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t+pazolite - Intro - Dockaaaahhhnnn!! [Taiko]

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Total Posts
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Topic Starter
Genjuro
This map has been deleted on the request of its creator. It is no longer available.
Protonori
From my modding queue~
These are mostly suggestions, so feel free to ignore them.

[General]
You'll need to set a preview point for all diffs. 00:43:219 or 00:53:886 would work. It's your call, though.

[Futsuu]
00:11:303 - This is the most distinctive sound at the beginning, so I think it should be the first note in all diffs.
(If you disagree, then I recommend checking "Omit first bar line" in the timing menu. The fast-moving line can be distracting.)
00:20:637 (18,19,20,21,22) - Change to k d d d d? You did this for every other diff.
00:53:469 (123) - Change to d to emphasize next note?
01:03:969 (176) - Change to k like you did at 00:58:970?

[Muzukashii]
00:11:303 - Same as the Futsuu. If you disagree, I recommend "Omit first bar line" again.
00:48:469 - Add k
00:48:636 - Change to d
00:48:802 (53,54) - Delete? I think you tried to avoid repetition (which is good), but I think the song length reduces the issue.
00:49:469 (56,57) - ^ Same as above.
00:51:136 - Add k
00:51:302 - Change to d
00:51:468 (68,69) - Delete? Same reason as 00:48:802.
00:52:135 (71,72) - ^ Same as above.
00:53:302 (79) - Change to d? There's a pitch change here.
01:04:052 (151) - Delete? I think this is too much for a muzu.
01:04:136 (152) - Change to d
01:04:469 (154) - Delete note

[Oni]
I like this diff, but there's not much separating it from the Inner Oni diff. Consider replacing patterns like 00:58:469 (139,140,141,142,143,144,145) with triples.

[Inner Oni]
Very fun to play :)
00:54:136 (110,111,112) - Use kkk instead? dkk is a bit awkward to play at times.
00:54:802 (115,116,117) - Same as above.
00:56:803 (132,133,134) - ^
00:57:469 (137,138,139) - ^
00:59:469 (154,155,156) - ^
01:00:135 (159,160,161) - ^

This is a really good set imo. I hope to see this in ranked at some point! :D
Topic Starter
Genjuro

Protonori wrote:

From my modding queue~
These are mostly suggestions, so feel free to ignore them.

[General]
You'll need to set a preview point for all diffs. 00:43:219 or 00:53:886 would work. It's your call, though. Fixed

[Futsuu]
00:11:303 - This is the most distinctive sound at the beginning, so I think it should be the first note in all diffs. Not sure if snapping objects on yellow ticks is acceptable in low diff but i checked "Omit first bar line" for now
(If you disagree, then I recommend checking "Omit first bar line" in the timing menu. The fast-moving line can be distracting.)
00:20:637 (18,19,20,21,22) - Change to k d d d d? You did this for every other diff. Fixed
00:53:469 (123) - Change to d to emphasize next note? Fixed
01:03:969 (176) - Change to k like you did at 00:58:970? Fixed

[Muzukashii]
00:11:303 - Same as the Futsuu. If you disagree, I recommend "Omit first bar line" again. Same as Futsuu
00:48:469 - Add k Fixed
00:48:636 - Change to d Fixed
00:48:802 (53,54) - Delete? I think you tried to avoid repetition (which is good), but I think the song length reduces the issue. Fixed
00:49:469 (56,57) - ^ Same as above. Fixed
00:51:136 - Add k Fixed
00:51:302 - Change to d Fixed
00:51:468 (68,69) - Delete? Same reason as 00:48:802. Fixed
00:52:135 (71,72) - ^ Same as above. Fixed
00:53:302 (79) - Change to d? There's a pitch change here. [/color]
01:04:052 (151) - Delete? I think this is too much for a muzu. Fixed
01:04:136 (152) - Change to d Fixed
01:04:469 (154) - Delete note Fixed

[Oni]
I like this diff, but there's not much separating it from the Inner Oni diff. Consider replacing patterns like 00:58:469 (139,140,141,142,143,144,145) with triples. I attempted to change it a little but can't say if it's better now for sure

[Inner Oni]
Very fun to play :)
00:54:136 (110,111,112) - Use kkk instead? dkk is a bit awkward to play at times. Fixed all of these
00:54:802 (115,116,117) - Same as above.
00:56:803 (132,133,134) - ^
00:57:469 (137,138,139) - ^
00:59:469 (154,155,156) - ^
01:00:135 (159,160,161) - ^

This is a really good set imo. I hope to see this in ranked at some point! :D
Thanks alot! I will try my best
Protonori
Error... Check below for the rest of the mod.
Protonori
Just rechecking some things.

I already modded, so no kudosu please :)

Genjuro wrote:

Protonori wrote:

[Futsuu]
00:11:303 - This is the most distinctive sound at the beginning, so I think it should be the first note in all diffs.
(If you disagree, then I recommend checking "Omit first bar line" in the timing menu. The fast-moving line can be distracting.)
Not sure if snapping objects on yellow ticks is acceptable in low diff but i checked "Omit first bar line" for now

I think a note at 00:11:303 would've been fine if you removed the SV. You removed the bar line, though; this should be fine.

[Muzukashii]
00:53:302 (79) - Change to d? There's a pitch change here. Fixed, but it's a muzu diff and i only use this pattern here so it might be awkward

Good point. Maybe change 00:47:885 (48) to a d? The pattern change would be consistent, at least.

[Oni]
I attempted to change it a little but can't say if it's better now for sure

Sorry, I wasn't very clear here. "Note density and pattern length are a problem" would've been a better way to phrase it.
You need to add more 1/1 breaks in this diff, like you did at 01:04:302 (180,181). Right now, this is the only 1/1 break in kiai.

00:40:469 (13) - Delete?
00:48:802 (61,62) - ^
00:49:469 (66,67) - ^
00:51:468 (81,82) - ^
00:52:135 (86,87) - ^

...and something simliar during kiai. I don't want to mess with your patterns here :o
You should make the stream at 01:03:302 a bit smaller, though. This is a 15-note stream, and the Inner Oni uses a 13-note stream.

[Inner Oni]
Extra suggestion here.
00:43:303 (28) - You use a k in all other diffs. I'd suggest changing this, or changing the notes in the other diffs.
Thanks alot! I will try my best
Maybe I was too tired when I started modding :o

I hope this was a bit easier to understand. If not, feel free to call me back :)
Topic Starter
Genjuro
changed most of the stuff again
DeletedUser_6637817
Posting IRC log from just now! :3/

Logg
17:38 Nepuri: Heyhey!
17:38 Genjuro: hi
17:38 *Nepuri is listening to [https://osu.ppy.sh/b/1431487 t+pazolite - Intro - Dockaaaahhhnnn!!]
17:38 Nepuri: Do you mind if i mod this per chat? :o
17:39 Genjuro: ehh
17:39 Genjuro: im kinda busy now
17:39 Nepuri: Oki
17:39 Genjuro: but if u can do NM then i guess i can stop what m doing for irc?
17:39 Nepuri: I wanted to NM
17:40 Nepuri: Sooo
17:41 Nepuri: First of all, the unrankable issues
17:41 Nepuri: lemme quote the wiki
17:42 Nepuri: The spread in the entire set is not even ata ll
17:42 Nepuri: *at all
17:42 Nepuri: Looking from the starrating itself
17:42 Nepuri: Where futsuu is 2,73 and muzukashii is 3,08
17:43 Nepuri: That is way too close
17:43 Genjuro: yeah i dont know how to deal with this..
17:43 Nepuri: Okay
17:43 Nepuri: one second
17:43 Nepuri: Before i tell you something
17:43 Nepuri: Its usually a good idea to have a difficulty below 2* in your spread
17:43 Genjuro: oh
17:43 Nepuri: its not a must, but it was a thing you had to have
17:43 Nepuri: in the old ranking criteria
17:44 Genjuro: you mean i should make a kantan diff or just nerf futsuu
17:44 Nepuri: Let me look at the futsuu a bit
17:44 Nepuri: The futsuu is way too hard compared to what muzukashii has to offer
17:44 Nepuri: first of all
17:45 Genjuro: you mean these right 00:54:969 (129,130,131,132,133,134,135,136,137) -
17:45 Nepuri: exactly
17:45 Nepuri: have you looked at the guidelines for a futsuu?
17:45 Nepuri: also in the wiki
17:46 Genjuro: no i dont know whats this D:
17:46 Nepuri: ill send a screenshot one second
17:46 Genjuro: https://osu.ppy.sh/help/wiki/Ranking_Criteria/osu!taiko you mean this page?
17:46 Nepuri: yesyes
17:47 Nepuri: "1/2 patterns should not be longer than seven notes"
17:47 Genjuro: oh
17:47 Nepuri: Even though its not a must that they have to be seven notes or smaller, but its a good idea
17:47 Nepuri: dont break the guidelines unless you have a lot of experience ^^
17:47 Genjuro: ok so ill nerf these
17:47 Nepuri: and if you nerf these
17:47 Genjuro: 00:43:302 - everything before that is ok?
17:48 Nepuri: not really
17:48 Nepuri: ill come to that in a sec
17:48 Genjuro: okay
17:48 Nepuri: the 2nd half in the futsuu has no 2/1 breaks whatsoever
17:49 Nepuri: players need these rests every once in a while
17:49 Nepuri: "You should insert at least 1 rest moment that is 2/1 or longer after 16/1 to 20/1 of continuous mapping"
17:49 Genjuro: 2/1 means 2 white lines right?
17:49 Nepuri: yes
17:50 Genjuro: ok i see, i will do that but i dont know where it's fitting
17:50 Nepuri: before a downbeat is usually a good place to do so (downbeat = big white tick)
17:51 Genjuro: ok so from what im seeing, will have to remap this
17:51 Nepuri: You will most likely have to
17:51 Genjuro: cause it is really bad now i mean idk
17:51 Nepuri: Its okay, just take a look at futsuus from other sets, and keep a closer eye on the guidelines
17:52 Genjuro: ok i will not use more than 7 notes in a row and make space for rest
17:52 Genjuro: but what should i keep in mind for the rest of the map
17:53 Nepuri: Dont make it too hard
17:53 Nepuri: and make it fit the music, preferably the melody
17:53 Nepuri: Dont make silent parts in the music harder than intense parts in the music
17:53 Nepuri: Stick to some guidelines
17:53 Nepuri: thats all
17:53 Nepuri: if you want to go safe
17:54 Nepuri: A diff can always be easier than the guidelines provided, but never harder than its guidelines
17:54 Genjuro: ok so im remaping this lets go to muzu diff ;D
17:54 Genjuro: ill try to make it just below 2 stars i guess
17:54 Nepuri: and another tip
17:55 Nepuri: dont trust starrating
17:55 Nepuri: its kind of broken and lies a lot
17:55 Nepuri: look at other futsuus
17:56 Nepuri: and youll get a general direction
17:56 Nepuri: ok now
17:56 *Nepuri is editing [https://osu.ppy.sh/b/1431486 t+pazolite - Intro - Dockaaaahhhnnn!! [Muzukashii]]
17:56 Nepuri: This muzukashii probably has to be nerfed too
17:56 Nepuri: I would almost consider it as hard as an oni
17:57 Genjuro: i agree
17:57 Genjuro: the thing is
17:57 Nepuri: hmmm?
17:57 Genjuro: i dont know why its hard
17:57 Nepuri: it is hard because:
17:57 Nepuri: it has long 1/2 chains with lots of 1/4 in them
17:57 Nepuri: thats all
17:57 Genjuro: i see
17:57 Nepuri: you can reduce the density of 1/2 and the amount of 1/4
17:57 Nepuri: And if you wanna do that
17:58 Nepuri: you can also make the map less boring
17:58 Genjuro: if i only use 1/4 in kiai is it ok?
17:58 Nepuri: yes, id suggest so
17:58 Genjuro: or on the section before that as well since its similar
17:58 Genjuro: but i guess less than kiai
17:58 Nepuri: the kiai is almost always the hardest point of the map
18:01 Nepuri: also
18:01 Nepuri: dont try to copypaste in taiko ^^
18:01 Nepuri: the one pattern you always use in kiai and before kiai is repetitive
18:02 Genjuro: you're talking about muzu right?
18:02 Nepuri: yesi
18:03 Genjuro: you are right
18:03 Genjuro: it feels the same
18:03 Nepuri: one second
18:03 Nepuri: for example
18:03 Nepuri: 00:44:303 (25,26,27,28,29,30,31,32,33,34,35,36,37) - this pattern
18:03 Nepuri: and
18:03 Nepuri: 00:46:969 (41,42,43,44,45,46,47,48,49,50,51,52,53) -
18:03 Nepuri: is almost the same
18:04 Nepuri: but the music behind it is quite differend
18:04 Nepuri: so you can try to change it up when the music is a bit different ^^
18:04 Genjuro: i only hear difference here 00:48:135 (50,51,52,53) - so i only change that
18:05 Genjuro: actually
18:05 Genjuro: idk maybe i just dont have much ideas for patterns
18:05 Nepuri: i think your way of mapping is a bit too strict
18:05 Nepuri: you dont always have to have everything the same
18:05 Nepuri: sometimes you can have 1 1/4 triplet in a combo, sometimes 0 1/4 triplets
18:06 Nepuri: it doesnt really matter aslong as it sounds good ^^
18:06 Genjuro: ok i see
18:07 Genjuro: so for this diff, i should nerf the density, make kiai harder than the previous section and make patterns more diverse
18:07 Nepuri: well
18:07 Nepuri: dont make the kiai harder
18:07 Nepuri: but make the part before kiai easier
18:07 Nepuri: other than that, about right
18:08 Genjuro: yeah i dont mean harder than it is now
18:08 Genjuro: just balance it better with the rest of the map
18:08 Nepuri: exactly
18:08 Nepuri: youre on the right track
18:08 Genjuro: also the rest if the map you think is ok?
18:09 Genjuro: i mean its slow part for the first half
18:09 Genjuro: 00:37:969 - here is where it starts to get more intense
18:09 Nepuri: its okay ^^
18:09 Genjuro: alright!
18:09 Nepuri: we will only be talking about the intense part because thats where the problems are :D
18:09 Nepuri: or most of them
18:10 Nepuri: okayy
18:10 *Nepuri is editing [https://osu.ppy.sh/b/1431487 t+pazolite - Intro - Dockaaaahhhnnn!! [Oni]]
18:10 Nepuri: in the oni
18:11 Nepuri: you already have the kiai harder than the part before
18:11 Nepuri: thats good already
18:12 Genjuro: imo the oni diff is ok but it doesnt feel very different from the inner oni
18:12 Genjuro: but it probaly has issues that i dont see
18:12 Nepuri: the oni diff is a bit better but you can polish it a lot
18:12 Nepuri: it should still have some 1/1 breaks every so often
18:12 Genjuro: just one question first, its ok to map this like this 00:11:344 (1) - ?
18:13 Genjuro: cause its snapped on 1/8 tick
18:13 Nepuri: I am not a timing expert, sorry
18:13 Nepuri: but your offset is a bit early...
18:14 Genjuro: ohhhhh
18:14 Nepuri: i would have the offset on 11.311 ^^
18:14 Nepuri: if i were you
18:14 Genjuro: i got the timing settings from already ranked map
18:14 Nepuri: link?
18:14 *Genjuro is listening to [https://osu.ppy.sh/b/997648 t+pazolite - Intro - Dockaaaahhhnnn!!]
18:15 Nepuri: did you take the exact same Mp3?
18:15 Genjuro: yeah
18:15 Genjuro: but my offset is off by 1ms oops
18:15 Genjuro: im dumb ;D
18:15 Genjuro: but this is easy to fix so its ok
18:16 Nepuri: honestly
18:16 Nepuri: that map has a little weird offest
18:16 Nepuri: use what i wrote you
18:18 Nepuri: by the way
18:18 Nepuri: 00:39:811 (6,7,8,9,10,11,12) - this is way too hard
18:18 Genjuro: ok i changed it
18:18 Nepuri: its in a very silent section of the song
18:19 Nepuri: the oni feels a bit repetitive
18:19 Nepuri: but my main concern is something different
18:19 Nepuri: 00:59:310 - from this point on in the kiai
18:19 Nepuri: you can hear snare drums building up the music
18:19 Nepuri: but the map is the same like the other half
18:20 Genjuro: so i should make this gradually harder
18:20 Nepuri: exactly
18:20 Nepuri: and also
18:20 Nepuri: a little bonus
18:20 Nepuri: 00:59:144 - you can remove this note
18:20 Nepuri: So the start of the buildup stands out a bit because there is a break before
18:20 Nepuri: and a break helps with the spread too
18:21 Genjuro: ok i will do that
18:23 Nepuri: Oooo
18:23 Nepuri: The inner is actually pretty well done
18:23 Genjuro: really? thanks :D
18:23 Nepuri: compared to the rest of the diffs its really good
18:23 Nepuri: differences in the song are mapped to ^^
18:23 Nepuri: i think ill skip it for now
18:24 Nepuri: i only wanted to clear out the biggest problems
18:25 Genjuro: so i just need to fix other diffs to make the spread more balanced
18:25 Nepuri: and deal with the problems inside of the diffs
18:25 Nepuri: and map a kantan too x)
18:25 Genjuro: i dont know how to make kantan but i will try
18:25 Nepuri: (Dont forget to look at the guidelines in the wiki while redesigning the diffs)
18:25 Nepuri: look at the wiki :3
18:26 Genjuro: thanks for the help man :D
18:26 Nepuri: No problem
18:26 Nepuri: After you redesigned it, you might wanna get some more mods/opinions on it
18:27 Nepuri: I post log now?
18:27 Genjuro: yeah it will have issues probably
18:27 Nepuri: But thats okay ^^
18:27 Genjuro: sure
18:27 Nepuri: oki one sec
Poii
just a lil mod, bcus the song is rly short, and you mapped this so well
futsuu
00:39:977 (59,60) - ctr g, to fit with the drum

00:43:310 - im not sure with your 1/2 doublet here, maybe change it to 1/1 ? to make it lil bit easier like, move 00:43:810 (66) - to 00:43:644 - and 00:44:477 (68) - to 00:44:310 - and so on, bcus use 1/2 triplet in kai

00:55:144 - maybe this to k ? it doesnt have same sound like previous triplet, applied for same pattern bcus its too repetitive

my update
osu file format v14

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[Metadata]
Title:Intro - Dockaaaahhhnnn!!
TitleUnicode:Intro - Dockaaaahhhnnn!!
Artist:t+pazolite
ArtistUnicode:t+pazolite
Creator:Genjuro
Version:Poii's Kantan
Source:
Tags:
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all diff seem ok for me, dont forget to tag me xD
Topic Starter
Genjuro

Poii wrote:

just a lil mod, bcus the song is rly short, and you mapped this so well
futsuu
00:39:977 (59,60) - ctr g, to fit with the drum fixed

00:43:310 - im not sure with your 1/2 doublet here, maybe change it to 1/1 ? to make it lil bit easier like, move 00:43:810 (66) - to 00:43:644 - and 00:44:477 (68) - to 00:44:310 - and so on, bcus use 1/2 triplet in kai fixed

00:55:144 - maybe this to k ? it doesnt have same sound like previous triplet, applied for same pattern bcus its too repetitive fixed

my update
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 53969
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

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BeatDivisor: 1
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[Metadata]
Title:Intro - Dockaaaahhhnnn!!
TitleUnicode:Intro - Dockaaaahhhnnn!!
Artist:t+pazolite
ArtistUnicode:t+pazolite
Creator:Genjuro
Version:Poii's Kantan
Source:
Tags:
BeatmapID:1476852
BeatmapSetID:676822

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all diff seem ok for me, dont forget to tag me xD
thanks for your mod. updated your diff and tags
also nerfed muzukashii a bit
Tyistiana
Come with a light speed.
Keep in mind that this is only my suggestion.

[ Overall]
  1. Except for Kantan, every difficulties. From the first of the music until 00:33:977 didn't have a variation of the pattern. Maybe you could add a note on some point on high difficulty like Inner Oni and cut some note on Futsuu to prevent the pattern usage become repetitive.
    I suggest you to delete the note on Futsuu like 00:16:311 - 00:21:644 and similar 5-plets. To make a difference to the Muzukashii.

  2. Only my opinion here. How about spinner at the end of the music. The pitch is dragging which it's fit to the spinner imo.
[ Poii's Kantan]
00:33:977 - Maybe we should delete this note. This part it looks like the BPM is half from the main BPM. I think that 6-plets 1/1 here will cause a stress to the player. And this will help us to make 00:34:644 (28,29,30) become more consist and more dominate.

[ Futsuu]
Overall : This difficulty have many point which it's not consist to the other difficulty. I'll help you to point the inconsistent notes.

00:13:311 (4,5) - Swap the color (Ctrl+G) , it doesn't consist to the other difficulty.
00:15:311 (7,8) - ^
00:19:311 (16,17) - ^
00:24:310 (27,28) - ^
00:25:977 (30,31,32,33,34) - Make this one as ddkdd , it'll be consist to the other difficulty.


[ Muzukashii]
00:31:644 - Change to k , the pitch is similar to 00:31:310

[ Oni]
00:31:644 - Change to k , the pitch is similar to 00:31:310
00:44:894 - 00:50:227 - You could add d here , it's similar to 00:45:227
00:56:810 moves to 00:56:477 - (and the same thing on 00:59:477 - 01:02:144) - It will follow the main melody better.

[ Inner Oni]
00:31:644 - Change to k , the pitch is similar to 00:31:310
00:37:644 - Add d here , for the consistency of 00:34:977 - 00:36:310
00:51:810 (94,95) - Ctrl+G here , this is an inverse pitch of 00:51:144 (89,90)

I hope this will help you some.
Good luck for ranking! :3
Poii

Tyistiana wrote:

Come with a light speed.
Keep in mind that this is only my suggestion.

[ Overall]
  1. Except for Kantan, every difficulties. From the first of the music until 00:33:977 didn't have a variation of the pattern. Maybe you could add a note on some point on high difficulty like Inner Oni and cut some note on Futsuu to prevent the pattern usage become repetitive.
    I suggest you to delete the note on Futsuu like 00:16:311 - 00:21:644 and similar 5-plets. To make a difference to the Muzukashii.

  2. Only my opinion here. How about spinner at the end of the music. The pitch is dragging which it's fit to the spinner imo.
[ Poii's Kantan]
00:33:977 - Maybe we should delete this note. This part it looks like the BPM is half from the main BPM. I think that 6-plets 1/1 here will cause a stress to the player. And this will help us to make 00:34:644 (28,29,30) become more consist and more dominate.

[ Futsuu]
Overall : This difficulty have many point which it's not consist to the other difficulty. I'll help you to point the inconsistent notes.

00:13:311 (4,5) - Swap the color (Ctrl+G) , it doesn't consist to the other difficulty.
00:15:311 (7,8) - ^
00:19:311 (16,17) - ^
00:24:310 (27,28) - ^
00:25:977 (30,31,32,33,34) - Make this one as ddkdd , it'll be consist to the other difficulty.


[ Muzukashii]
00:31:644 - Change to k , the pitch is similar to 00:31:310

[ Oni]
00:31:644 - Change to k , the pitch is similar to 00:31:310
00:44:894 - 00:50:227 - You could add d here , it's similar to 00:45:227
00:56:810 moves to 00:56:477 - (and the same thing on 00:59:477 - 01:02:144) - It will follow the main melody better.

[ Inner Oni]
00:31:644 - Change to k , the pitch is similar to 00:31:310
00:37:644 - Add d here , for the consistency of 00:34:977 - 00:36:310
00:51:810 (94,95) - Ctrl+G here , this is an inverse pitch of 00:51:144 (89,90)

I hope this will help you some.
Good luck for ranking! :3
ty tyis, deleted as well
Topic Starter
Genjuro

Tyistiana wrote:

Come with a light speed.
Keep in mind that this is only my suggestion.

[ Overall]
  1. Except for Kantan, every difficulties. From the first of the music until 00:33:977 didn't have a variation of the pattern. Maybe you could add a note on some point on high difficulty like Inner Oni and cut some note on Futsuu to prevent the pattern usage become repetitive.
    I suggest you to delete the note on Futsuu like 00:16:311 - 00:21:644 and similar 5-plets. To make a difference to the Muzukashii. changed futsuu

  2. Only my opinion here. How about spinner at the end of the music. The pitch is dragging which it's fit to the spinner imo. Added spinner on all diffs
[ Poii's Kantan]
00:33:977 - Maybe we should delete this note. This part it looks like the BPM is half from the main BPM. I think that 6-plets 1/1 here will cause a stress to the player. And this will help us to make 00:34:644 (28,29,30) become more consist and more dominate.

[ Futsuu]
Overall : This difficulty have many point which it's not consist to the other difficulty. I'll help you to point the inconsistent notes.

00:13:311 (4,5) - Swap the color (Ctrl+G) , it doesn't consist to the other difficulty. fixed
00:15:311 (7,8) - ^ fixed
00:19:311 (16,17) - ^ fixed
00:24:310 (27,28) - ^ fixed
00:25:977 (30,31,32,33,34) - Make this one as ddkdd , it'll be consist to the other difficulty. fixed


[ Muzukashii]
00:31:644 - Change to k , the pitch is similar to 00:31:310 fixed

[ Oni]
00:31:644 - Change to k , the pitch is similar to 00:31:310 fixed
00:44:894 - 00:50:227 - You could add d here , it's similar to 00:45:227 fixed
00:56:810 moves to 00:56:477 - (and the same thing on 00:59:477 - 01:02:144) - It will follow the main melody better. fixed

[ Inner Oni]
00:31:644 - Change to k , the pitch is similar to 00:31:310 fixed
00:37:644 - Add d here , for the consistency of 00:34:977 - 00:36:310 fixed
00:51:810 (94,95) - Ctrl+G here , this is an inverse pitch of 00:51:144 (89,90) fixed

I hope this will help you some.
Good luck for ranking! :3
well that was fast, awesome mod! everything seems better now :)
Nifty
From that nifty queue~

General

◾ I think the OD spread should be 3.5/4/4.5/5/6, or just lower the kantan's od to 2 like a normal set would.
Poii's Kantan

◾ 00:32:644 - Make this D like the rest of the diffs.
◽ 00:41:810 - Make this K like the rest of the diffs.
◾ 00:48:644 - This is exactly identical to the pattern before it. Try deleting 00:51:977 (23) - this and placing a note after 00:52:644 (24) - this so it isn't so boring and repetitive like the first 75% of the map.
Futsuu

◾ 00:11:977 - I know there aren't many changes, but make the ones in this diff less impactful because it's a lower diff. You can keep the 0.6, but make it only speed up to about 0.8. It's less sudden and since the kantan is fully 0.75, it will fit more to the spread.
◽ 00:17:977 - Here the same exact noises as before are mapped completely differently (kddk versus kkdd). If you're going to map pitch relevance, do it consistently.
◾ 00:33:977 - Why not map this d here as well? In lower diff especially, you should stick to mapping the first beat of each measure unless you're explicitly allowed not to.
◽ 00:43:310 - You should include some 1/2 in this section to warm up player for the kiai. Maybe one 1/2 pattern per pattern, since in the kiai there's 2 in a row every pattern.
◾ 01:04:311 (125) - Change this to k to be consistent with every other diff.
Muzukashii

◾ 00:28:644 - These 4 notes here aren't mapped kkdd like they were in the past two phrases. (this is in every diff above as well)
Oni

◾ 00:53:977 - I don't know what else to tell you than this pattern is boring. There are triples you're missing, the counter-melody that plays on the blue ticks, etc., but you still just copy pasted this boring pattern that is barely correlated to the music. Here is a suggestion of something I would map in an Oni for this song
Inner Oni

◾ This one isn't as bad, but you're still missing a bunch of stuff in the kiai and pre-kiai that could be bettered by just listening to the music closer.
Topic Starter
Genjuro

Nifty wrote:

From that nifty queue~

General

◾ I think the OD spread should be 3.5/4/4.5/5/6, or just lower the kantan's od to 2 like a normal set would.
Poii's Kantan

◾ 00:32:644 - Make this D like the rest of the diffs.
◽ 00:41:810 - Make this K like the rest of the diffs.
◾ 00:48:644 - This is exactly identical to the pattern before it. Try deleting 00:51:977 (23) - this and placing a note after 00:52:644 (24) - this so it isn't so boring and repetitive like the first 75% of the map.
Futsuu

◾ 00:11:977 - I know there aren't many changes, but make the ones in this diff less impactful because it's a lower diff. You can keep the 0.6, but make it only speed up to about 0.8. It's less sudden and since the kantan is fully 0.75, it will fit more to the spread. fixed
◽ 00:17:977 - Here the same exact noises as before are mapped completely differently (kddk versus kkdd). If you're going to map pitch relevance, do it consistently. fixed
◾ 00:33:977 - Why not map this d here as well? In lower diff especially, you should stick to mapping the first beat of each measure unless you're explicitly allowed not to. fixed
◽ 00:43:310 - You should include some 1/2 in this section to warm up player for the kiai. Maybe one 1/2 pattern per pattern, since in the kiai there's 2 in a row every pattern. I am not that experienced with lower diffs so i tried to avoid making it hard but i fixed it
◾ 01:04:311 (125) - Change this to k to be consistent with every other diff. fixed
Muzukashii

◾ 00:28:644 - These 4 notes here aren't mapped kkdd like they were in the past two phrases. (this is in every diff above as well) fixed
Oni

◾ 00:53:977 - I don't know what else to tell you than this pattern is boring. There are triples you're missing, the counter-melody that plays on the blue ticks, etc., but you still just copy pasted this boring pattern that is barely correlated to the music. Here is a suggestion of something I would map in an Oni for this song fixed according to your suggestion
Inner Oni

◾ This one isn't as bad, but you're still missing a bunch of stuff in the kiai and pre-kiai that could be bettered by just listening to the music closer. changed some stuff
Thanks for the mod!
Poii

Genjuro wrote:

Nifty wrote:

From that nifty queue~

General

◾ I think the OD spread should be 3.5/4/4.5/5/6, or just lower the kantan's od to 2 like a normal set would.
Poii's Kantan

◾ 00:32:644 - Make this D like the rest of the diffs.
◽ 00:41:810 - Make this K like the rest of the diffs.
◾ 00:48:644 - This is exactly identical to the pattern before it. Try deleting 00:51:977 (23) - this and placing a note after 00:52:644 (24) - this so it isn't so boring and repetitive like the first 75% of the map.
Thanks for the mod!
Fixed all ty nofty

osu file format v14

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Title:Intro - Dockaaaahhhnnn!!
TitleUnicode:Intro - Dockaaaahhhnnn!!
Artist:t+pazolite
ArtistUnicode:t+pazolite
Creator:Genjuro
Version:Poii's Kantan
Source:
Tags:絢爛喧騒オリエント kenran kensou orient c.h.s tpazolite Poii
BeatmapID:1476852
BeatmapSetID:676822

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Vulkin
random mod owo

-General-
Might want to look for another background, or resize it, the current resolution is not allowed afaik
https://puu.sh/ytR4A/f4b32224e0.png resized it for you

-Poii's Kantan-
00:20:644 - this could be a 2/1 kdk imo, to differentiate the pitch from the previous triplet
00:31:310 - ^
00:57:977 (34,35) - I would ctrl+g these, follows the pitch a bit better of that... synth? whatever that instrument that is i suck so much at music :D
01:03:311 (44) - would make this d for ^

-Futsuu-
00:43:310 (62) - Could have a finisher, to follow that cymbal (?)
00:53:977 (92) - ^
01:01:310 (118) - Might want to make this d so its consistent with 00:55:977 (100) -

-Muzukashii-
00:21:644 (21) - could make this k, has slightly different pitch than 00:21:310 (20,22) - and it could help differentiate the pitch
00:43:311 (19) - Maybe make this a D? different sound than the previous K's
00:53:977 (71) - ^
surprised doesnt have 1/4, might need to add a bit of ddd / kkk 's here so it bridges better to the oni (remember to put breaks after them if you put them)

-Oni-
00:21:644 (22) - could make this k, different pitch than the other d's
00:31:311 - might want to make this kddkD, so its consistent with 00:20:644 - (or kdddD in case you havent applied the previous suggestion)
00:43:311 (23) - could use a finisher, its a strong sound imo
00:53:977 (1) - ^

-Inner Oni-
00:21:644 (22) - could make this k, different pitch than the other d's
00:31:311 - might want to make this kddkD, so its consistent with 00:20:644 - (or kdddD in case you havent applied the previous suggestion)
00:43:311 (28) - could use a finisher, strong sound imo
00:43:477 - these doublets are a bit out of place, kinda inconsistent with the latter parts since they're not used
00:53:977 (109) - could use a finisher, strong sound

Its a pretty good set, Good job!
Poii

Vulkin wrote:

random mod owo

-General-
Might want to look for another background, or resize it, the current resolution is not allowed afaik
https://puu.sh/ytR4A/f4b32224e0.png resized it for you

-Poii's Kantan-
00:20:644 - this could be a 2/1 kdk imo, to differentiate the pitch from the previous triplet
00:31:310 - ^
00:57:977 (34,35) - I would ctrl+g these, follows the pitch a bit better of that... synth? whatever that instrument that is i suck so much at music :D
01:03:311 (44) - would make this d for ^

Its a pretty good set, Good job!
ty pulkin ma boii, all fixed for sure

change the BG xD, animu gril is best BG
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 53977
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 12644,32644,43310,53977,64644
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 32
TimelineZoom: 3.099999

[Metadata]
Title:Intro - Dockaaaahhhnnn!!
TitleUnicode:Intro - Dockaaaahhhnnn!!
Artist:t+pazolite
ArtistUnicode:t+pazolite
Creator:Genjuro
Version:Poii's Kantan
Source:
Tags:絢爛喧騒オリエント kenran kensou orient c.h.s tpazolite Poii
BeatmapID:1476852
BeatmapSetID:676822

[Difficulty]
HPDrainRate:8
CircleSize:2
OverallDifficulty:3
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"background.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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37977,-133.333333333333,4,1,0,70,0,0
41977,-133.333333333333,4,1,0,60,0,0
43311,-133.333333333333,4,1,0,80,0,0
53977,-133.333333333333,4,1,0,90,0,1
64644,-133.333333333333,4,1,0,90,0,0


[Colours]
Combo1 : 255,128,255
Combo2 : 0,255,255

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Topic Starter
Genjuro

Vulkin wrote:

random mod owo

-General-
Might want to look for another background, or resize it, the current resolution is not allowed afaik
https://puu.sh/ytR4A/f4b32224e0.png resized it for you wow thanks alot for that

-Poii's Kantan-
00:20:644 - this could be a 2/1 kdk imo, to differentiate the pitch from the previous triplet
00:31:310 - ^
00:57:977 (34,35) - I would ctrl+g these, follows the pitch a bit better of that... synth? whatever that instrument that is i suck so much at music :D
01:03:311 (44) - would make this d for ^

-Futsuu-
00:43:310 (62) - Could have a finisher, to follow that cymbal (?) fixed
00:53:977 (92) - ^ fixed
01:01:310 (118) - Might want to make this d so its consistent with 00:55:977 (100) - fixed

-Muzukashii-
00:21:644 (21) - could make this k, has slightly different pitch than 00:21:310 (20,22) - and it could help differentiate the pitch fixed
00:43:311 (19) - Maybe make this a D? different sound than the previous K's fixed
00:53:977 (71) - ^ fixed
surprised doesnt have 1/4, might need to add a bit of ddd / kkk 's here so it bridges better to the oni (remember to put breaks after them if you put them) I thought muzu diff wouldn't need 1/4 so I didn't use any but made long streams of 1/2 instead

-Oni-
00:21:644 (22) - could make this k, different pitch than the other d's fixed
00:31:311 - might want to make this kddkD, so its consistent with 00:20:644 - (or kdddD in case you havent applied the previous suggestion) fixed
00:43:311 (23) - could use a finisher, its a strong sound imo fixed
00:53:977 (1) - ^ fixed

-Inner Oni-
00:21:644 (22) - could make this k, different pitch than the other d's fixed
00:31:311 - might want to make this kddkD, so its consistent with 00:20:644 - (or kdddD in case you havent applied the previous suggestion) fixed
00:43:311 (28) - could use a finisher, strong sound imo fixed
00:43:477 - these doublets are a bit out of place, kinda inconsistent with the latter parts since they're not used changed to make it better (hopefully)
00:53:977 (109) - could use a finisher, strong sound fixed

Its a pretty good set, Good job!
Thanks for the very helpful mod!
_yu68
hello :3

mod
[Poii's Kantan]
  1. 00:52:977 (24,25) - I guess 00:52:644 - that is connection to next kiai is more suitable for 4/1.
[Futsuu]
  1. 01:00:310 (114,115) - ctrl+g? melodies are the same as the previous part, but drums are different. It also makes sense to focus on diversity.
  2. 01:02:977 (123,124) - ^
[Muzukashii]
  1. 00:48:143 (43,44) - could be swaped to show the diffrence in the pitch with the previous part.
  2. 00:59:643 (100) - 01:02:310 (114) - change to k for the same reason as Futsuu?
[Oni]
  1. 00:16:977 - add 1/2 dd? This part looks no different much from Muzukashii.
  2. 00:22:310 - 00:27:644 - ^
[Inner Oni]
  1. 00:16:977 - 00:22:310 - 00:27:644 - same as Oni
  2. 00:59:310 (149,150,151) - and 00:59:977 (154,155,156) - swap for the same reason as Futsuu?

overall mapped well i think.(i'm sorry i could't write suggestions so much) good luck!
Poii
will check yumuya's mod tmr, i have some work irl

ty yu
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