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Aqours - Seinaru Hino Inori

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Kibbleru
im back from cuba so i decided to look at this

holy night
what an unbelieveably creative diffname
00:18:096 (3,4) - you could probably make do with a little less spacing here, kinda looks like a 1/1. but doesn't really matter
00:31:343 (1) - would prefer if u were consistent with this one 00:07:966 (1,2,3) -
01:23:941 - it would be kinda cool to lower the SV here
for all diffs
00:19:265 (5) - 00:23:551 (1,2) - 00:46:928 (1,2) - idk if it was intentional, but i really don't think the drum whistles sound good here, i don't see u using them anywhere else and they stand out too much lol
if they were intentional, at least put them here for consistency i guess 00:42:642 (5) -

nitrous
uhh??? this diff has 4/4 time signature while the other diffs have 3/4? have to pop for this

newton
00:07:966 (5,6) - im against stacking 1/2s like this under slider ends. i think it makes it kind of unreadable for a normal diff.
its fine for sliders like 00:16:538 (4,5) - but for circles it becomes kinda hard to see, please fix these, i don't think it will be hard


kynan
this diff ends at a different time for no apparent reason :o
00:07:966 (4,6) - i would unstack this, the circle kind of gets hidden by the slider end
01:27:447 (3,4) - what happened here?


get sinnoh to rebubble and i can qual once unrankable stuff is fixed
Wafu
Hi, sorry for being late, there are some things that I think are worth mentioning.

Red = Not allowed/potentionaly causing DQ
Bold = Mostly important, partially subjective, address this properly
Regular = Subjective opinion, try it out but don't obey my opinion if yours is essentially different

[General]
  1. I think it's worth including some tags related to this song. For example the album it is in. ジングルベルがとまらない (romanised: Jingle Bell ga Tomaranai) More importantly, Aqours is quite a lot of artists, so it would be nice if you could find this song by searching for either of them, the chance that you are going to like this exists. So you can just add these and their romanisations: 伊波杏樹, 逢田梨香子, 諏訪ななか, 小宮有紗, 斉藤朱夏, 小林愛香, 高槻かなこ, 鈴木愛奈, 降幡愛, Anju Inami, Rikako Aida, Nanaka Suwa, Arisa Komiya, Shuka Saito, Kanako Takatsuki, Aina Suzuki, Ai Furihata.
  2. The skin might have several problems (not all are unrankable, but I think all are worth addressing)
  3. approachcircle.png's recommended size is 126x126 px (and it's gameplay element, so it can't be anything else). I believe there is an error in the Skin Set List, because the original approach circle is 128x128 px, this will need to be confirmed, but you cannot make it 256x256 px regardless. Trying the map with and without this approach circle, this effect seems to affect the readability a bit, I definitely noticed more blending with this than with default approach circle, so the effect on it's own may not be very appropriate.
Although the reversearrow.png doesn't have a recommended size, I don't think that it should be essentially different from the default one. It definitely can be a bit smaller or larger, but I believe you shouldn't make it so big that it exceeds the hitcircle. Just for comparison, this doesn't seem okay: http://prntscr.com/hulch9 http://prntscr.com/hulcmxYou should include sliderb, sliderfollowcircle and sliderscorepoint as you are using colours for the slider body and slider border, that could collide with these elements from player's skin. Default is always enough if you don't want to create new elements.I'm not quite sure if you know what "Samples match playback rate" means. (If you do and the usage is intended, then I guess that's fine) It is generally suitable for osu!mania, if you remove parts of the song and make them into keysounds. (e.g. https://osu.ppy.sh/b/257529) That is so that if double time/half time is used, the hitsounds are slowed/sped up as well, otherwise it would be off. That's in no way the case of your map, I think it makes the hitsounds only annoying here (for half time, by being too deep, for double time, by being too high). Because we mostly don't consider game modes when judging issues, I don't think this should be a problem, but if you didn't know what it does (the "fully hitsounded" description is quite vague), decide whether you want to use it regardless of the potential problems. (also only one diff has it, so it may be a mistake)Below are the suggestions after editThe hitsounds are 60% volume almost the whole map. I'm a fan of loud hitsounds, but I think the intro is way too strong for this song. I think it should be about 40% before 00:51:213 - .[Holy Night]
  1. 00:46:148 (3,4) - Due to the low spacing and stack, the space between this stack and the previous note looks a bit inconsistent. You might want ot adjust this to look a bit better, but it's up to you.
  2. 01:26:278 - A hitsound is apparently missing. You had it at 01:12:252 - as well and it's the same part.
[Nitrous' Advanced]
  1. 01:26:278 - The hitsound is supposed to be here (as it was at 01:12:252 - ), not 01:25:889 - .
  2. 01:27:057 - I don't think this should have a hitsound. The previous part didn't have it and it sounds like it's not fitting here.
  3. 00:01:733 - The hitsound probably shouldn't be here. Doesn't fit the hitsounding style nor music.
[newton's Normal]
  1. 00:01:343 - and 00:01:733 - shouldn't have a hitsound.
  2. 00:31:343 - The hitsound is completely missing, check out the highest difficulty.
  3. 00:46:927 (6) - I don't think the drum sampleset is intentional and doesn't even sound well.
  4. 01:12:252 - Hitsound is missing.
  5. 01:26:278 - Same as above.
[Kanan's Easy]
  1. 00:01:733 - The hitsound doesn't sound it like it should be here.
Kibbleru
thanks for checking the skin :d

i honestly dont know jack about the skinning stuff lol


u there cloudchaser? kinda wana get this going lol
Topic Starter
Cloudchaser

Kibbleru wrote:

thanks for checking the skin :d

i honestly dont know jack about the skinning stuff lol


u there cloudchaser? kinda wana get this going lol
Now I am home. I had to hospitalize my cat in the vet clinic so I couldn't check this.

Btw, I'm removing skin due I realized it is ugly :<
Topic Starter
Cloudchaser
Added everything from Kibbleru except the SV change. I am not into SV changes in hard diffs at least >< .

In other hands, @Wafu, I don't get your last point about hitsounding. Would you kindly explain me a bit simplier? I'm dumb when it's about hitsounding

btw waiting newton and kanan for further answer. (Nitrous' issue was fixed by me)
Nao Tomori
he just means to turn off samples match playback rate
also im back now sry
newton-
that slider thing was harder than i thought it would be to fix lol

d
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 71083
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Seinaru Hi no Inori
TitleUnicode:聖なる日の祈り
Artist:Aqours
ArtistUnicode:Aqours
Creator:Cloudchaser
Version:newton's Normal
Source:ラブライブ!スクールアイドルフェスティバル
Tags:Lovelive Love live school idol festival SIF Nitrous newton- my angel kanan xmas christmas ジングルベルがとまらない jingle bells ga tomaranai 伊波杏樹 逢田梨香子 諏訪ななか 小宮有紗 斉藤朱夏 小林愛香 高槻かなこ 鈴木愛奈 降幡愛 Anju Inami Rikako Aida Nanaka Suwa Arisa Komiya Shuka Saito Kanako Takatsuki Aina Suzuki Ai Furihata
BeatmapID:1457685
BeatmapSetID:683241

[Difficulty]
HPDrainRate:3
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"piggy.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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166,139,103811,2,0,P|206:121|250:127,2,90,8|0|2,0:0|0:0|0:0,0:0:0:0:
112,210,104979,2,0,L|12:218,2,90,8|2|2,0:0|0:0|0:0,0:0:0:0:
166,281,106148,6,0,P|148:322|154:366,2,90,14|0|2,0:0|0:0|0:0,0:0:0:0:
254,269,107317,1,10,0:0:0:0:
342,257,107707,2,0,L|431:265,1,90,2|2,0:0|0:0,0:0:0:0:
503,210,108486,2,0,B|530:158|471:125|507:68,1,135,12|2,0:0|0:0,0:0:0:0:
511,35,109265,1,2,0:0:0:0:
425,29,109655,1,2,0:0:0:0:
339,23,110044,1,2,0:0:0:0:
256,192,110824,12,2,115499,0:0:0:0:
PatZar
im looking for heart icon
Topic Starter
Cloudchaser
I applied your mod for Kanan. Everything's updated!!

--> applied Kibb mod
--> applied Wafu mod
Kibbleru
ill rebub if nao is the one to nominate here,

sinnoh on probation so he cant qualify x.x

wait im a retard easy wasnt fixed yet lmao



wait it was im actually so dumb.

WHAT AM I DOING

sorry i just woke up :S
Nao Tomori
kibb what the fuck are you doing
Topic Starter
Cloudchaser
Don't worry LOL Wafu just edited his mod post


such a clownfiesta
Wafu

Kibbleru wrote:

ill rebub if nao is the one to nominate here,

sinnoh on probation so he cant qualify x.x

wait im a retard easy wasnt fixed yet lmao



wait it was im actually so dumb.

WHAT AM I DOING

sorry i just woke up :S
I also edited my older post: p/6429837 and added a couple of suggestions regarding hitsounds, one of which was kinda major, mostly consistency stuff and some missing or overused hitsounds though.

Regarding the skin, I don't understand why it was removed (it's a pity), there were like 2 things needed to change + add the missing elements from the default skin, I would help with that if needed.

You shouldn't be using the SliderBorder colour/SliderTrack colour without a skin, it's part of circle/slider skin set. That's why it will be easier to put the skin back and fix those couple of things, as I already said, I can help you if that's needed.

I think you misunderstood the "Samples match playback rate" thing. I would recommend to disable it instead, it doesn't really work for your hitsounds (it destroys them on double/half time), it is for designed mostly for osu!mania, it will make things only worse on osu!.

If anything is unclear or you need help, feel free to call me.
Topic Starter
Cloudchaser
Fixed Hitsounds in all the diffs and added my reworked skin. Take a look before anything


redl map
----
Wafu
The skin issues and hitsound issues seem to be resolved. Probably ready.
Topic Starter
Cloudchaser
Thanks for checking Wafu <3
Xinnoh

Wafu wrote:

The skin issues and hitsound issues seem to be resolved. Probably ready.
Topic Starter
Cloudchaser
Thanks you guys ;//; <3
Kibbleru
qualifed
Topic Starter
Cloudchaser
Thanks u bb
Nitrous
Quite a late Christmas present but congrats!
Topic Starter
Cloudchaser

Nitrous wrote:

Quite a late Christmas present but congrats!
better late than never :3
HappyRocket88
Congratzchuuuu
Kurai
DQ to fix the title Romanisation!
Topic Starter
Cloudchaser

Kurai wrote:

DQ to fix the title Romanisation!

fixed
Kurai
back
Lanturn
regrats :3
iYiyo
Wena chora
Topic Starter
Cloudchaser
Thanks again for everything
MoodyRPG

iYiyo wrote:

Wena chora
Cris-

MoodyRPG wrote:

iYiyo wrote:

Wena chora
xd
Gratz Cloud
Luna-
Congrats!
-Sh1n1-
bien ahí gringa :3
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