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nice job bro0o0o0o0o0o0o0 - sorry asap croissant

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Topic Starter
EEEEEEEEEEEEEEE
This beatmap was submitted using in-game submission on Sunday, November 5, 2017 at 5:46:27 PM

Artist: nice job bro0o0o0o0o0o0o0
Title: sorry asap croissant
Tags: bubba sparxxx mii soundclown booty
BPM: 114
Filesize: 879kb
Play Time: 00:34
Difficulties Available:
  1. Collab Hard (3.25 stars, 113 notes)
  2. Easy (1.26 stars, 46 notes)
  3. Insane (3.91 stars, 136 notes)
  4. Normal (2 stars, 66 notes)
Download: nice job bro0o0o0o0o0o0o0 - sorry asap croissant
Information: Scores/Beatmap Listing
---------------
Yeah lemme get uhh A god Mode map
gus and momohd hard Lol also gus hitsound Lol
hitsound done gimme MODS

IF YOU HEAR SOUND IN ANY DIFF, PREPARE TO RATE 1 RATE 1 PLEASE RATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1 PLEASERATE 1
Susano
General
Missing tags from https://osu.ppy.sh/b/523575

Consider copying hitsounds from https://osu.ppy.sh/b/523575 (https://osu.ppy.sh/forum/p/4390738 use this tool if you have to)

I recommend changing the combo colours as well
INsane IN the membraIN
LUL HP 3 on an insane ur lit, increase that shieet to 5 or 6 at least pls

OD to 8

the name of this diff is kind of dumb in my opinion but keep it if you want it's a meme song after all

I can't really find any mapping problems in this map it plays so comfortably I give you major props for that
this diff is such a dthdhr pp farm LOL thank mr. momo
Gus' Hard
HP 3 is a little low on a hard consider 4 or 5

OD to 7 or 6

00:17:893 (1,1,1) - this is kind of weird for a hard diff and it plays kind of awkwardly imo

00:19:735 - add note?

00:35:261 (5,6) - I didn't really like the idea of mapping the "damn son" on a hard diff but it plays fine so whatever

pretty solid diff the sliders are so much fun.
Normal
00:15:788 (1) - no sound here so remove note?

00:22:103 (1) - the beat you're mapping to is quiet might be confusing, maybe remove it and do the below thing

00:21:840 - add note here?

simple and fair
Easy
HP3 is kind of brutal for an easy go with HP2 or lower plz

holy shit OD 5 on an Easy change to 4 or lower plz

00:35:261 (3) - I don't like this note here but it's probably fine.

Pretty clean difficulty

Overall great map, so much fun to play. Good luck boys!
Topic Starter
EEEEEEEEEEEEEEE

Susano wrote:

General
Missing tags from https://osu.ppy.sh/b/523575 fixed

Consider copying hitsounds from https://osu.ppy.sh/b/523575 (https://osu.ppy.sh/forum/p/4390738 use this tool if you have to) i think ill get gus to do hitsounding for the map

I recommend changing the combo colours as well noted
INsane IN the membraIN
LUL HP 3 on an insane ur lit, increase that shieet to 5 or 6 at least pls changed to hp6

[/color]OD to 8 changed to 8

the name of this diff is kind of dumb in my opinion but keep it if you want it's a meme song after all i will keep unless i have to change it

I can't really find any mapping problems in this map it plays so comfortably I give you major props for that
this diff is such a dthdhr pp farm LOL thank mr. momo
Gus' Hard
HP 3 is a little low on a hard consider 4 or 5

OD to 7 or 6

00:17:893 (1,1,1) - this is kind of weird for a hard diff and it plays kind of awkwardly imo

00:19:735 - add note?

00:35:261 (5,6) - I didn't really like the idea of mapping the "damn son" on a hard diff but it plays fine so whatever

pretty solid diff the sliders are so much fun.
Normal
00:15:788 (1) - no sound here so remove note? Removed note

00:22:103 (1) - the beat you're mapping to is quiet might be confusing, maybe remove it and do the below thing No change

00:21:840 - add note here? No Change

simple and fair
Easy
HP3 is kind of brutal for an easy go with HP2 or lower plz changed to 2

holy shit OD 5 on an Easy change to 4 or lower plz changed to 3

00:35:261 (3) - I don't like this note here but it's probably fine. No change
[/color]
Pretty clean difficulty

Overall great map, so much fun to play. Good luck boys!
Gus
Gus' Hard
HP 3 is a little low on a hard consider 4 or 5 4.5

OD to 7 or 6 6.5

00:17:893 (1,1,1) - this is kind of weird for a hard diff and it plays kind of awkwardly imo i like this pattern a lot tbh, i think its perfectly funtional too

00:19:735 - add note? fixed

00:35:261 (5,6) - I didn't really like the idea of mapping the "damn son" on a hard diff but it plays fine so whatever yeah agreed

pretty solid diff the sliders are so much fun. <3 thank mr momo

thank you Susano!
Gus
YEAHLEMME GET UHHH BONELESS CROISSANT PLEASE
Topic Starter
EEEEEEEEEEEEEEE

Gus wrote:

YEAHLEMME GET UHHH BONELESS CROISSANT PLEASE
Can U STOP memeing in my Mapset? This is a fricking (sorry for cuss word) RANKABLE mapset. You will ruin my chances with MEMES. Stop it.
Jval93700
Hi, NM from #modreqs

General
- Set combo colours (Song setup > Colours)
- Uncheck Enable Countdown and Widescreen Support (Song setup > Design)
- Ctrl + Shift + A to see which problems AiMod can pick up
- About the preview point (Timing > The last one)
- The volume is too high ! It's unpleasant ><

Insane
- 00:10:525 (5) NC
- 00:16:051 (7) ^
- 00:26:840 (7) ^
- 00:12:103 (1,1) What a weird NC
- 00:15:525 (6,7) Stack them
- 00:16:314 (8) 1/4 sliders instead of this ?
- 00:21:577 This doesn't rly fit the song imo

Gus' Hard
OD 6.5 is too high for hard diff, I suggest OD 6
- 00:17:893 (1,1,1) Make this better
- 00:21:577 (3) Ctrl + G ?
- 00:24:472 (5,6,7,8,9,10) make this like 00:22:367 (5,6,7,8,9,10)
- 00:30:261 (4,5) Make this like 00:28:156 (6)
- 00:35:261 Put a circle here like the other diffs

Normal
- 00:03:419 (1,2) NC on 2 instead
- 00:05:788 (1,2) ^
- 00:10:261 (1,2) ^
- 00:26:840 (1,2) ^
- 00:12:630 (3,1) ^ on 3 instead
- 00:18:946 (3,1) ^
- 00:04:735 (1) Remove NC
- 00:17:893 (1)
- 00:07:367 (1) ^
- 00:11:567 (1) ^
- 00:16:314 (5) NC
- 00:09:472 (3) Make this slider like 00:08:419 (1) , then Ctrl + H and Ctrl + J
- 00:15:525 Unmapped sound
- 00:16:051 ^
- 00:28:946 (5) Replace this with a 1/2 slider to fit better the instrument
- 00:31:051 (4) ^
- 00:33:419 Circle

Easy
- 00:08:419 Make this slider as round as the previous ones
- 00:25:261 ^

Anyway, good luck on your map
PS: My english isn't good, so sorry for the mistakes ><
Topic Starter
EEEEEEEEEEEEEEE

Jval93700 wrote:

Hi, NM from #modreqs

General
- Set combo colours (Song setup > Colours) will change but im gonna ask my friend for help on this one
- Uncheck Enable Countdown and Widescreen Support (Song setup > Design) fixed
- Ctrl + Shift + A to see which problems AiMod can pick up noted
- About the preview point (Timing > The last one) fixed
- The volume is too high ! It's unpleasant >< again will fix, but will ask my friend on help for this one before changing

Insane
- 00:10:525 (5) NC fixed
- 00:16:051 (7) ^ fixed
- 00:26:840 (7) ^ fixed
- 00:12:103 (1,1) What a weird NC removed NC
- 00:15:525 (6,7) Stack them hmm, im not sure if i really want to do that, for now unchanged
- 00:16:314 (8) 1/4 sliders instead of this ? it wouldn't be consistent with the other back and forth with the same sound, no change
- 00:21:577 This doesn't rly fit the song imo agreed, made it into a single longer slider instead of a tap and short slider, fixed

Gus' Hard
OD 6.5 is too high for hard diff, I suggest OD 6 gus will respond do this soon
- 00:17:893 (1,1,1) Make this better
- 00:21:577 (3) Ctrl + G ?
- 00:24:472 (5,6,7,8,9,10) make this like 00:22:367 (5,6,7,8,9,10)
- 00:30:261 (4,5) Make this like 00:28:156 (6)
- 00:35:261 Put a circle here like the other diffs
gus will respond to this soon

Normal
- 00:03:419 (1,2) NC on 2 instead fixed
- 00:05:788 (1,2) ^ fixed
- 00:10:261 (1,2) ^ fixed
- 00:26:840 (1,2) ^ fixed
- 00:12:630 (3,1) ^ on 3 instead fixed
- 00:18:946 (3,1) ^ fixed
- 00:04:735 (1) Remove NC fixed
- 00:17:893 (1) you didnt write anything?
- 00:07:367 (1) ^ ^
- 00:11:567 (1) ^ ^
- 00:16:314 (5) NC fixed
- 00:09:472 (3) Make this slider like 00:08:419 (1) , then Ctrl + H and Ctrl + J fixed
- 00:15:525 Unmapped sound added a note there
- 00:16:051 ^ placed a note there
- 00:28:946 (5) Replace this with a 1/2 slider to fit better the instrument ok fixed
- 00:31:051 (4) ^ ok fixed
- 00:33:419 Circle placed circle

Easy
- 00:08:419 Make this slider as round as the previous ones ok fixed
- 00:25:261 ^ fixed

Anyway, good luck on your map
PS: My english isn't good, so sorry for the mistakes ><
Thanks so much!
July - San
Hiii from mod req!
NM

Funny song xD

Okay let's see here...

NORMAL

00:05:788 (1) - (Why NC Here?)

00:06:314 (2) - (NC Here)

HARD

00:11:577 (3,4,5) - (change this for a Long Slider)

00:27:367 (3,4,5) - (This too)

00:17:893 (1,1) - (Why this? it's not necessary)

Insane and Easy They are perfects!

GREAT MAP DUDE! Good luck for ranking! :) :)
Topic Starter
EEEEEEEEEEEEEEE

July - San wrote:

Hiii from mod req!
NM

Funny song xD

Okay let's see here...

NORMAL

00:05:788 (1) - (Why NC Here?) hmm ill move the NC to the note after it, fixed

00:06:314 (2) - (NC Here) ^

HARD gus will respond to this soon i hope

00:11:577 (3,4,5) - (change this for a Long Slider)

00:27:367 (3,4,5) - (This too)

00:17:893 (1,1) - (Why this? it's not necessary)

Insane and Easy They are perfects!

GREAT MAP DUDE! Good luck for ranking! :) :)
Thanks :)
Xilver15
Small mod as per request.

[General]

Make sure widescreen support is consistent through all diffs.
Probably should add combo colors if you want

[Insane]

00:09:998 (3,4) - I recommend changing these two sliders to a 1/4 stream like you did at 00:08:945 (1,2,3,4,1) - , despite spacing increases the fact you have to click less makes it feel really weak imo.
00:12:630 (3,4) - Make them 1.50x apart like in 00:11:577 (3,4) - ?
00:18:946 (4,1) - Would remove NC on 4 and add it to 1 instead
00:23:551 (1,2,3,4) - This comes off a bit unexpected, would change to something like https://i.imgur.com/1yCX9Rl.png for consistency purposes?

Your NCs overall are a bit inconsistent I think, you have instances where you NC red ticks like at 00:12:367 (1,2,3) - , but then your section at 00:27:367 (1) - NCs only downbeats. I would personally only NC downbeats and patterns I'd like to emphasize

[Gus' Hard]

Check AIMod.

00:08:419 (1,2,3) - Don't really know why you'd switch to mapping 1/1 sliders after doing 3/4 sliders for like 3 measures. I'd personally keep using 3/4 because clicking less makes this section feel very weak
00:14:735 (7) - NC?
00:17:893 (1,1,1) - Here too, I don't really get the switch to mapping synths when you've been focusing on the drums for the last 15 seconds.
00:28:156 (6,7) - I would increase DS here, despite the slidertail going upwards players will not really follow the slider up and stop where the red anchor is, which makes the DS feel smaller.
00:32:630 (5,6,7,1) - Stacking 1/2 notes at the end doesn't really make sense IMO especially when you use stuff like highly spaced 1/4 sliders at 00:21:051 (1,2,3) -, I'd personally give them some spacing

[Normal]
00:02:893 (1) - I'd follow the drums here instead of background synths, you follow the drums for the rest of the map and it would make an easier time NCing it too
00:13:682 (3) - NC?
00:19:998 (3) - ^
00:23:156 (3) - ^
00:25:261 (3) - ^
00:28:156 (3,4) - 00:30:261 (3,4) - Same as first point, I would stick to the drums because you're missing a downbeat you could map and would allow for easier NCing.
00:35:261 (4) - NC?

[Easy]

00:14:735 (4) - NC?
00:16:314 (1,2) - You could fix that blanket here, although it's not rly a DQ reason anymore it would still look better.
00:25:261 (1,2) -
I wouldn't ignore the note you could put at 00:26:840 - , switching to synths doesn't rly make sense when you've been mapping drums for the past 25 seconds, especially on easy diffs.
00:32:630 - ^

Might've missed a few minor things since I didn't check with external programs, so just heads up.

Good luck o/
Topic Starter
EEEEEEEEEEEEEEE

Xilver wrote:

Small mod as per request.

[General]

Make sure widescreen support is consistent through all diffs. yea, fixed
Probably should add combo colors if you want i really dont want to but if its necessary i will do it eventually

[Insane]

00:09:998 (3,4) - I recommend changing these two sliders to a 1/4 stream like you did at 00:08:945 (1,2,3,4,1) - , despite spacing increases the fact you have to click less makes it feel really weak imo. agreed, fixed
00:12:630 (3,4) - Make them 1.50x apart like in 00:11:577 (3,4) - ? fixed
00:18:946 (4,1) - Would remove NC on 4 and add it to 1 instead fixed
00:23:551 (1,2,3,4) - This comes off a bit unexpected, would change to something like https://i.imgur.com/1yCX9Rl.png for consistency purposes? that sounds better to me actually, fixed

Your NCs overall are a bit inconsistent I think, you have instances where you NC red ticks like at 00:12:367 (1,2,3) - , but then your section at 00:27:367 (1) - NCs only downbeats. I would personally only NC downbeats and patterns I'd like to emphasize ok noted

[Gus' Hard]

Check AIMod.

00:08:419 (1,2,3) - Don't really know why you'd switch to mapping 1/1 sliders after doing 3/4 sliders for like 3 measures. I'd personally keep using 3/4 because clicking less makes this section feel very weak
00:14:735 (7) - NC?
00:17:893 (1,1,1) - Here too, I don't really get the switch to mapping synths when you've been focusing on the drums for the last 15 seconds.
00:28:156 (6,7) - I would increase DS here, despite the slidertail going upwards players will not really follow the slider up and stop where the red anchor is, which makes the DS feel smaller.
00:32:630 (5,6,7,1) - Stacking 1/2 notes at the end doesn't really make sense IMO especially when you use stuff like highly spaced 1/4 sliders at 00:21:051 (1,2,3) -, I'd personally give them some spacing

[Normal]
00:02:893 (1) - I'd follow the drums here instead of background synths, you follow the drums for the rest of the map and it would make an easier time NCing it too ok i see what u mean, fixed
00:13:682 (3) - NC? fixed
00:19:998 (3) - ^ fixed
00:23:156 (3) - ^ fixed
00:25:261 (3) - ^ fixed
00:28:156 (3,4) - 00:30:261 (3,4) - Same as first point, I would stick to the drums because you're missing a downbeat you could map and would allow for easier NCing. yep, fixed
00:35:261 (4) - NC? uh i dont really think that needs a NC, no change

[Easy]

00:14:735 (4) - NC? idk, i don't feel like thats necessary, no change
00:16:314 (1,2) - You could fix that blanket here, although it's not rly a DQ reason anymore it would still look better. i moved it slightly but i don't think its a big issue
00:25:261 (1,2) -
I wouldn't ignore the note you could put at 00:26:840 - , switching to synths doesn't rly make sense when you've been mapping drums for the past 25 seconds, especially on easy diffs. ok yea thats fair, fixed
00:32:630 - ^ fixed

Might've missed a few minor things since I didn't check with external programs, so just heads up. ok will keep note of

Good luck o/
Thank you Xilver :D
Jval93700

MomoHD wrote:

Normal
- 00:17:893 (1) you didnt write anything?
- 00:07:367 (1) ^ ^
- 00:11:567 (1) ^ ^
I meant remove NC, sry ><
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