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Sara - Ren Ren Ai Ai Cir Cir Cula Cula Tion Tion [OsuMania]

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eyes
Awesome map!!!!!!!!
also I always think about protastic when I see Lenfried's ava!!
-mint-
LMAO SERIOUSLY
DeletedUser_259972
that BG reminds me of Doki Doki Literature Club
i don't like it (jk)
Xinnoh
Yes I am allowed to do this

The spread from Hard to Insane was well discussed in the thread, but the spread of Normal to Hard was left out.

tldr; Normal introduces a few concepts and reuses them a lot. Hard keeps introducing new concepts over and over, each building to be more technical than the previous, which creates an unreasonable spread.

The purpose of a spread is to allow the majority of the players to enjoy a set. At rank 30k, I am unable to pass more than 30% of the hard diff, and fail with 70-75% accuracy. On the other hand, I can S rank the normal with DT easily, and I never play DT.
With the current spread, you're excluding everyone from rank 60k to 30k, and that's a huge part of the community.

  1. As a general point, there isn't a single 1/4 rhythm on normal. Hard requires the player to follow almost every 1/4 sound available in the music, most of them mapped with LNs which are even harder. A reasonable spread would have normal playing some of the important 1/4 sounds with normal notes, or a much higher density of 1/2 rhythm, neither of which are done here. I won't go much further on rhythm density, because it's present through the whole map, and is summarised by my point above.
  2. 00:00:574 (574|0) - This part is fine, the rhythm of both diffs are fairly similar, Hard is essentially an LN version of normal
    00:02:483 (2483|3) - 00:04:665 (4665|0) - These are not fine, lets go over what is introduced on each diff.

    Normal: 1/1 jacks are used, then 1/1 jacks as 1/2 LNs are added after. No other rhythm occurs.
    Hard: 3/4 LNs are combined with LN bursts, 1/4 LNs are introduced at 00:03:029 (3029|3,3097|0) - , creating 5 note long patterns of 1/4 that are all LN, all on a part that is completely unmapped on Normal.

    seriously, this is not ok
  3. 00:06:847 (6847|3) - Is essentially the same as above, but only with higher density.
  4. 00:36:779 (36779|2) - This section highlights some of the parts where 1/4 rhythm is much harder than normal, unconventional 1/4 streams with doubles are very technical for someone that plays hard. Thing is normal doesn't even have any rhythm variation on it.
  5. 00:43:392 (43392|0,43461|2) - You're combining streams and 1/2 jacks at the same time. Normal doesn't have any streams or 1/2 jacks in the whole diff. Requiring someone who has moved above normal to do one is acceptable, having them do both at the same time is not.
    Same applies for doubles and 1/2 jacks in other areas.
  6. 01:02:483 (62483|0) - Lets compare hard and normal again.

    Normal: Hold an LN, play three 1/2 notes, do it twice.
    Hard: Mash a 3/4 LN jack three times, play a burst with an LN, play four 1/4s in a row, three of which are LNs, play a burst, two of which this time are LNs

    The amount of concepts introduced is unreasonable compared to Normal, hard should serve as a bridge for plays who are unexperienced with Insane diffs, not as an insane diff.
  7. 01:06:847 (66847|3) - The same concepts as above are used on Normal, very few new ideas are introduced. On hard, a whole new idea is added to the mix with 1/4 LN spam.
    Each diff should have a certain number of new concepts introduced. The amount of ideas introduced on hard is unreasonably high compared to other normal-hard spreads.
  8. 01:09:574 (69574|3) - Same point as before. Tricky 1/2 patterns are used on normal for filler, but 01:04:665 (64665|2) - and 01:09:302 (69302|1) - are very fundamentally different on hard.
  9. 01:19:938 (79938|0) - This section on normal is mapped identical to 00:01:392 (1392|0) - , but hard introduces yet another completely new idea which is even more technical.

In my opinion, the best solution to the issues I brought up would be to buff hard to become an insane, and add easier hard to fill the spread. It's a better option than nerfing the hard, since Lith mentioned that the top diff is borderline unplayable for him and hard was simple.

Even if you call the current diff a hard, it fundamentally plays as an Insane. I'll be placing a veto on this until there is a proper spread
Topic Starter
Garalulu

Sinnoh wrote:

Yes I am allowed to do this

The spread from Hard to Insane was well discussed in the thread, but the spread of Normal to Hard was left out.

tldr; Normal introduces a few concepts and reuses them a lot. Hard keeps introducing new concepts over and over, each building to be more technical than the previous, which creates an unreasonable spread.

The purpose of a spread is to allow the majority of the players to enjoy a set. At rank 30k, I am unable to pass more than 30% of the hard diff, and fail with 70-75% accuracy. On the other hand, I can S rank the normal with DT easily, and I never play DT.
With the current spread, you're excluding everyone from rank 60k to 30k, and that's a huge part of the community.

  1. As a general point, there isn't a single 1/4 rhythm on normal. Hard requires the player to follow almost every 1/4 sound available in the music, most of them mapped with LNs which are even harder. A reasonable spread would have normal playing some of the important 1/4 sounds with normal notes, or a much higher density of 1/2 rhythm, neither of which are done here. I won't go much further on rhythm density, because it's present through the whole map, and is summarised by my point above.
  2. 00:00:574 (574|0) - This part is fine, the rhythm of both diffs are fairly similar, Hard is essentially an LN version of normal
    00:02:483 (2483|3) - 00:04:665 (4665|0) - These are not fine, lets go over what is introduced on each diff. Fixed. same as under issue

    Normal: 1/1 jacks are used, then 1/1 jacks as 1/2 LNs are added after. No other rhythm occurs.
    Hard: 3/4 LNs are combined with LN bursts, 1/4 LNs are introduced at 00:03:029 (3029|3,3097|0) - , creating 5 note long patterns of 1/4 that are all LN, all on a part that is completely unmapped on Normal.

    seriously, this is not ok
  3. 00:06:847 (6847|3) - Is essentially the same as above, but only with higher density. Fixed. add note at 00:07:256 -
  4. 00:36:779 (36779|2) - This section highlights some of the parts where 1/4 rhythm is much harder than normal, unconventional 1/4 streams with doubles are very technical for someone that plays hard. Thing is normal doesn't even have any rhythm variation on it. I don't think it's an issue. not unconventional pattern and Normal has enough notes compared with Easy. Hard is enough also compared with Insane. It looks heavy yes but I wanna keep this
  5. 00:43:392 (43392|0,43461|2) - You're combining streams and 1/2 jacks at the same time. Normal doesn't have any streams or 1/2 jacks in the whole diff. Requiring someone who has moved above normal to do one is acceptable, having them do both at the same time is not.
    Same applies for doubles and 1/2 jacks in other areas. same issue with above
  6. 01:02:483 (62483|0) - Lets compare hard and normal again.

    Normal: Hold an LN, play three 1/2 notes, do it twice.
    Hard: Mash a 3/4 LN jack three times, play a burst with an LN, play four 1/4s in a row, three of which are LNs, play a burst, two of which this time are LNs

    The amount of concepts introduced is unreasonable compared to Normal, hard should serve as a bridge for plays who are unexperienced with Insane diffs, not as an insane diff. You can check it's easy if they're just rice, but My concept is LN. it can be showed too many gap but It's fine tho
  7. 01:06:847 (66847|3) - The same concepts as above are used on Normal, very few new ideas are introduced. On hard, a whole new idea is added to the mix with 1/4 LN spam.
    Each diff should have a certain number of new concepts introduced. The amount of ideas introduced on hard is unreasonably high compared to other normal-hard spreads. actually I emphasis the melody flow at Hard and the drum at Normal and you can check it, it's not a problem
  8. 01:09:574 (69574|3) - Same point as before. Tricky 1/2 patterns are used on normal for filler, but 01:04:665 (64665|2) - and 01:09:302 (69302|1) - are very fundamentally different on hard. add one note at 01:04:938 - drum sound.
  9. 01:19:938 (79938|0) - This section on normal is mapped identical to 00:01:392 (1392|0) - , but hard introduces yet another completely new idea which is even more technical. I already concern about this issue, so add one note at 01:21:302 - and 01:21:438 -

In my opinion, the best solution to the issues I brought up would be to buff hard to become an insane, and add easier hard to fill the spread. It's a better option than nerfing the hard, since Lith mentioned that the top diff is borderline unplayable for him and hard was simple.

Even if you call the current diff a hard, it fundamentally plays as an Insane. I'll be placing a veto on this until there is a proper spread
The spread are not same with existing maps, I agree with your opinion it looks big gap at here. So I adjust some note density at normal.
-mint-
I agree with Sinnoh that Hard Hard really almost plays like an Insane Insane. I'd suggest doing a spread similar to Power Points (I bring this one up because it's also underrated in its Insane diff, comparable to the current Hard Hard) - due to the huge gaps between Normal Normal and Koi Koi, it would be a lot better for another diff to be added.
Topic Starter
Garalulu

qqqant wrote:

I agree with Sinnoh that Hard Hard really almost plays like an Insane Insane. I'd suggest doing a spread similar to Power Points (I bring this one up because it's also underrated in its Insane diff, comparable to the current Hard Hard) - due to the huge gaps between Normal Normal and Koi Koi, it would be a lot better for another diff to be added.
What is power point?
To add one diff is not bad idea but I want to keep this spread, buff the normal diff instead
Xinnoh

Garalulu wrote:

What is power point?
https://osu.ppy.sh/s/474288
Crumpey

Sinnoh wrote:

Yes I am allowed to do this

The spread from Hard to Insane was well discussed in the thread, but the spread of Normal to Hard was left out.

tldr; Normal introduces a few concepts and reuses them a lot. Hard keeps introducing new concepts over and over, each building to be more technical than the previous, which creates an unreasonable spread.

The purpose of a spread is to allow the majority of the players to enjoy a set. At rank 30k, I am unable to pass more than 30% of the hard diff, and fail with 70-75% accuracy. On the other hand, I can S rank the normal with DT easily, and I never play DT.
With the current spread, you're excluding everyone from rank 60k to 30k, and that's a huge part of the community.


In my opinion, the best solution to the issues I brought up would be to buff hard to become an insane, and add easier hard to fill the spread. It's a better option than nerfing the hard, since Lith mentioned that the top diff is borderline unplayable for him and hard was simple.
I doubt this is reason enough to have popped the bubble, this seems more of a "opinionated" argument rather than factual, ill do my best to explain myself but please pm me if something doesnt make sense.

ldr; Normal introduces a few concepts and reuses them a lot. Hard keeps introducing new concepts over and over, each building to be more technical than the previous, which creates an unreasonable spread.
i feel as the diff gets higher it should absolutely introduce new concepts, as with hard etc etc, regarding the difficulty spread, its objectively pretty good. All of the diffs are consistent with their star count (of course that's not super accurate) playing wise feels fine too.

The purpose of a spread is to allow the majority of the players to enjoy a set. At rank 30k, I am unable to pass more than 30% of the hard diff, and fail with 70-75% accuracy.
this statement is entirely opinionated, you cant compare your own skill as a player to the map set, its inaccurate judgement wise and borderline insane

In my opinion, the best solution to the issues I brought up would be to buff hard to become an insane, and add easier hard to fill the spread. It's a better option than nerfing the hard, since Lith mentioned that the top diff is borderline unplayable for him and hard was simple.
i doubt much nerfing would need to really happen, the map itself already seems objectively fine, the top diff is playable, id like to also highlight this
Lith mentioned that the top diff is borderline unplayable for him
as he isnt really an ln player he's bound to have issues playing the song.

overall, i really don't think this mapped deserved the popped bubble, or if it did, absolutely not for the reasons that you've provided here, I felt like something like this needed to be said, so i thought i'd throw my 2 cents in the matter.

Hopefully this makes sense.

Dont kd (clearly) <3
DDMythical
crumpet is entirely right just because you guys cant play something doesnt mean its intrinsically bad and this set is quite good with its PR and layering and other concepts blah blah.

It's also entirely underrated stop using star rating to base whether you can play something or not jesus christ

no reason for this to be popped rebub and go on.
Topic Starter
Garalulu
waiting for response and rebubble
JBHyperion
People shouldn't be popping bubbles in game modes they aren't qualified for (unless there is some objectively unrankable issue), just the same as they shouldn't be placing them. After discussing the matter with the QAT, we have decided to allow Litharrale to rebubble this mapset.

That being said, please ensure Sinnoh's mod has been properly considered and responded to before pushing this forward again, and keep the thread clean and on-topic.
Litharrale
rebubbed
Xinnoh
Could you at least inform me of what the heck is going on before rebubbling
The point of waiting till today to recheck the thread was so that I could calm down after I received an awfully rude request to recheck this set.

Responses

CrumpetFiddler wrote:

I doubt this is reason enough to have popped the bubble, this seems more of a "opinionated" argument rather than factual, ill do my best to explain myself but please pm me if something doesnt make sense.
You are correct, this is an opinionated argument. That's because this is a veto, not a pop. It can only be a veto if it's an opinionated issue.


i feel as the diff gets higher it should absolutely introduce new concepts, as with hard etc etc, regarding the difficulty spread, its objectively pretty good. All of the diffs are consistent with their star count (of course that's not super accurate) playing wise feels fine too.
A hard should introduce new concepts, but not this many. Say easy had 5 and normal had 10. Hard is introducing 30, which is not ok.
Star rating can't be used as a justified method of measuring spread lmao, compare playability and not the pp it gives.
What you described as objective literally can't be objective, but that's besides the point


this statement is entirely opinionated (spoilers, so are yours), you cant compare your own skill as a player to the map set, its inaccurate judgement wise and borderline insane
so is using star rating but that's beside the point
I'm not comparing my own skill, I'm giving a real life example as someone who plays hard diffs as a reference point. If you asked anyone online who primarily plays hard diffs to test this, they would also fail. If you can provide a replay of someone below my ranking passing, then I'll take my statement back.


i doubt much nerfing would need to really happen, the map itself already seems objectively fine, the top diff is playable
This statement is completely unrelated to everything I have said here


overall, i really don't think this mapped deserved the popped bubble,
(it wasn't popped)

DDMythical wrote:

crumpet is entirely right just because you guys cant play something doesnt mean its intrinsically bad and this set is quite good with its PR and layering and other concepts blah blah. did you read anything I posted, none of the issues I brought up related to PR / layering whatever. The issue with the set is that the community is trying to push it forward as fast as possible because the top two diffs are of high quality, while ignoring the fact there's a huge issue with spread.

It's also entirely underrated stop using star rating to base whether you can play something or not jesus christ agreed

no reason for this to be popped rebub and go on. that's not how any of this works

Litharrale wrote:

A probationary standard BN pops my bubble instead of notifying a mania BN do you not remember me telling you about it

just because he can't pass a diff did you read anything i posted
Topic Starter
Garalulu

JBHyperion wrote:

People shouldn't be popping bubbles in game modes they aren't qualified for (unless there is some objectively unrankable issue), just the same as they shouldn't be placing them. After discussing the matter with the QAT, we have decided to allow Litharrale to rebubble this mapset.

That being said, please ensure Sinnoh's mod has been properly considered and responded to before pushing this forward again, and keep the thread clean and on-topic.
Thx for the conclusion!
juankristal
Do you have a second BN for this? I would give this a shot in case you dont have a BN already.
Topic Starter
Garalulu

juankristal wrote:

Do you have a second BN for this? I would give this a shot in case you dont have a BN already.
Thx for your time and consideration, but I already have a BN for this. Sorry for that, I hope to see you at other maps next time!

And thx for star tode :D
Aruel
We've fixed some of missing hitsound, pattern for playable, etc
Noodle + SVs = 100 for me

let's try to rank something different map like this!
IRC
2017-11-26 20:11 Fresh Chicken: 오케
2017-11-26 20:11 Fresh Chicken: 됬다
2017-11-26 20:12 Garalulu: 호호
2017-11-26 20:12 Fresh Chicken: ez부터 보1지.
2017-11-26 20:12 Garalulu: :O
2017-11-26 20:12 Fresh Chicken: 00:09:574 (9574|3,9847|3) - 이걸 1로,00:10:120 (10120|1) - 이걸 4로 옮기는건
2017-11-26 20:12 Fresh Chicken: 어찌 생각함
2017-11-26 20:13 Fresh Chicken: 더 치기 편하기도 하고
2017-11-26 20:13 Fresh Chicken: 뭐 내 주관도 약간 있음
2017-11-26 20:13 Garalulu: 음 더 깔끔하네
2017-11-26 20:13 Garalulu: ㅇㅋ
2017-11-26 20:14 Garalulu: 이지에서 내 고민은
2017-11-26 20:14 Fresh Chicken: 00:30:574 (30574|2) - 여기가 아니라 00:30:302 (30302|0) - 여기여야한다는 의견,00:27:574 (27574|1,27847|0,28120|2,28392|1) - / 00:28:665 (28665|2,28938|3,29211|1,29483|2) - 참조
2017-11-26 20:14 Fresh Chicken: ㅇㅇ 말해
2017-11-26 20:14 Garalulu: 내가 전체적으로 1/1만 넣었는데
2017-11-26 20:14 Garalulu: 00:35:892 (35892|0) - 여기 피니시 소리가 있어서 1/2로 하나 넣었거든
2017-11-26 20:14 Garalulu: 없애는게 좋으려나
2017-11-26 20:15 Fresh Chicken: 저건 일단 내가 전체적인 흐름을 보고 마지막에 말해주겟음
2017-11-26 20:15 Garalulu: 00:30:574 (30574|2) - 이거는
2017-11-26 20:15 Garalulu: 내가 드럼 롤이 나올 때 롱놋을 넣은 거거든
2017-11-26 20:15 Garalulu: 00:29:211 (29211|1) - 이런 사운드처럼
2017-11-26 20:15 Garalulu: 저 부분은 이전이랑 좀 달라서
2017-11-26 20:15 Garalulu: 저렇게 배치해놨어
2017-11-26 20:15 Fresh Chicken: 아하 ㅇㅋㅇㅋ
2017-11-26 20:16 Fresh Chicken: 아 이거 듣다가 정신병
2017-11-26 20:16 Fresh Chicken: 걸릴거같네 시벌ㅋㅋㅋ
2017-11-26 20:16 Garalulu: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:16 Garalulu: ㄹㅇ
2017-11-26 20:16 Garalulu: 과연 누가 플레이를 할것인가...
2017-11-26 20:18 Fresh Chicken: 01:07:665 (67665|0) - 이걸 4로,01:08:211 (68211|1) - 이걸 1로 옮기는편이 낫다고 생각, 01:02:483 - 이쪽은 롱놋과 단놋이 서로 양손을 쓰게 고루 분배되있는 반면 저 부분은 한손으로 롱잡 + 단놋을 모두 사용, 그렇기에 밸런스에 있어서 문제가 될수도 있음, 또 관계없는 노트를 옮기는 이유는
2017-11-26 20:18 Fresh Chicken: 1/1 잭을 두개 놓음으로써 의도가 분명하게 드러나기 위함, 또한 나의 주관
2017-11-26 20:19 Fresh Chicken: 01:15:574 - 동일
2017-11-26 20:20 Garalulu: 이 부분은 키아이라서
2017-11-26 20:20 Garalulu: 이지 파트 중 조금 어렵게 만들고 싶었음
2017-11-26 20:20 Garalulu: 그리고 비주얼상
2017-11-26 20:20 Garalulu: 굉장히 이뻐서
2017-11-26 20:20 Fresh Chicken: ㅇㅋ
2017-11-26 20:20 Garalulu: 난 저렇게 두고 싶어
2017-11-26 20:20 Garalulu: 호호
2017-11-26 20:20 Fresh Chicken: 일단 이지 끝
2017-11-26 20:20 Fresh Chicken: 저거 피니시는
2017-11-26 20:20 Fresh Chicken: 음
2017-11-26 20:21 Fresh Chicken: 괜찮다고생각함
2017-11-26 20:21 Garalulu: 오케오케
2017-11-26 20:21 Fresh Chicken: 개인적으로는 지우고싶지만 객관적으로는 ok
2017-11-26 20:22 Fresh Chicken: 노말 ㄱㄱ
2017-11-26 20:22 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:22 Fresh Chicken: 아티스트 이름이
2017-11-26 20:22 Fresh Chicken: 사라 길래
2017-11-26 20:22 Garalulu: ㄱㄱ
2017-11-26 20:22 Fresh Chicken: 사라라는 이름인줄알았더니
2017-11-26 20:22 Fresh Chicken: 한자보니까
2017-11-26 20:22 Fresh Chicken: 접시네
2017-11-26 20:22 Fresh Chicken: 시발ㅋㅋㅋ
2017-11-26 20:22 Garalulu: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:22 Garalulu: 나는 한자보고
2017-11-26 20:22 Garalulu: 피인줄~
2017-11-26 20:23 Fresh Chicken: 우리나라로는
2017-11-26 20:23 Fresh Chicken: 명이잖
2017-11-26 20:23 Fresh Chicken: 접시 명이였나
2017-11-26 20:23 Fresh Chicken: 여튼 명임
2017-11-26 20:23 Garalulu: :O
2017-11-26 20:23 Garalulu: 박학다식하다
2017-11-26 20:23 Fresh Chicken: 공부를 했잖아...
2017-11-26 20:24 Garalulu: 학원 짬이다
2017-11-26 20:24 Fresh Chicken: ㄹㅇ
2017-11-26 20:24 Fresh Chicken: 아 이거 노트북 진짜
2017-11-26 20:24 Fresh Chicken: 개병신이네 씨발
2017-11-26 20:25 Garalulu: ㅠㅠ
2017-11-26 20:25 Fresh Chicken: 참조하기 하면
2017-11-26 20:25 Fresh Chicken: 일시정지나 나가기같은 키가
2017-11-26 20:25 Fresh Chicken: 안먹힘ㅋㅋ
2017-11-26 20:26 Garalulu: ㅋㅋㅋㅋㅋㅋㅋㅋㅋ 아
2017-11-26 20:26 Garalulu: 나도 가끔 그럼
2017-11-26 20:26 Garalulu: 껐다켜봐
2017-11-26 20:26 Fresh Chicken: 이건 맨날그래 씨발
2017-11-26 20:26 Fresh Chicken: 아 이래서 이걸로
2017-11-26 20:26 Fresh Chicken: 모딩하기가싫ㅇ ㅓ시발
2017-11-26 20:26 Fresh Chicken: 00:27:574 - 여기 걍 두개두는거 어떰
2017-11-26 20:26 Garalulu: 흙흙
2017-11-26 20:27 Garalulu: 음 피니시 때문에?
2017-11-26 20:27 Fresh Chicken: 00:45:029 - 이지랑 동일, 피니시 힛사 미싱 수정 바람
2017-11-26 20:27 Fresh Chicken: ㅇㅇ
2017-11-26 20:27 Fresh Chicken: 아 뭐
2017-11-26 20:27 Fresh Chicken: 추가안해도되겠네
2017-11-26 20:27 Fresh Chicken: 00:53:756 - ^
2017-11-26 20:27 Garalulu: 오 저걸 못봤네 ㅅㅂ
2017-11-26 20:27 Garalulu: ㅋㅋㅋㅋㅋㅋ
2017-11-26 20:27 Garalulu: 일단 둘다 고침
2017-11-26 20:28 Garalulu: 저기는
2017-11-26 20:28 Fresh Chicken: 01:02:483 - 노말만 피니시 없음
2017-11-26 20:28 Garalulu: 피니시 없을껄?
2017-11-26 20:28 Fresh Chicken: 그런가
2017-11-26 20:28 Fresh Chicken: 뭐 여튼 알아서 ㅋㅋ
2017-11-26 20:28 Fresh Chicken: 1분2초는 실수명백한듯
2017-11-26 20:28 Garalulu: 어
2017-11-26 20:28 Garalulu: 이제보니 이상하네
2017-11-26 20:28 Garalulu: 뭐지 ㅋㅋㅋ
2017-11-26 20:28 Fresh Chicken: 하
2017-11-26 20:28 Fresh Chicken: 이래서 븐 되겠어~?~?~?~?~?~?~?
2017-11-26 20:28 Garalulu: ㅇㅋ 노말하드막난
2017-11-26 20:28 Garalulu: 다넣음
2017-11-26 20:28 Garalulu: 미안;;
2017-11-26 20:29 Garalulu: 븐 되면
2017-11-26 20:29 Garalulu: 힛사로 팝 하고 다녀야지
2017-11-26 20:29 Garalulu: 호호
2017-11-26 20:29 Fresh Chicken: 노말 끝
2017-11-26 20:29 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:29 Fresh Chicken: 난 팝 존나귀찮아서
2017-11-26 20:29 Fresh Chicken: 못해쳐먹겠음
2017-11-26 20:29 Garalulu: ㅇㄱㅇ~
2017-11-26 20:29 Fresh Chicken: 하드 ㄱ
2017-11-26 20:29 Garalulu: 그건 ㅇㅈ
2017-11-26 20:29 Garalulu: 팝 하려면
2017-11-26 20:29 Garalulu: 오지랖이 있어야해
2017-11-26 20:29 Garalulu: ㄱ
2017-11-26 20:29 Fresh Chicken: 노말 - 하드 - 인센 갭이 좀 크구만
2017-11-26 20:29 Fresh Chicken: 난 오123스에서는 오지랖 부린적 한번도없는거같은데
2017-11-26 20:29 Garalulu: 그렇지
2017-11-26 20:29 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:29 Garalulu: 어떤애는
2017-11-26 20:30 Garalulu: 매냐 븐도 아닌데 터뜨리잖어~
2017-11-26 20:30 Fresh Chicken: ㄹㅇ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2017-11-26 20:30 Garalulu: 하여튼 노말 하드 큰 만큼
2017-11-26 20:30 Garalulu: 하드 인센도 꽤 있음
2017-11-26 20:30 Garalulu: 그만큼
2017-11-26 20:30 Garalulu: 스프레드가 일정하네??????
2017-11-26 20:30 Garalulu: 호호
2017-11-26 20:30 Fresh Chicken: 일단 노말 하드가
2017-11-26 20:30 Fresh Chicken: 지리게 크고
2017-11-26 20:30 Fresh Chicken: 하드 인센도 좀 큰편
2017-11-26 20:30 Fresh Chicken: 크게 일정하잖아~~~~~~~~~~~~/
2017-11-26 20:30 Fresh Chicken: ?
2017-11-26 20:30 Fresh Chicken: 합격이야~~~~~~~~
2017-11-26 20:30 Garalulu: ㄹㅇㄹㅇㄹㅇ
2017-11-26 20:30 Garalulu: 합격이여~~~~~~~~~
2017-11-26 20:31 Fresh Chicken: 변속이
2017-11-26 20:31 Garalulu: 인센은
2017-11-26 20:31 Garalulu: 나도 S 못침
2017-11-26 20:31 Garalulu: ㅋㅋㅋ
2017-11-26 20:31 Fresh Chicken: 언스냅인거여 의도인거여
2017-11-26 20:31 Fresh Chicken: 시벌
2017-11-26 20:31 Garalulu: 언스냅 의도임
2017-11-26 20:31 Garalulu: 저거
2017-11-26 20:31 Garalulu: 계산한거라
2017-11-26 20:31 Garalulu: 무려 사칙연산 써가면서
2017-11-26 20:31 Garalulu: 계산했다구~~?
2017-11-26 20:31 Fresh Chicken: 나이스 칼큘레이션;;
2017-11-26 20:32 Garalulu: 덕분에
2017-11-26 20:32 Garalulu: 맵이 더 기묘해짐
2017-11-26 20:32 Garalulu: 정신병 생기겠다 이젠
2017-11-26 20:32 Fresh Chicken: 동탁보단 낫지 머 ㅅㅂ
2017-11-26 20:32 Garalulu: ㅋㅋㅋㅋㅋㅋ
2017-11-26 20:32 Garalulu: 에휴 다시는 4키 안만든다
2017-11-26 20:33 Garalulu: 랑크용으로
2017-11-26 20:33 Fresh Chicken: 아니;
2017-11-26 20:33 Fresh Chicken: 00:34:392 - ~ 00:35:211 - 여기는 1/4 드럼을 안넣은
2017-11-26 20:33 Fresh Chicken: 뭐 다른 의도가 있음?
2017-11-26 20:34 Garalulu: 100%로 들어봤을 때
2017-11-26 20:35 Garalulu: 다른 부분보다는 1/2 드럼만이 강조되있다고 생각해서
2017-11-26 20:35 Fresh Chicken: 00:34:733 - 여기는 확실히 들어있는듯 싶은데 혼자 넣기는 뭐 애매해서 빼거나 그런거임?
2017-11-26 20:35 Garalulu: 그리고 거기서 더 넣으면
2017-11-26 20:35 Garalulu: 너무 어려울 듯 해서 안넣음
2017-11-26 20:35 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:35 Fresh Chicken: ㅇㅋ
2017-11-26 20:36 Fresh Chicken: 00:40:392 - 변속있는게 낫지않겟음?
2017-11-26 20:37 Garalulu: 하드에서는 저거 안넣기로 했어
2017-11-26 20:37 Fresh Chicken: `어쨰서지...?
2017-11-26 20:37 Fresh Chicken: 감히 변속을 스킵해...?
2017-11-26 20:37 Fresh Chicken: 네녀석은 자격이없다!!!!!!!!!!!!!!!!!!!!!!!
2017-11-26 20:37 Garalulu: 으악
2017-11-26 20:37 Garalulu: D: D: D: D:
2017-11-26 20:37 Garalulu: 하드에서는 저런 류의 변속보단
2017-11-26 20:37 Garalulu: 툭툭 끊기는 그 부분만 표현했어
2017-11-26 20:37 Fresh Chicken: ㅇㅋㅇㅋ
2017-11-26 20:37 Fresh Chicken: 아 이거노래미치겠다
2017-11-26 20:37 Fresh Chicken: 집중안되
2017-11-26 20:38 Fresh Chicken: 00:56:074 (56074|3) - 얘만 모든 같은파트에 비해서 길이 다른데
2017-11-26 20:38 Fresh Chicken: 의도가 있나
2017-11-26 20:39 Garalulu: 00:55:938 - 여기랑 00:57:029 - 여기서부터 백그라운드로 호른? 소리가 나는데
2017-11-26 20:39 Garalulu: 내가 인센에서 구멍 롱놋을 만들기 위해서
2017-11-26 20:39 Garalulu: 이를 사용했다고 했더니
2017-11-26 20:39 Garalulu: 인센에서 여기 부분 롱놋 길이때문에 많은 토론을 나눴었거든
2017-11-26 20:39 Fresh Chicken: ㅇㅇ
2017-11-26 20:40 Garalulu: 그래서 일관성을 위해 00:55:938 - 00:56:483 - 여기서만 롱놋 길이를 길게 해라
2017-11-26 20:40 Garalulu: 라는 방향으로 결론이 나서
2017-11-26 20:40 Garalulu: 하드도 그렇게 고침
2017-11-26 20:40 Fresh Chicken: 저거 뭔가
2017-11-26 20:40 Fresh Chicken: 되게 어색한데
2017-11-26 20:40 Fresh Chicken: 음
2017-11-26 20:40 Garalulu: 00:54:438 (54438|0) - 랑 00:56:074 (56074|3) - 의 차이
2017-11-26 20:40 Fresh Chicken: 여튼 너는 그럼 유지하는걸로
2017-11-26 20:40 Fresh Chicken: 가고싶은거임?
2017-11-26 20:40 Garalulu: ㅇㅇ
2017-11-26 20:40 Fresh Chicken: ㅇㅇ
2017-11-26 20:40 Fresh Chicken: ㅇㅋ
2017-11-26 20:41 Fresh Chicken: 난 누구처럼 개시끼마냥
2017-11-26 20:41 Fresh Chicken: 물고늘어지지않아~
2017-11-26 20:41 Fresh Chicken: 매퍼가 그러고싶다면 그런거지 쉬뿰~
2017-11-26 20:41 Garalulu: ㅋㅋㅋ 아 그날의 악몽이..
2017-11-26 20:41 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:42 Fresh Chicken: 내가 보통같았으면
2017-11-26 20:42 Fresh Chicken: 지금 이미 인센까지체크하다고
2017-11-26 20:42 Fresh Chicken: 다하고
2017-11-26 20:42 Fresh Chicken: 퀄파줬을텐데
2017-11-26 20:42 Fresh Chicken: 리트가 체크한거라서
2017-11-26 20:42 Fresh Chicken: 존나 신뢰가 안감
2017-11-26 20:42 Garalulu: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:42 Garalulu: ㄹㅇ
2017-11-26 20:42 Garalulu: 그럴수있어
2017-11-26 20:42 Garalulu: 꼼꼼히 잘 봐주소
2017-11-26 20:42 Fresh Chicken: 하드 ㅇㅋ
2017-11-26 20:42 Fresh Chicken: 너무 꼼꼼히는
2017-11-26 20:43 Fresh Chicken: 기대하지말고
2017-11-26 20:43 Garalulu: ㅇㅋ
2017-11-26 20:43 Fresh Chicken: 나는 스피드모딩을 겸하기 떄문에
2017-11-26 20:43 Garalulu: 레츠고~~
2017-11-26 20:43 Fresh Chicken: 밸런스를 유지한다~
2017-11-26 20:43 Garalulu: 막난~
2017-11-26 20:43 Fresh Chicken: 이거배경
2017-11-26 20:43 Fresh Chicken: 진자 좆같네 ㅋㅋ
2017-11-26 20:43 Garalulu: 세카이의 밸런스 조정 ㄷㄷ
2017-11-26 20:43 Garalulu: ㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:43 Garalulu: 배경 ㅈ같지?
2017-11-26 20:43 Garalulu: 의도야~~
2017-11-26 20:43 Fresh Chicken: ㄹㅇ~~~
2017-11-26 20:43 Garalulu: 거의 현대미술
2017-11-26 20:43 Garalulu: 이것이 아트다
2017-11-26 20:43 Garalulu: 원래 이 노래도
2017-11-26 20:44 Garalulu: 태고 맵 퀄파된거 보고
2017-11-26 20:44 Garalulu: 어? 이거네? 하고 만들었거든
2017-11-26 20:44 Garalulu: 그래서 걔한테 mp3 좀 가져가겠습니다 하니까
2017-11-26 20:44 Garalulu: 배경도 만들어준다해서
2017-11-26 20:44 Garalulu: 덥석 넣었지
2017-11-26 20:44 Garalulu: 내 마음에 쏙 들어 배경 호호
2017-11-26 20:44 Fresh Chicken: 00:02:006 (2006|3,2074|2) - 이게 내가 처음 칠떄부터 좀 거슬렸던건데 00:01:529 (1529|3,1597|2,1802|3,1870|2) - 사실 이거 두개랑 별차이가 없는데 롱놋의 길이를 위아래 대칭한 의도가 필요
2017-11-26 20:44 Fresh Chicken: 저런...
2017-11-26 20:45 Garalulu: 빨간색 라인에 있는 소리를 1/2 길이로 만들었는데 그걸 유지하기 위해서 모양을 만들다보니
2017-11-26 20:45 Garalulu: 저렇게 되었음
2017-11-26 20:45 Fresh Chicken: 음
2017-11-26 20:45 Garalulu: 판정내기는 거지같긴 할듯
2017-11-26 20:46 Fresh Chicken: 챸 소리
2017-11-26 20:46 Fresh Chicken: 말하는거굼ㄴ
2017-11-26 20:46 Garalulu: ㅇㅇ
2017-11-26 20:46 Fresh Chicken: 00:05:347 (5347|1,5620|2) - 이것도 의도는 알겠는데
2017-11-26 20:46 Fresh Chicken: 이게 사실 플레이어들은
2017-11-26 20:46 Fresh Chicken: 강조되는 소리에 따라가기 마련임 보컬같이
2017-11-26 20:46 Fresh Chicken: 근데 아래에있는 강조가 안되는 하이햇에 1/4을 넣고
2017-11-26 20:47 Fresh Chicken: 보컬이 강조됨에도 불구하고 1/2롱놋으로 커버해버린다는건
2017-11-26 20:47 Fresh Chicken: 좀 어색하다는 의견
2017-11-26 20:47 Garalulu: 음 저 부분이 그러면
2017-11-26 20:47 Garalulu: 어떤 식으로 바뀌는 게 좋을까?
2017-11-26 20:49 Fresh Chicken: 나는 주관적으로 보컬쪽에만 단놋을 두는것을 추천, 너가 의도한 다른 소리랑 차별을 두기도 쉽고 (챸,칰 소리들을 모두 롱놋으로 따라감, 그런데 보컬은 단놋만 사용함으로써 강조 가능)표현하는데 있어서 크게 어색하다는 생각이 들지도 않음
2017-11-26 20:49 Garalulu: 내가 저기는 처음에 단놋으로 넣으려다가
2017-11-26 20:49 Garalulu: 보컬도 생각해서
2017-11-26 20:49 Garalulu: 저렇게 넣은거거든
2017-11-26 20:50 Garalulu: ㅇㅋㄷㅋ
2017-11-26 20:50 Garalulu: 단놋으로 바꿈
2017-11-26 20:50 Fresh Chicken: ㅇㅋ
2017-11-26 20:51 Garalulu: 00:07:392 - 00:07:938 - 여기는 http://osu.ppy.sh/ss/9627900 이런 식으로 바꿈
2017-11-26 20:52 Fresh Chicken: 00:25:870 (25870|0) - 얘는 음
2017-11-26 20:52 Fresh Chicken: 상당히 애매한데
2017-11-26 20:53 Fresh Chicken: 00:26:074 - 여기까지 이어지는 소리인데 저거보다 더 길게늘리면 존나 어색하고
2017-11-26 20:53 Fresh Chicken: 00:17:142 (17142|3) - 마찬가지
2017-11-26 20:53 Fresh Chicken: 음
2017-11-26 20:53 Fresh Chicken: 개선의 여지가 있다고 생각함?
2017-11-26 20:53 Garalulu: 근데 구조가
2017-11-26 20:53 Garalulu: 00:16:870 (16870|2,17142|3) -
2017-11-26 20:53 Garalulu: 이런식으로
2017-11-26 20:54 Garalulu: 앞에서도 동일하게 나왔기 때문에
2017-11-26 20:54 Garalulu: 플레이 할 때 지장은 없다고 봄
2017-11-26 20:54 Fresh Chicken: ㅇㅋ
2017-11-26 20:55 Fresh Chicken: 00:30:438 - 3개가아닌이유는 플레이어블? 오아 미스테이크?
2017-11-26 20:55 Fresh Chicken: 아 아니다
2017-11-26 20:55 Fresh Chicken: 킵해 걍 ㅋ
2017-11-26 20:55 Garalulu: ㅇㅋㄷㅋ
2017-11-26 20:57 Fresh Chicken: 00:49:120 - 차라리 https://osu.ppy.sh/ss/9627947이게 훨 나은듯
2017-11-26 20:58 Garalulu: 00:49:324 - 여기는 모르겠는데 00:50:415 - 여기는 있는듯 소리가
2017-11-26 20:59 Fresh Chicken: 둘다있으니
2017-11-26 20:59 Fresh Chicken: your choice
2017-11-26 20:59 Fresh Chicken: 나는 플레이어블에 중심을 맞춤
2017-11-26 21:02 Garalulu: 00:50:211 - 00:50:483 - 00:52:392 - 00:52:665 - 만 넣음
2017-11-26 21:02 Garalulu: 이후 구멍롱놋에도 적용 예정
2017-11-26 21:02 Fresh Chicken: 일단전체적으로는 이렇게 모딩이 끝남
2017-11-26 21:02 Fresh Chicken: ㅇㅋ
2017-11-26 21:02 Fresh Chicken: 질문읶음?
2017-11-26 21:03 Garalulu: ㅇㅋ 수정 완료 잠만
2017-11-26 21:04 Garalulu: 마지막으로
2017-11-26 21:04 Garalulu: 힛사 확인 좀 하고
2017-11-26 21:04 Fresh Chicken: ㅇㅇ
2017-11-26 21:07 Fresh Chicken: 다되면 디코 멘션좀
2017-11-26 21:07 Fresh Chicken: 나가야겟다
Topic Starter
Garalulu

Fresh Chicken wrote:

We've fixed some of missing hitsound, pattern for playable, etc
Noodle + SVs = 100 for me

let's try to rank something different map like this!
IRC
2017-11-26 20:11 Fresh Chicken: 오케
2017-11-26 20:11 Fresh Chicken: 됬다
2017-11-26 20:12 Garalulu: 호호
2017-11-26 20:12 Fresh Chicken: ez부터 보1지.
2017-11-26 20:12 Garalulu: :O
2017-11-26 20:12 Fresh Chicken: 00:09:574 (9574|3,9847|3) - 이걸 1로,00:10:120 (10120|1) - 이걸 4로 옮기는건
2017-11-26 20:12 Fresh Chicken: 어찌 생각함
2017-11-26 20:13 Fresh Chicken: 더 치기 편하기도 하고
2017-11-26 20:13 Fresh Chicken: 뭐 내 주관도 약간 있음
2017-11-26 20:13 Garalulu: 음 더 깔끔하네
2017-11-26 20:13 Garalulu: ㅇㅋ
2017-11-26 20:14 Garalulu: 이지에서 내 고민은
2017-11-26 20:14 Fresh Chicken: 00:30:574 (30574|2) - 여기가 아니라 00:30:302 (30302|0) - 여기여야한다는 의견,00:27:574 (27574|1,27847|0,28120|2,28392|1) - / 00:28:665 (28665|2,28938|3,29211|1,29483|2) - 참조
2017-11-26 20:14 Fresh Chicken: ㅇㅇ 말해
2017-11-26 20:14 Garalulu: 내가 전체적으로 1/1만 넣었는데
2017-11-26 20:14 Garalulu: 00:35:892 (35892|0) - 여기 피니시 소리가 있어서 1/2로 하나 넣었거든
2017-11-26 20:14 Garalulu: 없애는게 좋으려나
2017-11-26 20:15 Fresh Chicken: 저건 일단 내가 전체적인 흐름을 보고 마지막에 말해주겟음
2017-11-26 20:15 Garalulu: 00:30:574 (30574|2) - 이거는
2017-11-26 20:15 Garalulu: 내가 드럼 롤이 나올 때 롱놋을 넣은 거거든
2017-11-26 20:15 Garalulu: 00:29:211 (29211|1) - 이런 사운드처럼
2017-11-26 20:15 Garalulu: 저 부분은 이전이랑 좀 달라서
2017-11-26 20:15 Garalulu: 저렇게 배치해놨어
2017-11-26 20:15 Fresh Chicken: 아하 ㅇㅋㅇㅋ
2017-11-26 20:16 Fresh Chicken: 아 이거 듣다가 정신병
2017-11-26 20:16 Fresh Chicken: 걸릴거같네 시벌ㅋㅋㅋ
2017-11-26 20:16 Garalulu: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:16 Garalulu: ㄹㅇ
2017-11-26 20:16 Garalulu: 과연 누가 플레이를 할것인가...
2017-11-26 20:18 Fresh Chicken: 01:07:665 (67665|0) - 이걸 4로,01:08:211 (68211|1) - 이걸 1로 옮기는편이 낫다고 생각, 01:02:483 - 이쪽은 롱놋과 단놋이 서로 양손을 쓰게 고루 분배되있는 반면 저 부분은 한손으로 롱잡 + 단놋을 모두 사용, 그렇기에 밸런스에 있어서 문제가 될수도 있음, 또 관계없는 노트를 옮기는 이유는
2017-11-26 20:18 Fresh Chicken: 1/1 잭을 두개 놓음으로써 의도가 분명하게 드러나기 위함, 또한 나의 주관
2017-11-26 20:19 Fresh Chicken: 01:15:574 - 동일
2017-11-26 20:20 Garalulu: 이 부분은 키아이라서
2017-11-26 20:20 Garalulu: 이지 파트 중 조금 어렵게 만들고 싶었음
2017-11-26 20:20 Garalulu: 그리고 비주얼상
2017-11-26 20:20 Garalulu: 굉장히 이뻐서
2017-11-26 20:20 Fresh Chicken: ㅇㅋ
2017-11-26 20:20 Garalulu: 난 저렇게 두고 싶어
2017-11-26 20:20 Garalulu: 호호
2017-11-26 20:20 Fresh Chicken: 일단 이지 끝
2017-11-26 20:20 Fresh Chicken: 저거 피니시는
2017-11-26 20:20 Fresh Chicken: 음
2017-11-26 20:21 Fresh Chicken: 괜찮다고생각함
2017-11-26 20:21 Garalulu: 오케오케
2017-11-26 20:21 Fresh Chicken: 개인적으로는 지우고싶지만 객관적으로는 ok
2017-11-26 20:22 Fresh Chicken: 노말 ㄱㄱ
2017-11-26 20:22 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:22 Fresh Chicken: 아티스트 이름이
2017-11-26 20:22 Fresh Chicken: 사라 길래
2017-11-26 20:22 Garalulu: ㄱㄱ
2017-11-26 20:22 Fresh Chicken: 사라라는 이름인줄알았더니
2017-11-26 20:22 Fresh Chicken: 한자보니까
2017-11-26 20:22 Fresh Chicken: 접시네
2017-11-26 20:22 Fresh Chicken: 시발ㅋㅋㅋ
2017-11-26 20:22 Garalulu: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:22 Garalulu: 나는 한자보고
2017-11-26 20:22 Garalulu: 피인줄~
2017-11-26 20:23 Fresh Chicken: 우리나라로는
2017-11-26 20:23 Fresh Chicken: 명이잖
2017-11-26 20:23 Fresh Chicken: 접시 명이였나
2017-11-26 20:23 Fresh Chicken: 여튼 명임
2017-11-26 20:23 Garalulu: :O
2017-11-26 20:23 Garalulu: 박학다식하다
2017-11-26 20:23 Fresh Chicken: 공부를 했잖아...
2017-11-26 20:24 Garalulu: 학원 짬이다
2017-11-26 20:24 Fresh Chicken: ㄹㅇ
2017-11-26 20:24 Fresh Chicken: 아 이거 노트북 진짜
2017-11-26 20:24 Fresh Chicken: 개병신이네 씨발
2017-11-26 20:25 Garalulu: ㅠㅠ
2017-11-26 20:25 Fresh Chicken: 참조하기 하면
2017-11-26 20:25 Fresh Chicken: 일시정지나 나가기같은 키가
2017-11-26 20:25 Fresh Chicken: 안먹힘ㅋㅋ
2017-11-26 20:26 Garalulu: ㅋㅋㅋㅋㅋㅋㅋㅋㅋ 아
2017-11-26 20:26 Garalulu: 나도 가끔 그럼
2017-11-26 20:26 Garalulu: 껐다켜봐
2017-11-26 20:26 Fresh Chicken: 이건 맨날그래 씨발
2017-11-26 20:26 Fresh Chicken: 아 이래서 이걸로
2017-11-26 20:26 Fresh Chicken: 모딩하기가싫ㅇ ㅓ시발
2017-11-26 20:26 Fresh Chicken: 00:27:574 - 여기 걍 두개두는거 어떰
2017-11-26 20:26 Garalulu: 흙흙
2017-11-26 20:27 Garalulu: 음 피니시 때문에?
2017-11-26 20:27 Fresh Chicken: 00:45:029 - 이지랑 동일, 피니시 힛사 미싱 수정 바람
2017-11-26 20:27 Fresh Chicken: ㅇㅇ
2017-11-26 20:27 Fresh Chicken: 아 뭐
2017-11-26 20:27 Fresh Chicken: 추가안해도되겠네
2017-11-26 20:27 Fresh Chicken: 00:53:756 - ^
2017-11-26 20:27 Garalulu: 오 저걸 못봤네 ㅅㅂ
2017-11-26 20:27 Garalulu: ㅋㅋㅋㅋㅋㅋ
2017-11-26 20:27 Garalulu: 일단 둘다 고침
2017-11-26 20:28 Garalulu: 저기는
2017-11-26 20:28 Fresh Chicken: 01:02:483 - 노말만 피니시 없음
2017-11-26 20:28 Garalulu: 피니시 없을껄?
2017-11-26 20:28 Fresh Chicken: 그런가
2017-11-26 20:28 Fresh Chicken: 뭐 여튼 알아서 ㅋㅋ
2017-11-26 20:28 Fresh Chicken: 1분2초는 실수명백한듯
2017-11-26 20:28 Garalulu: 어
2017-11-26 20:28 Garalulu: 이제보니 이상하네
2017-11-26 20:28 Garalulu: 뭐지 ㅋㅋㅋ
2017-11-26 20:28 Fresh Chicken: 하
2017-11-26 20:28 Fresh Chicken: 이래서 븐 되겠어~?~?~?~?~?~?~?
2017-11-26 20:28 Garalulu: ㅇㅋ 노말하드막난
2017-11-26 20:28 Garalulu: 다넣음
2017-11-26 20:28 Garalulu: 미안;;
2017-11-26 20:29 Garalulu: 븐 되면
2017-11-26 20:29 Garalulu: 힛사로 팝 하고 다녀야지
2017-11-26 20:29 Garalulu: 호호
2017-11-26 20:29 Fresh Chicken: 노말 끝
2017-11-26 20:29 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:29 Fresh Chicken: 난 팝 존나귀찮아서
2017-11-26 20:29 Fresh Chicken: 못해쳐먹겠음
2017-11-26 20:29 Garalulu: ㅇㄱㅇ~
2017-11-26 20:29 Fresh Chicken: 하드 ㄱ
2017-11-26 20:29 Garalulu: 그건 ㅇㅈ
2017-11-26 20:29 Garalulu: 팝 하려면
2017-11-26 20:29 Garalulu: 오지랖이 있어야해
2017-11-26 20:29 Garalulu: ㄱ
2017-11-26 20:29 Fresh Chicken: 노말 - 하드 - 인센 갭이 좀 크구만
2017-11-26 20:29 Fresh Chicken: 난 오123스에서는 오지랖 부린적 한번도없는거같은데
2017-11-26 20:29 Garalulu: 그렇지
2017-11-26 20:29 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:29 Garalulu: 어떤애는
2017-11-26 20:30 Garalulu: 매냐 븐도 아닌데 터뜨리잖어~
2017-11-26 20:30 Fresh Chicken: ㄹㅇ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2017-11-26 20:30 Garalulu: 하여튼 노말 하드 큰 만큼
2017-11-26 20:30 Garalulu: 하드 인센도 꽤 있음
2017-11-26 20:30 Garalulu: 그만큼
2017-11-26 20:30 Garalulu: 스프레드가 일정하네??????
2017-11-26 20:30 Garalulu: 호호
2017-11-26 20:30 Fresh Chicken: 일단 노말 하드가
2017-11-26 20:30 Fresh Chicken: 지리게 크고
2017-11-26 20:30 Fresh Chicken: 하드 인센도 좀 큰편
2017-11-26 20:30 Fresh Chicken: 크게 일정하잖아~~~~~~~~~~~~/
2017-11-26 20:30 Fresh Chicken: ?
2017-11-26 20:30 Fresh Chicken: 합격이야~~~~~~~~
2017-11-26 20:30 Garalulu: ㄹㅇㄹㅇㄹㅇ
2017-11-26 20:30 Garalulu: 합격이여~~~~~~~~~
2017-11-26 20:31 Fresh Chicken: 변속이
2017-11-26 20:31 Garalulu: 인센은
2017-11-26 20:31 Garalulu: 나도 S 못침
2017-11-26 20:31 Garalulu: ㅋㅋㅋ
2017-11-26 20:31 Fresh Chicken: 언스냅인거여 의도인거여
2017-11-26 20:31 Fresh Chicken: 시벌
2017-11-26 20:31 Garalulu: 언스냅 의도임
2017-11-26 20:31 Garalulu: 저거
2017-11-26 20:31 Garalulu: 계산한거라
2017-11-26 20:31 Garalulu: 무려 사칙연산 써가면서
2017-11-26 20:31 Garalulu: 계산했다구~~?
2017-11-26 20:31 Fresh Chicken: 나이스 칼큘레이션;;
2017-11-26 20:32 Garalulu: 덕분에
2017-11-26 20:32 Garalulu: 맵이 더 기묘해짐
2017-11-26 20:32 Garalulu: 정신병 생기겠다 이젠
2017-11-26 20:32 Fresh Chicken: 동탁보단 낫지 머 ㅅㅂ
2017-11-26 20:32 Garalulu: ㅋㅋㅋㅋㅋㅋ
2017-11-26 20:32 Garalulu: 에휴 다시는 4키 안만든다
2017-11-26 20:33 Garalulu: 랑크용으로
2017-11-26 20:33 Fresh Chicken: 아니;
2017-11-26 20:33 Fresh Chicken: 00:34:392 - ~ 00:35:211 - 여기는 1/4 드럼을 안넣은
2017-11-26 20:33 Fresh Chicken: 뭐 다른 의도가 있음?
2017-11-26 20:34 Garalulu: 100%로 들어봤을 때
2017-11-26 20:35 Garalulu: 다른 부분보다는 1/2 드럼만이 강조되있다고 생각해서
2017-11-26 20:35 Fresh Chicken: 00:34:733 - 여기는 확실히 들어있는듯 싶은데 혼자 넣기는 뭐 애매해서 빼거나 그런거임?
2017-11-26 20:35 Garalulu: 그리고 거기서 더 넣으면
2017-11-26 20:35 Garalulu: 너무 어려울 듯 해서 안넣음
2017-11-26 20:35 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:35 Fresh Chicken: ㅇㅋ
2017-11-26 20:36 Fresh Chicken: 00:40:392 - 변속있는게 낫지않겟음?
2017-11-26 20:37 Garalulu: 하드에서는 저거 안넣기로 했어
2017-11-26 20:37 Fresh Chicken: `어쨰서지...?
2017-11-26 20:37 Fresh Chicken: 감히 변속을 스킵해...?
2017-11-26 20:37 Fresh Chicken: 네녀석은 자격이없다!!!!!!!!!!!!!!!!!!!!!!!
2017-11-26 20:37 Garalulu: 으악
2017-11-26 20:37 Garalulu: D: D: D: D:
2017-11-26 20:37 Garalulu: 하드에서는 저런 류의 변속보단
2017-11-26 20:37 Garalulu: 툭툭 끊기는 그 부분만 표현했어
2017-11-26 20:37 Fresh Chicken: ㅇㅋㅇㅋ
2017-11-26 20:37 Fresh Chicken: 아 이거노래미치겠다
2017-11-26 20:37 Fresh Chicken: 집중안되
2017-11-26 20:38 Fresh Chicken: 00:56:074 (56074|3) - 얘만 모든 같은파트에 비해서 길이 다른데
2017-11-26 20:38 Fresh Chicken: 의도가 있나
2017-11-26 20:39 Garalulu: 00:55:938 - 여기랑 00:57:029 - 여기서부터 백그라운드로 호른? 소리가 나는데
2017-11-26 20:39 Garalulu: 내가 인센에서 구멍 롱놋을 만들기 위해서
2017-11-26 20:39 Garalulu: 이를 사용했다고 했더니
2017-11-26 20:39 Garalulu: 인센에서 여기 부분 롱놋 길이때문에 많은 토론을 나눴었거든
2017-11-26 20:39 Fresh Chicken: ㅇㅇ
2017-11-26 20:40 Garalulu: 그래서 일관성을 위해 00:55:938 - 00:56:483 - 여기서만 롱놋 길이를 길게 해라
2017-11-26 20:40 Garalulu: 라는 방향으로 결론이 나서
2017-11-26 20:40 Garalulu: 하드도 그렇게 고침
2017-11-26 20:40 Fresh Chicken: 저거 뭔가
2017-11-26 20:40 Fresh Chicken: 되게 어색한데
2017-11-26 20:40 Fresh Chicken: 음
2017-11-26 20:40 Garalulu: 00:54:438 (54438|0) - 랑 00:56:074 (56074|3) - 의 차이
2017-11-26 20:40 Fresh Chicken: 여튼 너는 그럼 유지하는걸로
2017-11-26 20:40 Fresh Chicken: 가고싶은거임?
2017-11-26 20:40 Garalulu: ㅇㅇ
2017-11-26 20:40 Fresh Chicken: ㅇㅇ
2017-11-26 20:40 Fresh Chicken: ㅇㅋ
2017-11-26 20:41 Fresh Chicken: 난 누구처럼 개시끼마냥
2017-11-26 20:41 Fresh Chicken: 물고늘어지지않아~
2017-11-26 20:41 Fresh Chicken: 매퍼가 그러고싶다면 그런거지 쉬뿰~
2017-11-26 20:41 Garalulu: ㅋㅋㅋ 아 그날의 악몽이..
2017-11-26 20:41 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:42 Fresh Chicken: 내가 보통같았으면
2017-11-26 20:42 Fresh Chicken: 지금 이미 인센까지체크하다고
2017-11-26 20:42 Fresh Chicken: 다하고
2017-11-26 20:42 Fresh Chicken: 퀄파줬을텐데
2017-11-26 20:42 Fresh Chicken: 리트가 체크한거라서
2017-11-26 20:42 Fresh Chicken: 존나 신뢰가 안감
2017-11-26 20:42 Garalulu: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:42 Garalulu: ㄹㅇ
2017-11-26 20:42 Garalulu: 그럴수있어
2017-11-26 20:42 Garalulu: 꼼꼼히 잘 봐주소
2017-11-26 20:42 Fresh Chicken: 하드 ㅇㅋ
2017-11-26 20:42 Fresh Chicken: 너무 꼼꼼히는
2017-11-26 20:43 Fresh Chicken: 기대하지말고
2017-11-26 20:43 Garalulu: ㅇㅋ
2017-11-26 20:43 Fresh Chicken: 나는 스피드모딩을 겸하기 떄문에
2017-11-26 20:43 Garalulu: 레츠고~~
2017-11-26 20:43 Fresh Chicken: 밸런스를 유지한다~
2017-11-26 20:43 Garalulu: 막난~
2017-11-26 20:43 Fresh Chicken: 이거배경
2017-11-26 20:43 Fresh Chicken: 진자 좆같네 ㅋㅋ
2017-11-26 20:43 Garalulu: 세카이의 밸런스 조정 ㄷㄷ
2017-11-26 20:43 Garalulu: ㅋㅋㅋㅋㅋㅋㅋㅋㅋ
2017-11-26 20:43 Garalulu: 배경 ㅈ같지?
2017-11-26 20:43 Garalulu: 의도야~~
2017-11-26 20:43 Fresh Chicken: ㄹㅇ~~~
2017-11-26 20:43 Garalulu: 거의 현대미술
2017-11-26 20:43 Garalulu: 이것이 아트다
2017-11-26 20:43 Garalulu: 원래 이 노래도
2017-11-26 20:44 Garalulu: 태고 맵 퀄파된거 보고
2017-11-26 20:44 Garalulu: 어? 이거네? 하고 만들었거든
2017-11-26 20:44 Garalulu: 그래서 걔한테 mp3 좀 가져가겠습니다 하니까
2017-11-26 20:44 Garalulu: 배경도 만들어준다해서
2017-11-26 20:44 Garalulu: 덥석 넣었지
2017-11-26 20:44 Garalulu: 내 마음에 쏙 들어 배경 호호
2017-11-26 20:44 Fresh Chicken: 00:02:006 (2006|3,2074|2) - 이게 내가 처음 칠떄부터 좀 거슬렸던건데 00:01:529 (1529|3,1597|2,1802|3,1870|2) - 사실 이거 두개랑 별차이가 없는데 롱놋의 길이를 위아래 대칭한 의도가 필요
2017-11-26 20:44 Fresh Chicken: 저런...
2017-11-26 20:45 Garalulu: 빨간색 라인에 있는 소리를 1/2 길이로 만들었는데 그걸 유지하기 위해서 모양을 만들다보니
2017-11-26 20:45 Garalulu: 저렇게 되었음
2017-11-26 20:45 Fresh Chicken: 음
2017-11-26 20:45 Garalulu: 판정내기는 거지같긴 할듯
2017-11-26 20:46 Fresh Chicken: 챸 소리
2017-11-26 20:46 Fresh Chicken: 말하는거굼ㄴ
2017-11-26 20:46 Garalulu: ㅇㅇ
2017-11-26 20:46 Fresh Chicken: 00:05:347 (5347|1,5620|2) - 이것도 의도는 알겠는데
2017-11-26 20:46 Fresh Chicken: 이게 사실 플레이어들은
2017-11-26 20:46 Fresh Chicken: 강조되는 소리에 따라가기 마련임 보컬같이
2017-11-26 20:46 Fresh Chicken: 근데 아래에있는 강조가 안되는 하이햇에 1/4을 넣고
2017-11-26 20:47 Fresh Chicken: 보컬이 강조됨에도 불구하고 1/2롱놋으로 커버해버린다는건
2017-11-26 20:47 Fresh Chicken: 좀 어색하다는 의견
2017-11-26 20:47 Garalulu: 음 저 부분이 그러면
2017-11-26 20:47 Garalulu: 어떤 식으로 바뀌는 게 좋을까?
2017-11-26 20:49 Fresh Chicken: 나는 주관적으로 보컬쪽에만 단놋을 두는것을 추천, 너가 의도한 다른 소리랑 차별을 두기도 쉽고 (챸,칰 소리들을 모두 롱놋으로 따라감, 그런데 보컬은 단놋만 사용함으로써 강조 가능)표현하는데 있어서 크게 어색하다는 생각이 들지도 않음
2017-11-26 20:49 Garalulu: 내가 저기는 처음에 단놋으로 넣으려다가
2017-11-26 20:49 Garalulu: 보컬도 생각해서
2017-11-26 20:49 Garalulu: 저렇게 넣은거거든
2017-11-26 20:50 Garalulu: ㅇㅋㄷㅋ
2017-11-26 20:50 Garalulu: 단놋으로 바꿈
2017-11-26 20:50 Fresh Chicken: ㅇㅋ
2017-11-26 20:51 Garalulu: 00:07:392 - 00:07:938 - 여기는 http://osu.ppy.sh/ss/9627900 이런 식으로 바꿈
2017-11-26 20:52 Fresh Chicken: 00:25:870 (25870|0) - 얘는 음
2017-11-26 20:52 Fresh Chicken: 상당히 애매한데
2017-11-26 20:53 Fresh Chicken: 00:26:074 - 여기까지 이어지는 소리인데 저거보다 더 길게늘리면 존나 어색하고
2017-11-26 20:53 Fresh Chicken: 00:17:142 (17142|3) - 마찬가지
2017-11-26 20:53 Fresh Chicken: 음
2017-11-26 20:53 Fresh Chicken: 개선의 여지가 있다고 생각함?
2017-11-26 20:53 Garalulu: 근데 구조가
2017-11-26 20:53 Garalulu: 00:16:870 (16870|2,17142|3) -
2017-11-26 20:53 Garalulu: 이런식으로
2017-11-26 20:54 Garalulu: 앞에서도 동일하게 나왔기 때문에
2017-11-26 20:54 Garalulu: 플레이 할 때 지장은 없다고 봄
2017-11-26 20:54 Fresh Chicken: ㅇㅋ
2017-11-26 20:55 Fresh Chicken: 00:30:438 - 3개가아닌이유는 플레이어블? 오아 미스테이크?
2017-11-26 20:55 Fresh Chicken: 아 아니다
2017-11-26 20:55 Fresh Chicken: 킵해 걍 ㅋ
2017-11-26 20:55 Garalulu: ㅇㅋㄷㅋ
2017-11-26 20:57 Fresh Chicken: 00:49:120 - 차라리 https://osu.ppy.sh/ss/9627947이게 훨 나은듯
2017-11-26 20:58 Garalulu: 00:49:324 - 여기는 모르겠는데 00:50:415 - 여기는 있는듯 소리가
2017-11-26 20:59 Fresh Chicken: 둘다있으니
2017-11-26 20:59 Fresh Chicken: your choice
2017-11-26 20:59 Fresh Chicken: 나는 플레이어블에 중심을 맞춤
2017-11-26 21:02 Garalulu: 00:50:211 - 00:50:483 - 00:52:392 - 00:52:665 - 만 넣음
2017-11-26 21:02 Garalulu: 이후 구멍롱놋에도 적용 예정
2017-11-26 21:02 Fresh Chicken: 일단전체적으로는 이렇게 모딩이 끝남
2017-11-26 21:02 Fresh Chicken: ㅇㅋ
2017-11-26 21:02 Fresh Chicken: 질문읶음?
2017-11-26 21:03 Garalulu: ㅇㅋ 수정 완료 잠만
2017-11-26 21:04 Garalulu: 마지막으로
2017-11-26 21:04 Garalulu: 힛사 확인 좀 하고
2017-11-26 21:04 Fresh Chicken: ㅇㅇ
2017-11-26 21:07 Fresh Chicken: 다되면 디코 멘션좀
2017-11-26 21:07 Fresh Chicken: 나가야겟다
Thx for heart :3 :3 :3 :3
Crumpey
Grats on the qualify
eyes

CrumpetFiddler wrote:

Grats on the qualify
Litharrale

eyes wrote:

CrumpetFiddler wrote:

Grats on the qualify
Mat
Who cares about lower diffs anyway the more ranked maps the better quantity over quality /o/
Mat
GZ on qualify tho fun last diff and GL with ranked
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