It will be fun they said
Totally.redcrosssix wrote:
imo HR is about impoving aim rather than acc. If you can aim HR consistently cs4 becomes easier and you can focus on rhythm of the song more so your acc will eventually follow... i think
what do I know my acc is lower than some 50k
Thanks for very 'helpful' adviceN0thingSpecial wrote:
SS some 2* maps for rhythm consistence- ManuelOsuPlayer
You must be Sherlock at partiesRayne wrote:
There is nothing fun about HR / getting 100s all the time.
I can aim cs5 consistently and I suck at HR real bad teach me your waysredcrosssix wrote:
imo HR is about impoving aim rather than acc. If you can aim HR consistently cs4 becomes easier and you can focus on rhythm of the song more so your acc will eventually follow... i think
what do I know my acc is lower than some 50k
Listen the music beats/hitsounds so you have an idea what's going to come after. That give you a lot of extra reaction time. Try to go to the map speed, follow the slidders to the end and don't do any cursor movement what you don't need to do. Keep same grip all the time even when it's a break.Deva wrote:
Thanks for very 'helpful' adviceN0thingSpecial wrote:
SS some 2* maps for rhythm consistence- ManuelOsuPlayer You must be Sherlock at partiesRayne wrote:
There is nothing fun about HR / getting 100s all the time.I can aim cs5 consistently and I suck at HR real bad teach me your waysredcrosssix wrote:
imo HR is about impoving aim rather than acc. If you can aim HR consistently cs4 becomes easier and you can focus on rhythm of the song more so your acc will eventually follow... i think
what do I know my acc is lower than some 50k
Why the fuck would you do such a thing?ManuelOsuPlayer wrote:
Keep same grip all the time even when it's a break.
Find a consistent grip instead learn to do acrobatics each 20 seconds of gameplay.KupcaH wrote:
Why the fuck would you do such a thing?ManuelOsuPlayer wrote:
Keep same grip all the time even when it's a break.
So you're saying, if you're playing a long map, and your grip fucked up, you should continue playing with fucked up grip?
Wow, some next level shit here.
I think what he meant is that you should try to keep up your original grip throughout the map, so if your grip fucked up midway you'd make an effort to fix it into how it were before and not change into a completely new one.KupcaH wrote:
So you're saying, if you're playing a long map, and your grip fucked up, you should continue playing with fucked up grip?ManuelOsuPlayer wrote:
Keep same grip all the time even when it's a break.
I hope you still where you're right now for ever. Your rank 40k but your ego it's bigger than #1. You should check that instead your performance at HR.Deva wrote:
60k with 96% acc who is not even underranked trying to give me advice on how to improve my acc is funny
Please apply your advice to yourself first and if it's not working gtfo
The good ol "pot calling the kettle black"ManuelOsuPlayer wrote:
I hope you still where you're right now for ever. Your rank 40k but your ego it's bigger than #1. You should check that instead your performance at HR.Deva wrote:
60k with 96% acc who is not even underranked trying to give me advice on how to improve my acc is funny
Please apply your advice to yourself first and if it's not working gtfo
There's no need for this.Deva wrote:
At least I can pass Airman xd
Nice embed, Tim Berners-Lee[img]https://osu.ppy.sh/ss/9255270[/img]
You know there is a medal on the profile what show you when you pass your first 5* map 6* map 7* map...Deva wrote:
At least I can pass Airman xd