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Memme - Plasma Gun [OsuMania]

posted
Total Posts
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Topic Starter
Carol
This beatmap was submitted using in-game submission on 2020년 4월 8일 수요일 at 오전 9:37:17

Artist: Memme
Title: Plasma Gun
Source: O2Jam U
Tags: electronic video game instrumental ParkMemme shooting trance
BPM: 180
Filesize: 1925kb
Play Time: 00:58
Difficulties Available:
  1. Advanced - 4Key (2.81 stars, 523 notes)
  2. Basic - 4Key (1.5 stars, 230 notes)
  3. Maximum - 4Key (3.82 stars, 656 notes)
  4. Novice - 4Key (2.22 stars, 371 notes)
Download: Memme - Plasma Gun
Information: Scores/Beatmap Listing
---------------
!! PL4SM4 GUN !!

- #3 -


- BG : EVE Online

Basic: 1.5 ★ [OD: 7, HP: 7]
Novice: 2.22 ★ [OD: 7.5, HP: 7.5]
Advanced: 2.81 ★ [OD: 8, HP: 8]
Maximum: 3.82 ★ [OD: 8.5, HP: 8.5]

삐용 삐용
Civil oath
irc modding
2017-10-01 12:02 Civil oath: 00:04:333 (4333|1,4666|0) -
2017-10-01 12:02 Civil oath: 여기
2017-10-01 12:02 Civil oath: 04:5000dp
2017-10-01 12:02 Civil oath: 에
2017-10-01 12:02 Carol: 노트 하나 추가요?
2017-10-01 12:03 Civil oath: 소리 하나 더 있네요
2017-10-01 12:03 Carol: 완료
2017-10-01 12:03 Civil oath: 아니다
2017-10-01 12:03 Carol: 근데 그거 고치면
2017-10-01 12:03 Carol: 추가할꺼 많은데
2017-10-01 12:03 Civil oath: 하지마셈
2017-10-01 12:03 Carol: 넹
2017-10-01 12:03 Carol: 단놋맵은 처음이라
2017-10-01 12:04 Carol: 너무 불렙으로 나온거같긴 한데
2017-10-01 12:05 Civil oath: 음.
2017-10-01 12:05 Civil oath: 00:33:499 (33499|1,33833|2,33999|3,33999|0) -
2017-10-01 12:05 Civil oath: 여기 사이에 파랑선에
2017-10-01 12:05 Civil oath: 또 소리가 들림
2017-10-01 12:05 Carol: 00:33:666 (33666|3) -
2017-10-01 12:05 Carol: 여기요?
2017-10-01 12:05 Civil oath: 거기 바로 다음이요
2017-10-01 12:06 Carol: 00:33:916 (33916|1) -
2017-10-01 12:06 Carol: 여기요?
2017-10-01 12:06 Civil oath: 그 사이요
2017-10-01 12:07 Civil oath: 33:916
2017-10-01 12:07 Civil oath: 아 맞구나
2017-10-01 12:07 Civil oath: 네 그쪽이요
2017-10-01 12:07 Carol: 엥
2017-10-01 12:07 Carol: 거기 소리 나는게 아니라
2017-10-01 12:07 Carol: 끊어지는거 아니에요?
2017-10-01 12:07 Carol: 25%로 들으니 소리 안들리는데
2017-10-01 12:07 Civil oath: 엥..
2017-10-01 12:07 Civil oath: 00:40:916 (40916|0,40999|1,40999|2,41249|3) -
2017-10-01 12:08 Carol: 아 그건
2017-10-01 12:08 Carol: 들리네요
2017-10-01 12:08 Carol: 롱놋 사이사이
2017-10-01 12:08 Civil oath: 롱놋 넣으시면서 중간소리 .
2017-10-01 12:09 Carol: 근데 애초에
2017-10-01 12:09 Carol: 00:33:999 (33999|0) -
2017-10-01 12:09 Carol: 여기서부터
2017-10-01 12:09 Carol: 00:42:666 (42666|1) -
2017-10-01 12:09 Carol: 여기까지 패턴들은 좀 바꿔야하긴 해요
2017-10-01 12:09 Carol: 계단을 막놓은거라서
2017-10-01 12:09 Carol: 25%로 해서 하나하나 놓아야하긴 할듯 한데
2017-10-01 12:09 Civil oath: 확실히 ..
2017-10-01 12:09 Civil oath: 아니 계단인데
2017-10-01 12:09 Civil oath: 한방향으로만 넣어져있어요
2017-10-01 12:09 Carol: 넹
2017-10-01 12:09 Civil oath: 적어도 오른쪽으로 가는 계단을 하나 놓았으면 반대쪽으로도 가는게 좋아요
2017-10-01 12:10 Civil oath: 00:49:833 (49833|1,49916|3,49916|2,49999|1) -
2017-10-01 12:10 Civil oath: 이거 다음에
2017-10-01 12:10 Civil oath: 파랑선에 소리 하나 더 있어요
2017-10-01 12:10 Carol: 그렇네요
2017-10-01 12:10 Carol: 00:49:999 (49999|1,49999|0) -
2017-10-01 12:10 Carol: 그냥 이걸 롱놋으로 바꿀까요
2017-10-01 12:11 Carol: 그건 좀 아닌가
2017-10-01 12:11 Civil oath: 그냥 밑에거 그대로 넣으시는게 ..
2017-10-01 12:12 Civil oath: 플라즈마 건 같은 경우에는
2017-10-01 12:12 Civil oath: 언랭곡이 존재하는걸로 알고있거덩요
2017-10-01 12:12 Civil oath: 그거 한번 참고해보세여
2017-10-01 12:12 Carol: 네넹

이번에도 좋은 결과 있으시길 :D
Topic Starter
Carol

Civil oath wrote:

irc modding
2017-10-01 12:02 Civil oath: 00:04:333 (4333|1,4666|0) -
2017-10-01 12:02 Civil oath: 여기
2017-10-01 12:02 Civil oath: 04:5000dp
2017-10-01 12:02 Civil oath: 에
2017-10-01 12:02 Carol: 노트 하나 추가요?
2017-10-01 12:03 Civil oath: 소리 하나 더 있네요
2017-10-01 12:03 Carol: 완료
2017-10-01 12:03 Civil oath: 아니다
2017-10-01 12:03 Carol: 근데 그거 고치면
2017-10-01 12:03 Carol: 추가할꺼 많은데
2017-10-01 12:03 Civil oath: 하지마셈
2017-10-01 12:03 Carol: 넹
2017-10-01 12:03 Carol: 단놋맵은 처음이라
2017-10-01 12:04 Carol: 너무 불렙으로 나온거같긴 한데
2017-10-01 12:05 Civil oath: 음.
2017-10-01 12:05 Civil oath: 00:33:499 (33499|1,33833|2,33999|3,33999|0) -
2017-10-01 12:05 Civil oath: 여기 사이에 파랑선에
2017-10-01 12:05 Civil oath: 또 소리가 들림
2017-10-01 12:05 Carol: 00:33:666 (33666|3) -
2017-10-01 12:05 Carol: 여기요?
2017-10-01 12:05 Civil oath: 거기 바로 다음이요
2017-10-01 12:06 Carol: 00:33:916 (33916|1) -
2017-10-01 12:06 Carol: 여기요?
2017-10-01 12:06 Civil oath: 그 사이요
2017-10-01 12:07 Civil oath: 33:916
2017-10-01 12:07 Civil oath: 아 맞구나
2017-10-01 12:07 Civil oath: 네 그쪽이요
2017-10-01 12:07 Carol: 엥
2017-10-01 12:07 Carol: 거기 소리 나는게 아니라
2017-10-01 12:07 Carol: 끊어지는거 아니에요?
2017-10-01 12:07 Carol: 25%로 들으니 소리 안들리는데
2017-10-01 12:07 Civil oath: 엥..
2017-10-01 12:07 Civil oath: 00:40:916 (40916|0,40999|1,40999|2,41249|3) -
2017-10-01 12:08 Carol: 아 그건
2017-10-01 12:08 Carol: 들리네요
2017-10-01 12:08 Carol: 롱놋 사이사이
2017-10-01 12:08 Civil oath: 롱놋 넣으시면서 중간소리 .
2017-10-01 12:09 Carol: 근데 애초에
2017-10-01 12:09 Carol: 00:33:999 (33999|0) -
2017-10-01 12:09 Carol: 여기서부터
2017-10-01 12:09 Carol: 00:42:666 (42666|1) -
2017-10-01 12:09 Carol: 여기까지 패턴들은 좀 바꿔야하긴 해요
2017-10-01 12:09 Carol: 계단을 막놓은거라서
2017-10-01 12:09 Carol: 25%로 해서 하나하나 놓아야하긴 할듯 한데
2017-10-01 12:09 Civil oath: 확실히 ..
2017-10-01 12:09 Civil oath: 아니 계단인데
2017-10-01 12:09 Civil oath: 한방향으로만 넣어져있어요
2017-10-01 12:09 Carol: 넹
2017-10-01 12:09 Civil oath: 적어도 오른쪽으로 가는 계단을 하나 놓았으면 반대쪽으로도 가는게 좋아요
2017-10-01 12:10 Civil oath: 00:49:833 (49833|1,49916|3,49916|2,49999|1) -
2017-10-01 12:10 Civil oath: 이거 다음에
2017-10-01 12:10 Civil oath: 파랑선에 소리 하나 더 있어요
2017-10-01 12:10 Carol: 그렇네요
2017-10-01 12:10 Carol: 00:49:999 (49999|1,49999|0) -
2017-10-01 12:10 Carol: 그냥 이걸 롱놋으로 바꿀까요
2017-10-01 12:11 Carol: 그건 좀 아닌가
2017-10-01 12:11 Civil oath: 그냥 밑에거 그대로 넣으시는게 ..
2017-10-01 12:12 Civil oath: 플라즈마 건 같은 경우에는
2017-10-01 12:12 Civil oath: 언랭곡이 존재하는걸로 알고있거덩요
2017-10-01 12:12 Civil oath: 그거 한번 참고해보세여
2017-10-01 12:12 Carol: 네넹

이번에도 좋은 결과 있으시길 :D
ALL FIX
Haswell Polaris
꼭 랭킹에 오르실 거에요
님은 랭킹 곡 제작자가 가지고 있는, 남들은 모르는 그런 것이 있어요 (저는 안오르겠지만..)
하여튼 Good Luck
Topic Starter
Carol

miku bestsinger wrote:

꼭 랭킹에 오르실 거에요
님은 랭킹 곡 제작자가 가지고 있는, 남들은 모르는 그런 것이 있어요 (저는 안오르겠지만..)
하여튼 Good Luck
:/
Ayachi Meme
hello

requested in my q

1\2\3\4

ez
00:11:333 - shouldnt this be a double? add a note to 1 or 4
00:26:333 - add a note here and to all similar sounds
00:28:999 - add a note
00:56:333 - add a note also 00:56:833 - and change surrounding notes to make it smoother (if you add notes)
00:56:999 - double here

nm
i fail to understand what the lns from 00:18:999 - to 00:22:333 - here are representing?
id suggest adding notes to 00:34:999 - here and every other similar sounding part
00:43:749 - add a note and change surrounding notes if need be

hope my mod was help
i really like this song : )
good luck with the map!
Topic Starter
Carol

Ayachi Meme wrote:

hello

requested in my q

1\2\3\4

ez
00:11:333 - shouldnt this be a double? add a note to 1 or 4
00:26:333 - add a note here and to all similar sounds
00:28:999 - add a note
00:56:333 - add a note also 00:56:833 - and change surrounding notes to make it smoother (if you add notes)
00:56:999 - double here

nm
i fail to understand what the lns from 00:18:999 - to 00:22:333 - here are representing?
id suggest adding notes to 00:34:999 - here and every other similar sounding part
00:43:749 - add a note and change surrounding notes if need be

hope my mod was help
i really like this song : )
good luck with the map!
Fix Note
Easy

■ 00:11:333 - shouldnt this be a double? add a note to 1 or 4 - 수정완료! [Fix!]
■ 00:26:333 - add a note here and to all similar sounds - 수정완료! [Fix!]
■ 00:28:999 - add a note - 수정완료! [Fix!]
■ 00:56:333 - add a note also 00:56:833 - and change surrounding notes to make it smoother (if you add notes) - 수정완료! [Fix!]( https://osu.ppy.sh/ss/9223537 )
■ 00:56:999 - double here - 수정완료! [Fix!]

Normal

■ i fail to understand what the lns from 00:18:999 - to 00:22:333 - here are representing? - 수정중.. [Editing..]( Now, I don't know. XD )
■ id suggest adding notes to 00:34:999 - here and every other similar sounding part - 수정완료! [Fix!]
■ 00:43:749 - add a note and change surrounding notes if need be - 수정완료! [Fix!]( https://osu.ppy.sh/ss/9223541 )

Thanks! :D
Kim_GodSSI
very small thing
IRC
11:36 Carol: 제맵둥.. owo
11:37 Carol: 아항
11:37 Carol: 맵이 매우 잛아요
11:38 Kim_GodSSI: 딱히 볼게 없는 ?
11:38 Carol: 그런가요
11:38 Carol: 난이도가 난이도다보니
11:38 Carol: 단순한건 어쩔수 없나보네요
11:38 Kim_GodSSI: 그냥 노래만 따라가면 되는곡이라
11:39 Kim_GodSSI: 굳이 잡자면
11:39 Carol: 그렇군요 owo
11:39 Kim_GodSSI: 00:25:833 (25833|3) - 이거 위치라던가
11:39 Kim_GodSSI: 1로 옮기세요
11:39 Kim_GodSSI: 노래 음정에 맞게
11:40 Carol: 엥
11:40 Carol: 00:25:499 (25499|3) - 여거랑 같은음 아니였나요
11:40 Kim_GodSSI: 아닌뎅
11:40 Carol: 헐
11:40 Kim_GodSSI: 확실히 낮은 음인데..
11:40 Kim_GodSSI: 그리고
11:40 Carol: 저 귀가 망가졌나봐요
11:40 Kim_GodSSI: 00:29:833 (29833|1) -
11:41 Kim_GodSSI: 이것도 1로
11:41 Kim_GodSSI: 00:29:333 (29333|0) - 이 소리랑 동일한 것이니
11:41 Kim_GodSSI: 00:35:833 (35833|3) -
11:41 Kim_GodSSI: 이것도 1로
11:41 Carol: 그건 죄송합니다
11:41 Carol: 제가 이뻐서 놓은거에요
11:41 Kim_GodSSI: 00:42:166 (42166|3) - 이것도 1로
11:42 Kim_GodSSI: 굳이 잡자면 이런것 밖에 없네요
11:42 Carol: 흠
11:42 Carol: 감사합니당!
11:42 Carol: 연타만들기 넘무 어려운..
11:42 Kim_GodSSI: 뭐 더 필요하신거 있나요
11:43 Carol: 아뇨
11:43 Kim_GodSSI: 모딩으로 필요 하신거였으면
11:43 Carol: 힛사쪽은 많이 둘러봐서 문제는 딱히 없을꺼같구
11:43 Kim_GodSSI: 쓰레드에 올려드릴께요
11:43 Carol: 네넹
Topic Starter
Carol

Kim_GodSSI wrote:

very small thing
IRC
11:36 Carol: 제맵둥.. owo
11:37 Carol: 아항
11:37 Carol: 맵이 매우 잛아요
11:38 Kim_GodSSI: 딱히 볼게 없는 ?
11:38 Carol: 그런가요
11:38 Carol: 난이도가 난이도다보니
11:38 Carol: 단순한건 어쩔수 없나보네요
11:38 Kim_GodSSI: 그냥 노래만 따라가면 되는곡이라
11:39 Kim_GodSSI: 굳이 잡자면
11:39 Carol: 그렇군요 owo
11:39 Kim_GodSSI: 00:25:833 (25833|3) - 이거 위치라던가
11:39 Kim_GodSSI: 1로 옮기세요
11:39 Kim_GodSSI: 노래 음정에 맞게
11:40 Carol: 엥
11:40 Carol: 00:25:499 (25499|3) - 여거랑 같은음 아니였나요
11:40 Kim_GodSSI: 아닌뎅
11:40 Carol: 헐
11:40 Kim_GodSSI: 확실히 낮은 음인데..
11:40 Kim_GodSSI: 그리고
11:40 Carol: 저 귀가 망가졌나봐요
11:40 Kim_GodSSI: 00:29:833 (29833|1) -
11:41 Kim_GodSSI: 이것도 1로
11:41 Kim_GodSSI: 00:29:333 (29333|0) - 이 소리랑 동일한 것이니
11:41 Kim_GodSSI: 00:35:833 (35833|3) -
11:41 Kim_GodSSI: 이것도 1로
11:41 Carol: 그건 죄송합니다
11:41 Carol: 제가 이뻐서 놓은거에요
11:41 Kim_GodSSI: 00:42:166 (42166|3) - 이것도 1로
11:42 Kim_GodSSI: 굳이 잡자면 이런것 밖에 없네요
11:42 Carol: 흠
11:42 Carol: 감사합니당!
11:42 Carol: 연타만들기 넘무 어려운..
11:42 Kim_GodSSI: 뭐 더 필요하신거 있나요
11:43 Carol: 아뇨
11:43 Kim_GodSSI: 모딩으로 필요 하신거였으면
11:43 Carol: 힛사쪽은 많이 둘러봐서 문제는 딱히 없을꺼같구
11:43 Kim_GodSSI: 쓰레드에 올려드릴께요
11:43 Carol: 네넹
All fix owo
감사합니당 :)
Fahrie6775
hello '0')~

Mod coming from my queue =w=

EZ
00:35:666 (35666|1,36333|1) - move one of them to get the balance (?) or maybe no

NM
00:31:333 (31333|2,31666|1,31666|3,31999|2) - you use double notes for "drum" here but here 00:31:999 (31999|0,32499|3) - im not hear the "drum" things
00:56:999 (56999|3,57166|3) - move one of them to get the balance (?) or maybe no

well mapped, i can't find much :) GL ranked
Topic Starter
Carol

Fahrie6775 wrote:

hello '0')~

Mod coming from my queue =w=

EZ
00:35:666 (35666|1,36333|1) - move one of them to get the balance (?) or maybe no

NM
00:31:333 (31333|2,31666|1,31666|3,31999|2) - you use double notes for "drum" here but here 00:31:999 (31999|0,32499|3) - im not hear the "drum" things
00:56:999 (56999|3,57166|3) - move one of them to get the balance (?) or maybe no

well mapped, i can't find much :) GL ranked
Fix Note
Easy

□ 00:35:666 (35666|1,36333|1) - move one of them to get the balance (?) or maybe no - 수정불가 [Non fix]( 00:35:666 (35666|1) - . 00:36:333 (36333|1) - . : I hear the same sound )

Normal

□ 00:31:333 (31333|2,31666|1,31666|3,31999|2) - you use double notes for "drum" here but here 00:31:999 (31999|0,32499|3) - im not hear the "drum" things - 수정불가 [Non fix]( https://osu.ppy.sh/ss/9243629 . There is a sample sound )
■ 00:56:999 (56999|3,57166|3) - move one of them to get the balance (?) or maybe no - 수정완료! [Fix!]( https://osu.ppy.sh/ss/9243619 )

Thanks for mod! :D
error_exe777
here with my full mod odnsbdkfv

training for BN so i will make this as detailed as possible

General
Difficulties: all finished, have a concern ill mention below
Spread: right, the gap between HD and NM is massive. near 1.5*. i would highly recommend another diff inbetween. like, make the current HD in MX and make the new diff the HD
Hitsounds: seem to be there.
Metadata: not the best in this regard but seems fine.
AiMod: perfect
Other: ouch EZ is 1.52*. and, its labelled as NM in the listing. maybe nerf it a bit? highly recommend it

HD
00:12:166 (12166|2,12166|3) - there is no real sound behind these. if anything, the sound i can hear starts on the white tick below

00:13:333 - in this section the jacks seem a bit balanced to the right more than the left honestly. maybe move some around

00:16:999 - there are 1/4 sounds here

00:17:499 - sounds here as well, but these can jack like the last ones did

00:23:749 (23749|2,23833|3,23833|1,23916|0) - wouldn't mind an LN pattern for the sounds these are representing, like this maybe? https://osu.ppy.sh/ss/9261323

00:28:999 - ^^

00:32:999 - ^^

00:43:499 - i would make this a double and rearrange some notes tbh

00:47:333 (47333|3,47333|2,47416|1,47416|0,47499|2,47499|3,47666|0,47666|1,47749|2,47749|3,47833|0,47833|1) - because the top 3 doubles are a different pitch to the bottom three i would change the pattern around tbh

00:52:666 - ^^

00:56:166 (56166|3,56249|1,56333|3,56499|3,56499|1,56499|2) - not a fan of the triple shielding the notes below. i would move some

NM
00:10:999 (10999|2,11333|1,11499|2) - eee can you rearrange some pls

00:37:333 (37333|1,37999|1) - this anchor is v weird

00:40:999 (40999|2,41666|2) - ^^

00:44:916 - i understand this is a NM but missing a 1/4 here seems illogical. i would add one, pls plspls

00:48:666 (48666|1,49166|1) - anchor desu

00:49:499 (49499|3,49666|3,50166|3) - ouch

00:49:333 (49333|0,49833|0) - so many anchors sobs

00:49:999 (49999|2,50166|3,50333|2) - eee

EZ
00:19:999 - add one for cymbal?

00:21:999 - ^^

00:25:833 (25833|0,25999|1,26333|0) - boring imo

00:38:833 - at least add some notes as one LN is eeeeeeeeee

00:42:666 - i would start the 1/2 roll here and delete the LN

00:53:333 - add one for cymbal

okay, bit rushed since i was on a time limit, but i did my best. best of luck! o/
Topic Starter
Carol

error_exe777 wrote:

here with my full mod odnsbdkfv

training for BN so i will make this as detailed as possible

General
Difficulties: all finished, have a concern ill mention below
Spread: right, the gap between HD and NM is massive. near 1.5*. i would highly recommend another diff inbetween. like, make the current HD in MX and make the new diff the HD
Hitsounds: seem to be there.
Metadata: not the best in this regard but seems fine.
AiMod: perfect
Other: ouch EZ is 1.52*. and, its labelled as NM in the listing. maybe nerf it a bit? highly recommend it

HD
00:12:166 (12166|2,12166|3) - there is no real sound behind these. if anything, the sound i can hear starts on the white tick below

00:13:333 - in this section the jacks seem a bit balanced to the right more than the left honestly. maybe move some around

00:16:999 - there are 1/4 sounds here

00:17:499 - sounds here as well, but these can jack like the last ones did

00:23:749 (23749|2,23833|3,23833|1,23916|0) - wouldn't mind an LN pattern for the sounds these are representing, like this maybe? https://osu.ppy.sh/ss/9261323

00:28:999 - ^^

00:32:999 - ^^

00:43:499 - i would make this a double and rearrange some notes tbh

00:47:333 (47333|3,47333|2,47416|1,47416|0,47499|2,47499|3,47666|0,47666|1,47749|2,47749|3,47833|0,47833|1) - because the top 3 doubles are a different pitch to the bottom three i would change the pattern around tbh

00:52:666 - ^^

00:56:166 (56166|3,56249|1,56333|3,56499|3,56499|1,56499|2) - not a fan of the triple shielding the notes below. i would move some

NM
00:10:999 (10999|2,11333|1,11499|2) - eee can you rearrange some pls

00:37:333 (37333|1,37999|1) - this anchor is v weird

00:40:999 (40999|2,41666|2) - ^^

00:44:916 - i understand this is a NM but missing a 1/4 here seems illogical. i would add one, pls plspls

00:48:666 (48666|1,49166|1) - anchor desu

00:49:499 (49499|3,49666|3,50166|3) - ouch

00:49:333 (49333|0,49833|0) - so many anchors sobs

00:49:999 (49999|2,50166|3,50333|2) - eee

EZ
00:19:999 - add one for cymbal?

00:21:999 - ^^

00:25:833 (25833|0,25999|1,26333|0) - boring imo

00:38:833 - at least add some notes as one LN is eeeeeeeeee

00:42:666 - i would start the 1/2 roll here and delete the LN

00:53:333 - add one for cymbal

okay, bit rushed since i was on a time limit, but i did my best. best of luck! o/
I'm sorry I'm SO late :(

Fix Note
General

Spread: right, the gap between HD and NM is massive. near 1.5*. i would highly recommend another diff inbetween. like, make the current HD in MX and make the new diff the HD - 수정완료! [Fix!][ add ' Advence diff and 'HD' diff -> 'Maximum' diff ]
Other: ouch EZ is 1.52*. and, its labelled as NM in the listing. maybe nerf it a bit? highly recommend it - 수정완료! [Fix!]

EZ

■ 00:19:999 - add one for cymbal? - 수정완료! [Fix!]
■ 00:21:999 - ^^ - 수정완료! [Fix!]
■ 00:25:833 (25833|0,25999|1,26333|0) - boring imo - 수정완료! [Fix!]
■ 00:38:833 - at least add some notes as one LN is eeeeeeeeee - 수정완료! [Fix!]
□ 00:42:666 - i would start the 1/2 roll here and delete the LN - 수정중.. [Editing..][ let me think about it ]
■ 00:53:333 - add one for cymbal - 수정완료! [Fix!]

NM

■ 00:10:999 (10999|2,11333|1,11499|2) - eee can you rearrange some pls - 수정완료! [Fix!]
■ 00:37:333 (37333|1,37999|1) - this anchor is v weird - 수정완료! [Fix!]
■ 00:40:999 (40999|2,41666|2) - ^^ - 수정완료! [Fix!]
■ 00:44:916 - i understand this is a NM but missing a 1/4 here seems illogical. i would add one, pls plspls - 수정완료! [Fix!]
■ 00:48:666 (48666|1,49166|1) - anchor desu - 수정완료! [Fix!]
□ 00:49:499 (49499|3,49666|3,50166|3) - ouch - 수정중.. [Editing..]( :/ )
□ 00:49:333 (49333|0,49833|0) - so many anchors sobs - 수정중.. [Editing..]( let me think about it )
□ 00:49:999 (49999|2,50166|3,50333|2) - eee - 수정중.. [Editing..]( :/ )

HD

■ 00:12:166 (12166|2,12166|3) - there is no real sound behind these. if anything, the sound i can hear starts on the white tick below - 수정완료! [Fix!]
□ 00:13:333 - in this section the jacks seem a bit balanced to the right more than the left honestly. maybe move some around - 수정불가 [Non fix]( i think it's OK to think )
■ 00:16:999 - there are 1/4 sounds here - 수정완료! [Fix!]
□ 00:17:499 - sounds here as well, but these can jack like the last ones did - 수정중.. [Editing..]
□ 00:23:749 (23749|2,23833|3,23833|1,23916|0) - wouldn't mind an LN pattern for the sounds these are representing, like this maybe? https://osu.ppy.sh/ss/9261323 - 수정불가 [Non fix]( i think it will be too hard to play.. )
□ 00:28:999 - ^^ - 수정불가 [Non fix]( same )
□ 00:32:999 - ^^ - 수정불가 [Non fix]( same )
■ 00:43:499 - i would make this a double and rearrange some notes tbh - 수정완료! [Fix!]
□ 00:47:333 (47333|3,47333|2,47416|1,47416|0,47499|2,47499|3,47666|0,47666|1,47749|2,47749|3,47833|0,47833|1) - because the top 3 doubles are a different pitch to the bottom three i would change the pattern around tbh - 수정불가 [Non fix]( i think it will be too hard to play.. )
□ 00:52:666 - ^^ - 수정불가 [Non fix]( same )
■ 00:56:166 (56166|3,56249|1,56333|3,56499|3,56499|1,56499|2) - not a fan of the triple shielding the notes below. i would move some - 수정완료! [Fix!]

Thanks you! owo!!
Garalulu
hola
[Basic]
  1. 00:21:333 - 피니시 사운드가 있다고 해도 00:47:999 - 처럼 노트 한 개로 표현하셨는데 굳이 두 개로 써야할 필요가 있는지 모르겠습니다. 게다가 00:50:499 - 처럼 1/2 파트에도 노트가 하나 있는데 거기에 더블까지 추가된다는 건 베이직 난이도가 추구하고자 하는 바를 넘어선 듯 하네요.
  2. 00:50:666 - same
  3. 00:53:333 - 마찬가지 위와 같은 의견
  4. 00:55:999 - 여기도요

    개인적으로는 00:02:666 - 00:11:999 - 에서 표현하신 것처럼 멜로디 위주의 구성이 좋아보이네요. 00:13:333 - 00:23:999 - 에서는 오히려 이전 파트보다 쉽고, 너무 구조가 단순합니다. Novice와 비교해서 노트량이 훨씬 적기도 하네요. 앞의 파트 멜로디 + 추가된 멜로디 구성 혹은 추가된 멜로디를 좀 더 강조한 패턴 구성이였으면 하는 바램입니다.
[Novice]
  1. 00:07:999 - 00:11:999 - 드럼이 추가되었음에도 불구하고 Basic과 동일한 모습을 보이고 있네요.

    전체적으로 위 아래 난이도와 비교해보며 갭을 맞춰보심이 좋겠습니다.
[Advence]
  1. Advence가 아니라 Advance 아니련지요
  2. 00:11:666 - 00:11:999 - 드럼 롤 패턴을 보았을때, 00:10:999 - 나 00:11:333 - 에서는 노트 1개를 둔 반면 00:11:666 - 00:11:833 - 에서는 2개, 00:11:749 - 여기는 소리가 있음에도 불구하고 노트가 없네요. 강한 드럼 소리를 노트 1개로 통일하고, 대신에 같은 col에 위치시켜 강조하는 방향으로 나아가는 걸 추천드립니다.
    예시
  3. 00:12:249 - 멜로디 하나 빠트리셨네요
  4. 00:16:666 (16666|1,16833|1) - 같은 col에 위치시킬 특별한 이유가 없어보입니다. 멜로디 사운드가 동일한 경우 00:15:666 (15666|3,15833|3) - 처럼 특정
    상황에만 이런 배치를 이용해주세요
  5. 00:23:666 - 00:23:999 - 일관성 부족. 00:28:999 - 00:29:333 - 에서는 이 음을 표현하셨네요
  6. 00:37:999 (37999|3,38166|3) - 특정 상황에만 이런 배치를 이용해주세요

같은 문제를 가지고 있는 부분들은 따로 쓰지 않았으니 전체적으로 살펴보시면서 체크해주세요
평범한 짧은 맵이네요
Good Luck
Topic Starter
Carol

Garalulu wrote:

hola
[Basic]
  1. 00:21:333 - 피니시 사운드가 있다고 해도 00:47:999 - 처럼 노트 한 개로 표현하셨는데 굳이 두 개로 써야할 필요가 있는지 모르겠습니다. 게다가 00:50:499 - 처럼 1/2 파트에도 노트가 하나 있는데 거기에 더블까지 추가된다는 건 베이직 난이도가 추구하고자 하는 바를 넘어선 듯 하네요.
  2. 00:50:666 - same
  3. 00:53:333 - 마찬가지 위와 같은 의견
  4. 00:55:999 - 여기도요

    개인적으로는 00:02:666 - 00:11:999 - 에서 표현하신 것처럼 멜로디 위주의 구성이 좋아보이네요. 00:13:333 - 00:23:999 - 에서는 오히려 이전 파트보다 쉽고, 너무 구조가 단순합니다. Novice와 비교해서 노트량이 훨씬 적기도 하네요. 앞의 파트 멜로디 + 추가된 멜로디 구성 혹은 추가된 멜로디를 좀 더 강조한 패턴 구성이였으면 하는 바램입니다.
[Novice]
  1. 00:07:999 - 00:11:999 - 드럼이 추가되었음에도 불구하고 Basic과 동일한 모습을 보이고 있네요.

    전체적으로 위 아래 난이도와 비교해보며 갭을 맞춰보심이 좋겠습니다.
[Advence]
  1. Advence가 아니라 Advance 아니련지요
  2. 00:11:666 - 00:11:999 - 드럼 롤 패턴을 보았을때, 00:10:999 - 나 00:11:333 - 에서는 노트 1개를 둔 반면 00:11:666 - 00:11:833 - 에서는 2개, 00:11:749 - 여기는 소리가 있음에도 불구하고 노트가 없네요. 강한 드럼 소리를 노트 1개로 통일하고, 대신에 같은 col에 위치시켜 강조하는 방향으로 나아가는 걸 추천드립니다.
    예시
  3. 00:12:249 - 멜로디 하나 빠트리셨네요
  4. 00:16:666 (16666|1,16833|1) - 같은 col에 위치시킬 특별한 이유가 없어보입니다. 멜로디 사운드가 동일한 경우 00:15:666 (15666|3,15833|3) - 처럼 특정
    상황에만 이런 배치를 이용해주세요
  5. 00:23:666 - 00:23:999 - 일관성 부족. 00:28:999 - 00:29:333 - 에서는 이 음을 표현하셨네요
  6. 00:37:999 (37999|3,38166|3) - 특정 상황에만 이런 배치를 이용해주세요

같은 문제를 가지고 있는 부분들은 따로 쓰지 않았으니 전체적으로 살펴보시면서 체크해주세요
평범한 짧은 맵이네요
Good Luck
Fix Note
Basic

■ 00:21:333 - 피니시 사운드가 있다고 해도 00:47:999 - 처럼 노트 한 개로 표현하셨는데 굳이 두 개로 써야할 필요가 있는지 모르겠습니다. 게다가 00:50:499 - 처럼 1/2 파트에도 노트가 하나 있는데 거기에 더블까지 추가된다는 건 베이직 난이도가 추구하고자 하는 바를 넘어선 듯 하네요. - 수정완료! [Fix!]
■ 00:50:666 - same - 수정완료! [Fix!]
■ 00:53:333 - 마찬가지 위와 같은 의견 - 수정완료! [Fix!]
■ 00:55:999 - 여기도요 - 수정완료! [Fix!]
■ 개인적으로는 00:02:666 - 00:11:999 - 에서 표현하신 것처럼 멜로디 위주의 구성이 좋아보이네요. 00:13:333 - 00:23:999 - 에서는 오히려 이전 파트보다 쉽고, 너무 구조가 단순합니다. Novice와 비교해서 노트량이 훨씬 적기도 하네요. 앞의 파트 멜로디 + 추가된 멜로디 구성 혹은 추가된 멜로디를 좀 더 강조한 패턴 구성이였으면 하는 바램입니다. - 수정완료! [Fix!]( 멜로디에 맞게 수정을 했습니다만, 아직 고칠게 많네요 엉엉 TwT )

Novice

■ 00:07:999 - 00:11:999 - 드럼이 추가되었음에도 불구하고 Basic과 동일한 모습을 보이고 있네요. - 수정완료! [Fix!]
□ 전체적으로 위 아래 난이도와 비교해보며 갭을 맞춰보심이 좋겠습니다. - 수정중.. [Editing..]( 알겠습니당 owo )

Advence

■ Advence가 아니라 Advance 아니련지요 - 수정완료! [Fix!]( 헐 )
■ 00:11:666 - 00:11:999 - 드럼 롤 패턴을 보았을때, 00:10:999 - 나 00:11:333 - 에서는 노트 1개를 둔 반면 00:11:666 - 00:11:833 - 에서는 2개, 00:11:749 - 여기는 소리가 있음에도 불구하고 노트가 없네요. 강한 드럼 소리를 노트 1개로 통일하고, 대신에 같은 col에 위치시켜 강조하는 방향으로 나아가는 걸 추천드립니다.
예시 - 수정완료! [Fix!]
■ 00:12:249 - 멜로디 하나 빠트리셨네요 - 수정완료! [Fix!]
■ 00:16:666 (16666|1,16833|1) - 같은 col에 위치시킬 특별한 이유가 없어보입니다. 멜로디 사운드가 동일한 경우 00:15:666 (15666|3,15833|3) - 처럼 특정 - 수정완료! [Fix!]
■ 00:23:666 - 00:23:999 - 일관성 부족. 00:28:999 - 00:29:333 - 에서는 이 음을 표현하셨네요 - 수정완료! [Fix!]
■ 00:37:999 (37999|3,38166|3) - 특정 상황에만 이런 배치를 이용해주세요 - 수정완료! [Fix!]

매우매우 엄청엄청 늦은점 죄송합니다 TwT
모딩 감사해요! owo
[Ping]
Basic
Nerf this, this is not basic :v

-you can try remove double notes cuz heaviness is not really that important in the easy/basic diff

-too much stuff going on on the kiai part, use the single notes to play the same sound with the intro part, don't use the single notes to play the pew pew sound thingy

other than that, good mapping
Maximum
00:03:833 - suggestion for better flow https://osu.ppy.sh/ss/9905724

00:11:999 (11999|0,11999|1) - make these 2 LN (end it at 00:12:083 - )
00:12:666 (12666|2,12666|3) - ^ (this one end at 00:12:749 - )

00:14:666 (14666|3) - make this note LN and end it at 00:14:833 -
00:17:333 (17333|3) - ^ end it at 00:17:499 -

00:42:666 - suggestion https://osu.ppy.sh/ss/9905768


GL :)
Topic Starter
Carol

TheNewBungping wrote:

Basic
Nerf this, this is not basic :v

-you can try remove double notes cuz heaviness is not really that important in the easy/basic diff

-too much stuff going on on the kiai part, use the single notes to play the same sound with the intro part, don't use the single notes to play the pew pew sound thingy

other than that, good mapping
Maximum
00:03:833 - suggestion for better flow https://osu.ppy.sh/ss/9905724

00:11:999 (11999|0,11999|1) - make these 2 LN (end it at 00:12:083 - )
00:12:666 (12666|2,12666|3) - ^ (this one end at 00:12:749 - )

00:14:666 (14666|3) - make this note LN and end it at 00:14:833 -
00:17:333 (17333|3) - ^ end it at 00:17:499 -

00:42:666 - suggestion https://osu.ppy.sh/ss/9905768


GL :)
Fix Note
Basic

■ -you can try remove double notes cuz heaviness is not really that important in the easy/basic diff - 수정완료! [Fix!]
□ -too much stuff going on on the kiai part, use the single notes to play the same sound with the intro part, don't use the single notes to play the pew pew sound thingy - 수정중.. [Editing..]( okay )

Maximum

■ 00:11:999 (11999|0,11999|1) - make these 2 LN (end it at 00:12:083 - ) - 수정완료! [Fix!]
■ 00:12:666 (12666|2,12666|3) - ^ (this one end at 00:12:749 - ) - 수정완료! [Fix!]
■ 00:14:666 (14666|3) - make this note LN and end it at 00:14:833 - 수정완료! [Fix!]
■ 00:17:333 (17333|3) - ^ end it at 00:17:499 - 수정완료! [Fix!]
□ 00:42:666 - suggestion https://osu.ppy.sh/ss/9905768 - 수정중.. [Editing..]( i'll think about it )

Thanks you! owo
Alberiansyah
Hi NM mod req here :D

General

|0|1|2|3|


Basic
  1. 00:06:166 (6166|1,6499|3,6833|2) - CTRL + H good pattern (y)
  2. 00:04:499 - fill this please

Novice
  1. 00:04:499 - fill please ?
  2. 00:22:833 - add at 1
  3. 00:22:999 (22999|1) - move to 0
  4. 00:22:999 (22999|3) - move to 3
  5. 00:23:166 - add at 2

Advance
  1. 00:04:499 - fill this please? can i ask why?
  2. 00:09:833 - ??? add some note
  3. 00:45:166 - double?
  4. 00:46:333 - ^?
  5. 00:46:999 - ^?

Maximum
  1. 00:04:499 - LOL all diff had same problem fill it? :v
  2. 00:12:499 (12499|1,12499|0) - why double?
  3. 00:21:333 (21333|1,21333|3,21333|2) - triple why?
  4. 00:38:583 (38583|2,38999|2,39083|1) - CTRL + H
  5. 00:56:499 - why not make some LN at here?

Good Luck for your beatmap, sorry for short mod
Topic Starter
Carol

Alberiansyah wrote:

Hi NM mod req here :D

General

|0|1|2|3|


Basic
  1. 00:06:166 (6166|1,6499|3,6833|2) - CTRL + H good pattern (y)
  2. 00:04:499 - fill this please

Novice
  1. 00:04:499 - fill please ?
  2. 00:22:833 - add at 1
  3. 00:22:999 (22999|1) - move to 0
  4. 00:22:999 (22999|3) - move to 3
  5. 00:23:166 - add at 2

Advance
  1. 00:04:499 - fill this please? can i ask why?
  2. 00:09:833 - ??? add some note
  3. 00:45:166 - double?
  4. 00:46:333 - ^?
  5. 00:46:999 - ^?

Maximum
  1. 00:04:499 - LOL all diff had same problem fill it? :v
  2. 00:12:499 (12499|1,12499|0) - why double?
  3. 00:21:333 (21333|1,21333|3,21333|2) - triple why?
  4. 00:38:583 (38583|2,38999|2,39083|1) - CTRL + H
  5. 00:56:499 - why not make some LN at here?

Good Luck for your beatmap, sorry for short mod
Fix Note
Basic

■ 00:06:166 (6166|1,6499|3,6833|2) - CTRL + H good pattern (y) - 수정완료! [Fix!]
□ 00:04:499 - fill this please - 수정 불가 [Non fix]( i followed the melody )

Novice

□ 00:04:499 - fill please ? - 수정 불가 [Non fix]( i followed the melody )
■ 00:22:833 - add at 1 - 수정완료! [Fix!]
■ 00:22:999 (22999|1) - move to 0 - 수정완료! [Fix!]
■ 00:22:999 (22999|3) - move to 3 - 수정완료! [Fix!]
■ 00:23:166 - add at 2 - 수정완료! [Fix!]

Advence

■ 00:04:499 - fill this please? can i ask why? - 수정완료! [Fix!]
■ 00:09:833 - ??? add some note - 수정완료! [Fix!]
■ 00:45:166 - double? - 수정완료! [Fix!]
■ 00:46:333 - ^? - 수정완료! [Fix!]
■ 00:46:999 - ^? - 수정완료! [Fix!]

Maximum

■ 00:04:499 - LOL all diff had same problem fill it? :v - 수정완료! [Fix!]
■ 00:12:499 (12499|1,12499|0) - why double? - 수정완료! [Fix!]
□ 00:21:333 (21333|1,21333|3,21333|2) - triple why? - 수정 불가 [Non fix]( add triple note in finish sound )
■ 00:38:583 (38583|2,38999|2,39083|1) - CTRL + H - 수정완료! [Fix!]
□ 00:56:499 - why not make some LN at here? - 수정중.. [Editing..]( i don't know the timing, but i'll think about it )

Thanks you! :D
Tailsdk
Mod from my queue
Novice
00:06:333 - i would add a note here it just feels weird to skip over this sound
00:11:333 - i would move this a around a little to make it feel less akward example: https://osu.ppy.sh/ss/9961714
if you do change above move 00:12:833 (12833|0) - to column 4
i feel like this should be a double 00:32:666 -
00:34:666 (34666|2,35333|2) - try to avoid this
00:35:666 (35666|1,36333|1) - ^
00:40:999 (40999|2,41666|2) - ^
i found this one to substantially harder then the rest of the maps technical patterns 00:50:333 (50333|3,50499|3) - consider rearranging it

Maximum
00:06:333 - skipped over this sound here too i would say add it to all difficulties
add a note here for a jack 00:17:499 - rearranging it to something like this might make it play out better https://osu.ppy.sh/ss/9961782
00:31:999 (31999|3) - i would remove this one since its single for the rest of these
00:32:666 (32666|2) - ^
00:38:499 (38499|3,38583|1,38666|0,38666|3,38749|1,38833|3) - this pattern looks and plays weird would change this one
00:50:083 - add a single not here on column 2

Good luck with the map
Topic Starter
Carol

tailsdk wrote:

Mod from my queue
Novice
00:06:333 - i would add a note here it just feels weird to skip over this sound
00:11:333 - i would move this a around a little to make it feel less akward example: https://osu.ppy.sh/ss/9961714
if you do change above move 00:12:833 (12833|0) - to column 4
i feel like this should be a double 00:32:666 -
00:34:666 (34666|2,35333|2) - try to avoid this
00:35:666 (35666|1,36333|1) - ^
00:40:999 (40999|2,41666|2) - ^
i found this one to substantially harder then the rest of the maps technical patterns 00:50:333 (50333|3,50499|3) - consider rearranging it

Maximum
00:06:333 - skipped over this sound here too i would say add it to all difficulties
add a note here for a jack 00:17:499 - rearranging it to something like this might make it play out better https://osu.ppy.sh/ss/9961782
00:31:999 (31999|3) - i would remove this one since its single for the rest of these
00:32:666 (32666|2) - ^
00:38:499 (38499|3,38583|1,38666|0,38666|3,38749|1,38833|3) - this pattern looks and plays weird would change this one
00:50:083 - add a single not here on column 2

Good luck with the map
Fix Note
Novice

□ 00:06:333 - i would add a note here it just feels weird to skip over this sound - 수정중.. [Editing..]
■ 00:11:333 - i would move this a around a little to make it feel less akward example: https://osu.ppy.sh/ss/9961714 - 수정완료! [Fix!]
■ if you do change above move 00:12:833 (12833|0) - to column 4 - 수정완료! [Fix!]
■ i feel like this should be a double 00:32:666 - 수정완료! [Fix!]
■ 00:34:666 (34666|2,35333|2) - try to avoid this - 수정완료! [Fix!]
■ 00:35:666 (35666|1,36333|1) - ^ - 수정완료! [Fix!]
■ 00:40:999 (40999|2,41666|2) - ^ - 수정완료! [Fix!]
■ i found this one to substantially harder then the rest of the maps technical patterns 00:50:333 (50333|3,50499|3) - consider rearranging it - 수정완료! [Fix!]

Maximum

■ 00:06:333 - skipped over this sound here too i would say add it to all difficulties - 수정완료! [Fix!]
■ add a note here for a jack 00:17:499 - rearranging it to something like this might make it play out better https://osu.ppy.sh/ss/9961782 - 수정완료! [Fix!]( however, they have been fix differently https://osu.ppy.sh/ss/9964949 )
■ 00:31:999 (31999|3) - i would remove this one since its single for the rest of these - 수정완료! [Fix!]
■ 00:32:666 (32666|2) - ^ - 수정완료! [Fix!]
■ 00:38:499 (38499|3,38583|1,38666|0,38666|3,38749|1,38833|3) - this pattern looks and plays weird would change this one - 수정완료! [Fix!]
■ 00:50:083 - add a single not here on column 2 - 수정완료! [Fix!]

Thanks you! owo
Crumpey
didnt have too much time on me so i apologise for the wait and short mod

As requested in Crumpey's Mod Queue

Maximum
00:07:749 - put a note here to emphasise the different sound heard,
i feel its represeted well like this, but thats up to you
00:18:333 - better represented withs something like this?
(00:18:166 (18166|1) - move to col 1)
perhaps not have this 00:45:333 (45333|3,45333|2,45333|0) - as a triple

quite enjoyable, nice
Topic Starter
Carol

CrumpetFiddler wrote:

didnt have too much time on me so i apologise for the wait and short mod

As requested in Crumpey's Mod Queue

Maximum
00:07:749 - put a note here to emphasise the different sound heard,
i feel its represeted well like this, but thats up to you
00:18:333 - better represented withs something like this?
(00:18:166 (18166|1) - move to col 1)
perhaps not have this 00:45:333 (45333|3,45333|2,45333|0) - as a triple

quite enjoyable, nice
Fix Note
Maximum

□ 00:07:749 - put a note here to emphasise the different sound heard, - 수정 불가 [Non fix]( that's because of consistency )
■ 00:18:333 - better represented withs something like this? - 수정완료! [Fix!]( but, i did it another way )
■ (00:18:166 (18166|1) - move to col 1) - 수정완료! [Fix!]( ^ )
□ perhaps not have this 00:45:333 (45333|3,45333|2,45333|0) - as a triple - 수정 불가 [Non fix]( it's because of the loud finish )

Thanks you! owo
RiP46
Whoa This Map Is Really Cool
All Diff Already Well Developed IMO its already should be ranked owo

Novice
This Diff Has Hard Emblem On It Should Be Nerfed My Suggestion This Part 00:55:499 (55499|2,55583|1,55666|2,55666|0,55749|3) - Should Be Nerfed. You Could Try To Make It Like This 00:44:833 (44833|0,44916|1,44999|3,45083|2) - So Delete 00:55:666 (55666|2)

Maximum
IMO 00:42:249 (42249|2,42333|1,42416|0,42499|2,42583|3) - You Can Change Those Single Note With LN 1/4 pattern like this part 00:39:666 (39666|2,39666|3,39749|0,39833|1,39916|2,39999|3,39999|0)

Its Too Short For A Mod Coz I Don't Find Any Problem So Plz Forgive Me T^T
If This Mod Doesn't Help You Please Don't Kudosu T^T
Topic Starter
Carol

RiP46 wrote:

Whoa This Map Is Really Cool
All Diff Already Well Developed IMO its already should be ranked owo

Novice
This Diff Has Hard Emblem On It Should Be Nerfed My Suggestion This Part 00:55:499 (55499|2,55583|1,55666|2,55666|0,55749|3) - Should Be Nerfed. You Could Try To Make It Like This 00:44:833 (44833|0,44916|1,44999|3,45083|2) - So Delete 00:55:666 (55666|2)

Maximum
IMO 00:42:249 (42249|2,42333|1,42416|0,42499|2,42583|3) - You Can Change Those Single Note With LN 1/4 pattern like this part 00:39:666 (39666|2,39666|3,39749|0,39833|1,39916|2,39999|3,39999|0)

Its Too Short For A Mod Coz I Don't Find Any Problem So Plz Forgive Me T^T
If This Mod Doesn't Help You Please Don't Kudosu T^T
Fix Note
Maximum

□ IMO 00:42:249 (42249|2,42333|1,42416|0,42499|2,42583|3) - You Can Change Those Single Note With LN 1/4 pattern like this part 00:39:666 (39666|2,39666|3,39749|0,39833|1,39916|2,39999|3,39999|0) - 수정 불가 [Non fix]( that part was used when certain melodies were present )

Novice

■ This Diff Has Hard Emblem On It Should Be Nerfed My Suggestion This Part 00:55:499 (55499|2,55583|1,55666|2,55666|0,55749|3) - Should Be Nerfed. You Could Try To Make It Like This 00:44:833 (44833|0,44916|1,44999|3,45083|2) - So Delete 00:55:666 (55666|2) - 수정완료! [Fix!]

Thanks you! owo
Hanss
Modding Novice and Maximum since requested from my queue, thanks for stopping by c:




Novice:


00:24:999 (24999|3,25499|2,25666|1,25833|2,25999|1) - the sound on this part feels completely off from what you charted, highly recommend remapping this.

00:34:666 (34666|1,34666|2,34999|0,35166|3,35333|1,35666|1,35999|3,36166|0,36333|3,36499|0,36666|2,36999|3,37333|1,37666|3,37833|0,37999|2,38333|2,38666|0,38833|3,38999|1,39333|0,39666|2,39833|1,39999|0,40333|2,40499|1,40666|3,40999|2,41333|1,41499|0,41666|3,41999|1,42333|2,42666|3,42833|0,42999|2) - can't tell if there is snare inconsistency errors in here or not, would like an explanation.


Maximum:


00:17:833 (17833|1,17999|2,18083|3,18166|1) - due to the sound, it feels more appropriate for these notes to be LN instead of regular.

00:23:833 (23833|1) - delete this note, there is no reason for it to be a double, there is no snare there just light synth.

Sorry for the short mod, this is just really well polished overall and should be ranked by now to be honest haha, I'll shoot you 2 stars, well done Carol.
Akunosu
From my queue


0|1|2|3

 Advanced :
  1. 00:21:666 - double for cosistency
 Maximum :
  1. 00:12:083 - I think you must add a note, bcs here your LN and have a sound, besides: https://puu.sh/z4II0/ec8b02e8e8.jpg
  2. 00:12:583 - ^
  3. 00:12:749 (12749|1) - would be better if it were a LN, the sound is similar with the others
  4. 00:33:249 - add a note bcs in next parts you mapped sounds that are a little stood out, such as: 00:34:083 - 00:34:416 - and more
  5. 00:33:749 - ^
  6. 00:33:916 - ^

That's all... wow, I made a sh*t mod D:

Good Luck with your map! :3
Topic Starter
Carol

Acnos wrote:

From my queue


0|1|2|3

 Advanced :
  1. 00:21:666 - double for cosistency
 Maximum :
  1. 00:12:083 - I think you must add a note, bcs here your LN and have a sound, besides: https://puu.sh/z4II0/ec8b02e8e8.jpg
  2. 00:12:583 - ^
  3. 00:12:749 (12749|1) - would be better if it were a LN, the sound is similar with the others
  4. 00:33:249 - add a note bcs in next parts you mapped sounds that are a little stood out, such as: 00:34:083 - 00:34:416 - and more
  5. 00:33:749 - ^
  6. 00:33:916 - ^

That's all... wow, I made a sh*t mod D:

Good Luck with your map! :3
Fix Note
Advanced

■ 00:21:666 - double for cosistency - 수정완료! [Fix!]( My eyes.. :( )

Maximum

□ 00:12:083 - I think you must add a note, bcs here your LN and have a sound, besides: https://puu.sh/z4II0/ec8b02e8e8.jpg - 수정 불가 [Non fix]( i don't hear it that loud.. )
□ 00:12:583 - ^ - 수정 불가 [Non fix]( it's the above )
■ 00:12:749 (12749|1) - would be better if it were a LN, the sound is similar with the others - 수정완료! [Fix!]( good idea! )
□ 00:33:249 - add a note bcs in next parts you mapped sounds that are a little stood out, such as: 00:34:083 - 00:34:416 - and more - 수정 불가 [Non fix]( i think.. it looks messy.. )
□ 00:33:749 - ^ - 수정 불가 [Non fix] ( same above )
■ 00:33:916 - ^ - 수정완료! [Fix!]( pretty good! )

sorry for delay.. Thanks you for mod!
Topic Starter
Carol

Noxus wrote:

Modding Novice and Maximum since requested from my queue, thanks for stopping by c:




Novice:


00:24:999 (24999|3,25499|2,25666|1,25833|2,25999|1) - the sound on this part feels completely off from what you charted, highly recommend remapping this.

00:34:666 (34666|1,34666|2,34999|0,35166|3,35333|1,35666|1,35999|3,36166|0,36333|3,36499|0,36666|2,36999|3,37333|1,37666|3,37833|0,37999|2,38333|2,38666|0,38833|3,38999|1,39333|0,39666|2,39833|1,39999|0,40333|2,40499|1,40666|3,40999|2,41333|1,41499|0,41666|3,41999|1,42333|2,42666|3,42833|0,42999|2) - can't tell if there is snare inconsistency errors in here or not, would like an explanation.


Maximum:


00:17:833 (17833|1,17999|2,18083|3,18166|1) - due to the sound, it feels more appropriate for these notes to be LN instead of regular.

00:23:833 (23833|1) - delete this note, there is no reason for it to be a double, there is no snare there just light synth.

Sorry for the short mod, this is just really well polished overall and should be ranked by now to be honest haha, I'll shoot you 2 stars, well done Carol.
Fix Note
Novice

■ 00:24:999 (24999|3,25499|2,25666|1,25833|2,25999|1) - the sound on this part feels completely off from what you charted, highly recommend remapping this. - 수정완료! [Fix!]
■00:34:666(34666|1,34666|2,34999|0,35166|3,35333|1,35666|1,35999|3,36166|0,36333|3,36499|0,36666|2,36999|3,37333|1,37666|3,37833|0,37999|2,38333|2,38666|0,38833|3,38999|1,39333|0,39666|2,39833|1,39999|0,40333|2,40499|1,40666|3,40999|2,41333|1,41499|0,41666|3,41999|1,42333|2,42666|3,42833|0,42999|2) - can't tell if there is snare inconsistency errors in here or not, would like an explanation. - 수정완료! [Fix!]

Maximum

■ 00:17:833 (17833|1,17999|2,18083|3,18166|1) - due to the sound, it feels more appropriate for these notes to be LN instead of regular. - 수정완료! [Fix!]
□ 00:23:833 (23833|1) - delete this note, there is no reason for it to be a double, there is no snare there just light synth. - 수정 불가 [Non fix]( i heard the calp sound )

sorry for delay.. thanks you for mod!! owo
AnkhPH
Ey der~!! o/

Advanced
00:10:999 (10999|0,11083|1,11166|2,11249|3) - imo should be charted by alternating both sides instead of repeating 00:10:666 (10666|0,10749|1,10833|2,10916|3) -
00:11:333 (11333|0,11416|1,11833|1,11916|2) - missed a double here
00:11:666 (11666|0,11833|0,11999|0) - might wanna consider placing some in column 2/3
00:23:749 (23749|1,23833|0) - ctrl+J and 00:23:833 (23833|2,23916|3) - ctrl+J to make it a lot smoother to hit the ln at column 1 at 00:23:999 - (00:23:833 (23833|0) - made it a bit difficult to hit the ln)

Good luck owo)b I'm so sorry my mods are not as constructive as it is
Topic Starter
Carol

AnkhPH wrote:

Ey der~!! o/

Advanced
00:10:999 (10999|0,11083|1,11166|2,11249|3) - imo should be charted by alternating both sides instead of repeating 00:10:666 (10666|0,10749|1,10833|2,10916|3) -
00:11:333 (11333|0,11416|1,11833|1,11916|2) - missed a double here
00:11:666 (11666|0,11833|0,11999|0) - might wanna consider placing some in column 2/3
00:23:749 (23749|1,23833|0) - ctrl+J and 00:23:833 (23833|2,23916|3) - ctrl+J to make it a lot smoother to hit the ln at column 1 at 00:23:999 - (00:23:833 (23833|0) - made it a bit difficult to hit the ln)

Good luck owo)b I'm so sorry my mods are not as constructive as it is
Fix Note
Advanced

■ 00:10:999 (10999|0,11083|1,11166|2,11249|3) - imo should be charted by alternating both sides instead of repeating 00:10:666 (10666|0,10749|1,10833|2,10916|3) - 수정완료! [Fix!]
■ 00:11:333 (11333|0,11416|1,11833|1,11916|2) - missed a double here - 수정완료! [Fix!]
■ 00:11:666 (11666|0,11833|0,11999|0) - might wanna consider placing some in column 2/3 - 수정완료! [Fix!]
■ 00:23:749 (23749|1,23833|0) - ctrl+J and 00:23:833 (23833|2,23916|3) - ctrl+J to make it a lot smoother to hit the ln at column 1 at 00:23:999 - (00:23:833 (23833|0) - made it a bit difficult to hit the ln) - 수정완료! [Fix!]

Thanks you owo!
FAMoss
NM req

[General]
where's hitnormal and hitfinish? and in the mapset you only using default sampleset

and at beginning, 00:02:666 - you need to add 1 W, because there was a beat

hitsound
hitnormal https://puu.sh/zvgZO/58e6cce41d.wav
hitfinish https://puu.sh/zvh1E/2da9bc2ff4.wav

[Novice]
  1. 00:07:666 - i suggest to add slider to 00:07:999 - due to the long scratch sound
  2. 00:12:333 - add 1 note at col 4, balancing and for W
  3. 00:12:666 - add 1 note at col 3, same above
  4. 00:12:999 (12999|2) - you can drag it to col 2 to make a variation
  5. 00:32:833 (32833|0) - can you change to slider? to 00:32:999 - due to the long scratch sound
  6. 00:43:499 (43499|0) - seems you following scratch sound :) good

good luck ;)
Wonki
안녕하세요

Maximum
00:10:666 - 이부분말인데요 00:10:666 - ~00:11:333 - 이부분이랑 00:11:333 - ~ 00:11:999 - 이부분의 드럼소리가 점점 갈수록 커지는데 커지는소리를 https://imgur-archive.ppy.sh/discord/290314392548016129-417279863700062219-unknown.png 이런식으로 해서 표현을 했으면 더 좋지않았나
생각하네요.

00:22:833 (22833|3,22833|2,22916|0,22916|1,22999|3,22999|2) - (41)(23)(41) 로 바꿔보시는건어떨까요 (12)(34)가 많이보이네요

00:42:666 (42666|1,42666|0,42833|3,42833|2,42999|1,42999|0,43166|3,43166|2,43333|1,43333|0,43499|3,43499|2,43666|1,43666|0,43749|2,43749|3,43833|1,43833|0) - 이쪽부분도 (12)(34) 가많은편이네요 똑같은 패턴을 주시면 재미가 반감이되는경우가 많아서 좀더 다양하게 넣는게 좋을거같네요

00:54:666 (54666|1,54666|0,54749|3,54833|0) - 강렬한소리에비해 노트수가 적다고생각합니다 숏롱놋을 2개씩해주는게 좋을거라고 생각하네요

00:56:666 - 여기 소리가 있는데 안넣으신이유는 무엇인지요

Advanced
00:11:666 (11666|1,11749|3,11833|0,11916|2) - 아까도 말씀드렸지만 고조되는 분위기가 전혀없네요 2,3,2,3으로 트릴형식으로 만들어서 좀더 어렵게 하면
좋을거같습니다

00:47:333 (47333|3,47333|2,47416|1,47499|0,47499|3,47666|1,47666|0,47749|2,47833|3,47833|0) - 개인적인생각이지만 https://imgur-archive.ppy.sh/discord/290314392548016129-417282141685284874-unknown.png 이게 더잘어울린다고 생각합니다

00:52:666 (52666|0,52666|3,52749|2,52833|0,52833|1,52999|3,52999|0,53083|1,53166|3,53166|2) - 요기도 https://imgur-archive.ppy.sh/discord/290314392548016129-417282378998874121-unknown.png 이런식으로 한다면 좀더 느낌이 살지않을까
싶네요

good luck !
Topic Starter
Carol

FAMoss wrote:

NM req

[General]
where's hitnormal and hitfinish? and in the mapset you only using default sampleset

and at beginning, 00:02:666 - you need to add 1 W, because there was a beat

hitsound
hitnormal https://puu.sh/zvgZO/58e6cce41d.wav
hitfinish https://puu.sh/zvh1E/2da9bc2ff4.wav

[Novice]
  1. 00:07:666 - i suggest to add slider to 00:07:999 - due to the long scratch sound
  2. 00:12:333 - add 1 note at col 4, balancing and for W
  3. 00:12:666 - add 1 note at col 3, same above
  4. 00:12:999 (12999|2) - you can drag it to col 2 to make a variation
  5. 00:32:833 (32833|0) - can you change to slider? to 00:32:999 - due to the long scratch sound
  6. 00:43:499 (43499|0) - seems you following scratch sound :) good

good luck ;)
Fix Note
General

■ where's hitnormal and hitfinish? and in the mapset you only using default sampleset - 수정완료! [Fix!]
■ and at beginning, 00:02:666 - you need to add 1 W, because there was a beat - 수정완료! [Fix!]

Novice

■ 00:07:666 - i suggest to add slider to 00:07:999 - due to the long scratch sound - 수정완료! [Fix!]
■ 00:12:333 - add 1 note at col 4, balancing and for W - 수정완료! [Fix!]
■ 00:12:666 - add 1 note at col 3, same above - 수정완료! [Fix!]
■ 00:12:999 (12999|2) - you can drag it to col 2 to make a variation - 수정완료! [Fix!]
■ 00:32:833 (32833|0) - can you change to slider? to 00:32:999 - due to the long scratch sound - 수정완료! [Fix!]

Thanks for you're mod! :D
Topic Starter
Carol

Wonki wrote:

안녕하세요

Maximum
00:10:666 - 이부분말인데요 00:10:666 - ~00:11:333 - 이부분이랑 00:11:333 - ~ 00:11:999 - 이부분의 드럼소리가 점점 갈수록 커지는데 커지는소리를 https://imgur-archive.ppy.sh/discord/290314392548016129-417279863700062219-unknown.png 이런식으로 해서 표현을 했으면 더 좋지않았나
생각하네요.

00:22:833 (22833|3,22833|2,22916|0,22916|1,22999|3,22999|2) - (41)(23)(41) 로 바꿔보시는건어떨까요 (12)(34)가 많이보이네요

00:42:666 (42666|1,42666|0,42833|3,42833|2,42999|1,42999|0,43166|3,43166|2,43333|1,43333|0,43499|3,43499|2,43666|1,43666|0,43749|2,43749|3,43833|1,43833|0) - 이쪽부분도 (12)(34) 가많은편이네요 똑같은 패턴을 주시면 재미가 반감이되는경우가 많아서 좀더 다양하게 넣는게 좋을거같네요

00:54:666 (54666|1,54666|0,54749|3,54833|0) - 강렬한소리에비해 노트수가 적다고생각합니다 숏롱놋을 2개씩해주는게 좋을거라고 생각하네요

00:56:666 - 여기 소리가 있는데 안넣으신이유는 무엇인지요

Advanced
00:11:666 (11666|1,11749|3,11833|0,11916|2) - 아까도 말씀드렸지만 고조되는 분위기가 전혀없네요 2,3,2,3으로 트릴형식으로 만들어서 좀더 어렵게 하면
좋을거같습니다

00:47:333 (47333|3,47333|2,47416|1,47499|0,47499|3,47666|1,47666|0,47749|2,47833|3,47833|0) - 개인적인생각이지만 https://imgur-archive.ppy.sh/discord/290314392548016129-417282141685284874-unknown.png 이게 더잘어울린다고 생각합니다

00:52:666 (52666|0,52666|3,52749|2,52833|0,52833|1,52999|3,52999|0,53083|1,53166|3,53166|2) - 요기도 https://imgur-archive.ppy.sh/discord/290314392548016129-417282378998874121-unknown.png 이런식으로 한다면 좀더 느낌이 살지않을까
싶네요

good luck !
Fix Note
Maximum

■ 00:10:666 - 이부분말인데요 00:10:666 - ~00:11:333 - 이부분이랑 00:11:333 - ~ 00:11:999 - 이부분의 드럼소리가 점점 갈수록 커지는데 커지는소리를 https://cdn.discordapp.com/attachments/ ... nknown.png 이런식으로 해서 표현을 했으면 더 좋지않았나
생각하네요. - 수정완료! [Fix!]
■ 00:22:833 (22833|3,22833|2,22916|0,22916|1,22999|3,22999|2) - (41)(23)(41) 로 바꿔보시는건어떨까요 (12)(34)가 많이보이네요 - 수정완료! [Fix!]
■ 00:42:666 (42666|1,42666|0,42833|3,42833|2,42999|1,42999|0,43166|3,43166|2,43333|1,43333|0,43499|3,43499|2,43666|1,43666|0,43749|2,43749|3,43833|1,43833|0) - 이쪽부분도 (12)(34) 가많은편이네요 똑같은 패턴을 주시면 재미가 반감이되는경우가 많아서 좀더 다양하게 넣는게 좋을거같네요 - 수정완료! [Fix!]
■ 00:54:666 (54666|1,54666|0,54749|3,54833|0) - 강렬한소리에비해 노트수가 적다고생각합니다 숏롱놋을 2개씩해주는게 좋을거라고 생각하네요 - 수정완료! [Fix!]
■ 00:56:666 - 여기 소리가 있는데 안넣으신이유는 무엇인지요 - 수정완료! [Fix!]

Advanced

■ 00:11:666 (11666|1,11749|3,11833|0,11916|2) - 아까도 말씀드렸지만 고조되는 분위기가 전혀없네요 2,3,2,3으로 트릴형식으로 만들어서 좀더 어렵게 하면
좋을거같습니다 - 수정완료! [Fix!]
□ 00:47:333 (47333|3,47333|2,47416|1,47499|0,47499|3,47666|1,47666|0,47749|2,47833|3,47833|0) - 개인적인생각이지만 https://cdn.discordapp.com/attachments/ ... nknown.png 이게 더잘어울린다고 생각합니다 - 수정 불가 [Non fix]( 해당 패턴들은 어드벤스 난이도 치고는 치기 어렵다고 생각되네요..
)

□ 00:52:666 (52666|0,52666|3,52749|2,52833|0,52833|1,52999|3,52999|0,53083|1,53166|3,53166|2) - 요기도 https://cdn.discordapp.com/attachments/ ... nknown.png 이런식으로 한다면 좀더 느낌이 살지않을까
싶네요 - 수정 불가 [Non fix]( 위와 같은 내용 )

모딩 감사합니당 owo!
Larc
sry if im late

0|1|2|3

Novice
00:04:666 - 00:05:333 - Remove that 2 note and add on 00:05:499 - ?

00:06:333 - i prefer to add note here and make distance with 00:06:499 - cause "loud" : https://osu.ppy.sh/ss/10356861

if u accept 00:04:666 - then how about remove 00:07:166 (7166|3,7333|1) - and add note on 00:06:999 -

00:07:666 - i much prefer to make like https://osu.ppy.sh/ss/10356871 just prevent being same with advanced diff

00:45:083 - how about move this note to 00:44:999 - https://osu.ppy.sh/ss/10356879

please consider this intro part in basic too

Advanced
00:12:333 - 00:12:666 - 00:10:999 - make double ?

00:12:999 - how about https://osu.ppy.sh/ss/10356776 ? so the LN just for unique sounds, i mean this LN 00:13:166 (13166|3) - not be similar with 00:13:499 (13499|2) -

00:14:666 (14666|2) - im not sure about this LN, i think u can make similar as 00:13:333 -

00:15:833 - add note in col |0 ? the sound pretty loud consider this on 00:21:166 - too

00:17:499 (17499|3) - make this into LN ? cause u made LN on the previous sound 00:17:166 (17166|2) - the sound pretty similar right ? and i think on 00:17:583 - is barely hearable.

00:18:666 - 00:21:333 - triple ? i hear cymbal

00:32:833 - add 1 more LN in col |0 ? electric sound kinda unique here.

00:43:499 - how about follow the unique sound same as 00:32:833 - osu.ppy.sh/ss/10356840

00:44:249 - i prefer to make like : https://osu.ppy.sh/ss/10356844

Maximum
00:12:666 (12666|2) - move this to col |1 ? so make different with 00:12:333 -

00:15:666 - 00:15:833 - cause in advanced my suggest is to buff, so how about make LN too in col |0 ? consider on 00:20:999 - too

thats all my concern... good luck!
BanchoBot
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