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[HD] Yogurt [STD]

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Total Posts
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Topic Starter
CBullet

I'm CBullet, and this is a skin I made in collaboration with Nixot.
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Credit to AzertyAaron for the forum banners.
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Thank you to FroxXyyy for providing a fix for lower resolutions.



Scaled down to 768x432.
Song Selection

Mods

Ranking Panel

Gameplay

Pause Screen

Fail Screen




File size - 10.6MB
AzertyAaron
Nice skin i recommend. Score numbers are still trash tho.
Btw, first
Incomp
h3oCharles
I like how all of the reviews you guys do, you can't do the stuff you con most of the time
FroxXyyy

h3oCharles wrote:

I like how all of the reviews you guys do, you can't do the stuff you con most of the time
Me smell burned bullets
+ I am having DTHD nightmares AND

contrast is for nubs dck the system
-nym
Nice name choice :). Unique skin i enjoy.
Topic Starter
CBullet

JogurtOvocny wrote:

Nice name choice :). Unique skin i enjoy.
Ooky
I like the skin design and the attention to detail.


However, it would've been nice to have some other colors (like in the banner). It's a pain to go into each individual default-x to change the hue and it still look good. :idea:


Still 9.5/10
;)
rawrneru
Target practice unskinned and i cant see spins per minute

bad skin :^)
autoteleology
This would be a great skin if it had anything resembling a reasonable level of contrast. The hitcircles and slider trail have, at best, a difference of 20 levels of luminosity from the cursor (usually 10, and as little as 2 during kiai), and the cursor is bright white! On top of that, virtually no contrast is created through differentation of hue or saturation. You have white for primary elements, and for secondary elements... barely off-white salmon. If there wasn't a border around the cursor I would legit not be able to see the cursor at all, and it's really not a good idea to have all the contrast in this skin dependent on a single, fragile point of failure.

If you'd bothered to look at the skin I sent you on Discord you would have a perfect counter-example of the critical failure in this skin's execution, because contrast through balance of luminosity is literally the core, fundamental concept of my upcoming skin. Disappointing, because there are some really interesting ideas in here. I like the inverse brightness technique, the execution of the playfield border, and the alignment of the panels. But, the excessive brightness and lack of contrast undermines all of those ideas, unfortunately.
Topic Starter
CBullet

Emersyne wrote:

This would be a great skin if it had anything resembling a reasonable level of contrast. The hitcircles and slider trail have, at best, a difference of 20 levels of luminosity from the cursor (usually 10, and as little as 2 during kiai), and the cursor is bright white! On top of that, virtually no contrast is created through differentation of hue or saturation. You have white for primary elements, and for secondary elements... barely off-white salmon. If there wasn't a border around the cursor I would legit not be able to see the cursor at all, and it's really not a good idea to have all the contrast in this skin dependent on a single, fragile point of failure.

If you'd bothered to look at the skin I sent you on Discord you would have a perfect counter-example of the critical failure in this skin's execution, because contrast through balance of luminosity is literally the core, fundamental concept of my upcoming skin. Disappointing, because there are some really interesting ideas in here. I like the inverse brightness technique, the execution of the playfield border, and the alignment of the panels. But, the excessive brightness and lack of contrast undermines all of those ideas, unfortunately.
yes
h3oCharles

Rachneru wrote:

Target practice unskinned [...]
Name 1 skin in the skinning forum that has target practice skinned (not counting TP mod icon)
show more
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