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Foreground Eclipse - Are You Ready To Fall Into Falls & Fall

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Topic Starter
Seni
This beatmap was submitted using in-game submission on 28. veljače 2018. at 1:29:33

Artist: Foreground Eclipse
Title: Are You Ready To Fall Into Falls & Fall Of Tears
Source: 東方風神録 ~ Mountain of Faith.
Tags: meramipop merami teto touhou 10 doujin screamo フォールオブフォール ~ 秋めく滝 Fall of Fall ~ Autumnal Waterfall Mountain of Faith C79 comiket 79
BPM: 163
Filesize: 7414kb
Play Time: 05:18
Difficulties Available:
  1. Tears Will Become Melodies Tonight (5,61 stars, 1271 notes)
Download: Foreground Eclipse - Are You Ready To Fall Into Falls & Fall Of Tears
Information: Scores/Beatmap Listing
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Cheri
man u map this way better than I did >.>

GL on it :)
Topic Starter
Seni

DJ Lucky wrote:

man u map this way better than I did >.>

GL on it :)

:o thx
Alfarai
from modding queue

02:38:934 (1,2,3,4) - maybe 1/4 sliders will represent the change in the music better like so

04:42:983 (6) - increase spacing

05:06:909 (1) - this one's kinda not stacked properly


can't find any other stuff in this when it's mapped by some expert :D
hope to seeing this in ranked soon
Topic Starter
Seni

Alfarai wrote:

from modding queue

02:38:934 (1,2,3,4) - maybe 1/4 sliders will represent the change in the music better like so I think it's too strenuous to play a pattern like that

04:42:983 (6) - increase spacing k

05:06:909 (1) - this one's kinda not stacked properly fixed


can't find any other stuff in this when it's mapped by some expert :D
hope to seeing this in ranked soon lol
Affirmation
Q

[ASDF]
  1. 00:52:145 (1) - I suggest adding stream here instead of spinner, as you know 00:47:728 (1,2) - 00:49:201 (1,2,3,4) - 00:50:673 (1,2,3,4,1,2,3,4) - your map's intense getting higher, and 00:52:145 - from here, this part has the highest intense in this part, but just adding spinner looks little bit weird.
  2. 01:04:884 (5) - Not a major issue, I suggest ctrl G for better flow. Even if this is the note which clicks only circle, but this flow can make many sliderbreak. can be hard to play little bit imo.
  3. 01:06:909 (1,2,3) - ? why you suddenly had antijump here? I think you should set similar pattern in here, so I think you should change it into 3/4 reverse slider. this pattern breaks the consistency of music, Even if you intend variety, this pattern is really uneven. other three things, are too.
  4. 01:18:964 (2,3) - you can swap it for express strong drum sounds, strong drum sounds are in 01:19:240 - 01:18:964 - 01:18:688 - here, so this part should be clickable, as you expressed like 01:17:216 (1) - , and totally you followed strong drum sounds, so swapping this can be better for consistency of music-following, too.
  5. 01:24:578 (1,2,3,4) - could you set consistent pattern with 01:18:688 (1,2,3) - ? for seeing this, in 01:18:688 (1,2,3) - you made slider-circle-slider. but in 01:24:578 (1,2,3,4) - in here, you added slider-circles. Setting similar pattern can be good imo.
  6. 01:41:878 (3,1) - Could you give more intense in here? For seeing 01:44:823 (3,1) - 01:47:768 (6,1) - , you used big intense, but in here, you didn't give intense here, even if this part can be emphasized.
  7. 01:55:130 (1,3) - Swap NC here, Music starts at 01:55:498 - , but why you gave Nc on 01:55:130 - ? for seeing Drums and vocals, I don't think 01:55:130 - is good NC point. and you didn't add NC in 02:06:909 (7) - .
  8. 02:38:934 (1,2,3,4) - As you know, this part doesn't have any drum sounds, only trumpet sounds are in here. but why you gave same intense with others? for expressing music, this is not so good imo. Even if not HS is in here. Could you make lower DS than other patterns?
  9. 03:17:584 (1,3) - Same as before, you should swap NC here. For better music following.
  10. 03:38:565 - Add a note? This part is Downbeat, that can be emphasized anyway, and just putting double circles looks weird, I suggest triplet.
  11. 03:52:645 (2) - I think you can make similar with 03:51:817 (2) - . I mean, 1/2 gap in here, this part has no drum sound, I think you know that because you didn't add HS in here, then Just deleting this? Can be better for music. imo.
  12. 04:28:075 (1,1) - Could you make big DS like 04:27:707 (1,1) - ? this part has strong beats, so I think you can emphasize here for better expression, and 04:27:707 (1,1) - you avoided overlap before.
  13. 05:15:375 (3,1) - This part should be emphasized, not by anijump, cause this part is the last part, then this part should be have some moving for better expression. Could you make jump in here?
GL
Topic Starter
Seni

Neoskylove wrote:

Q

[ASDF]
  1. 00:52:145 (1) - I suggest adding stream here instead of spinner, as you know 00:47:728 (1,2) - 00:49:201 (1,2,3,4) - 00:50:673 (1,2,3,4,1,2,3,4) - your map's intense getting higher, and 00:52:145 - from here, this part has the highest intense in this part, but just adding spinner looks little bit weird. it sounds and plays really weird imo because of the bpm change and using a spinner for drum roll isn't uncommon

  2. 01:04:884 (5) - Not a major issue, I suggest ctrl G for better flow. Even if this is the note which clicks only circle, but this flow can make many sliderbreak. can be hard to play little bit imo. ok

  3. 01:06:909 (1,2,3) - ? why you suddenly had antijump here? I think you should set similar pattern in here, so I think you should change it into 3/4 reverse slider. this pattern breaks the consistency of music, Even if you intend variety, this pattern is really uneven. other three things, are too. yeah sure I guess sliders play better

  4. 01:18:964 (2,3) - you can swap it for express strong drum sounds, strong drum sounds are in 01:19:240 - 01:18:964 - 01:18:688 - here, so this part should be clickable, as you expressed like 01:17:216 (1) - , and totally you followed strong drum sounds, so swapping this can be better for consistency of music-following, too. focusing on vocals here

  5. 01:24:578 (1,2,3,4) - could you set consistent pattern with 01:18:688 (1,2,3) - ? for seeing this, in 01:18:688 (1,2,3) - you made slider-circle-slider. but in 01:24:578 (1,2,3,4) - in here, you added slider-circles. Setting similar pattern can be good imo. 01:24:578 (3,4) vocals are 2 syllables while 01:19:056 (3) - is one syllable so it's just a slider

  6. 01:41:878 (3,1) - Could you give more intense in here? For seeing 01:44:823 (3,1) - 01:47:768 (6,1) - , you used big intense, but in here, you didn't give intense here, even if this part can be emphasized. yeah alright

  7. 02:38:934 (1,2,3,4) - As you know, this part doesn't have any drum sounds, only trumpet sounds are in here. but why you gave same intense with others? for expressing music, this is not so good imo. Even if not HS is in here. Could you make lower DS than other patterns? I changed it to sliders instead

  8. 03:38:565 - Add a note? This part is Downbeat, that can be emphasized anyway, and just putting double circles looks weird, I suggest triplet. ok

  9. 03:52:645 (2) - I think you can make similar with 03:51:817 (2) - . I mean, 1/2 gap in here, this part has no drum sound, I think you know that because you didn't add HS in here, then Just deleting this? Can be better for music. imo. I don't understand. I can hear 1/4 here? also it's hitsounded :v

  10. 04:28:075 (1,1) - Could you make big DS like 04:27:707 (1,1) - ? this part has strong beats, so I think you can emphasize here for better expression, and 04:27:707 (1,1) - you avoided overlap before. ok

  11. 05:15:375 (3,1) - This part should be emphasized, not by anijump, cause this part is the last part, then this part should be have some moving for better expression. Could you make jump in here? k

  12. 01:55:130 (1,3) - Swap NC here, Music starts at 01:55:498 - , but why you gave Nc on 01:55:130 - ? for seeing Drums and vocals, I don't think 01:55:130 - is good NC point. and you didn't add NC in 02:06:909 (7) - .
  13. 03:17:584 (1,3) - Same as before, you should swap NC here. For better music following. using nc for emphasis on vocals. downbeat is on 03:17:584 (3) but new vocal line starts on 03:17:584 (1) and this ncing is consistent with 04:31:204 (1) - and 01:55:130 (1) -

    02:07:277 (1) - , 03:29:731 (1) - and 04:43:351 (1) - are also consistent
GL
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