Ni-Sokkususu - Blade Dance

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Seni
really cool song
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Seni wrote:

really cool song
Pop! Thanks :D
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Mir wrote:

What I'm referring to is not remapping at all, I'm merely suggesting more 1/2 sliders to break up the constant 1/2 clicking rhythm that persists throughout these 10 seconds. All of those parts in the song equate to roughly 22% of the song itself so 1/2 clicking the same rhythm for 22% of the map seems really monotonous.

MaridiuS wrote:

The rhythm is not so simple as in 4 circles then a slider and repeat that rhythm x times, but seems to be complex enough not to be that boring.
It really is the same rhythm..

00:05:455 (1,2,3,4,5,6,7,1,2,3,4,5,6) - is repeated 4 times from 00:05:455 - 00:15:723 - and twice more in 01:07:059 -. It appears in a lot of parts as the same but that's not really a problem. It's more from 00:05:455 where my issue lies.

Possible ways to input some variation without changing the core of what is being followed:
  1. 00:05:455 (1,2) - 1/2 slider for all of these to emphasize the downbeat and start off the bagpipe noise.
  2. 00:09:626 (3,4,5) - 00:14:760 (3,4,5) - ctrl+g this rhythm so there's emphasis on the 1/1 finishes of the drums. Still follows the bagpipes due to being majorly 1/2 rhythm.


00:00:322 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6) - Actually has some variation in it which makes it fine to play and it's still following the same thing hence it is consistent in that regard as well.

Again, the point of this is not to remap it's just to rearrange some patterns to accommodate for slightly different rhythm. If you want to discuss this tomorrow or whenever I'm always free to be PM'd (referring to Neoskylove).
btw only this issue can be so major that can be DQed? Well. I'm saying a lot about that. Lack of variation could be monotous to playing, but not bad to play. Most players couldn't check that's sound have difference, so even if I set perfect consistency, couldn't feel it's weird or monotous.
You are saying Just monotous and lack of variety. I'm saying these issues can't be matter because of play ability. Can't you convince for now?
I said most of my friends, they all says it doesn't matter with playing or mapping and couldn't understand why this got DQed. Looks just you are stubborning.
One of my friend(will not say his name because he don't want) says you looks just denying mappers' mapping style and players......
Can't understand why you are pushing this like this minor issue....
Mir
Well it looks like we can't find a compromise and I don't feel like wasting anymore time here.

Do whatever you want with this map, I can't find it in me to argue this anymore.
Lasse
it would've been dq'd anyway since battle applied some changes,
might as well use this time to improve the map instead of just complaining so much

you just sound like "this meets the minimum standards to be ranked so let me rank it" instead of trying to actually make it decent
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Lasse wrote:

it would've been dq'd anyway since battle applied some changes,
might as well use this time to improve the map instead of just complaining so much

you just sound like "this meets the minimum standards to be ranked so let me rank it" instead of trying to actually make it decent
No. I mean this quality can be ranked now for me. Not meets minimum standards.
Mir's suggestion was just too minor for me sonce all od my testplayers sayd that thay couldn't find any problems in this song and that part.
I can apply anything that it is good suggestion. Just that suggestion couldn't be convince to me. Let me just mapping. Don't want more vetoing with that issue.
I think I'm saying that more than five times. That issue can't be give special impressions to players. MaridiuS says like this.

Are you saying with neutral? I think you are standing on Mir's side....
Myxo

Neoskylove wrote:

I can apply anything that it is good suggestion. Just that suggestion couldn't be convince to me. Let me just mapping. Don't want more vetoing with that issue.
You don't decide wether a BN vetoes your map or not. If you really can't find a compromise with the BN who vetoed, you need to get two other BNs to renominate the map that weren't involved in the mapset before.

Also, if your English isn't good enough to explain your reasoning, reply in Korean and ask someone to translate your reply if that makes it easier for you. But don't justify everything with "It's my style", because this is not a valid argument and doesn't adress the issues that Mir pointed out.

Mir retreated his veto as it seems, but I would really like to know why you think this map is better the way it is than it would be with more variety in rhythm, before this gets requalified.
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Hey friends, Can I reply it later? I have to discuss and get more opinion from other friends. Wait for me please. Thanks :)
Djulus
i'm being lazy to read some of shits but i little bit undersand what u guys said (maybe), if u guys saying about gap on intro (on slow part too) its fine this actually makes sense since player can wait for burst.... if intro starts from burst its really boring to play lol and this will be stupid like a jump training or smth else, also he's using own rhythm choice for song for players not for bns idk why u guys are vetoing this.
YukiZura-
damn drama all over the place , ok i dont know why you really wanted this to be a slider instead of circle 00:05:455 (1,2) - tho , yeah i get what you mean and all , i read all the issues but isnt this just you know "self wanted" mir ? idk what word to use , for me atleast i played this map doesnt feel monotonous at all , hurm why the already ranked set by bearizm of this map use the exact circle at this part is acceptable ? but with these mapset got so many issues about it , like the burst to 1 2 after break i dont see this like a major issues because he use just low spacing there it doesnt throw player off imo , hurm slow snare sound i kinda agreed but the trumoet sound is quite high tho owo but for real i see some map that ranked using this type of method , yeah tbh this is just a minor issue like suggestion depends on the mapper to change it or not , cant say anything if you vetoing this so hard cuz im no bn ,

yeah just stopping by to give my quick opinion about this cuz i see this on qualified section and now DQ , dont get me wrong i dont hate you mir xD
HabiHolic
Feel so bad.

@Lasse, Mir, Myxomatosis : think this map has no problems.cuz he's mapping style issue. please S.T.O.P abuse of power.

좀 실망입니다. 디퀄사유 거리는 아닌데 친목도모 하면서 아무런 문제없는걸 가지고 논쟁을 하다니.. 이렇게까지 바닥은 안쳤었는데..
정말 하는짓이 더럽네요. QAT들 정말 다시뽑아야되는거 아닌가요 일부분 사람들은..
PoNo
Don't worry my post was a troll :]
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PoNo wrote:

Don't worry my post was a troll :]
looooool okay then.
Djulus

HabiHolic wrote:

Feel so bad.

@Lasse, Mir, Myxomatosis : think this map has no problems.cuz he's mapping style issue. please S.T.O.P abuse of power.

좀 실망입니다. 디퀄사유 거리는 아닌데 친목도모 하면서 아무런 문제없는걸 가지고 논쟁을 하다니.. 이렇게까지 바닥은 안쳤었는데..
정말 하는짓이 더럽네요. QAT들 정말 다시뽑아야되는거 아닌가요 일부분 사람들은..
동의하다
Mir
I. Am. Done. Here.

Myxomatosis wrote:

Mir retreated his veto as it seems, but I would really like to know why you think this map is better the way it is than it would be with more variety in rhythm, before this gets requalified.
All that is needed is a proper reply to the points, that is it. I'm not vetoing this set.
Turquoise-

Neoskylove wrote:

Turquoise- wrote:

bro i meant it isn't snapped to the head of 00:28:878 (2) - properly, not timeline snap

it'll take literally a second to fix lmao
lol what a minor issue.....
if its so minor why can't you just fix it??? lmao
MaridiuS

Turquoise- wrote:

if its so minor why can't you just fix it??? lmao
Speaking for myself, I tend to ignore things that seem quite useless to me and won't improve the map at all for players and say that I can't be bothered. I feel like that way the modders will feel like the thing they're point is useless so they should focus on more important things.
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Okay then. My discuss and posting could be okay for now.
00:05:455 (1) - will talk about why I don't want to replace it as circle.
[]
00:05:455 (1,2,3) - is ascending pitch, and 4th thing has lower pitch than 3rd note. I mean 4th note is descending pitch.
If I replace 00:05:455 (1) as slider. I can't express 1-2-3 note's pitch ascending, then notes can't follow the pitches and not so good for expressions.
Music can't follow that, seems weird, too.
[]
That's my opinion.
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Djulus wrote:

HabiHolic wrote:

Feel so bad.

@Lasse, Mir, Myxomatosis : think this map has no problems.cuz he's mapping style issue. please S.T.O.P abuse of power.

좀 실망입니다. 디퀄사유 거리는 아닌데 친목도모 하면서 아무런 문제없는걸 가지고 논쟁을 하다니.. 이렇게까지 바닥은 안쳤었는데..
정말 하는짓이 더럽네요. QAT들 정말 다시뽑아야되는거 아닌가요 일부분 사람들은..
동의하다
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
lol
Turquoise-

MaridiuS wrote:

Turquoise- wrote:

if its so minor why can't you just fix it??? lmao
Speaking for myself, I tend to ignore things that seem quite useless to me and won't improve the map at all for players and say that I can't be bothered. I feel like that way the modders will feel like the thing they're point is useless so they should focus on more important things.
generally i'd understand that, but this is an inconsistent snap which can literally be fixed in a few seconds (literally just clicking the link to the combo and clicking the circle) so it was kind of pointless to even argue about it? like i know i'm wasting my time with this and all but i just find it a little unreasonable that he'd just continuously ignore this incredibly easily fixable thing. i don't particularly care much about jump maps like this and i don't have anything much of value to say and i just happened to notice this while playing. so why not just fix it??
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