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TrySail - adrenaline!!!

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Topic Starter
Mir
mfw i forgot to remove that
-Mo-
00:13:503 (3,4) - just suggestion, placing like this more funny and confortabable to play imo The point was to not have the flow completely smooth so moving to this actually sticks out.
01:16:637 (7,1,2,3,4,5) - i think it could be better if last stream will follow previous stream and slider end https://i.imgur.com/qHz8SJM.png Similar reason, reversing circular flow to make it stand out.
02:35:443 (7,1,2,3,4,5) - same (03:56:040 (7,1,2,3,4,5) - )
02:59:174 (2,1) - on sounds it's not the same stream, so i would stack it Stacking 1/2 1/4 is kinda eehh
GoldenWolf
bpm 67 pls k thx
Realazy
jk i'm not editing that other post

[General]

oFFSET +16

changed bg res to make it 16/10, use it if you want
drum-hitwhistle without delay
normal-hitnormal80 without delay

drum-hitwhistle81 is unused too

[Easy]

01:57:383 (2) - this is sliiiiightly offscreen on 800x600
04:28:726 (1) - could've really had a slider here instead, you have more than enough time to have one even on easy

[Akitoshi's Normal]

00:22:010 (1) - ik you're following the really long vocal did you rly have to use such a long slider here, even the easy uses denser rhythm 🤔

[sdafsf's Hard]

00:02:309 (1,2) - what's with the significantly lower spacing? there's nothing particularly different in the song here
00:23:801 (1,2) - not sure about the readability of this pattern considering it's still a hard diff, it's also the only time this happens in the map iirc? might be better to change this to something similar to the other 1/2 breaks
01:17:532 (1,2) - why are those 1/2 sliders when the rest of this part and all other similar parts in the song use that 1/4 repeat + 1/2 slider rhythm?
02:05:891 (1) - I wont doubt mir; hes that experienced he probably asked his gders to make interesting sliders on purpose just to have extra points for the modders to make
02:27:159 (8,1) - hello, stack?
03:30:070 - why skip the crash here? you mapped 03:31:861 (2,3) - so why not here?

[Mo's Insane]

01:13:055 (3) - the other kiais seem to NC those decreasing sliders in pairs, so NC this?
01:34:659 (1,2) - why is the rhythm here different from the 2 previous combos and the part at 00:14:846 - ?
04:06:786 (1,2,3,4) - would've been nice to see the spacing increase exponentially here, similarly to 03:36:338 -
04:17:085 (1,3) - switched NCs by mistake i assume

great diff

[me_irl]

hp0 blablabla

00:05:443 (1,2,3,4) - why does the spacing not increase here?
00:07:234 (1) - could be a nice idea to ctrl+g this to have a cute back and forth movement to go with the much faster slider
01:12:159 (1) - yes this is also slightly offscreen
01:13:503 (1) - why use a different rhythm here? i think the 1/2 slider + circle thing worked great here, especially here 02:32:309 (1) - where you can hear the drums in the background

yes
Nao Tomori
its 268 kds plz~
Topic Starter
Mir

Realazy wrote:

jk i'm not editing that other post

[General]

oFFSET +16

changed bg res to make it 16/10, use it if you want
drum-hitwhistle without delay
normal-hitnormal80 without delay

drum-hitwhistle81 is unused too

did all

[Easy]

01:57:383 (2) - this is sliiiiightly offscreen on 800x600
04:28:726 (1) - could've really had a slider here instead, you have more than enough time to have one even on easy

did things here

[me_irl]

hp0 blablabla

00:05:443 (1,2,3,4) - why does the spacing not increase here? - pitch decrease tbh
00:07:234 (1) - could be a nice idea to ctrl+g this to have a cute back and forth movement to go with the much faster slider
01:12:159 (1) - yes this is also slightly offscreen
01:13:503 (1) - why use a different rhythm here? i think the 1/2 slider + circle thing worked great here, especially here 02:32:309 (1) - where you can hear the drums in the background - i did not hear the drums there but i made different rhythm

yes
thanks for modding my trash

@gders update first i changed lots of files
-Mo-
01:13:055 (3) - the other kiais seem to NC those decreasing sliders in pairs, so NC this? +1
01:34:659 (1,2) - why is the rhythm here different from the 2 previous combos and the part at 00:14:846 - ? Guitar does do something slightly different here, and this just plays better with the added trumpet I feel.
04:06:786 (1,2,3,4) - would've been nice to see the spacing increase exponentially here, similarly to 03:36:338 - +1
04:17:085 (1,3) - switched NCs by mistake i assume +1

Your message contains 66298 characters. The maximum number of allowed characters is 60000.
sdafsf

-Mikan wrote:

sdafsf's Hard
  1. Check ai-mod done
  2. 00:08:241 (2) - I think this note shouldn't be here, for this lvl players it's hard to aim 1/4 note after 1/2 revers slider. Maybe replace it under slider end? this is the base 1/4 spacing of this map
  3. 00:22:458 (2,3,4) - That seems like a bad overlap for hard diff, I would make like 1 sliderend -> 2 sliderstart... its very clear
  4. 00:30:070 (5) - i don't hear here any sound, so make like this? theres a loud drum lol
  5. 00:47:980 (2,3,4,5,6) - seems better emphasized and playable except theres nothing on that tick
  6. 00:56:712 (3) - replace to [141;241]? why? i doesnt even make a difference
  7. 02:27:383 (1) - uhhh, bad overlap imo fixed stack
  8. 03:07:906 (6) - place closer to slider no more follow point
    fine

Realazy wrote:

[sdafsf's Hard]

00:02:309 (1,2) - what's with the significantly lower spacing? there's nothing particularly different in the song here yes
00:23:801 (1,2) - not sure about the readability of this pattern considering it's still a hard diff, it's also the only time this happens in the map iirc? might be better to change this to something similar to the other 1/2 breaks changed
01:17:532 (1,2) - why are those 1/2 sliders when the rest of this part and all other similar parts in the song use that 1/4 repeat + 1/2 slider rhythm? fixed
02:05:891 (1) - I wont doubt mir; hes that experienced he probably asked his gders to make interesting sliders on purpose just to have extra points for the modders to make dab
02:27:159 (8,1) - hello, stack? fixed
03:30:070 - why skip the crash here? you mapped 03:31:861 (2,3) - so why not here? only mapping the finishes

UPDATE

@mir might have to reapply hitsounds not sure
celerih
I don't doubt Mir
LowAccuracySS
i keep screaming but god wont answer
Izzywing
Mir isn't so great? Are you kidding me? When was the last time you saw a mapper with such an ability and skill with the editor? Mir puts the maps in another level, and we will be blessed if we ever see a mapper with his skill and passion for the game again. Halfslashed breaks records. Naotoshi breaks records. Mir breaks his blankets on purpose just to have extra points for the modders to make. You can keep your statistics. I prefer the magic.
Mordred
Mir isn't so great? Are you kidding me? When was the last time you saw a mapper with such an ability and skill with the editor? Mir puts the maps in another level, and we will be blessed if we ever see a mapper with his skill and passion for the game again. Halfslashed breaks records. Naotoshi breaks records. Mir breaks his blankets on purpose just to have extra points for the modders to make. You can keep your statistics. I prefer the magic.
Yuii-
“I-I don't think I'm ready for this, Ajit-chan," said The Internet, watching with teary eyes as the chairman of the Federal Communications Commission, Ajit Pai, slowly unzipped his khaki joggers.

"Oh, The Internet-chan," Ajit moaned. "You have no idea how long I've waited for this. You wouldn't want me to be disappointed, would you?"

His eyes crawled hungrily over The Internet's sopping wet routers. He moved in closer, gripping it from behind with his thickly muscled arms.

The Internet wept softly. Tears were streaming down the trembling surface of its code. "N-no, Ajit… I would never…"

"Good," Ajit hissed, running his tongue up The Internet's delicate, exposed terminals. "I just want you all to myself, The Internet-chan. I don't want anyone else to have you."

The Internet shivered in disgust. It weakly tried to shove Ajit off of its body.

"I don't want this, Ajit-chan! I don't want to be redacted by you! If this was a healthy relationship, you would stop pressuring me and respect my decision for once."

Ajit stepped back, appalled. His grotesquely swollen half-incher protruded like a livid, sexual mushroom out the front of his trousers.

"Don't you dare speak that way to me, you cheeky redacted!" Ajit spat. "You think I give two redacted what you want? I'll redacted you whenever I damn well feel like it. Now, spread your servers for me like the good little whore you are."

"Ajit-chan, y-you're scaring me..." The Internet stood for a moment in a stunned, tearful silence.

Consumed by a sudden burst of rage, Ajit roared, seized The Internet, and thrust it up against the wall.

"Oh, you're really gonna get redacted now, you mouthy redacted," he growled.

Ignoring The Internet's cries of protest, he forced his hideous, bloated man-meat into the tender folds of its ISPs.

"Ajit-chan, stop- y-you're hurting me-"

The Internet sobbed and struggled, but Ajit pinned it down beneath his hulking, muscular frame.

"Stop fighting me, you delectable little tease… I just want that sweet, sweet, free-market economy of yours…"

He pumped his choad violently in and out of The Internet, his ears deaf to its anguished wails. After fucking The Internet for what seemed like hours, Ajit shot his redacted inside it with a bestial bellow. The slick slime of his climax began to dry inside The Internet, clotting and coagulating in its bandwidth.

"Oh, redacted… The Internet-chan…"

Ajit pulled out of The Internet with a guttural groan. The Internet slid to the floor and huddled there, broken and defiled. It could feel Ajit's redacted gunking up its websites, slowing them down selectively for anyone who didn't have the money to get past an overpriced paywall.

"W-why, Ajit-chan… why would you do this to me…"

Ajit grinned despicably, flashing his gigantic teeth. "Sometimes I just can't help myself, The Internet-chan. You know I love to take what I want."

He took slow, deliberate strides towards The Internet until his shadow loomed over it. His shrivelling choad dangled above it, like an insidious chandelier.

"I've got you all to myself, The Internet," he gloated. "Everything you are belongs to me, and no one else. I'm gonna redacted you until you-"

Suddenly, an explosive noise erupted out of nowhere. A brilliant flash filled the room. Ajit and The Internet turned towards it. An imposing figure had materialized out of thin air.

"Holy redacted," gasped The Internet. "It's Mignon Clyburn, one of the FCC's five commissioners."

"Step away from that innocent Internet, Mr. Pai," Mignon boomed, whipping her twin katanas out of their sheaths. "I'm here to put a stop to this madness. If you make any attempt to fuck The Internet again, I will be forced to take drastic action."

Ajit laughed diabolically. "You insolent fool! You think you stand a chance against me?"

Mignon narrowed her eyes into slits. "If it's an anime battle you want, Mr. Pai, I have no choice but to give you one."

Ajit roared and pulled an oversized katana blade out of his penis. The Internet watched helplessly as Mignon and Ajit anime-ran at one another, whirling their weapons through the air. They hacked and slashed wildly at each other, shouting obscenities in Japanese. Their katanas clashed several times before Mignon's weapon finally landed a hit, slicing off Ajit's exposed willy.

Ajit fell to the floor and howled in agony. Blood was gushing in fountains from the ragged wound between his thighs.

Mignon stood over him intimidatingly. "It's over, Ajit Pai. You'll never redacted The Internet again. This is the end for you."

"The end?" Ajit chuckled weakly on the floor, clutching his severed choad in one hand. "You're mistaken, old woman. This is only the beginning… of my escape!"

Ajit pressed a button on his Apple Watch, which he had purchased with the money he made on the backs of the tortured American masses. A jetpack sprouted from his shirt. It ignited, lifting him off the ground. He crashed through the ceiling, cackling maniacally as he flew out of sight.

Mignon cursed to herself. She turned to the trembling, terrified Internet.

"Don't worry, The Internet. He's gone. He won't hurt you any longer."

The Internet sobbed quietly. "B-but what if he comes back? What if he tries to redacted me again?"

Mignon clenched her fists. "We won't let that happen."

She then turned to the person reading this smut.

"It's not too late. You, too, can help save your beloved Internet. All you have to do is visit battleforthenet dot com to contact Congress and tell them how the American people really feel. Together, we can put an end to Ajit Pai's selfish schemes once and for all. I would have included the link here, but it keeps getting automatically deleted from my docs. Very suspicious indeed.

(I have redacted unsavoury language to prevent being banned from this Christian server.)
LowAccuracySS
the real winner of this thread
Topic Starter
Mir
.
hikiko-
yuii you need jesus
celerih
I'm proud to have killed this anime map thanks to our shitposting.

I'd like to thank the amazing Mentorship Server for helping to make this possible.
Nao Tomori
alright yuii
Nevo
00:00:000 - the map starts here and i think it should start at - 09:59:758 -
pls???
Mordred
What the fuck did you just fucking say about me, you shitmapper? I’ll have you know I graduated top of my class in the Blanketing School, and I’ve been involved in numerous secret mods on Mir's maps, and I have over 300 confirmed kudosu. I am trained in nazi modding and I’m the top AImod user in the entire modding community. You are nothing to me but just another wallmod. I will mod your map the fuck out with precision the likes of which has never been seen before on this Earth, mark my fucking timestamps. You think you can get away with saying that shit to me over the Internet? Think again, noob. As we speak I am contacting my secret network of BNs across the USA and your BeatmapID is being traced right now so you better prepare for the storm, idiot. The storm that wipes out the pathetic little thing you call your map. You’re fucking restricted, kid. I can be anywhere, anytime, and I can veto your maps in over seven hundred ways, and that’s just with my bare keyboard. Not only am I extensively trained in writing essays, but I have access to the entire arsenal of the United States QAT and I will use them to their full extent to wipe your miserable map off the face of the forums, you little trash mapper. If only you could have known what unholy retribution your little “clever” blanket was about to bring down upon you, maybe you would have held your god damn cursor. But you couldn’t, you didn’t, and now you’re paying the price, you goddamn moron. I will shit NC mods all over you and you will drown in it. You’re fucking restricted, kiddo.
sdafsf
i really respect mir for only using real pictures of herself eventhough theres alot of peer pressure to use anime girls
Shiguma
Why are bad mappers allowed to submit to bss? Waste of peppy's hard drive space
defiance
hikikochan: hi there
Chromoxx: yo boi whatsup mah dude
hikikochan: thanks for modding my map yesterday
Chromoxx: no problem
hikikochan: i was wondering if you were free later tonight?
Chromoxx: another m4m? Yeah, I’m free later tonight
hikikochan: Actually I was hoping to
Chromoxx: yo boi whatsup mah dude
anna apple
I'm the meat inspector
Foxy Grandpa
looks good bubbled!
sdafsf
b00

Mandatory shitpost
Vulkin
can i shoot stars here
Topic Starter
Mir
i cant really stop you
Evolution hax
Good! :)
Pira
You thought this was over

Maps get remembered

Memes never die
_handholding
So this is what mapping has become eh? Taking songs of high pitched (probably sexy) Japanese girls, dragging it in the editor and unloading all your circles and sliders all over face of a cute loli BG? Expected better, ngl; I see the experience you have gained from pythagorean theorem lessons and being tier 268 BN have all gone down the drain
Garden
adrenaline is pumpin

General
  1. I think for all diffs other than insane, 02:05:907 - kiai should last till 02:06:802 - like the one before first chorus
Easy
  1. 00:50:683 (3) - 01:05:011 (3) - etc. i find them a bit inconsistent cuz sometimes you're following vocal (01:01:429 (3) - for example), https://puu.sh/yRMeJ/ed0c2d95df.png might be a good alternative
  2. 01:42:175 (4,1) - 01:59:638 (5,1) - 02:30:086 (2) - 03:36:354 (2) - 03:49:339 (4) - 03:51:578 (3) - spacing umm, some are really off
  3. 02:47:101 (2) - sure there is sth on the blue tick but following 02:47:996 - sound seems more intuitive? you don't have to force a 1/1 gap imo
normal looks good

sdafsf's Hard
  1. 00:08:481 (3) - do some rotation so it could be closer to 1.4x? https://puu.sh/yRMQU/8624269664.png
  2. 00:14:078 (6,7,8) - 01:32:884 (6,7) - 04:26:392 (5,6) - well i know the drum patterns are different but imo following the melody would still be the best and most intuitive for players to follow after those buildups in this section, current rhythm pattern just seems off if you don't listen carefully to the drums (00:30:198 (5,6) - are just fine to me cuz there are no buildups)
  3. 00:23:369 (4,1) - larger spacing? the 1/2 pause isn't obvious enough
  4. 00:49:675 (5,6,7) - 00:56:056 (1,2,3) - 00:57:847 (1,2,3) - and etc. imo these overlaps are not arranged in a neat way, can you do sth else if possible?
  5. 01:26:504 - to 01:32:884 - add hitsoundss
  6. 01:26:504 (1,3) - hey if you're not forcing a blanket it's easy to move 3 farther for a decent ds
  7. 02:04:116 (1,2,3) - you'll need to rearrange hitsounding a bit based on ur rhythm patterns, obviously now it provides weird feedbacks
  8. 02:47:548 (2,3,4) - https://puu.sh/yRNw1/14b00b844e.png might look better visually
  9. 02:55:496 (6) - this is totally offbeat, you might wanna try https://puu.sh/yRNBG/dde87ca172.png instead
  10. 03:30:086 - no note here?
  11. 03:43:519 (3) - this note is mapped to nothing, I suggest turning 2 into a 1/2 slider and delete this one
Mo's Insane
  1. 00:00:198 (1) - ctrl-g? i find stacking at tail more intuitive to read, also the drum pitch is going upwards so an upward movement might be better
  2. 00:38:593 (5,6) - etc. I suggest lowering the slider velocity of 6 to better emphasize the trumpet sound at 00:38:593 - , unlike other spots, the intensity change here is pretty obvious
  3. 01:34:675 (1,2) - ctrl-g like other two similar patterns? the bass sounds seem exactly same to me
  4. 02:40:832 (1) - consider making it clockwise for some variation like 01:21:131 (1,1) - ? also the flow seems kinda weird for me to play, this can be personal tho
  5. 04:08:593 (1) - similar point
me irl
  1. 00:14:078 (2,3) - ctrl-g rhythm? similar point as i mentioned in hard, the transition from melody track to drums is too sudden
  2. 00:45:310 (1) - missing finish, also the volume is too low..
  3. 00:46:653 (1,2,3,4) - why not make the stream smoother?
  4. 00:53:145 (4) - better stack under 00:52:474 (1) - so the 00:53:257 - vocal is better emphasized with spacing (also it would improve playability a lot imo, with current spacing i played the patterns as if it's a 268bpm jumpy map which is super tiring), this can apply to many other similar spots too.
  5. 01:21:578 - 01:22:474 - etc. add some hitsounds? now the vocal has same feedback as 01:21:466 -
  6. 01:24:489 (4,5) - the spacing doesn't really indicate the music intensity well, it's even larger than those in the chorus
  7. 02:41:728 - 02:43:519 - 02:45:310 - 02:50:683 - 02:52:474 - finish?
  8. 03:06:131 - maybe add a finish to highlight the vocal like 03:02:548 (2,3,4) -
  9. 03:46:205 (1,2) - try this maybe https://puu.sh/yRXXF/cd66e93ae7.png emphasize is nice but playability is also important? maybe it's just me but i think this pattern is quite hard to hit
  10. 04:04:116 - 04:05:907 - missing finish it seems
[]
top diff looks ok, but not my dish when it comes to this bpm range.. good luck!
sdafsf

Garden wrote:

adrenaline is pumpin
sdafsf's Hard
  1. 00:08:481 (3) - do some rotation so it could be closer to 1.4x? https://puu.sh/yRMQU/8624269664.png did something
  2. 00:14:078 (6,7,8) - 01:32:884 (6,7) - 04:26:392 (5,6) - well i know the drum patterns are different but imo following the melody would still be the best and most intuitive for players to follow after those buildups in this section, current rhythm pattern just seems off if you don't listen carefully to the drums i feel like the drums stand out enough(00:30:198 (5,6) - are just fine to me cuz there are no buildups)
  3. 00:23:369 (4,1) - larger spacing? the 1/2 pause isn't obvious enough yes
  4. 00:49:675 (5,6,7) - 00:56:056 (1,2,3) - 00:57:847 (1,2,3) - and etc. imo these overlaps are not arranged in a neat way, can you do sth else if possible? moved some things in the last 2 around but i think the patterns are clear enough and not problematic
  5. 01:26:504 - to 01:32:884 - add hitsoundss section deleted cus its not in the topdiff either
  6. 01:26:504 (1,3) - hey if you're not forcing a blanket it's easy to move 3 farther for a decent ds yea kinda done
  7. 02:04:116 (1,2,3) - you'll need to rearrange hitsounding a bit based on ur rhythm patterns, obviously now it provides weird feedbacks done
  8. 02:47:548 (2,3,4) - https://puu.sh/yRNw1/14b00b844e.png might look better visually made it less curved but didnt do the blanket
  9. 02:55:496 (6) - this is totally offbeat, you might wanna try https://puu.sh/yRNBG/dde87ca172.png instead changed the rhythm but bot to this
  10. 03:30:086 - no note here? no this rhythm isnt based on the vocals but on the cymbals
  11. 03:43:519 (3) - this note is mapped to nothing, I suggest turning 2 into a 1/2 slider and delete this one done
[]
top diff looks ok, but not my dish when it comes to this bpm range.. good luck!
UPDATE
_handholding
Top
  1. 00:41:168 (2,3) - Kind of bothers me a bit that the structure of these sliders are very similar to 00:41:728 (1,2) - despite having so much contrast within the song.
  2. 00:51:019 (2) - triggered
  3. 03:24:713 (1) - Emphasising pauses like these would perform better when stacked on the following object 03:24:936 (2) imo. Same with 03:22:922 (1,2)
  4. 03:27:847 (1,2,1) - flow zzz
  5. 03:35:459 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ok I have an idea on how to spice things up. You can split this into 2 groups with 03:35:459 (1,2,3,4) and 03:37:250 (1,2,3,4) being one group and the other 8 circles being another group. Because when you listen to the music the 1st group is very similar with the way the drums and the vocals, the same can be said for the second group. And having the groups structured similar to themselves would be a nice idea imo. This is like one of the few times where I try to put my ideas forward to another mapper w
  6. 04:16:653 (1,2) - why is this spacing so big? 2 isn't exactly emphasised
  7. 04:24:041 (2) - ^
  8. 04:28:742 (1) - looks more weird than good, sorry
[]
I think a problem with this map is that there isn't much creativity within it, as seen in both the rhythms and structure. Sorry to say it is pretty bland overall and is way too consistent, more variety would go well received. For example with 00:38:145 (1,2) , it's not particularly impressive to play such a pattern throughout the entire section and repeated for the other sections.
kwk
random play thoughts
top diff

00:31:429 - my god that durm whistle is the most irritating thing ive ever heard, literally cant hear anything else when its spammed in this section
01:02:436 (2,3) - uhh spacing? this is actually ridiculously hard to hit

i dont think its particularly bland, overall its good but i do think some of the slider sv changes are just cruel, lacks a lot of predictability

no kd
-Mo-
00:00:198 (1) - ctrl-g? i find stacking at tail more intuitive to read, also the drum pitch is going upwards so an upward movement might be better Flipped, just went and unstacked it since it didn't really add much anyway.
00:38:593 (5,6) - etc. I suggest lowering the slider velocity of 6 to better emphasize the trumpet sound at 00:38:593 - , unlike other spots, the intensity change here is pretty obvious +1
01:34:675 (1,2) - ctrl-g like other two similar patterns? the bass sounds seem exactly same to me Did something different since people don't seem to like it currently.
02:40:832 (1) - consider making it clockwise for some variation like 01:21:131 (1,1) - ? also the flow seems kinda weird for me to play, this can be personal tho
04:08:593 (1) - similar point As it is currently is keeping it varied relative to 01:21:131 (1,1) as opposed to having all three be basically the same thing, so I think it's fine as it is currently. Also is pretty hard to implement without redoing a bunch of other sections but I hate using that reason so I wrote another one.

.osu dropped in discord because Mir doesn't trust me anymore
Topic Starter
Mir

Garden wrote:

adrenaline is pumpin

General
  1. I think for all diffs other than insane, 02:05:907 - kiai should last till 02:06:802 - like the one before first chorus
Easy
  1. 00:50:683 (3) - 01:05:011 (3) - etc. i find them a bit inconsistent cuz sometimes you're following vocal (01:01:429 (3) - for example), https://puu.sh/yRMeJ/ed0c2d95df.png might be a good alternative - those are for the trumpet things in the back.. i think they're fine?
  2. 01:42:175 (4,1) - 01:59:638 (5,1) - 02:30:086 (2) - 03:36:354 (2) - 03:49:339 (4) - 03:51:578 (3) - spacing umm, some are really off
  3. 02:47:101 (2) - sure there is sth on the blue tick but following 02:47:996 - sound seems more intuitive? you don't have to force a 1/1 gap imo - this was probably a mistake
me irl
  1. 00:14:078 (2,3) - ctrl-g rhythm? similar point as i mentioned in hard, the transition from melody track to drums is too sudden
  2. 00:45:310 (1) - missing finish, also the volume is too low..
  3. 00:46:653 (1,2,3,4) - why not make the stream smoother?
  4. 00:53:145 (4) - better stack under 00:52:474 (1) - so the 00:53:257 - vocal is better emphasized with spacing (also it would improve playability a lot imo, with current spacing i played the patterns as if it's a 268bpm jumpy map which is super tiring), this can apply to many other similar spots too.
  5. 01:21:578 - 01:22:474 - etc. add some hitsounds? now the vocal has same feedback as 01:21:466 -
  6. 01:24:489 (4,5) - the spacing doesn't really indicate the music intensity well, it's even larger than those in the chorus
  7. 02:41:728 - 02:43:519 - 02:45:310 - 02:50:683 - 02:52:474 - finish?
  8. 03:06:131 - maybe add a finish to highlight the vocal like 03:02:548 (2,3,4) -
  9. 03:46:205 (1,2) - try this maybe https://puu.sh/yRXXF/cd66e93ae7.png emphasize is nice but playability is also important? maybe it's just me but i think this pattern is quite hard to hit
  10. 04:04:116 - 04:05:907 - missing finish it seems
[]
top diff looks ok, but not my dish when it comes to this bpm range.. good luck!

Kisses wrote:

Top
  1. 00:41:168 (2,3) - Kind of bothers me a bit that the structure of these sliders are very similar to 00:41:728 (1,2) - despite having so much contrast within the song.
  2. 00:51:019 (2) - triggered
  3. 03:24:713 (1) - Emphasising pauses like these would perform better when stacked on the following object 03:24:936 (2) imo. Same with 03:22:922 (1,2) - this definitely isn't a pause in the song so i didn't stack it
  4. 03:27:847 (1,2,1) - flow zzz - what about it? it's fine
  5. 03:35:459 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ok I have an idea on how to spice things up. You can split this into 2 groups with 03:35:459 (1,2,3,4) and 03:37:250 (1,2,3,4) being one group and the other 8 circles being another group. Because when you listen to the music the 1st group is very similar with the way the drums and the vocals, the same can be said for the second group. And having the groups structured similar to themselves would be a nice idea imo. This is like one of the few times where I try to put my ideas forward to another mapper w - maybe you see it that way but i just see those two groups of 8 as different phrases, thus they're mapped slightly differently
  6. 04:16:653 (1,2) - why is this spacing so big? 2 isn't exactly emphasised
  7. 04:24:041 (2) - ^ - it's like 134 bpm 1/2 it's very easy to hit this and isn't much different than 04:26:392 (1,2) - only difference is 1 is a circle. that said nerfed the first, but not the second
  8. 04:28:742 (1) - looks more weird than good, sorry - subjective :dab:
[]
I think a problem with this map is that there isn't much creativity within it, as seen in both the rhythms and structure. Sorry to say it is pretty bland overall and is way too consistent, more variety would go well received. For example with 00:38:145 (1,2) , it's not particularly impressive to play such a pattern throughout the entire section and repeated for the other sections.

The song isn't very different rhythm wise, it's almost tearfully simple to map since it barely varies that much. The consistency is because the song is very consistent in what it does rhythmically and just generally within sections. The same melody repeats god knows how many times with different backing stuff but it's essentially the same thing. The map does have slight variations in it but nothing too massive. I don't think making a varied map over such a consistent song works imo but thats just how I see it

kwk wrote:

random play thoughts
top diff

00:31:429 - my god that durm whistle is the most irritating thing ive ever heard, literally cant hear anything else when its spammed in this section - lowered it a lot
01:02:436 (2,3) - uhh spacing? this is actually ridiculously hard to hit

i dont think its particularly bland, overall its good but i do think some of the slider sv changes are just cruel, lacks a lot of predictability - could you give some examples if you have some time (i can discord pm you)

no kd
Thanks all!

Updated with all diffs.
Yuii-
I wont doubt mir; hes that experienced he probably fucked the blanket up on purpose just to have extra points for the modders to make
LowAccuracySS
ROUND II

FIGHT
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