forum

Chata - Prism

posted
Total Posts
56
show more
Topic Starter
hoLysoup

Sallad4ever wrote:


[Easy]

  1. 00:19:200 - Increase the volume on this timing section by 10% The current volume are too low (especially on 00:43:504 until kiai). 10% is enough to make the object more louder but not overpowering the song For me, I think 10% increase is too much, so I only increased by %5 to 35%
  2. 01:38:188 - ^ ^same as before
  3. 00:19:200 (1) - I can clearly hear a finish on the music so add one on the start of this slider the finish was already on :O
  4. 00:19:200 (1,2,3) - Move all of these object 2 grid left. This will center and make them symmetry sure
  5. 00:43:504 - You're using a soft hitsound on this section on Normal and I think it suits the song very well. So I highly suggest to use the same soft hitsound on this diff too ok
  6. 02:02:491 - ^ ^same as before
  7. 01:01:732 (1,2) - Use a soft finish on the repeat too. Normal finish doesn't work very well, beside you already used soft finish on the start so make it consistent better use it again on the repeat. Also remove the finish at the end of each slider, too many finish is not good for ears ok
  8. 01:32:112 - Hmm the sound kinda too sharp, try using a soft hitsound or reduce the volume of this section also add a finish or whistle here. It might be more suitable then a plain normal hit i just lowered the volume by 10%
  9. 01:38:188 (1,2,3) - Move all of these object 2 grid right ^same as before
  10. 02:20:720 (1,2) - Use the same hitsound setup as 01:01:732 (1,2) ^same as before
  11. 02:46:353 (4) - Spacing is too close fixed
[Normal]
  1. 00:19:580 - same as 00:19:200 on Easy
  2. 00:55:276 - ^
  3. 01:38:567 - ^
  4. 01:01:732 (1,2) - same as 01:01:732 (1,2) on Easy
  5. 01:32:112 - same as 01:32:112 on Easy
fixed all the above the way [Easy] was done


[Insane]

  1. 00:19:580 - same as 00:19:580 on Normal, though this one is more audible probably because the objects are more dense than Normal & Easy so maybe just increase it bye 5% or 7%
  2. 00:55:276 - ^
  3. 01:38:567 - ^
  4. 02:14:264 - ^
  5. 01:19:010 (2,3) - The jump to the stacked objects is kinda strenuous, it'll flow much better if you use normal spacing here.
  6. 01:32:112 - same as 01:32:112 on Easy ok
  7. 02:37:618 (1) - Remove NC then add one on 02:38:188 (7) ^
fixed all~
You will still need more mod for taiko and Lunet's diff, I'm happy with the other diffs though
Good Luck~~
Thanks Sallad4ever! I will call you back when everyone else is done fixing
jossieP

Sallad4ever wrote:

[i_k's Taiko]
  1. The short spinners are too strenuous, use a slider or circles instead. It plays much better then those too short spinners
edit: changed some stuff before chris' mod, thanks for post it holy >_<

Download: Chata - Prism (hoLysoup) [i_k's Taiko].osu
wmfchris
sorry I'm late

[Taiko]
00:01:162 - Short spinner does not sounds good as the spinner finishing sound covers the original music, and the whistle on spinner is useless
00:16:352 - k may sounds well here because you did something similar in the last sentence
00:28:884 - k here may souinds well considering the vocal :3
00:43:504 - ^
02:36:099 (1,2,3,4) - k for all 4 notes?

Not much problem except the short spinner~ Though the diff does not 100% refer the music is sounds well.

btw, soften the hitsound a bit (70%->60/65%)? The song itself is quite soft.
Orgol

Sallad4ever wrote:

[Lunet]
  1. The normal-hitnormal2, frankly, doesn't fit with the intro of this song. Soft - hitsample is more suitable fixed
  2. Frankly I don't like some of 3/4 slider that you use (eg. 00:45:023 (3,4), 00:47:871 (1,2), 01:03:821 (3,4), 01:25:656 (1,2), 00:07:048 (4,5), 02:22:808 (3,4) it seems to me that you're using 3/4 slider just for the sake of using it.
    Well but not all of them are bad like on 00:16:162 (1,2) and 00:19:200 (2,3) are some of the good one. 00:22:238 (1,2) is good too that if you don't lower the end of slider 1 to the point which is almost inaudible. There are more of them so I suggest you to go through your diff again and increase the volume for those slider. 5% volume on those slider end are not good cause it doesn't give a feedback, thus it feels like hitting nothing :< :<...Although I intended to fit in vocal, Must I change these sliders ?
  3. 00:11:416 (1) - The timing sections with decreasing volume on this spinner baffle me. There is clearly no indication of decreasing volume so remove those timing sections fixed~. all right, needless greenline.
  4. 00:20:529 - Add circle here using hitnormal2 ? Also remove NC on 00:20:719 (1) too what a nice idea. fixed~
  5. 01:07:808 (1) ~ 01:19:010 (4) - Where are the claps? Just after this section, the objects are using a 2/1 clap pattern, it's strange if the previous objects that are on the same kiai time aren't using the same clap pattern Although I changed hitsound first half of kiai and latter half, not good ?
  6. 01:22:998 (1) - This slider are almost hidden because the fade out of 01:22:048 (3) is not complete therefore it cover the next slider , try reposition it I think no problem
  7. 01:39:517 - same as 00:20:529 fixed
  8. 01:53:377 (1,2) - Almost hard to read because of the hitburst. Unstacking 2 will make this more easier to see ok changed~
  9. 02:26:795 (1) ~ 02:37:998 (4) - same as 01:07:808 (1) ~ 01:19:010 (4) same as..:<
Download: Chata - Prism (hoLysoup) [Lunet].osu
jossieP

wmfchris wrote:

sorry I'm late late #2 >: sorry holy >_<

[Taiko]
00:01:162 - Short spinner does not sounds good as the spinner finishing sound covers the original music, and the whistle on spinner is useless removed
00:16:352 - k may sounds well here because you did something similar in the last sentence k
00:28:884 - k here may souinds well considering the vocal :3 :3
00:43:504 - ^
02:36:099 (1,2,3,4) - k for all 4 notes?

Not much problem except the short spinner~ Though the diff does not 100% refer the music is sounds well.

btw, soften the hitsound a bit (70%->60/65%)? The song itself is quite soft. softed, thanks again ;3
Download: Chata - Prism (hoLysoup) [i_k's Taiko].osu
wcx19911123
from my queue
sorry for the huge delay

[General]
I think you should put all guests' ID into creator's words , to make sure they are all in tags..
lead-in=1500? 2000 seems too huge for me..

[Easy]
02:48:061 - I think kiai time should end at here , it fit the song better , like other diffs
01:27:175 (3,4) - 1/2 double click is kinda hard to play for newbies imo , try this ? http://puu.sh/dMRn
01:32:112 - change to soft-hitfinish? sound much better to me
02:01:733 (2) - move this left a bit to make the spacing between 02:01:733 (2,1) is 1.0x , looks better
02:46:163 (3,4) - same as 01:27:175 (3,4) -
02:49:580 - add finish , sound better

[Normal]
00:11:416 (1) - this slow down sldier is too suddenly , it is hard too read.. use 0.75x speed at least plz , maybe change to arc sldier
01:32:112 - change to soft-hitfinish?
02:21:289 - I think here use soft-hitfinish is better , like Easy diff
02:22:808 - ^
02:49:580 - add finish , sound better

[Lunet]
OD-1 , HD+1 , OD is too high as a Hard diff imo
01:19:865 - kiai time should end here imo , 01:19:105 - 01:19:865 - this part needs kiai time imo , it is not soft or smooth in the song
01:27:365 - kiai time should end here imo , or like other diffs , end at 01:29:074 -
same kiai suggestions at 02:38:852 - and 02:46:352 -
normal-hitnormal2.wav sound to quiet imo , I strongly suggest you to find a louder one
00:11:416 - add circle here , and spinner start at 00:11:510 - , sound better
00:12:745 - spinner end at here plz , or the rhyme is very hard to read , it is hard to know when to click 00:13:124 (1)
00:19:960 (4,5,6) - this jump is unreasonable , it doesn't fit the song at all , this is too suddenly.. reduce the spacing plz
01:22:998 (1) - this slider is hidden by 01:22:048 (3) - , it is too hard to read.. change pattern here plz , like this http://puu.sh/dMWx
01:38:947 (4,5,6) - same as 00:19:960 (4,5,6) -
02:25:276 (1) - 0.5x speed is too suddenly , use 0.75x at least

[Insane]
00:56:985 (4,5) - slider first and circle later , rhyme much better
01:32:112 - change to soft-hitfinish?
02:15:972 (4,5) - slider first and circle later , rhyme much better

pattern in Lunet looks kinda mess imo , anyway feel free to call me back when you fixed this
Topic Starter
hoLysoup

wcx19911123 wrote:

from my queue
sorry for the huge delay
:> don't worry
[General]
I think you should put all guests' ID into creator's words , to make sure they are all in tags..
lead-in=1500? 2000 seems too huge for me.. I think 2000 is alright

[Easy]
02:48:061 - I think kiai time should end at here , it fit the song better , like other diffs fixed
01:27:175 (3,4) - 1/2 double click is kinda hard to play for newbies imo , try this ? http://puu.sh/dMRn I think it's alright because there are not much 1/2 double click in this difficulty anyway. The only ones are at the same place which is the kiai ending and the star rating is also quite low so no change
01:32:112 - change to soft-hitfinish? sound much better to me fixed
02:01:733 (2) - move this left a bit to make the spacing between 02:01:733 (2,1) is 1.0x , looks better fixed
02:46:163 (3,4) - same as 01:27:175 (3,4) - same as before
02:49:580 - add finish , sound better no i kept the end spinners silent

[Normal]
00:11:416 (1) - this slow down sldier is too suddenly , it is hard too read.. use 0.75x speed at least plz , maybe change to arc sldier fixed
01:32:112 - change to soft-hitfinish? fixed
02:21:289 - I think here use soft-hitfinish is better , like Easy diff fixed
02:22:808 - ^ fixed
02:49:580 - add finish , sound better no, i kept all the end spinners silent

[Insane]
00:56:985 (4,5) - slider first and circle later , rhyme much better no change here because the sliders follow the background music not the voice anymore
01:32:112 - change to soft-hitfinish? fixed
02:15:972 (4,5) - slider first and circle later , rhyme much better same as above

pattern in Lunet looks kinda mess imo , anyway feel free to call me back when you fixed this
Thank you for modding~! :> will call you back when Lunet's here
Orgol
suggestions - Although I thought some patterns, imo it's good no change outside HD and OD

should fix - I fixed outside normal-hitnormal2.wav sound and 02:25:276

thanks !

Download: Chata - Prism (hoLysoup) [Lunet].osu
wcx19911123
I'm back
NO KD PLZ

[Lunet]
01:07:048 (1,2) - use N:S1 hitsound here is better imo
01:19:200 - kiai should end at here , on heavy beats
01:25:656 - ^
02:26:036 (1,2) - use N:S1 hitsound here is better imo
02:38:188 - same here
02:46:922 - ^


I hope you can find more taiko mod , I'm not sure the 2 short spinners are rankble or not
time to go after this ^
jossieP

wcx19911123 wrote:

I hope you can find more taiko mod , I'm not sure the 2 short spinners are rankble or not
time to go after this ^
chris just indicate to delete 1

wmfchris wrote:

Not much problem except the short spinner~
Orgol

wcx19911123 wrote:

[Lunet]
01:07:048 (1,2) - use N:S1 hitsound here is better imo I want to no change because it's different sound 01:07:048 and 01:19:200 (in my ears)
01:19:200 - kiai should end at here , on heavy beats fixed
01:25:656 - ^ fixed
02:26:036 (1,2) - use N:S1 hitsound here is better imo same as 01:07:048
02:38:188 - same here fixed
02:46:922 - ^ fixed
Download: Chata - Prism (hoLysoup) [Lunet].osu
wcx19911123
ok
bubbled
Shiro
Request taken from #modreqs (given by someone else =P)

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
  1. Correct offset should be 972 (stanza fix). It's fine to have notes before the first line. In music, there can be uncomplete measures before the first one - they're called anacrouses - and that's the case here. I'd also prefer if you started all maps at the same point (that is, at 00:00:972 - ) for consistency.
  2. The score and difficulty spread are terrible. Normal has 1.6 million points and Lunet's diff has 8 millions. You need a Hard (a real Hard) in between these two scores.
Easy
  • Nothing to say. Diff settings are a bit high to my tastes, but that's just a personal thing. =P
Normal
  • This is pretty hard for a Normal. I'd tone the AR down and use bigger circles, but it's up to you to decide.
  1. 00:11:416 (1) - This slider could be much prettier. Make it blanket a circle ! =o
Lunet
  1. Rename no Lunet's Insane.
  2. Lots of self-overlapping patterns that make the map confusing at times and look rather bad sometimes too.
  3. Hitsounds need to be much louder for the Soft sampleset. I couldn't hear them at all.
  4. 00:22:238 (1,2) - For all patterns like this one: silencing beats like that is unrankable. There's no point in adding an unnecessary 1/4 which you silence anyway. It adds nothing to the gameplay and is confusing.
  5. 00:37:428 (3) - I'd recommend to move this slider elsewhere, because it's hidden under 00:36:289 (3) - and its hitburst.
  6. 01:00:023 (4) - This slider is hidden under 00:58:694 (4) - this slider's hitburst.
  7. 01:25:276 (6) - This note was pretty confusing because I didn't expect it at all. Remove it ?
  8. 01:53:378 (1) - Hidden under 01:52:238 (1,1) - these circles' hitbursts.
  9. 02:19:580 (5) - Hidden under 02:18:441 (1,2) - these circles' hitbursts.
  10. 02:28:124 (1) - Hidden under 02:27:555 (3,4) - these circles' hitbursts.
  11. 02:44:264 (6) - Same as 01:25:276 -
Insane
  1. wow the circles feel so SMALL o.o I thought it was CS6
  2. 01:03:251 (5,6) - Make this a jump ? Because 01:01:732 (1,2) - is a jump too
i_k's Taiko
  1. At least add "Oni" to the name...
  2. 00:07:238 (1) - I don't think short spinners like that are allowed. They're too fast and quite confusing. Delete it and replace 00:07:048 (1) - with kkkkk ? (1/4)
  3. 00:59:454 - The lack of note here felt weird to me. Add a d ?
  4. 01:37:713 (1) - To have some symmetry with the beginning, replace this with a d ?
  5. 01:48:821 (1,1,1,1,2,1,2,3,1,2) - That was awfully confusing here. Why such rhythm ? There's nothing like that in the song. You've been using only triples so far, why change ? D: it completely breaks your flow
  6. 02:10:466 (1,2) - These don't go with the lyrics and sound really weird. Move them 1/2 forward and delete 02:11:036 (3) - ?
  7. 02:22:523 - Add a d here for symmetry with 02:20:719 (2,3,4,5,1) -
  8. 02:26:036 (1) - Again the issue with the very short spinner. I suggest to just replace it with d d k (1/2).
  9. 02:36:099 (2) - This sounds weird where it is. To go with the vocals, move it 1/2 later ?
jossieP

Odaril wrote:

i_k's Taiko
  1. At least add "Oni" to the name... sorry I dont wanna add "Oni" to my taiko diffs, why? I dont know about tatsujin criteria, also there are many taiko diffs witouth the "Oni", plus I wanna keep this type of name to my taiko diffs >
  2. 00:07:238 (1) - I don't think short spinners like that are allowed. They're too fast and quite confusing. Delete it and replace 00:07:048 (1) - with kkkkk ? (1/4) =3= ok Im not using shorts spinners again, also dont wanna add non object where this spinner is
  3. 00:59:454 - The lack of note here felt weird to me. Add a d ? I was trying to follow an effect on song, but I though vocals are moar noticable
  4. 01:37:713 (1) - To have some symmetry with the beginning, replace this with a d ? O_o
  5. 01:48:821 (1,1,1,1,2,1,2,3,1,2) - That was awfully confusing here. Why such rhythm ? There's nothing like that in the song. You've been using only triples so far, why change ? D: it completely breaks your flow I was trying to give some variation here, any suggest?
  6. 02:10:466 (1,2) - These don't go with the lyrics and sound really weird. Move them 1/2 forward and delete 02:11:036 (3) - ? ok =3=
  7. 02:22:523 - Add a d here for symmetry with 02:20:719 (2,3,4,5,1) - what o.o? irc explain >3<
  8. 02:26:036 (1) - Again the issue with the very short spinner. I suggest to just replace it with d d k (1/2). k but I preffer a little slider here
  9. 02:36:099 (2) - This sounds weird where it is. To go with the vocals, move it 1/2 later ? for my ears, this is going with vocals changes >: dont know why you hear it so weird
Edit: after irc explain >_<

Download: Chata - Prism (hoLysoup) [i_k's Taiko].osu
Topic Starter
hoLysoup

Odaril wrote:

Request taken from #modreqs (given by someone else =P)

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
  1. Correct offset should be 972 (stanza fix). It's fine to have notes before the first line. In music, there can be uncomplete measures before the first one - they're called anacrouses - and that's the case here. I'd also prefer if you started all maps at the same point (that is, at 00:00:972 - ) for consistency. fixed the offset~
  2. The score and difficulty spread are terrible. Normal has 1.6 million points and Lunet's diff has 8 millions. You need a Hard (a real Hard) in between these two scores.
sigh, i'll make one

Easy
  • Nothing to say. Diff settings are a bit high to my tastes, but that's just a personal thing. =P
lowered AR
Normal
  • This is pretty hard for a Normal. I'd tone the AR down and use bigger circles, but it's up to you to decide.
  1. 00:11:416 (1) - This slider could be much prettier. Make it blanket a circle ! =o
fixed some stuffs

Insane
  1. wow the circles feel so SMALL o.o I thought it was CS6 lol
  2. 01:03:251 (5,6) - Make this a jump ? Because 01:01:732 (1,2) - is a jump too
it's fine
Nymph
As requested in game about checking hard diff:

Hard:
Issue
some unused timing sections you may want to delete.

Beatmap design/suggestion
00:11:415 (1) - maybe a combo for slider speed change?

Hitsound
01:29:073 (1) - maybe silence the end of this spinner too?
02:23:756 (1) - I think finish is better than whistle here, because whistle feels a little weak here, and you may want to make the volumn louder a little too?


yeah these are all I got, good job!
Topic Starter
hoLysoup

Nymph wrote:

As requested in game about checking hard diff:

Hard:
Issue
some unused timing sections you may want to delete.

Beatmap design/suggestion
00:11:415 (1) - maybe a combo for slider speed change?

Hitsound
01:29:073 (1) - maybe silence the end of this spinner too?
02:23:756 (1) - I think finish is better than whistle here, because whistle feels a little weak here, and you may want to make the volumn louder a little too?


yeah these are all I got, good job!
全fix~! :> 感謝!

Melophobia wrote:

thanks for your request~
just suggestion, so you dont have to change what you disagree with.

[Hard]
00:03:630 (6) - whistle
00:05:528 (2) - whistle to the end
00:08:377 (4) - ^
00:09:706 (2) - whistle
00:10:085 (4) - whistle to the end
00:11:225 (2) - whistle
ALL fixed!!
01:13:883 (1) - i think this slider is not suitable, also this part lacks of clap..
try to make another rhythm to add clap constantly?
01:16:921 (1) - ^
私怠け者です。 www
02:26:415 - unused green line fixed
02:26:604 - ^fixed
or, make the rhythm like 01:07:047 (1,2) or something else ?

02:32:870 (1) - same as 01:13:883 (1)
02:35:908 (1) - ^same as before

nice><!
chata is moe
超thanks!!! :>

Kawayi Rika wrote:

Has per your request in - game,only check hard diff ~

[Hard]


  1. 00:18:725 - Try Add a note here. 不行會太難
  2. 00:38:756 - Add a note will be better,have vocal here.fixed
  3. 02:42:934 - ^. fixed
  4. 01:04:769 (1) - Add finish. fixed
  5. 01:24:326 (4) - Stack on 01:23:946 (2,3). 可能有點眼花吧 暫時留著
  6. 02:15:972 (4) - ^02:15:592 (2,3). ^

That's all ~ /me eats chata ~ dame.

>< fight ~
/me licks Rika :>
Melophobia
thanks for your request~
just suggestion, so you dont have to change what you disagree with.

[Hard]
00:03:630 (6) - whistle
00:05:528 (2) - whistle to the end
00:08:377 (4) - ^
00:09:706 (2) - whistle
00:10:085 (4) - whistle to the end
00:11:225 (2) - whistle

01:13:883 (1) - i think this slider is not suitable, also this part lacks of clap..
try to make another rhythm to add clap constantly?
01:16:921 (1) - ^

02:26:415 - unused green line
02:26:604 - ^
or, make the rhythm like 01:07:047 (1,2) or something else ?

02:32:870 (1) - same as 01:13:883 (1)
02:35:908 (1) - ^

nice><!
chata is moe
Kawayi Rika
Has per your request in - game,only check hard diff ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Hard]


  1. 00:18:725 - Try Add a note here.
  2. 00:38:756 - Add a note will be better,have vocal here.
  3. 02:42:934 - ^.
  4. 01:04:769 (1) - Add finish.
  5. 01:24:326 (4) - Stack on 01:23:946 (2,3).
  6. 02:15:972 (4) - ^02:15:592 (2,3).

That's all ~ /me eats chata ~

>< fight ~
DerekMcD
Please give this another chance.:-(
Please sign in to reply.

New reply