we luv m4m
My mods are heavily based on the relation of the notes to the music and how this is emphasized, feel free to deny everything if your mapping style doesn't follow my style of modding!d - Small don (red note)
D - Big don (red note with a finish)
k - Small kat (blue note)
K - Big kat (blue note with a finish)
Ctrl+g - Swaps the places of notes
Black means something that I think needs changed
Orange is just a suggestionBlue is a comment[General]
Audio is higher than 192kbs, not sure if this is still enforced but if so you'll need to reduce audio quality to that (which sucks, but I guess those are rules)
AI mod says 00:00:511 (4) - isn't snapped, should resnap that
[Legend]
00:00:086 (1) -
Could change this to a d, since the synth starts off at a lower pitch and increases. Only a suggestion because d k k D might be a bit awkward but I'd rather be nitpicky than miss things out00:08:800 - Feels like you missed a note here? I'd say add a k to match the snare clap to keep it consistent with the rest of them being mapped with k's
00:50:086 (419,420,421) -
You could probably make this 1/6 and get away with it since the high pitched synth/beeps match each other. Only a suggestion because so far the 1/6 has consistently only been on the drums and it is a bit over the top to add 1/6 here but I figured why not 00:57:157 (495,498) - I'd say ctrl+g these notes so that they better reflect the higher pitched synth here since it starts on 00:57:157 (495) - and the bass kick/lower tones start again on 00:57:372 (498) -
01:01:729 (557,560) - Same here as above, ctrl+g?
01:10:872 (679,683) - Change these to k's, the synth here like in the previous suggestion is quite a bit higher pitched than the notes before it so the change to k would reflect the tone change pretty well
01:12:800 (706,710,714) -
You could chance these to k's and it'd match the synth fairly well. It's only a suggestion because kkkdkkkdkkkd(kkkd) is a bit of a difficult pattern and I know some people don't like it a lot01:53:657 (2) - Change to d to reflect lower llama noise
01:55:372 (5) - Same here, change to d so notes follow the vocal pitches
01:58:229 (7) - Same here,change to d because llama vocals are lower than the previous note
01:59:943 (8) - Here too, change to d, llamas have low noise here
02:01:657 (11,13) - These too, change to d to follow llama noises
02:03:943 (14) - And finally this one too! This one would be nice because the d > K would give it some better emphasis since note pitch changes too
02:16:872 (53) - This could be a k, since synth here is the same pitch as 02:16:943 (54) -
02:27:157 (191) - Same as above, this could be a k since the synth is the same pitch as 02:27:229 (192) -
02:35:157 (296) - Could be a k also for same reasons as above
02:43:729 (410) - Same heeeere, could be a k (Don't want to keep pointing out same things over and over and make this mod look longer than it actually is, so since the kiai streams are pretty similar I'm sure it'll be easy to find the other notes I would suggest changing. If you do take these suggestions and you don't know what other notes I'm talking about feel free to pm me and I'll come back and find them)
03:19:157 - You could add a note here to flesh this part out a bit more since the music does have sounds here, it would add some variation to the triplets too
03:20:872 - Same here! Could stick a note in to beef it up a little
03:23:229 (911) - Change to D to follow the synth pitch since it is the same as the note before
03:23:586 (913) - Change this to D since the pitch here seems lower than the note before, if you took the previous suggestion then I feel like this makes the section flow a bit smoother
03:24:729 (919) - Change this to a K to match the synth here being higher than the notes before
03:36:515 - to 03:45:372 - I feel like you could make this section ramp up to have the same density as 00:37:086 - , it feels weird that the music here is pretty much same but this section for some reason is less dense. I can understand 03:27:372 - being less dense because the bass kicks aren't really in there and it's the "calm" part after the kiai, but I think the section after should be more dense to reflect the music change/keep it consistent with the section at the start
04:08:300 -
You could add a note here to keep these blue ticks consistently mapped. This is only a suggestion because it would probably interfere with the flow you have going on here but I figured it was at least worth pointing out04:17:443 -
Same thing here, could add a note here, maybe a k04:44:943 (790) -
I don't really hear anything in the music that warrants this 1/6 but adding 1/6 for difficulty's sake is something I've done in the past so I guess I can't be too judgemental 04:49:515 (855) - I think you missed some 1/6 here
04:49:800 (859) - Here too if you are keeping it consistent with the other streams
05:08:872 - Same as in last kiai, you could probably add a note here to beef this section up a bit
05:10:586 - Here too!
05:12:943 (1158) - Also same as last kiai, could change this to D to match the synth pitch variations
05:13:300 (1160) - This one to a D if you changed the last one
Sorry for being a massive modder/being nitpicky, I'd rather overmod and have things to say than have bugger all to say and have a useless mod Fun map and great song, luv the lama songs so have a couple stars for that sick BG and good luck! (∩`-´)⊃━.*・。゚