat: звук-то один
16:39 Mage: Ой опять эти ваши "Один звук на одну ноту"
16:39 Kivicat: я не одной нотой могу выделить только барабан или тарелку
16:39 Mage: Перемести тогда эти ноты на крайнюю колонку чтобы как-то их выделить
16:40 Mage: Причем на одну и туже
16:40 Kivicat: но они на пробеле
16:40 Kivicat: это тоже выделение
16:40 Mage: Но не все же
16:40 Mage: 00:08:006 (8006|2,8666|1) -
16:41 Kivicat: там просто с окружающими паттернами сложно будет согласовать
16:43 Mage: 00:38:995 - а чому бы не джек
16:43 Mage: 00:48:638 (48638|4) - не слышу тут звука
16:44 Kivicat: в общем, я первые оставил на 4 колонке, а вторые все перекинул в 5
16:44 Kivicat: посмотрим, что другие скажут
16:44 Kivicat: там и так достаточно неудобно, чтобы еще джек делать
16:45 Mage: 00:55:479 - 00:56:138 - наверно квадров накидать
16:45 Kivicat: нене, там есть, на 25% послушай
16:46 Mage: 01:07:429 (67429|1,67512|2,67594|3) - и тут тоже не слышу
16:46 Mage: :thinking:
16:47 Kivicat: хм
16:47 Kivicat: насчет квадров ты прав
16:47 Kivicat: почему бы и не накидать
16:47 Mage: 01:07:677 - https://puu.sh/ygLGF/b2867a7ab9.png - может так, там дальше просто на 1/4 звуков нет, а ты пихнул ноту
16:49 Kivicat: 01:07:429 (67429|1,67512|2,67594|3) - тут на 100% если послушать, то заметен сплошной звук колокольчика на фоне
16:49 Kivicat: я под него и сделал стрим
16:50 Kivicat: а эту 01:08:089 (68089|4) - ноту я пихнул под другой звук
16:50 Kivicat: 01:07:841 (67841|1,67924|2,68006|3,68089|4,68171|5) -
16:50 Mage: 00:16:248 - 00:21:523 - 01:22:182 - 01:27:457 - может разнообразишь?
Actually, it was longer, lol.
Спасибо! Дифа уже давно у автора :D
Mentholzzz
Halo, from my queue.
Lovely song <3 https://osu.ppy.sh/ss/9606073
O btw, the gap between Hard and Insane is pretty big, 2.5* and 3.77* I guess maybe buff Hard diff more

Insane
00:00:425 - The timing point here is no-need, I suggest to delete it.

00:05:369 (5369|2) - Move to column 2, the pitch is different from the one at 00:05:534 -

00:11:303 - add LR_Sleigh Bell sound here

00:13:693 (13693|2,14517|1,15177|1) - Ghost note, kinda ?

00:20:451 (20451|0,20616|0) - Ghost Note ? , even though it's not it make 1212 trill there and it's quite uncomfortable imo.

00:23:253 (23253|3) - Ghost ? The drum sound is at 00:23:171 - and 00:23:336 -

00:46:495 (46495|2) - Ghost ? I'm pretty sure there's no sound there.

00:49:710 - Add a LN here to represent the horn sound

00:52:677 - Missing note for a drum sound

00:55:891 (55891|1,56056|2) - Ghost ?

00:58:693 (58693|1,59352|3,60012|2,60671|1,61330|2,61990|1,62649|0) - Those are ghost note imo.

01:08:666 - I think Hand is enough for this here imo, no need to be quad here.

01:09:078 (69078|2,69242|2,69737|1,69902|0,70396|0,70561|1,71056|2,71221|2,71715|3,71880|1,72374|3,72539|2,73034|2,73199|2,73199|3) - Uggh they are ghost notes imo.

01:13:611 - Uggh, those note in blue line here is all ghost ;w; (I kinda like this part tho), not sure this is rankable or not.

01:15:506 - (Eventhough this is ghost) I don't think this should be double here tho.

01:18:226 - Missing note for a drum sound

01:29:764 (89764|2) - Move to other column, different sound from the previous note

01:34:710 - maybe add a note here.

01:19:627 (79627|1,80451|2,81111|2,84902|1,85726|2,86385|3) - You know what I will say.
Topic Starter
eyes

Mentholzzz wrote:

Halo, from my queue.
Lovely song <3 https://osu.ppy.sh/ss/9606073
O btw, the gap between Hard and Insane is pretty big, 2.5* and 3.77* I guess maybe buff Hard diff more

Insane
00:00:425 - The timing point here is no-need, I suggest to delete it.

00:05:369 (5369|2) - Move to column 2, the pitch is different from the one at 00:05:534 - moved 00:05:534 (5534|2) - to 2 instead

00:11:303 - add LR_Sleigh Bell sound here

00:13:693 (13693|2,14517|1,15177|1) - Ghost note, kinda ? I don't agree, I hear sound

00:20:451 (20451|0,20616|0) - Ghost Note ? , even though it's not it make 1212 trill there and it's quite uncomfortable imo.

00:23:253 (23253|3) - Ghost ? The drum sound is at 00:23:171 - and 00:23:336 - changed

00:46:495 (46495|2) - Ghost ? I'm pretty sure there's no sound there. yep

00:49:710 - Add a LN here to represent the horn sound ok

00:52:677 - Missing note for a drum sound ok

00:55:891 (55891|1,56056|2) - Ghost ? yep deleted

00:58:693 (58693|1,59352|3,60012|2,60671|1,61330|2,61990|1,62649|0) - Those are ghost note imo. you can hear slight bell sound

01:08:666 - I think Hand is enough for this here imo, no need to be quad here. :shrug: I think it's ok

01:09:078 (69078|2,69242|2,69737|1,69902|0,70396|0,70561|1,71056|2,71221|2,71715|3,71880|1,72374|3,72539|2,73034|2,73199|2,73199|3) - Uggh they are ghost notes imo. same as above

01:13:611 - Uggh, those note in blue line here is all ghost ;w; (I kinda like this part tho), not sure this is rankable or not. changed this part

01:15:506 - (Eventhough this is ghost) I don't think this should be double here tho. deleted :)

01:18:226 - Missing note for a drum sound not noticeable, I keep not mapping it for emphasizing the trill

01:29:764 (89764|2) - Move to other column, different sound from the previous note emphasizing drums here

01:34:710 - maybe add a note here. uh I don't want

01:19:627 (79627|1,80451|2,81111|2,84902|1,85726|2,86385|3) - You know what I will say.
Big thanks for mod!!
error_exe777
hello

not a massive fan of the song so ill do two diffs

General
Difficulties: all done by the looks of things
Spread: im lazy but from a little look its okay
Hitsounds: ooo keysounds
Metadata: good
AiMod: nothing
Other: nothing

7K Hard
00:09:159 (9159|6,9159|4,9324|0,9324|2,9489|6,9489|4,9654|2,9654|0,9819|6,9819|4,9984|6,9984|4,10148|2,10148|0,10313|2,10313|0) - i understand the change over to stacks but i think a different pattern for these 00:09:819 (9819|6,9819|4,9984|6,9984|4,10148|0,10148|2,10313|0,10313|2) - would work better since it just gives it a bit more variation and helps with the transition to these 00:10:478 (10478|5,10478|1,10643|5,10643|1,10808|2,10808|4) -

00:11:467 (11467|3,11467|4,11467|2) - you could make one of these a 1/2 LN for the ssssssssh sound. you would have to make it consistent between diffs though

00:22:676 (22676|3) - i dont mind this being in the middle column but it makes those 1/4th triplets really odd and probably weird to play. i would prefer if this LN was on an end column to make the 1/4th notes be less overly out of place tbh

00:33:061 (33061|1,33390|1) - i dont see the point in this. i would avoid this an place on of those into the first column so that its not ignored in this section

00:42:539 (42539|4) - i cant hear any sound behind this and even if there is a sound it would be too distant for it to be mapped effectively

00:44:104 - you're missing notes for a kick sound lol

00:51:110 (51110|5,51192|3) - i would rather have these in adjacent columns to be consistent with the others eg 00:45:753 (45753|2,45835|3,45918|4) - and 00:48:390 (48390|1,48473|2,48555|3) -

00:56:797 (56797|0,56797|2) - this isnt any stronger than the other 1/4th sounds around it so i dont see why its a double. feels like its emphasising something it shouldnt be tbh

01:21:357 (81357|1,81357|2) - why is there an extra LN? you havent inlcuded here 00:15:258 (15258|5,15423|6) -

01:26:632 (86632|5,86714|4) - anddd why are these two LNs starting in different places

4K insane
00:03:555 (3555|2) - wtf is this lmao. there is no vocal. infact the vocal stops at 00:03:473 -

00:09:489 (9489|1,9489|0) - this is an odd place to start all the doubles lol. make this a single to make everything even eg 4 single for the build up

00:11:467 - this can be a triple for the extra hat sound, and for emphasis

00:33:885 (33885|2,33885|0,33885|1,33885|3) - i think a triple is more than enough because there is no kick or snare sound here

00:49:709 (49709|2,49709|3,49709|1,49709|0) - i think a quad is too much since it gives off too much emphasis lmao

00:58:445 (58445|0,58528|1,58610|0,58692|1,58775|0) - pfffffffffft hand balance

i swear there are 1/4th ghosts everywhere i would double check everything lol

good luck, sorry for the shitty mod
Topic Starter
eyes

error_exe777 wrote:

hello

not a massive fan of the song so ill do two diffs

General
Difficulties: all done by the looks of things
Spread: im lazy but from a little look its okay
Hitsounds: ooo keysounds
Metadata: good
AiMod: nothing
Other: nothing

7K Hard
00:09:159 (9159|6,9159|4,9324|0,9324|2,9489|6,9489|4,9654|2,9654|0,9819|6,9819|4,9984|6,9984|4,10148|2,10148|0,10313|2,10313|0) - i understand the change over to stacks but i think a different pattern for these 00:09:819 (9819|6,9819|4,9984|6,9984|4,10148|0,10148|2,10313|0,10313|2) - would work better since it just gives it a bit more variation and helps with the transition to these 00:10:478 (10478|5,10478|1,10643|5,10643|1,10808|2,10808|4) - didn't really get your point

00:11:467 (11467|3,11467|4,11467|2) - you could make one of these a 1/2 LN for the ssssssssh sound. you would have to make it consistent between diffs though Would be hard to catch the acc after double stars, no change for comfortable

00:22:676 (22676|3) - i dont mind this being in the middle column but it makes those 1/4th triplets really odd and probably weird to play. i would prefer if this LN was on an end column to make the 1/4th notes be less overly out of place tbh it was intended, also for consistency with 00:17:401 -

00:33:061 (33061|1,33390|1) - i dont see the point in this. i would avoid this an place on of those into the first column so that its not ignored in this section this anchor 00:32:731 (32731|1,33061|1,33390|1) - is intended for consistency with 00:31:412 (31412|5,31742|5,32072|5,32401|5)

00:42:539 (42539|4) - i cant hear any sound behind this and even if there is a sound it would be too distant for it to be mapped effectively deleted

00:44:104 - you're missing notes for a kick sound lol added

00:51:110 (51110|5,51192|3) - i would rather have these in adjacent columns to be consistent with the others eg 00:45:753 (45753|2,45835|3,45918|4) - and 00:48:390 (48390|1,48473|2,48555|3) - hmm it makes some unneeded anchor, better keep for balance

00:56:797 (56797|0,56797|2) - this isnt any stronger than the other 1/4th sounds around it so i dont see why its a double. feels like its emphasising something it shouldnt be tbh right, deleted

01:21:357 (81357|1,81357|2) - why is there an extra LN? you havent inlcuded here 00:15:258 (15258|5,15423|6) - intentionally to avoid copy pasta, just for variety

01:26:632 (86632|5,86714|4) - anddd why are these two LNs starting in different places same^, but one ln shifter for drum sound

4K insane
00:03:555 (3555|2) - wtf is this lmao. there is no vocal. infact the vocal stops at 00:03:473 - changed

00:09:489 (9489|1,9489|0) - this is an odd place to start all the doubles lol. make this a single to make everything even eg 4 single for the build up ok

00:11:467 - this can be a triple for the extra hat sound, and for emphasis sounds not enough strong

00:33:885 (33885|2,33885|0,33885|1,33885|3) - i think a triple is more than enough because there is no kick or snare sound here seems ok to me and emphasizing pitch increasing by chord increasing

00:49:709 (49709|2,49709|3,49709|1,49709|0) - i think a quad is too much since it gives off too much emphasis lmao seems fine to me

00:58:445 (58445|0,58528|1,58610|0,58692|1,58775|0) - pfffffffffft hand balance rearranged

i swear there are 1/4th ghosts everywhere i would double check everything lol

good luck, sorry for the shitty mod
Thank you!
laughingcomet
1 l 2 l 3 l 4
4keasy
00:07:017 - 00:08:335 - what happened with the bells?
4knormal
00:39:159 (39159|3) - just go for it? why stop here
00:41:302 - 00:42:951 - everything flows in the same direction maybe try to change things up
00:47:566 - same thing with flow all that needs to be done is CTRL+H these 00:48:390 (48390|2,48555|1) - and you got a mixup and makes the map play better because it does not repeat the same thing over and over
00:50:039 - https://osu.ppy.sh/ss/9643814 you could do smt like this
00:53:830 - kinda same thing with flow here could make this 00:53:830 (53830|1,53995|0) - a 1 4 so it has another flow but then goes in the other direction for some spice
00:57:621 - ehh yeah i think you get it with the flow stuff
01:07:676 (67676|1,67758|2,67841|3,67923|1,68006|0) - yeah i wouldn't do something like this in a normal 01:07:923 (67923|1,68006|0) - CTRL+H and then move back to 1 2 and then move 01:08:170 (68170|3) - to 3 or 4. i would def in general keep all the 1/4 streams have the same flow and not mix it up
01:28:775 (88775|3,88775|1) - try not to start a stream with a 24 or a 14 https://osu.ppy.sh/ss/9643878 maybe something like this could work
01:34:626 (94626|3) - ? ghost?
ColdHat
[quote="laughingcomet"]1 l 2 l 3 l 4
4keasy
00:07:017 - 00:08:335 - what happened with the bells?
I think it's sounds not "seriously" in EZ diff.
If it was by NM i accept your mod but not this time. Sorry
AnatOWJIya

laughingcomet wrote:

1 l 2 l 3 l 4
4knormal
00:39:159 (39159|3) - just go for it? why stop here ??????????????
00:41:302 - 00:42:951 - everything flows in the same direction maybe try to change things up That's the way i map
00:47:566 - same thing with flow all that needs to be done is CTRL+H these 00:48:390 (48390|2,48555|1) - and you got a mixup and makes the map play better because it does not repeat the same thing over and over accepted
00:50:039 - https://osu.ppy.sh/ss/9643814 you could do smt like this accepted
00:53:830 - kinda same thing with flow here could make this 00:53:830 (53830|1,53995|0) - a 1 4 so it has another flow but then goes in the other direction for some spiceaccepted
00:57:621 - ehh yeah i think you get it with the flow stuffaccepted
01:07:676 (67676|1,67758|2,67841|3,67923|1,68006|0) - yeah i wouldn't do something like this in a normal 01:07:923 (67923|1,68006|0) - CTRL+H and then move back to 1 2 and then move 01:08:170 (68170|3) - to 3 or 4. i would def in general keep all the 1/4 streams have the same flow and not mix it up accepted
01:28:775 (88775|3,88775|1) - try not to start a stream with a 24 or a 14 https://osu.ppy.sh/ss/9643878 maybe something like this could work accepted
01:34:626 (94626|3) - ? ghost? deleted
lenpai
pm me if you want this to get modded as from xmas queue. Currently graved so i cant be bothered
Topic Starter
eyes
thanks but will handle this next year so let it rip
BanchoBot
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