Hello guys!
changed
no change for now; might change when someone else point it out in their mod
no change
other comments
About that mp3 issue, I can't really hear anything about the random volume changes. Are you sure it's mp3 issue and not hitsounds? The place you guys pointed out (about 30s in) is where I lowered HS' volume by 15% to make snare and finish spam less obnoxious.
Anyway, thanks both of you for mods c:
changed
no change for now; might change when someone else point it out in their mod
no change
other comments
FoxFire
FoxFiire wrote:
From my modding Queue~
[General][Decadenscene]
- The mp3 that you used it pretty weird. It randomly becomes quieter and louder after like 30 seconds? see afterword
- OFFBEAT Your timing is off by at least 15ms! Use 510 as your first offset after closer inspections I think it's 515 actually
[Conclusion]
- 00:05:078 (6,1) - You should increase the DS between these notes since 00:05:212 (1) - is placed on a pretty dominant note and every jump before this between less dominant notes is smaller than this one (to emphasize it more..) fair point; I really liked that blanket with 00:05:202 (1) - but oh well..
- 00:07:891 (2,1,2,3,4) - Awful overlapp.. awful indeed; fixed
- 00:11:775 (4,5) - Overmapped. Even though you want to follow the guitar I don't think it's overmapped;compliments the guitar and it plays well
- 00:12:109 - Missing note added
- 00:12:846 (5,6) - Overmapped - Same as before
- 00:13:181 - Missing note again
- 00:13:917 (3,4) - Overmapped - Same as before
- 00:13:716 - Missing note
- 00:14:252 - ^ added missing notes
- 00:14:989 (4) - Doesn't fit at all. You miss so many notes with this slider. It's a nice touch to break the 1/2 but it destroys the consistancy of your map. yeah, I know... changed :c
- I would try something like this https://puu.sh/xSzvx/cf59d07c0a.jpg @00:15:926 - It fits the rythm better in my opinion I like your suggestion too but I feel like my rhythm fits better
- 00:22:890 (7) - A slider here to follow the guitar sure
- 00:24:029 - 00:24:364 - 00:24:565 - Missing notes. This should be a single stream fixed
- 00:28:382 (1,2) - Very awkward to play and it looks odd as well. If you play this part you will never follow the slider's path and stack at the first hitcirlce.. even though the Distance Snap tool shows you something different. hmm.. none of playtesters had issues with that and I don't think it's a problem either
- 00:42:310 (1) -
- 00:27:310 (1,2,3,4) - // 00:32:934 (1,2,3,4) - 00:35:882 (1,2,3,4) - These are huge DS spikes in a 220+ BPM map.. it's fine to use a veriaty of DS in a stream to emphasize certain parts but this is a little too much in my opinion. tbf I think streams are the only difficult part of this map and I like it that way
- 00:38:561 (3,7,5,1,5,5) - You should make add "turns" or DS changes here since you did it all the time before for c added small curves to keep this stream "vanilla"
- 00:42:042 (5) - I'd add a slider here to follow the guitar I like 2 circles more
- 00:43:382 (1) - Replace this with a cirlce and add a break up to 00:47:667 (1) - ? I want to keep this part mapped
- 00:58:382 (1,1) - Pretty dominant parts. I would replace these with a stack of 3 notes each. sure
- 00:59:721 (5) - NC k
- 01:07:757 (4,1) - Slider? good idea
- 01:17:132 (1) - NC? added
- 01:29:721 (1,2,1,2,1,2) - Very odd to play.. either stack 3 circles or use kicksliders. I don't find it odd to play
- 01:35:078 (1) - Remove this note why? there's a hihat sound (quiet but still there)
- 02:13:181 (6,7) - x=275 | y=125 looks better I changed this part a bit while doing selfmod
- Stack 02:16:998 (2) - on top of 02:17:667 (1) - stacked
- 02:27:310 (2,3) - Unstack these. done
- 02:37:489 (2,3) - Overmapped
- 02:38:895 - Missing note added reverse slider instead
- 02:47:266 (2,3,4) - If you do something like this don't forget 02:47:132 (1) - woops, fixed
- 02:53:292 (2,3,4,5,6,7) - Very odd to play, change this pattern
- 03:10:167 (1) - Weird place for this. It doesn't fit to the rythm at all. Change it to 1/2 chaged to match 03:09:086 (1,2) -
- 03:13:382 (1,2) - Unreadable change to 1/3. I don't see anything unreadable here
- 03:25:971 (3) - x=233 | y=317 looks better sure
- 03:27:310 (3) - x=330 | y=331 ^
- https://puu.sh/xSANA/63e71d9234.jpg fits better @03:40:435 - I did something similar
- 03:47:132 (1,2,3,4,5,6,7) - You should change this to a slider. No one expects a BSD change here.. acording to playtests, people able to play 7* maps actualy were aware of bsd change;
- 03:47:745 (1,1,1,1) - Remove the spinners and add circles at the end of them. why? they make a nice break here
- 04:31:805 (1,2,3,4) - unreadable. how so?
- 04:56:180 (1) - up to 05:11:984 (1) - Should not be mapped. There is literally no beat to map in this part. It's simply overmapped. 1. that'd make it 30s break which is kinda lame; 2. I'm mapping to vocals here which allows me to make improvised beat
- 05:57:250 (5) - NC
- 05:59:662 (9) - ^
- 06:00:732 (5) - ^ fixed
- 06:02:608 (3,1,2) - Very odd flow I can't see whats' odd here
Overall a pretty solid map. You should prevent overmapping in future maps and keep an eye out for sudden BSD changes since these are unpredictable by players.. Good luck on getting it ranked. If you have any questions concerning this mod PN me in game or in the forum
Fox~
Senery
Senery wrote:
Hi! NM from my queue
[Decadenscene]The map looks pretty good you just need to focus on the streams and put the angles and spacing changes on the appropriate spots where the drum actually changes not just randomly placing them because it feels like it as I said earlier, most of turns/spacing changess are because of guitar; mapping them to match drums would end up streams being boring piece of shit and I'd rather avoid that
- 00:05:212 (1,2,3) - you should space these apart more, because of the stronger sound on them for emphasis slightly spaced
- 00:26:239 - in still whole stream section you have a lot of spacing changes and angle changes even though the drum doesnt change, you can follow the singer for spacing changes while drums doesn't change much, the guitar goes wild; making turns only on drum changes would be boring af and imo you should start the stream 00:26:239 (1) - instead of using reverse sliders from my own expirience I can tell it's easier to start a stream from reverse sliders rather than 3/4 slider
- 00:42:778 (8,1,2) - same here angle change even though there are no changes in the drum guitar tho
im going to stop listing them but they are throughout the map- 01:29:721 (1,2,1,2,1,2) - any reason for these to be 1/4th sliders? there is nothing really special going on so having them like that is weird would you kindly stop ignoring the guitar? >:C I could make those sliders as circles instead but I decided to resemble going through higher frets with rising SV
- 01:33:739 (1,2,3,4,5,6,7,8) - this part of the stream looks messy so are the vocals
- 01:34:810 (1,1,1,1) - NC'ing them all isnt really necessary, these are just normal 1/1 gabs unecessary indeed
- 01:53:025 (1,1,1) - ^I want to point out it's 2/1
- 02:03:739 (3) - space this out more for emphasis sure
- 02:47:266 (2,3,4) - again nothing special going so why the 1/4th sliders guitar REEEEEE
- 03:18:739 (3) - space this for emphasis ok
- 03:22:757 (1,2,3,4) - you should put this the same as 03:23:292 (1,2,3,4) - but mirrored looks better and doesnt overlap with the reverse sliders good idea
- 05:55:912 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5) - try to space this stream out a bit it overlaps a lot with eachother it might look messy in editor, while playing it's not an issue
Aesthetics are pretty good just some emphasis you need to fix
And like the other person said, the mp3 its pretty weird
Good luck!
About that mp3 issue, I can't really hear anything about the random volume changes. Are you sure it's mp3 issue and not hitsounds? The place you guys pointed out (about 30s in) is where I lowered HS' volume by 15% to make snare and finish spam less obnoxious.
Anyway, thanks both of you for mods c: