You didn't compose the song. You didn't create the art work either. You're not supposed to be credited here
Uh, no?Wishy22 wrote:
Make it simple, next way add something to the BG so you can then come and bitch about they using it, you got a random image from Google and an mp3 from who knows where, you got nothing to complain about.
Thank you!TraXXed22 wrote:
Made a new bg for the map..it is your choice of using it (bad english, yay :3)
It's just a better looking version of the two Map-BGs combined
i named like that actually lolkyuten wrote:
AudioFilename: MY EARS.mp3 0.0???诶~我的狗耳ww?
感谢来mod~能修正的都改好了。希望现在好一些了...kyuten wrote:
Hi~Here's kyuten's noob MOD. Request from Endles~
[General]
AudioFilename: MY EARS.mp3 0.0???诶~我的狗耳ww? lol
BG: LOL 1024*728→1024*768 fixed.
osb文件无用可删除 deleted.
[Impossible]
HP Drain +2~3? Nope,that would make players fail easily and annoy them.
OD +1~2? +2
timing:
00:08:113和00:08:795两条绿线的位置有点奇怪? fixed.(原本是放在八分拍的位置)
00:16:840 00:17:113 00:17:454这三条也是.. ^
00:32:766~00:34:948 no kiai time fixed.
00:00:039 (1,2) - 间距和后面的不一样.. 1.0x(我没发现不同..)
00:00:448 (5,6,7) - 这里感觉也有点乱..后面也有就不列举了 fixed.(统一了,都是1.0x & 2.0x)
00:07:675 (9,10) - 改变一下开始的位置,具体操作→(选上这两个slider→ctrl+R 尝试改了一些有点不太自然? 先保留
00:16:402 (1,2,3,4,5,6,7,8,9,10,11,12) - 这里的间距好像还有点问题... fixed.now using 0.4x
00:23:629 (11,12,13) - 还是不要用1/8比较好...总觉得稍微有些多此一举0.0? nope.
00:32:220 (11,12,13,14,15) - 这里也用0.4? No.(不会对打图造成影响,还是不改了)
00:41:084 (7,8) - 这里和之前的间距变动了..(玩的时候会感觉移动不流畅? fixed.
00:54:584 (1,2,3) - 1/6不太适合吧.. No.(这里其实是将三个二分拍延长,高BPM下并不会不自然)
01:03:038 (7,8,1,2,3) - 1/6 0.0?? ^
01:14:220 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 这里感觉可以将范围改的更大些? 没什么好的方案...想到再改
01:24:720 (8,9,10) - 1/6很奇怪...No.
用了超过3种SV..00:23:561这里的2.0用1.7的也可以吧..嘛啊..其实是1/8那个slider的原因嘛...? 漏掉了._. fixed.
总的来说,节奏没有问题,timing也没有大问题,主要是排列有点太随意了,note和note间的距离本应该一样的地方没有用DS。
尝试用更多的梗?ww 想到的时候再改一改重复的部分好了=w=
第一次的鬼畜图MOD...仅供参考<(_ _)>期待完成ヾ(*´∀`*)ノ゛
that's a nice skin you've got there, can i have it?KDS wrote:
[attachment=1:72757]screenshot120.jpg[/attachment:72757]
Noooooooooooooooooooooooooooooooooooooooo
100x1 ;w;