Yes, Halfslashed by Halfslashed's mentee
thanks for modding my trashRealazy wrote:
jk i'm not editing that other post
[General]
oFFSET +16
changed bg res to make it 16/10, use it if you want
drum-hitwhistle without delay
normal-hitnormal80 without delay
drum-hitwhistle81 is unused too
did all
[Easy]
01:57:383 (2) - this is sliiiiightly offscreen on 800x600
04:28:726 (1) - could've really had a slider here instead, you have more than enough time to have one even on easy
did things here
[me_irl]
hp0 blablabla
00:05:443 (1,2,3,4) - why does the spacing not increase here? - pitch decrease tbh
00:07:234 (1) - could be a nice idea to ctrl+g this to have a cute back and forth movement to go with the much faster slider
01:12:159 (1) - yes this is also slightly offscreen
01:13:503 (1) - why use a different rhythm here? i think the 1/2 slider + circle thing worked great here, especially here 02:32:309 (1) - where you can hear the drums in the background - i did not hear the drums there but i made different rhythm
yes
-Mikan wrote:
sdafsf's Hard
- Check ai-mod done
- 00:08:241 (2) - I think this note shouldn't be here, for this lvl players it's hard to aim 1/4 note after 1/2 revers slider. Maybe replace it under slider end? this is the base 1/4 spacing of this map
- 00:22:458 (2,3,4) - That seems like a bad overlap for hard diff, I would make like 1 sliderend -> 2 sliderstart... its very clear
- 00:30:070 (5) - i don't hear here any sound, so make like this? theres a loud drum lol
- 00:47:980 (2,3,4,5,6) - seems better emphasized and playable except theres nothing on that tick
- 00:56:712 (3) - replace to [141;241]? why? i doesnt even make a difference
- 02:27:383 (1) - uhhh, bad overlap imo fixed stack
- 03:07:906 (6) - place closer to slider no more follow point
fine
Realazy wrote:
[sdafsf's Hard]
00:02:309 (1,2) - what's with the significantly lower spacing? there's nothing particularly different in the song here yes
00:23:801 (1,2) - not sure about the readability of this pattern considering it's still a hard diff, it's also the only time this happens in the map iirc? might be better to change this to something similar to the other 1/2 breaks changed
01:17:532 (1,2) - why are those 1/2 sliders when the rest of this part and all other similar parts in the song use that 1/4 repeat + 1/2 slider rhythm? fixed
02:05:891 (1) - I wont doubt mir; hes that experienced he probably asked his gders to make interesting sliders on purpose just to have extra points for the modders to make dab
02:27:159 (8,1) - hello, stack? fixed
03:30:070 - why skip the crash here? you mapped 03:31:861 (2,3) - so why not here? only mapping the finishes
UPDATEGarden wrote:
adrenaline is pumpin
sdafsf's Hard[]
- 00:08:481 (3) - do some rotation so it could be closer to 1.4x? https://puu.sh/yRMQU/8624269664.png did something
- 00:14:078 (6,7,8) - 01:32:884 (6,7) - 04:26:392 (5,6) - well i know the drum patterns are different but imo following the melody would still be the best and most intuitive for players to follow after those buildups in this section, current rhythm pattern just seems off if you don't listen carefully to the drums i feel like the drums stand out enough(00:30:198 (5,6) - are just fine to me cuz there are no buildups)
- 00:23:369 (4,1) - larger spacing? the 1/2 pause isn't obvious enough yes
- 00:49:675 (5,6,7) - 00:56:056 (1,2,3) - 00:57:847 (1,2,3) - and etc. imo these overlaps are not arranged in a neat way, can you do sth else if possible? moved some things in the last 2 around but i think the patterns are clear enough and not problematic
- 01:26:504 - to 01:32:884 - add hitsoundss section deleted cus its not in the topdiff either
- 01:26:504 (1,3) - hey if you're not forcing a blanket it's easy to move 3 farther for a decent ds yea kinda done
- 02:04:116 (1,2,3) - you'll need to rearrange hitsounding a bit based on ur rhythm patterns, obviously now it provides weird feedbacks done
- 02:47:548 (2,3,4) - https://puu.sh/yRNw1/14b00b844e.png might look better visually made it less curved but didnt do the blanket
- 02:55:496 (6) - this is totally offbeat, you might wanna try https://puu.sh/yRNBG/dde87ca172.png instead changed the rhythm but bot to this
- 03:30:086 - no note here? no this rhythm isnt based on the vocals but on the cymbals
- 03:43:519 (3) - this note is mapped to nothing, I suggest turning 2 into a 1/2 slider and delete this one done
top diff looks ok, but not my dish when it comes to this bpm range.. good luck!