i pointed it out because it stood out to me in the editor and i think avoiding these makes for a cleaner structure overall, but its fine if your focus is how it looks in gameplay
TheKingHenry wrote:[*]05:56:649 (1,3) - ew overlap[/list] reee the overlapping object has disappeared long before the next comes lol. Hell, it's almost disappeared before the object before that too. Srsly though, what's your mindset on overlaps? Things like this has absolutely no matter. And this mindset is fairly bad considering there are literally bound to be "unseen overlaps" like this since the playground is so small.