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LOONA / ODD EYE CIRCLE - Girl Front

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Topic Starter
Marianna
This beatmap was submitted using in-game submission on quarta-feira, 22 de dezembro de 2021 at 23:20:47

Artist: LOONA / ODD EYE CIRCLE
Title: Girl Front
Tags: LOOΠΔ girl of the month Blockberry Creative 블록베리 크리에이티브 김립 진솔 최리 Kim Lip JinSoul Choerry Mix&Match Peter dora- doraemonelf
BPM: 140
Filesize: 32308kb
Play Time: 03:13
Difficulties Available:
  1. Hard (3,5 stars, 484 notes)
  2. Hitsounds (3,03 stars, 1059 notes)
  3. Insane (4,71 stars, 685 notes)
  4. Normal (2,56 stars, 333 notes)
  5. Paradox (5,96 stars, 782 notes)
  6. Peter's Easy (1,61 stars, 188 notes)
Download: LOONA / ODD EYE CIRCLE - Girl Front
Download: LOONA / ODD EYE CIRCLE - Girl Front (no video)
Information: Scores/Beatmap Listing
---------------

when the three moons meet
redownload after 02/07/2021 new video/metadata

Easy by:Peter
Normal
Hard
Insane
ꟼaradox

Video by: cosmic
Hard by: Xiaolin click here
Hitsound by: Dora-
Izzeee
Hi from the HU3 modding queue

Ok, I would like to point out that diff spread is weird at the beginning, easy and normal are no more than 0.25 stars apart while it's 1.5 stars from normal to hard and one star difference for the rest.
Normal
00:40:890 (2) - Reverse part kind of overlaps the score meter, I would suggest moving it up a little bit since its for somewhat beginners.

The 1st and the 3rd chorus are almost identical and were just flipped horizontally or vertically for some parts, maybe even both. The 2nd part also shares a lot of similarities that were probably copy and pasted too.(example being 00:58:890 (1,2,3,4) - and 03:02:319 (1,2,3,4) -
Sorry that this was a short mod, but the rest of the maps were actually pretty decent. :P
Bariton
🅱aradox

(mod soon)
Trynna
eu tive um grau de dificuldade pra lidar com a cor dos sliders sendo bem sincero, deixa a reading bem difícil principalmente na última diff que você tem que lidar com tantos overlaps. não tenho certeza se é pessoal tho
Topic Starter
Marianna

Trynna wrote:

eu tive um grau de dificuldade pra lidar com a cor dos sliders sendo bem sincero, deixa a reading bem difícil principalmente na última diff que você tem que lidar com tantos overlaps. não tenho certeza se é pessoal tho
Muitas pessoas já reclamaram sobre a cor dos sliders e eu ainda os mantive, mas acho que já está n hora de tira-los, reconheço que eles dificultam e muito. Obrigado Trynna <3

Changed:
BG, Tags and Sliders Colours.
Danimineiro
Paradox
00:55:355 (2) - 01:57:069 (5) - 02:58:783 (2) - The timers here disables Kiai time for no reason
01:14:319 (1) - This slider ends before a louder sound comes. I don't quite know if your going for the vocals here but its leaving out the drum.
Maybe you should consider adding a spinner.

Setu's Insane
01:57:070 (2) - 02:58:784 (2) - The timers here disables Kiai time for no reason
Sorry for not finding more here.

Xiaolin's Hard
00:55:355 (6) - 01:57:069 (7) - 02:58:783 (7) - Kiai again
01:01:783 (5,6) - 00:48:605 (1,2) - Stacking on sliders different on equally exiting parts of a song is really hard to read, they look the same but you have to play different.
01:37:462 (2,3) - 01:38:640 (2,3) - These two here a especially confusing.
02:27:605 (4) - There is no sound where this slider starts.

Advanced
00:55:355 (6) - 01:57:069 (6) - 02:58:784 (6) - Kiai
01:58:890 (1,2) - The hitsounds sound kinda weird here.
02:31:462 (1) - This sliders reverse doesn't land on a sound. Also it doesnt end on a sound. Maybe consider putting a spinner here.
02:36:605 (1,1) - I'd just put the spinner where the single circle is.

Normal
00:52:890 (3) - Hitsound here is different then in similar sections.
00:55:355 () - Kiai
01:26:319 (1,1) - Avoid 1/2 hit objects after sliders which appear underneath the previous slider's path. - as by the guidelines
01:58:462 (1) - Not sure if the tripple clap here is a mistake or not.
02:31:462 (2) - Same as in advanced, this sliders reverse doesn't land on a sound. Also it doesnt end on a sound. Maybe consider putting a spinner here.
02:36:605 (1) - You could put a spinner here, like how you did in advanced.
01:58:033 (2,2) - 02:07:462 (1) - These objects collide with the HP Bar on the default skin.

Easy
00:41:747 (1) - 00:52:462 (2) - 01:58:033 (2,1) - Not sure if Hitsounds are by design or mistake.
00:55:355 () - 01:57:069 () - 02:58:783 () - Kiai
02:31:462 (1) - Same as before, this sliders reverse doesn't land on a sound. Also it doesnt end on a sound. Maybe consider putting a spinner here.
03:02:319 (1,2,3) - This section is missing hitsounding.

That's all :3
Bariton

Paradox

02:01:033 (1) - Remove o NC pra ficar consistente com 00:59:319 (3) -
00:45:390 (2,3) - 00:45:819 (5,6) - acho melhor você substituir esses círculos por jumps tipo como vc faz aqui 00:42:390 (2,3) - pq é meio estranho jogar com esses círculos quase "colados" depois de vc encher o mapa de jump :< (not a bad thing tho)
01:20:533 - 01:20:855 - maybe add circle? é que eu escuto um som importante aqui daí eu erro toda vez que vou jogar
01:45:176 (1,2,3,4,5,6) - isso é meio ruim de se jogar pelo motivo que eu mencionei ali em cima

Seto's Insane

00:16:247 - add circle?

Xiaolin's Hard

00:18:819 (4,5) - maybe replace this pattern with this> 00:48:176 (5) - make this slider a 1/2
02:51:605 (5) - ^
01:16:462 (2,3) - i don't believe it's necessary to have this circle at the end of the slider, you could just make it a 1/1 since it's a slow part
01:23:747 (3,4,5) - 01:26:747 (2,3,4) - this kind of pattern is really hard to play for "new" players!!
02:26:747 (2,3,4) - wtf
03:13:247 (4) - maybe NC!

vou moddar as low diffs depois beijos
Topic Starter
Marianna
nice i've lost my aswers because of this forum (y)
AlexTroIIPsy
Oh boy
Paradox
Como eu disse
PERFEITO
Tirando isso q n gostei mto 02:31:462 (1) -
achei a barriga do slider (a q faz blanket com o slider anterior) Mto quadrada na parte de dentro
Movendo o terceiro tick (começando pelo sliderhead) e um poco do segundo vc consegue fz parecer mas um circula mas meh
Insanu du setu
Hmm 00:35:533 (3) - Move um poco mais pra esquerda e pra cima (fazer um trinagulizin melhor com o tail disso 00:34:890 (1) - )
02:34:783 (1) - Move um poco pra direita pra melhorar o blanket
Pq ses faz mapa bunito?
Vo nem fala das mais baixas pq n entendo mto sobre elas e como as primeiras tao perfeitas eu to mo tipo bosta aki
Tb fica dificil moddar com esse video no fundo (Dei missclick e fiz download com video :C )Não me arrependo mto disso n
Nem precisa dar kudosu , se quiser eu taco star e vc chama logo bn
Topic Starter
Marianna
All fixed na minha diff e na do Seto, also tem uma opção de tirar o vídeo da area de edição.
Ver > Mostrar Vídeo

Obrigado Alex, mas eu acho que ainda preciso de muito antes de chamar BN x.x <3
Dashyy-
im sick so hopefully kpop will cure me

normal:
00:31:462 (1) - why not just stay consistent with 00:28:033 (1,2,3) - lol
01:23:319 (2,3,1) - overlap here is too op for scrubs. move 1 over a little bit so it forms a triangle pattern
02:31:462 (2) - can u not silence stuff in lower diffs scrubs need feedback
02:36:605 (1) - nice fish

advanced:
gotta differentiate 1/2 and 1/4 stacks here cuz they look almost exactly the same to a scrub. like here 00:55:247 (5,6,1) - the scrub would think "hey this is a 1/2 stack like 00:50:747 (2,3,4) - and 00:52:462 (2,3,4) - this is ez" but then at the last minute realize its a 1/4 stack and break

hard:
00:32:962 (5,1) - shouldn't there be slider if ur following vocals
00:54:176 (2,3) - kinda plays uincomfortably cuz 2's tail is pointing away from 3's head. this plays/looks a lot bettter thannthe current pattern (also have to readjust circles lul)
same goes for all other instances of said pattern
02:57:176 (1,2,3) - flow change here could be handled better by ctrl+h ing 3

it didnt cure me it made me worse
-M4x
Hey Bro!


As requested:


Hard:

I'd suggest thinking about the rhyhtm and patterns you picked at some points. The patterns sometimes get very confusing considering that it's only a hard. Which is I would like you to re-do some patterns and rhythms to avoid this confusion.

Here's a list of the patterns which concern me the most:
  1. 01:07:462 (1,2,3,4,5,1) -
  2. 01:14:319 (1,2,3) -
  3. 01:22:890 (1,2,3,4,5,6) -
  4. 01:26:319 (1,2,3,4,5,6,7,1) -
  5. 02:09:176 (1,2,3,4,5,1) -
  6. 03:10:890 (1,2,3,4,5,1) -
My main concern with all of them is the readability. So I hope you can find a way to fix this problem, while keeping the idea of your map.

Some other notes:
  1. 02:56:318 (4) - This isn't snapped correctly!
  2. It would create a cool effect if you silenced the extended vocal focused sliders. Such as 00:14:319 (1,2) - or 00:21:176 (1,2) -
  3. 02:05:747 (1) - Could you fix the symmetry on this one please? It looks kinda off.
  4. 02:44:747 - I think you could add like a little slider here. It would create a nice drop kinda effect.

Insane:

  1. 03:11:319 (4,5) - Those aren't snapped correctly!
  2. 00:13:462 (4) - Could you NC this for better readability of the rhythm change in the pattern? Additionally you get the two triangle kinda look, which provides some more visual quality and also rhythmic feedback.
  3. 00:19:247 (10,1) - I wish you would space them a bit more, like you did with 00:26:104 (10,1) - and 00:33:819 (4,1) - . Would keep it more consistant if you did.
  4. 00:30:605 (5) - I recommend you to NC this for consistancy with 00:34:033 (1) -
  5. 00:38:747 (2,3) - I don't think the sound on 00:38:962 (3) - justifies this huge spacing here.
  6. 00:40:890 (4) - Same thing that I mentioned earlier. Again at 01:42:604 (4) -
  7. 01:01:462 (5) - You could improve aesthetics here a lot by stacking this on 01:00:391 (2) - and adjusting 01:01:355 (4) - slightly.
  8. 01:07:890 (4) - NC this for better readability of the sudden 1/8 rhythm please.
  9. 01:17:962 (1,3) - This is not good aesthetic wise. Please use the same angle on 01:18:390 (3) - as you did on 01:17:962 (1) -
  10. 01:25:462 (3) - NC this? Because otherwise I don't really get why you NC'd 01:25:034 (1) -
  11. 01:31:462 (1,2,3) - This looks unclean. Please equal the spacing between sliderstart and the two circles. Same thing appears again later: 01:34:890 (1,2,3) - and 01:38:319 (1,2,3) -
  12. 01:44:320 (2,3) - This is a bit low spaced imo. Could you increase the spacing a bit please?
  13. 01:48:069 (7,8,9,1) - Keep the 1/4 spacings constistant on these two? You did it ealier in the first kiai: 00:46:355 (7,8,9,1) - and later in the third 02:49:784 (7,8,9,1) - .
  14. 01:47:533 (4,5,6) - I also recommend to stack these notes like you did in kiai 1 and maybe unstack them in the last kiai! Would create a better effect I guess.
  15. 02:01:890 (3) - NC for consistancy with 00:59:747 (1,2,1,2) - and 03:03:176 (1,2,1,2) -
  16. 02:03:069 (4,5) - Adjust the spacing a little in case you applied what I mentioned here 01:01:355 (4,5) - ! Same thing for the last kiai.
  17. 02:10:890 (7) - I don't really get why you wouldn't map this section here. I mean you mapped it before, so I suggest you to do the same thing at this point to keep it consistant. Atm, this difficulty is the only one which is not consistant about this.
  18. 02:44:747 - You could add a slider here to create a nice effect! I suggested the same thing in Xiaolin's diff. So you can take a look there. (Of course with another spacing)

    Okay I just realized that you copy pasted the whole third kiai, which reduces the overall quality of the diff by a lot if you ask me. I mean, IF you do something like that I would suggest you to do it with the first and second kiai and then map something new for the last, but like this... I don't know. It's up to you and Marianna, but as I said. Quality is kinda gone at this point.

Paradox:


  1. 00:22:890 (1,2) - I think this could be a problem! You introduced 1/4 spacings like 00:18:176 (1,2,3,4,5) - already, what could lead players to read this pattern as a 1/4 spacing and they end up missing.
  2. 00:31:355 - I don't like this little break here. You should rather put this little break at 00:32:533 (2) - if you ask me.
  3. 01:07:462 (1,2,3,1,2,3) - Yeaaah. I think that's too much now. Please reduce the spacing. Especially, because there isn't really anything to emphasize like that.
  4. 01:15:069 (4,1,2,1,2,1,2,1,2) - yeah lol. Pretty much the same I guess. But this pretty much drags on through the whole map. I'll say something about that later. First, I wanna finish the objective mod.
  5. 01:17:962 (1,2,3,4,5,6) - Please fix the aesthetics by making it symmetrical!
  6. 01:20:640 (1,2,1) - You know me, so you already know that I like the idea xD
  7. 01:20:962 (1,1) - Fix the stack please.
  8. 01:22:033 (1) - Extend this one to 1/2? Follows the vocals much better.
  9. 01:23:212 (1,2,3,4,5) - Since you copy pasted this from earlier, please make this one symmetrical too. Okay, I just realized that this drags through the whole map too. So please keep your eyes open when fixing this.
  10. 01:26:319 (1,2) - When the spacing is that low, having a followpoint can be very confusing at this point. So I recommend you to either switch the NCs on these two notes, or increase the spacing between them!
  11. 01:40:890 (3) - NC this for better rhythmic readability.
  12. 02:17:747 (1) - For me personally, this is the best part of the map! I really like this slow section! Well done.
  13. 02:44:747 - Same thing that I mentioned in the other difficulties. A additional slider would create an awesome effect at this point!

    In my opinion this diff is way too much for this song. It doesn't really represent it anymore. It's basicly just a chain of 1/4 rhythms. Please, don't get me wrong! I don't wanna seem rude at any point, but this is just my opinion on it.
    Aside from the fact that I think the diff doesn't fit the intensity of the song. I'm also concerned about a resulting spread issue, since it's not only a star rating jump of 1.5 stars from the Insane to your Extra, it's also the drastic 1/4 rhythm and speed of this diff which is, compared to the Insane, a huge spike in difficulty (not even looking at star rating here).


    So yeah, I think this set still needs some work.
Heinzen
Pls get rid of this 01:15:176 (1,2,1,2,1,2,1,2) - from paradox diff it makes no sense and it's not even kiai/chorus to have the hardest and most nonsensical pattern in the map
Bariton
STAN LOONA
Topic Starter
Marianna

-M4x wrote:

Hey Bro!


As requested:


General:

Please disable Widescreen Support in all the Guest Difficulties, due to the not existing Storyboard. Sure!


Paradox:


  1. 00:22:890 (1,2) - I think this could be a problem! You introduced 1/4 spacings like 00:18:176 (1,2,3,4,5) - already, what could lead players to read this pattern as a 1/4 spacing and they end up missing. fixed
  2. 00:31:355 - I don't like this little break here. You should rather put this little break at 00:32:533 (2) - if you ask me. fixed
  3. 01:07:462 (1,2,3,1,2,3) - Yeaaah. I think that's too much now. Please reduce the spacing. Especially, because there isn't really anything to emphasize like that. reduced
  4. 01:15:069 (4,1,2,1,2,1,2,1,2) - yeah lol. Pretty much the same I guess. But this pretty much drags on through the whole map. I'll say something about that later. First, I wanna finish the objective mod. remaped
  5. 01:17:962 (1,2,3,4,5,6) - Please fix the aesthetics by making it symmetrical! Tried my best xd
  6. 01:20:640 (1,2,1) - You know me, so you already know that I like the idea xD
  7. 01:20:962 (1,1) - Fix the stack please. fixed
  8. 01:22:033 (1) - Extend this one to 1/2? Follows the vocals much better. truth
  9. 01:23:212 (1,2,3,4,5) - Since you copy pasted this from earlier, please make this one symmetrical too. Okay, I just realized that this drags through the whole map too. So please keep your eyes open when fixing this. fixed
  10. 01:26:319 (1,2) - When the spacing is that low, having a followpoint can be very confusing at this point. So I recommend you to either switch the NCs on these two notes, or increase the spacing between them! fixed
  11. 01:40:890 (3) - NC this for better rhythmic readability. fixed
  12. 02:17:747 (1) - For me personally, this is the best part of the map! I really like this slow section! Well done. i also love this part too!
  13. 02:44:747 - Same thing that I mentioned in the other difficulties. A additional slider would create an awesome effect at this point! sure!

    In my opinion this diff is way too much for this song. It doesn't really represent it anymore. It's basicly just a chain of 1/4 rhythms. Please, don't get me wrong! I don't wanna seem rude at any point, but this is just my opinion on it.
    Aside from the fact that I think the diff doesn't fit the intensity of the song. I'm also concerned about a resulting spread issue, since it's not only a star rating jump of 1.5 stars from the Insane to your Extra, it's also the drastic 1/4 rhythm and speed of this diff which is, compared to the Insane, a huge spike in difficulty (not even looking at star rating here). Well, every time someone played this I asked what I thought and if it was too much for the song, fortunately everyone said that it represents what the song is, I also think it, all the ups and downs of the song I represented a lot well, the "boost" of kiai is a part that I think I represented very well! Even so, thanks for the mod and the opinion, everything you said was taken into consideration and I did my best to fix it!


    So yeah, I think this set still needs some work.
Thank you!
iYiyo
tuturu~
Seto Kousuke
Danimineiro

Danimineiro wrote:

01:57:070 (2) - 02:58:784 (2) - The timers here disables Kiai time for no reason - oh yeah wtf fsdafhoasdfh thanks!
Sorry for not finding more here.

Bariton

Bariton wrote:

Seto's Insane

00:16:247 - add circle? - marianninha ja tinha adicionado, mas eu mudei a posição e estou respondendo porque na época eu n pude :3

Alextrollpsy
[box=Insanu du setu]Hmm 00:35:533 (3) - Move um poco mais pra esquerda e pra cima (fazer um trinagulizin melhor com o tail disso 00:34:890 (1) - )
02:34:783 (1) - Move um poco pra direita pra melhorar o blanket - ja foi aplicado pela marianinha, mas eu concordo tambem, boa :3
Pq ses faz mapa bunito? - n sei migo :c


-M4x

-M4x wrote:

Hey Bro!

Insane:

  1. 03:11:319 (4,5) - Those aren't snapped correctly! - thanks mister, explanation about it on the last topic c:
  2. 00:13:462 (4) - Could you NC this for better readability of the rhythm change in the pattern? Additionally you get the two triangle kinda look, which provides some more visual quality and also rhythmic feedback. - yeah, i agree!
  3. 00:19:247 (10,1) - I wish you would space them a bit more, like you did with 00:26:104 (10,1) - and 00:33:819 (4,1) - . Would keep it more consistant if you did. - mhmm...i know you have a point, but I want to keep it a bit simple just to introduce this pattern and later on increase it's difficulti/DS, also it looks cute with all the notes perfectly matching it other >W<
  4. 00:30:605 (5) - I recommend you to NC this for consistancy with 00:34:033 (1) - agreed!
  5. 00:38:747 (2,3) - I don't think the sound on 00:38:962 (3) - justifies this huge spacing here. - indeed, and I like your idea, i've put it in a slightly higher DS than your example to keep consistency with other patterns, but the idea is the same!
  6. 00:40:890 (4) - Same thing that I mentioned earlier. Again at 01:42:604 (4) - done
  7. 01:01:462 (5) - You could improve aesthetics here a lot by stacking this on 01:00:391 (2) - and adjusting 01:01:355 (4) - slightly. - yeah sure, wouldn't hurt, adjusted as you mentioned
  8. 01:07:890 (4) - NC this for better readability of the sudden 1/8 rhythm please. - done
  9. 01:17:962 (1,3) - This is not good aesthetic wise. Please use the same angle on 01:18:390 (3) - as you did on 01:17:962 (1) - never noticed this, adjusted, and going to pay more atention to next maps
  10. 01:25:462 (3) - NC this? Because otherwise I don't really get why you NC'd 01:25:034 (1) - done c:
  11. 01:31:462 (1,2,3) - This looks unclean. Please equal the spacing between sliderstart and the two circles. Same thing appears again later: 01:34:890 (1,2,3) - and 01:38:319 (1,2,3) - you're right, adjusted
  12. 01:44:320 (2,3) - This is a bit low spaced imo. Could you increase the spacing a bit please? - yes, it's different than the other ones, fixed
  13. 01:48:069 (7,8,9,1) - Keep the 1/4 spacings constistant on these two? You did it ealier in the first kiai: 00:46:355 (7,8,9,1) - and later in the third 02:49:784 (7,8,9,1) - . also agreed, fixed
  14. 01:47:533 (4,5,6) - I also recommend to stack these notes like you did in kiai 1 and maybe unstack them in the last kiai! Would create a better effect I guess. - ohhh that's a wonderfull idea! gonna work on it
  15. 02:01:890 (3) - NC for consistancy with 00:59:747 (1,2,1,2) - and 03:03:176 (1,2,1,2) - fixedd
  16. 02:03:069 (4,5) - Adjust the spacing a little in case you applied what I mentioned here 01:01:355 (4,5) - ! Same thing for the last kiai. oh yeah, thanks for reminding c:
  17. 02:10:890 (7) - I don't really get why you wouldn't map this section here. I mean you mapped it before, so I suggest you to do the same thing at this point to keep it consistant. Atm, this difficulty is the only one which is not consistant about this.
  18. 02:44:747 - You could add a slider here to create a nice effect! I suggested the same thing in Xiaolin's diff. So you can take a look there. (Of course with another spacing)

    Okay I just realized that you copy pasted the whole third kiai, which reduces the overall quality of the diff by a lot if you ask me. I mean, IF you do something like that I would suggest you to do it with the first and second kiai and then map something new for the last, but like this... I don't know. It's up to you and Marianna, but as I said. Quality is kinda gone at this point. - ok ok so, i totally agree with you, but let me explain a bit what happened...when I made this map i had some problems and had to quit the game, but this last section was unfinished, so marianna copy pasted a kiai while I was coming back, now that i finally arrived, i'll remap this and add the missing stuff, like your idea at 02:44:747 - that I also intended on doing xD thanks a lot for your mod!

gave answer to previous mods when I wasn't able to log in just for the sake of respect c:
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