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Electro-Light - Throwback [OsuMania]

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AlisceaSparku
This beatmap was submitted using in-game submission on Sunday, 16 December 2018 at 11:54:43 PM

Artist: Electro-Light
Title: Throwback
BPM: 150
Filesize: 8720kb
Play Time: 03:30
Difficulties Available:
  1. Liberation (nsv) - 4Key (3.72 stars, 1642 notes)
  2. Liberation - 4Key (3.72 stars, 1642 notes)
Download: Electro-Light - Throwback
Information: Scores/Beatmap Listing
---------------
Aliscea's Challenge Mapping Series
Map # 1: Throwback (Liberation) | Song introduced by: riunosk

Star Rating: ■■■■□□□□□□ (3.72*)
Accuracy: ■■■■■□□□□□
Speed: ■■□□□□□□□□
Stamina: ■■□□□□□□□□
Technical: ■■■■□□□□□□
LN: ■■■■■□□□□□
SV: ■■■■□□□□□□

p.s a lot of peeps wanted the sv's removed so i made an nsv one lool
lenpai
talked about the svs and structure in some sections
21:13 AlisceaSparku: yooo lenny you free for a 3.7* ln + jack oriented map ??
21:13 Lenfried-: yeah sure
21:13 Lenfried-: intending to play some low level stuff
21:13 Lenfried-: so that's ncie
21:13 AlisceaSparku: good timing
21:13 *AlisceaSparku is listening to [https://osu.ppy.sh/b/1429587 Electro-Light - Throwback]
21:14 AlisceaSparku: tried something new so im asking random ppl to testplay
21:14 Lenfried-: ah
21:14 Lenfried-: intereting :3
21:14 Lenfried-: ok starring
21:14 Lenfried-: starting
21:14 AlisceaSparku: maybe not new for you LOL
21:18 Lenfried-: yo
21:18 Lenfried-: holy shit
21:18 Lenfried-: do me one favor
21:18 Lenfried-: and suggest this to the next mwc
21:19 Lenfried-: ok for the actual feedback
21:19 Lenfried-: transitions to the slowjam from the jumpy svs feel weird
21:19 AlisceaSparku: wow is it actually that decent LOL
21:19 Lenfried-: really forces 200 drops
21:19 Lenfried-: nah, it's extremely good tournament content
21:19 Lenfried-: chokes everywhere + 200 drops + complex lns
21:20 AlisceaSparku: hmm remove? or revise SV
21:20 Lenfried-: lemme check the calculations first
21:20 AlisceaSparku: tbh its my first time making SVs
21:21 AlisceaSparku: so maybe its a lil weird lool
21:21 Lenfried-: ok for starters your jump value is wrong
21:21 Lenfried-: the ugh
21:21 Lenfried-: x2.5 and x0.75 combi
21:22 Lenfried-: actually lemme just suggest a different combi
21:22 Lenfried-: and explain why
21:22 AlisceaSparku: okiee
21:22 Lenfried-: x3.1 and x0.7 pls
21:22 Lenfried-: or
21:23 Lenfried-: x2,4 and x0.8
21:23 Lenfried-: so the idea here is to provide an average scroll of x1
21:23 Lenfried-: so you some algebra
21:23 Lenfried-: x + 7(y) = 8
21:23 Lenfried-: x = speedup value
21:23 Lenfried-: y = slowjam value
21:24 Lenfried-: you used a 1/8 snap with a 1 unit 1/8 snap speedup so youre going to need 7 units of slowjam with the goal of having x1 average scroll for each unit
21:24 Lenfried-: doing the math
21:25 Lenfried-: 3.1 + 7(0.7) = 8
21:25 Lenfried-: "why use x1 average" it makes the map more sightreadable
21:26 Lenfried-: giving the initial impression that there will be no sv changes but there are some and reaction would be easy
21:26 Lenfried-: soooo yeah, welcome to svs and math
21:26 AlisceaSparku: im getting it so far im LOL
21:26 AlisceaSparku: going to take note of that for future reference
21:28 Lenfried-: for the x1.2 x1 and x0.8
21:28 Lenfried-: i like the concept
21:28 Lenfried-: so averaging has no power here
21:28 Lenfried-: but it's p ass to sightread
21:28 Lenfried-: so
21:28 Lenfried-: first half get x1.2 x1 and x0,8
21:28 Lenfried-: my bad
21:28 Lenfried-: first half gets x1.1 x1 and x0.9
21:29 Lenfried-: second half retains its values
21:29 Lenfried-: at least the players can get used to the rhythm
21:29 Lenfried-: before the intended svs kick in
21:30 AlisceaSparku: wait how about the reversed values
21:30 Lenfried-: oh
21:30 AlisceaSparku: i mean from 02:40:851 - where it starts from the lowest value
21:30 Lenfried-: lemme check lmao
21:30 AlisceaSparku: i think its not
21:30 Lenfried-: then do it the other way around
21:30 Lenfried-: x0.9 -> x1,1
21:30 AlisceaSparku: ...appropriate
21:30 AlisceaSparku: LOL
21:30 Lenfried-: hm?
21:30 AlisceaSparku: hmm okay
21:31 Lenfried-: ah
21:31 Lenfried-: ok
21:31 Lenfried-: ok so we done with the svs
21:32 Lenfried-: now some structure related stuff
21:32 Lenfried-: 01:48:251 (108251|0,108251|3,108251|1) - would like it if the chords contained the same columns with the following ln
21:32 Lenfried-: it's a rather surprising layer transition
21:32 Lenfried-: might as well make it comfy
21:32 Lenfried-: almost shitmissed here
21:33 Lenfried-: like for that example, the chord becomes a [134]
21:33 Lenfried-: just a preference
21:34 AlisceaSparku: okayy
21:34 AlisceaSparku: going to change the rest as well
21:34 Lenfried-: 02:51:251 - one last thing
21:35 Lenfried-: pls dont jt -> hand
21:35 Lenfried-: </3
21:35 AlisceaSparku: though would it be better to make the short LNs shorter or making a shield wall
21:35 Lenfried-: breaks my heart
21:35 AlisceaSparku: short LNs alternating***
21:35 Lenfried-: send a screenshot of your idea
21:37 AlisceaSparku: https://osu.ppy.sh/ss/9218248 or
21:37 AlisceaSparku: https://osu.ppy.sh/ss/9218242
21:38 Lenfried-: the former is more balanced, the latter more technical
21:38 Lenfried-: would go with the second
21:38 Lenfried-: because of the insane amount of rigidity this map gets from the shields in other sections
21:39 Lenfried-: but if you prefer balance, that's also ok
21:40 AlisceaSparku: i think the technical one is more fitting for the map
21:40 Lenfried-: ok then
21:40 Lenfried-: :3
21:40 AlisceaSparku: thank you for feedback and suggestion :D
21:41 Lenfried-: wait i have one more thing and multitask rn haha
21:42 AlisceaSparku: oh oki what is that
21:44 Lenfried-: ok was chatting to someone some map suggestions back now
21:44 Lenfried-: ah yes
21:44 Lenfried-: 02:51:251 - this
21:45 Lenfried-: i knooooow it's o!m meta to use jt -> hand
21:46 Lenfried-: but if you want some appreciation from the et mappers, its better off just making that a double
21:46 Lenfried-: jt -> hand is a generally annoying pattern to deal with
21:50 AlisceaSparku: `hold on my brain is missing
21:50 AlisceaSparku: do you mean the minijack because of the triple note?
21:50 Lenfried-: yeah
21:50 Lenfried-: jt -> hand :: jumptrill -> hand
21:50 Lenfried-: so yes
21:50 Lenfried-: the minijack
21:51 Lenfried-: a lot of ranked 4k mania gets shit on by ppl because of this approach :/
21:52 Lenfried-: o right lemme throw in a fave
21:53 AlisceaSparku: personally i think its normal in this case because of the shield amounts in the map but i agree its annoying so im going to note that LOL
21:53 Lenfried-: ok then
21:53 Lenfried-: all of the stuff i want to talk about is covered
21:53 Lenfried-: ill get my kds
21:53 Lenfried-: muahha
riunosk
waiting for upload slot aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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