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Imperial Circus Dead Decadence - Gekiai no Yobigoe ga Dekiai

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Topic Starter
AMX
This map has been deleted on the request of its creator. It is no longer available.
Illyasviel
I wonder why you stopped following the guitar solo when it gets really sick for a more bland boring drum pattern.
Topic Starter
AMX

[XV] wrote:

I wonder why you stopped following the guitar solo when it gets really sick for a more bland boring drum pattern.

It's so much switching between 1/3's and 1/4's, it'd be the hardest part of the map to keep combo/acc which I didn't really intended it to be

edit: actually tbh im just lazy
yShadowXOP_
Ohaii :3

NM

yShadowXOP_ wrote:

Calamity:


  1. 00:56:711 - triple
  2. 01:22:069 (3,1) - flow from 3 to 1 was not very cool
  3. 01:23:783 (1) - reverse 1/3
  4. 01:24:783 (2,1) - fix stack
  5. 01:45:711 (16,1) - in my opinion this was a little uncomfortable
  6. 02:16:283 - have sound
  7. 02:40:497 (8) - ctrl+G? flow gets better
  8. 02:45:854 - Triple
  9. 02:56:354 (1) - maybe x:308 y:56?
  10. 03:06:640 (1,1) - this movement is uncomfortable
  11. 03:58:938 (5) - end here 03:59:250 -
  12. 04:20:430 (1,2,3,1,2,3) - a little more spacing,to emphasize the sound
  13. 04:21:001 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - this part should be a bit more spaced the streams
  14. 04:32:716 (3) - maybe x:88 y:64?
  15. 04:54:430 (1) - Reverse 1/3
  16. 05:36:144 (2) - flow is better x:304 y:152
  17. 05:36:287 (3) - ctrl+G
  18. 05:47:001 (3) - ctrl+G , ctrl+J and x:312 y:264, in my opinion it gets much better
  19. 06:01:287 - slider?



rlly boy, GOOD MAP GL :)
Topic Starter
AMX

yShadowXOP_ wrote:

Ohaii :3

NM

yShadowXOP_ wrote:

Calamity:


  1. 00:56:711 - triple Fixed
  2. 01:22:069 (3,1) - flow from 3 to 1 was not very cool Decreased spacing of 1
  3. 01:23:783 (1) - reverse 1/3 Hm, I kinda want to break the rotation there as it goes from 1/3 to 1/4 on 01:23:783 (1) -
  4. 01:24:783 (2,1) - fix stack Done
  5. 01:45:711 (16,1) - in my opinion this was a little uncomfortable Rotated a bit, it's still a sharp turn tho which it's supposed to be
  6. 02:16:283 - have sound Following the guitar here, there's a sort of buildup of the drums there and 02:16:426 (5) - is where IMO it starts to become the more dominant sound
  7. 02:40:497 (8) - ctrl+G? flow gets better Breaks the back and fourth movement that the whole pattern has.
  8. 02:45:854 - Triple Fixed
  9. 02:56:354 (1) - maybe x:308 y:56? Looks better, thanks
  10. 03:06:640 (1,1) - this movement is uncomfortable 03:06:354 (1,1,1) - The whole patterns makes a kinda back and fourth movement,
    together it ain't that uncomforable
  11. 03:58:938 (5) - end here 03:59:250 - Not from what I can hear
  12. 04:20:430 (1,2,3,1,2,3) - a little more spacing,to emphasize the sound Yes, retweaked the whole part!
  13. 04:21:001 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - this part should be a bit more spaced the streams Tthat whole section is just a buildup for 04:30:143 (1) - I want to gradually increase spacing and don't really want to go crazy high with the DS there
  14. 04:32:716 (3) - maybe x:88 y:64? Uncomfortable movement when swtiching from up and down movement to left and right
  15. 04:54:430 (1) - Reverse 1/3 Same as last, don't really feel the need as I want the next 1/4 to be the 'stopping' motion
  16. 05:36:144 (2) - flow is better x:304 y:152 True
  17. 05:36:287 (3) - ctrl+G
  18. 05:47:001 (3) - ctrl+G , ctrl+J and x:312 y:264, in my opinion it gets much better 05:46:144 (1,2,3,1) - Feels much better with the current pos
  19. 06:01:287 - slider? Trying to follow vocals there and using the drum as filler as he's not singing or just holding his voice.



rlly boy, GOOD MAP GL :)
Thanks for da mod, looked through it really fast and they helped so i'll give u some early kudos, i'll answer more properly around next week!

edit: Answered. Thanks for the mod again, really helpful!
Bokkie
Yo!
M4M from my queue c:

[Calamity]
  1. 00:09:926 (4,5,6) - previously you had triples stacked; I can see a reason behind this (since it's the part where the synth? comes) but if you want to keep it unstacked, I'd recommend you to ctrl+G that triple (as well as 00:13:069 (4,5,6) - ) to match 00:16:211 (2,3,4) -'s flow
  2. 00:16:783 (6,7,8) - use the same spacing as other triples (like 00:14:497 (4,5,6) - )
  3. 00:31:569 (5,6) - you can line them up better with 00:31:354 (4) - ; right now its' not a straight line
  4. 00:37:497 (3,4) - not the biggest fan of those overlaps; you might want to move them a bit to the right
  5. 00:38:640 (1) - this is the note where the stream should make a turn
  6. 00:46:354 (3,4,5) - and 00:46:640 (6,7,8) - I'd make 2 stacks instead; also, move 00:46:640 (6,7,8) - to the left; right now it doesn't flow well imo
  7. 01:03:497 (4,5,6) - the stacking makes it so 01:03:497 (4) - is y:-7 (offscreen); move whole stack down a bit
  8. 01:05:211 (1,2,3,4,5,6,7,8) - right now, it doesn't flow well; I'd recommend making something like a G shaped stream instead (something like this)
  9. 01:06:353 (1,2,3,1,2,3,1,2,3) - it can look much better (how about that?)
  10. 01:09:211 - I really think this note should be clickable; you could make a 3/4 slider + circle instead of that (like this)
  11. 01:10:069 - same here; and stack the circle with 01:10:211 (4) -
  12. 01:10:640 (6) - if you ctrl+G this, you'll achieve much better flow + nice emphasis on 01:10:926 (1,2,3,4) -

    If you decide to apply those ^ 3 mods, do it with others in this section too.
  13. 01:40:640 (1,2,3,4,1,2,3,4) - it should get more intense instead of slowing down; the kicksliders would be much better here
  14. 01:42:069 (1,2,3,4) - reverse slider instead?
  15. 01:44:640 (1) - make a turn here as well
  16. 01:45:997 (4,5,6,7,8,1,2,3,4,5,6,7,8) - this circle could be shaped better
  17. 01:46:354 (1) - take NC off to keep it consistent with other combos
  18. 01:53:640 (8) - the spacing is a bit too big for a 1/4 imo; move it up (like x:163 y:65); do similar thing with 01:54:783 (8) -
  19. 02:58:354 - same thing I mentioned before
  20. 03:21:783 (1,2) - I'd make a stream instead
  21. 03:23:031 - a spinner here?
  22. 03:34:938 - lower the SV (to something like 0.5x) imo
  23. 04:11:716 (3,4) - make it a slider instead
  24. 04:39:858 - you know what I want you to do here right?
  25. 05:11:573 (1,2,3,4) - make them kicksliders
  26. 05:31:287 (1) - I'd make a turn here as well
  27. 06:08:929 (16,1) - doesn't look right; move whole stream (06:09:001 (1,2,3,4,5,6,7,8,9,10,11,12,1) - ) slightly to the left (the position of 06:09:001 (1) - would be something like x:90 y:350)
  28. 06:15:001 (2,3,4) - decide whether you want the triples stacked or not; don't mix them
  29. 06:30:716 (1) - how about a small sliderart here? (06:31:144 - end it there)
[Afterword]
Holy shit, that was fun! Apart from those minor issues, your map was absolutely beautiful. I love it! Take a star, or few of them actually and rank this already.
newton-
m4m

i love icdd

[ calamity]
  1. 00:02:640 (2) // 00:41:497 (2) etc - would be better as a straight slider, keeps the same flow without breaking implied slider flow from 1. i don't see any reason for the visual flow to be uncomfy
  2. 00:46:640 (6,7,8) - would be nice ctrlg'ed, flow from 8 to 1 is hella sharp and that might cause some misses on the stream. 1 isn't important enough (ie has a really loud cymbal/otherwise) to warrant this sharp of a flow i feel.
  3. 01:46:354 (1,2,3,4,5,6,7,8) - would be nice if this was much more spaced visually, right now i can only see a slight increase in space from the previous combo
  4. sidenote: the kiai at around here feels more or less the same spacing wise as the verse, i think spacing should be buffed up a tad more to make the intensity differences between those parts much more noticeable
  5. 01:49:926 (1,2,3,4,5) - just replace this with a 1/2 slider so you can emphasize the vocal on 5 better by starting the stream there, or at the very least make a sharp bend / spacing increase on 5
  6. 01:56:640 (5) - nc for emphasis?
  7. 02:06:569 (2) - might wanna make this parallel with 02:05:783 (4) - and move it a bit to the left so it's directly in the center of 02:05:783 (4,5) - for visual appeal and so that it doesnt look cramped with 02:06:926 (4) -
  8. 02:07:926 (3,2) - bit nazi but stack sliderends, overlap is kind noticable
  9. 02:10:211 (3,1) - maybe?
  10. 02:31:069 - this sound feels powerful enough to warrant being clickable
  11. 02:36:926 (1) - ctrlg so flow to next note is even more uncomfy and it gets emphasized more
  12. 02:37:497 (3,4,5) - if youre gonna set up this kind of flow might as well stack this on 02:36:926 (1) - instead
  13. 03:03:497 (2) // some other stuff like this i might have glossed over - this would be better ctrlg'ed for 03:02:354 (1,2,1,2) - to mimic 02:57:783 (1,2,1,2) - and other similar parts
  14. 03:05:211 (4) - better as stream imo, the vocalist gets really strained around here so intensity should be higher i think. maybe increase sv if you're not into putting a stream here
  15. 03:17:783 (5,6,7,8) - this is really painful to play compared to other jumps in this section without any apparent reason for it, sharper flow pls
  16. 03:18:926 (5,6,7,8) - i stand corrected, this is even more painful. sharp flow here too, wide angles don't fit with these parts because the song is more aggressive and sharp than smooth. sth more like 05:38:858 (6,7,8) - would fit better for those two.
  17. 04:26:430 (4,2) - i'm unsure about the rankability of this overlap, seems like the objects are too close together time-wise. to be safe do sth like this
  18. 05:01:001 (1,2,3,1) - pretty uncomfy
  19. 05:10:716 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1) - offtopic but this made me moist
  20. 06:29:573 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - if you made this spaced for kicks i feel like it would be a more dramatic ending to the map
good luck!

oh yeah dont forget to mod t/652241 back
Topic Starter
AMX

Catshy wrote:

Yo!
M4M from my queue c:

[Calamity]
  1. 00:09:926 (4,5,6) - previously you had triples stacked; I can see a reason behind this (since it's the part where the synth? comes) but if you want to keep it unstacked, I'd recommend you to ctrl+G that triple (as well as 00:13:069 (4,5,6) - ) to match 00:16:211 (2,3,4) -'s flow Increased spacing of all objects and spaced out the stacks before cause 00:09:211 (1) - Adds more intensity to the song and I got the feeling that the song 'opened up' more. The Ctrl+g's I have to disagree with as the flow to the next object is really uncomfortable there.
  2. 00:16:783 (6,7,8) - use the same spacing as other triples (like 00:14:497 (4,5,6) - ) Fixed
  3. 00:31:569 (5,6) - you can line them up better with 00:31:354 (4) - ; right now its' not a straight line Fixed
  4. 00:37:497 (3,4) - not the biggest fan of those overlaps; you might want to move them a bit to the right Fixed, kinda, they still overlap but looks a bit better I guess
  5. 00:38:640 (1) - this is the note where the stream should make a turn I think you're modding the non updated version, I've added a turn there
  6. 00:46:354 (3,4,5) - and 00:46:640 (6,7,8) - I'd make 2 stacks instead; also, move 00:46:640 (6,7,8) - to the left; right now it doesn't flow well imo Moved a bit to the left, but they're spaced because the drums are different there.
  7. 01:03:497 (4,5,6) - the stacking makes it so 01:03:497 (4) - is y:-7 (offscreen); move whole stack down a bit Fixed
  8. 01:05:211 (1,2,3,4,5,6,7,8) - right now, it doesn't flow well; I'd recommend making something like a G shaped stream instead (something like this) Thanks for the tip, but i've made it cause the guitar has a break right at the 4 and plays higher tone on 5, wanted to emphesize that. Also for people who plays this it really ain't THAT hard, no spacing changes or wierd angles to play there. Just a bit or readjusting the pen/mouse.
  9. 01:06:353 (1,2,3,1,2,3,1,2,3) - it can look much better (how about that?) Thanks, tweaked it so that it's more symmetrical now. Still plays kinda the same tho
  10. 01:09:211 - I really think this note should be clickable; you could make a 3/4 slider + circle instead of that (like this) I did exactly that at first, but couple testplayers said that there was really no slowpart in the song that they could recover stamina,
    this follows the sounds quite well atm. If pointed out further I might change it.
  11. 01:10:069 - same here; and stack the circle with 01:10:211 (4) - ^
  12. 01:10:640 (6) - if you ctrl+G this, you'll achieve much better flow + nice emphasis on 01:10:926 (1,2,3,4) - I've really used the up and down movement throughout the map (00:34:354 (1,2,3,4) - example1 00:26:783 (3,4) - example2), feels bad to break it there. I want that part to flow well and have close spacing to eachother.

    If you decide to apply those ^ 3 mods, do it with others in this section too. Will do if I decide to change it laterss
  13. 01:40:640 (1,2,3,4,1,2,3,4) - it should get more intense instead of slowing down; the kicksliders would be much better here Actually the drums changes there, moves into the snaredrums instead of kickdrums. And imo it supports this sharp turn with lower spacing, I know he's singing higher there and it feels like the intensity should spike there the drums does otherwise
  14. 01:42:069 (1,2,3,4) - reverse slider instead? I think it flows into the stream quite nicely, builds more a drop on 01:42:354 (1) - which I liked
  15. 01:44:640 (1) - make a turn here as well Don't really feel it's justified there tbh, NC and increased spacing is enough imo.
  16. 01:45:997 (4,5,6,7,8,1,2,3,4,5,6,7,8) - this circle could be shaped better Agree lol, fixed!
  17. 01:46:354 (1) - take NC off to keep it consistent with other combos Okay :(
  18. 01:53:640 (8) - the spacing is a bit too big for a 1/4 imo; move it up (like x:163 y:65); do similar thing with 01:54:783 (8) - I'll wait with these untill I get more testplays, I wanted it to have big spacing cause of the intense part of the song. I'll wait with these changes
  19. 02:58:354 - same thing I mentioned before ^
  20. 03:21:783 (1,2) - I'd make a stream instead It's good with variety,but mostly I don't think it should be changed is cuz it's really good transitioning to a calmer part which is here 03:22:938 (1) -
  21. 03:23:031 - a spinner here? Would be sooo long if I want it to match the sound of that reverb thing that goes down. I'll maybe make some spooky slider there instead if people don't that like that pause
  22. 03:34:938 - lower the SV (to something like 0.5x) imo Is't 0.75x 160bpm slow enough? :D
  23. 04:11:716 (3,4) - make it a slider instead Something wierd happens here on drummers part, try listening to it without any hitsounds.
    It kinda starts the stream on the red tick with some snaredrums before the actual stream. I know it plays kinda wierd and the rythm feels off but I have to follow the choice of the drummer there
  24. 04:39:858 - you know what I want you to do here right? :^)
  25. 05:11:573 (1,2,3,4) - make them kicksliders Why? Drums stay the same and it doesn't feel consistent with 01:40:640 (1,2,3,4,1,2,3,4,1) -
  26. 05:31:287 (1) - I'd make a turn here as well I don't think it HAS TO make a sharp turn on every high sound, if pointed out further I will change these to have more of a 'jump' between them.
  27. 06:08:929 (16,1) - doesn't look right; move whole stream (06:09:001 (1,2,3,4,5,6,7,8,9,10,11,12,1) - ) slightly to the left (the position of 06:09:001 (1) - would be something like x:90 y:350) Well the strong sound is on 06:09:001 (1) - only feels natural to put the turn on the 1. If i moved it to x:90 y:350 06:09:072 (2) - would actually be the note where the players takes a turn which isn't right.
  28. 06:15:001 (2,3,4) - decide whether you want the triples stacked or not; don't mix them True
  29. 06:30:716 (1) - how about a small sliderart here? (06:31:144 - end it there)
Sure! I'm down for that

[Afterword]
Holy shit, that was fun! Apart from those minor issues, your map was absolutely beautiful. I love it! Take a star, or few of them actually and rank this already. Thank you for the stars dude! It really motivates one alot
Thanks for the helpful mod and stars my man, i'll start modding yours rn.
Topic Starter
AMX

newton- wrote:

m4m

i love icdd

[ calamity]
  1. 00:02:640 (2) // 00:41:497 (2) etc - would be better as a straight slider, keeps the same flow without breaking implied slider flow from 1. i don't see any reason for the visual flow to be uncomfy It's a aesthetic thing, imo it looks alot better, also adds a bit of variety to the otherwise bland and boring intro. Atleast with different slidershapes there's something that's not bland with it
  2. 00:46:640 (6,7,8) - would be nice ctrlg'ed, flow from 8 to 1 is hella sharp and that might cause some misses on the stream. 1 isn't important enough (ie has a really loud cymbal/otherwise) to warrant this sharp of a flow i feel. Fair enough
  3. 01:46:354 (1,2,3,4,5,6,7,8) - would be nice if this was much more spaced visually, right now i can only see a slight increase in space from the previous combo Spaced it out
  4. sidenote: the kiai at around here feels more or less the same spacing wise as the verse, i think spacing should be buffed up a tad more to make the intensity differences between those parts much more noticeable True, spaced all kiai's out more.
  5. 01:49:926 (1,2,3,4,5) - just replace this with a 1/2 slider so you can emphasize the vocal on 5 better by starting the stream there, or at the very least make a sharp bend / spacing increase on 5 Made it follow the vocals more
  6. 01:56:640 (5) - nc for emphasis? Sure
  7. 02:06:569 (2) - might wanna make this parallel with 02:05:783 (4) - and move it a bit to the left so it's directly in the center of 02:05:783 (4,5) - for visual appeal and so that it doesnt look cramped with 02:06:926 (4) - Applied
  8. 02:07:926 (3,2) - bit nazi but stack sliderends, overlap is kind noticable Eeeh, it's not even noticable with ar9. Keeping it as it is.
  9. 02:10:211 (3,1) - maybe? Keeping it as it is, I think the overlap is fine
  10. 02:31:069 - this sound feels powerful enough to warrant being clickable It's the same as every 5 else in that section?
  11. 02:36:926 (1) - ctrlg so flow to next note is even more uncomfy and it gets emphasized more Sure
  12. 02:37:497 (3,4,5) - if youre gonna set up this kind of flow might as well stack this on 02:36:926 (1) - instead To far spacing difference then
  13. 03:03:497 (2) // some other stuff like this i might have glossed over - this would be better ctrlg'ed for 03:02:354 (1,2,1,2) - to mimic 02:57:783 (1,2,1,2) - and other similar parts Sure
  14. 03:05:211 (4) - better as stream imo, the vocalist gets really strained around here so intensity should be higher i think. maybe increase sv if you're not into putting a stream here Added some SV, didn't really like the stream there.
  15. 03:17:783 (5,6,7,8) - this is really painful to play compared to other jumps in this section without any apparent reason for it, sharper flow pls Mkay
  16. 03:18:926 (5,6,7,8) - i stand corrected, this is even more painful. sharp flow here too, wide angles don't fit with these parts because the song is more aggressive and sharp than smooth. sth more like 05:38:858 (6,7,8) - would fit better for those two. Done
  17. 04:26:430 (4,2) - i'm unsure about the rankability of this overlap, seems like the objects are too close together time-wise. to be safe do sth like this Fixed
  18. 05:01:001 (1,2,3,1) - pretty uncomfy I've done those all over the map, it's a very common pattern I use for this map. Examples: 00:29:783 (1,2,3,4,5) - and 00:55:497 (5,6,1,2) - etc etc.
  19. 05:10:716 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1) - offtopic but this made me moist i dont get it :< is it good or bad, I love those turns xd
  20. 06:29:573 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - if you made this spaced for kicks i feel like it would be a more dramatic ending to the map Very true, spaced them up.
good luck!

oh yeah dont forget to mod t/652241 back
Thanks for the mod!! Helped alot, starting to mod now
dvkPL
Do you still have the old version of the map? If you do please post a dl link.
O D P A D
00:18:354 (1) - This slider can be a little bit slower

THIS MAP IS SO FKN GOOD
Topic Starter
AMX

dvkPL wrote:

Do you still have the old version of the map? If you do please post a dl link.


Sorry :( Don't have it, but tbh there's not much difference in them other than the chorus. Which i'm gonna remap to the old version cuz this current one sux

Gibcio wrote:

00:18:354 (1) - This slider can be a little bit slower

THIS MAP IS SO FKN GOOD
Eeeh, it's slow compared to the rest of the map. Maybe if people hate it i'll change it. But thanks!!
dvkPL
Wow thats kinda sad . I really hate the recent update and i wish it was possible to go back :((((
Topic Starter
AMX

dvkPL wrote:

Wow thats kinda sad . I really hate the recent update and i wish it was possible to go back :((((
Tell me what u hate about it, that's kinda what these forums are for
newton-

AMX wrote:

i dont get it :< is it good or bad, I love those turns xd
those are really nice turns
-Sylvari
M4M:

[Calamity]
00:28:783 (2,2,2) - Hmm... You can just copy those 00:28:783 (2,2) - And try to make equal spacing between circles.This is what I am talking about: http://gph.is/2yiaGmW
01:05:497 (5) - NC?
01:32:926 (5,6,7,8,1) - You can make this stream in a line. Without any curve.
03:22:938 - Weird... The Strong sounds are on Red ticks. (Set this 160 BPM offset on 03:34:938 because earlier you have a sound on 03:27:250 - 03:28:750 - etc up to 03:34:938. Check it.
04:44:573 (3,2) - Stack it
05:03:287 (3) - I'm not sure about this circle placing it's kinda overlapping on stream and a slider. Even if Hit Animations are on.
05:07:573 (3,2) - If you will stack it, it will look better imo.
06:15:573 (7,2) -It should be better if you stack the 2 to 7 instead of 5.
06:24:430 (5,1) - Stack.

This map was cool. If I had any stars rn i would give it a one or two.
dvkPL

AMX wrote:

dvkPL wrote:

Wow thats kinda sad . I really hate the recent update and i wish it was possible to go back :((((
Tell me what u hate about it, that's kinda what these forums are for
I just dont like the changes you've made to (i think it was a stream) in 01:55:926 and replaced it with theese sliders, imo the stream fitted much better, same goes for 05:42:644.

02:19:426 here the stream feels really wiered yet is so long that the first 2 times i played the map i thought it's a bit misleading. I think it has to do more with the shape and position (of that last 1 or 2 sec where is goes round ) rather than speed or spacing.

03:16:283 Imo theese jumps requiere too much square-like movement and don't even reflect the song any better than the previous version yet making it harder to play for players that aren't good with such movement. There should more sharp angles at least.

Im not a mapper so my point of view might me much different than yours, actually SHOULD be so i suppose that after reading this you will feel like theese don't make sense but im just talking from a perspective of a random player that likes the song :).

Aaand i have no idea how to format timestamps.
Nvm they format by themself lol
Topic Starter
AMX

Manteith wrote:

M4M:

[Calamity]
00:28:783 (2,2,2) - Hmm... You can just copy those 00:28:783 (2,2) - And try to make equal spacing between circles.This is what I am talking about: http://gph.is/2yiaGmW Aah, thanks. Done
01:05:497 (5) - NC? Ya
01:32:926 (5,6,7,8,1) - You can make this stream in a line. Without any curve. Why?
03:22:938 - Weird... The Strong sounds are on Red ticks. (Set this 160 BPM offset on 03:34:938 because earlier you have a sound on 03:27:250 - 03:28:750 - etc up to 03:34:938. Check it. The strong sounds are both on red/white ticks, it goes something like 1,2,3 1,2,3 1,2,3 4(hold),5(hold),6,7. Repeat. The only 'strong' sounds is on the NC's i'd argue
04:44:573 (3,2) - Stack it Ya
05:03:287 (3) - I'm not sure about this circle placing it's kinda overlapping on stream and a slider. Even if Hit Animations are on. Fixed
05:07:573 (3,2) - If you will stack it, it will look better imo. Done
06:15:573 (7,2) -It should be better if you stack the 2 to 7 instead of 5. Done
06:24:430 (5,1) - Stack. Done

This map was cool. If I had any stars rn i would give it a one or two. Aah, it's the thought that counts!
Thanks for the mod!
Topic Starter
AMX

dvkPL wrote:

I just dont like the changes you've made to (i think it was a stream) in 01:55:926 and replaced it with theese sliders, imo the stream fitted much better, same goes for 05:42:644. Transitions way better into 01:57:211 (1,2,3) - and spamming streams on the chorus is boring af. I did increase the length of all these 01:49:926 (4,5,6,7,8,9,1,2,3,4,5,6,7,8,1) - streams tho. Kinda makes up for it

02:19:426 here the stream feels really wiered yet is so long that the first 2 times i played the map i thought it's a bit misleading. I think it has to do more with the shape and position (of that last 1 or 2 sec where is goes round ) rather than speed or spacing. Made it a bit easier, tho it's supposed to be hard to aim, just listen to the guitar it's going ham there.

03:16:283 Imo theese jumps requiere too much square-like movement and don't even reflect the song any better than the previous version yet making it harder to play for players that aren't good with such movement. There should more sharp angles at least. True, reworked the whole area

Im not a mapper so my point of view might me much different than yours, actually SHOULD be so i suppose that after reading this you will feel like theese don't make sense but im just talking from a perspective of a random player that likes the song :). This is good man, I made the map for players not for mappers :>

Aaand i have no idea how to format timestamps.
Nvm they format by themself lol
-Sylvari
Right now I noticed one more thing:
01:46:068 (5,6,7,8,1,2,3,4) - This stream is weird imo. The Stream suppose to go to up of the screen and you drasticly change a direction. Yes I know That's in song but maybe do something like this: https://osu.ppy.sh/ss/9322317 (How it was before: https://osu.ppy.sh/ss/9322313) It will make more comfortable that stream.

Also as I said in previous mod
"If I had kudosu I would give one"
Here it is.

Good Luck with Ranked Status.
OSUjanaiKATSURAda
Hi
m4m Sorry for late mod (maybe)
Genral:
  1. i think there are useless timing sections its better to remove it since it has no effect on the map
  2. and btw change the offset to 76 ms to avoid this unnecessary delay here 03:22:930 - which forces an off tick red line (the rest of 160 bpm part will be timed correctly ) then add another here 04:02:707 - i think 3 timing sections is what the song requires, then resnap
  3. Maybe you want to delete this inerited point 05:28:001 -
  4. Add "ICDD" in tags and genre related as in this wiki page https://en.wikipedia.org/wiki/Imperial_ ... _Decadence

Calamity
  1. 00:05:783 (1,2,3,4) - push those a little bit to the right, then move this 00:06:640 (5) - beside the rest of sliders so u can maintain the same structure of the whole pattern ?
  2. 00:10:354 (1,2,3,4,5) - same ?
  3. 00:37:211 (1,2,3,4) - they can have better arrangement maybe something like this atleast 01:04:640 (3,4,5,6) -
  4. 00:49:926 (4) - if you are not follown the vocal a 1/2slider+circle or a triple would play better in order to cover the sound
  5. 01:05:211 (1,2,3,4,5,6,7,8) - i dont hear the represented 1/4 sound from here 01:05:497 - and at 01:06:140 - unless if its/you mean an overmapping
  6. 01:40:640 (1,2,3,4,1,2,3,4,1) - maybe you can give some space between the previous up stream by moving it a bit to left like x56;y72
  7. 01:45:640 (15,16,1,2) - instead of a square try a an angled triangle by moving the second part of stream to x416;y136 for example which seems has better flow
  8. 02:15:211 (5,6,1) - hmm it seems like there is some strong sounds ignored here maybe try to shorten this to 1/2 slider then add a circle at 02:15:354 - considering the guitar sound ended here 02:15:283 -
  9. 02:35:211 (2) - it seems this is a bit near after that 1/1 blank and its not fitting imo
  10. 04:54:144 (2) - this actually is on 1/4 the 1/3 finished at 04:54:049 -
  11. 05:11:573 (1,2,3,4,1) - try even lesser space
  12. 06:30:716 (1) - everything went fine until this hmm try better shape xD

Goodluck
Blizs
There's no reason for me to skip ICDD map ><

This Diff

  1. 00:36:640 (1) - How about lengthen this slider to the next blue tick to make it an extended slider ? The current spacing is a bit hard to indicate that their gap is 1/2. And also, it would be a great transition to the next kick sliders if we use an extended slider.
  2. 00:37:354 (2,4) - personally, I feel this straight transition of kick slider doesn't really enjoyable to play.
  3. 01:08:926 (2,1) - I think this 1 beat gap needs a bigger spacing such as 01:18:069 (2,1) - to easier to indicate that its gap is 1 beat. Same goes for 02:58:069 (2,1) -
  4. 01:31:211 (4,1) - Their movement isn't connected to each other which I think it would be bad for player experience. How about ctrl+g 01:30:926 (3,4) - separately ?
  5. 01:31:497 (1,2) - If you want to make a 1/4 gap between them I think you'll need to give a close spacing between 01:31:497 (1) - 's tail and 01:31:711 (2) - 's head (At least as close as 05:02:144 (1,2) - ).The song effect feels flat here so the current spacing would be seen as a 1/2 gap spacing.
  6. 02:14:354 (1,2) - Make them closer maybe ? It would be easier to indicate that their gap is 1/4.
  7. 02:21:068 (7,8) - Use a kickslider instead ? To express the big cymbal and snare sound there. And also the drum doesn't play on 02:21:140 - anymore so this mod seems more reasonable.
  8. 03:22:938 (1) - The current snap position sounds a bit late for this note. You can keep the red line there but I think this note really should be on the real white tick (03:22:926 - ).
  9. 05:07:858 (1,2) - I'm not sure if this big spacing really make sense. ctrl+g on 05:08:144 (2) - ?
  10. 05:43:858 (1) - This point seems unrankable. both slider and the reverse point are fully covered by the previous slider. This slider is really unnoticeable. Try to move it somewhere else or at least make it like 01:56:640 (1,1) - (both slider and reverse point are visible).
  11. 05:45:001 - Uta lyrics xd
  12. 05:45:858 (3,1,2) - You may need to consider about this one. Their spacing is similar, but their snapping gap is different. Also the same for 05:48:144 (3,1,2) -
  13. 05:51:858 (1,2) - This extended slider seems unreasonable since you didn't use any extended slider in this "Uta lyrics" part. And I didn't hear anything deserve an extended slider here in the song.
  14. 06:30:716 (1) - How about a silence for the last point ? a 5% volume on 06:31:144 - . For some reason the hitsound kinda bother me xd
  15. And there are some notes you may need to consider to move them lower since they touch the HP bar :
    1. 01:03:211 (2,4,5,6) -
    2. 01:21:783 (2) -
    3. 02:12:069 (1) -
    4. 02:14:069 (5) -
    5. 02:31:783 (2) -
    6. 02:36:926 (1) -
    7. 02:39:211 (5) -
    8. 04:37:001 (1) -
    9. 05:04:144 (2) -
    10. 05:35:430 (6) -
    11. 06:17:573 (5) -
    12. 06:21:001 (3) -
    13. 06:28:144 (5) -

demm... what a nice stream!!! I hope I can do that too =w=
cool map and of course a cool song too ><
GL!!!~~~~

edit : your current preview point seems really out of place. How about put it on 01:42:283 - ?
Topic Starter
AMX

Manteith wrote:

Right now I noticed one more thing:
01:46:068 (5,6,7,8,1,2,3,4) - This stream is weird imo. The Stream suppose to go to up of the screen and you drasticly change a direction. Yes I know That's in song but maybe do something like this: https://osu.ppy.sh/ss/9322317 (How it was before: https://osu.ppy.sh/ss/9322313) It will make more comfortable that stream.

Also as I said in previous mod
"If I had kudosu I would give one"
Here it is.

Good Luck with Ranked Status.
Thanks for the star!, and I applied the stream thing too ^^
Topic Starter
AMX
Thanks for the mods! I'll reply to them tomorrow :)
Topic Starter
AMX

OSUjanaiKATSURAda wrote:

Hi
m4m Sorry for late mod (maybe)
Genral:
  1. i think there are useless timing sections its better to remove it since it has no effect on the map Fixed
  2. and btw change the offset to 76 ms to avoid this unnecessary delay here 03:22:930 - which forces an off tick red line (the rest of 160 bpm part will be timed correctly ) then add another here 04:02:707 - i think 3 timing sections is what the song requires, then resnap Did what you said but from 05:29:001 (1) - the song goes offbeat so I reverted the changes, I don't see a huge timing issue but then again i'm pretty garbage at timing.
  3. Maybe you want to delete this inerited point 05:28:001 - Fixed
  4. Add "ICDD" in tags and genre related as in this wiki page https://en.wikipedia.org/wiki/Imperial_ ... _Decadence Fixed


Calamity
  1. 00:05:783 (1,2,3,4) - push those a little bit to the right, then move this 00:06:640 (5) - beside the rest of sliders so u can maintain the same structure of the whole pattern ? Think it's fine the way it is atm, the actual distance is slightly more than 00:06:069 (2,3) - which I intended it to be
  2. 00:10:354 (1,2,3,4,5) - same ? ^
  3. 00:37:211 (1,2,3,4) - they can have better arrangement maybe something like this atleast 01:04:640 (3,4,5,6) - I think the arrangement is fine, 1 and 3 are stronger sounds so I wanted to emphesize them alittle more by spacing them out more, i'll do the same to 01:04:640 (3,4,5,6) - I guess
  4. 00:49:926 (4) - if you are not follown the vocal a 1/2slider+circle or a triple would play better in order to cover the sound I'm trying to follow the vocals, would really love to have a slider there as there's a strong sound there, also don't really hear a triple going on in the song.
  5. 01:05:211 (1,2,3,4,5,6,7,8) - i dont hear the represented 1/4 sound from here 01:05:497 - and at 01:06:140 - unless if its/you mean an overmapping I can hear kickdrums there, but you're right the kickdrums starts at 01:05:353 (3) - Added another kickslider and moved the stream 2 notes.
  6. 01:40:640 (1,2,3,4,1,2,3,4,1) - maybe you can give some space between the previous up stream by moving it a bit to left like x56;y72 Naah, I want this to be a sharp turn as the song is climaxing but suddenly the guitar goes down, also the vocals goes down too.
  7. 01:45:640 (15,16,1,2) - instead of a square try a an angled triangle by moving the second part of stream to x416;y136 for example which seems has better flow Applied
  8. 02:15:211 (5,6,1) - hmm it seems like there is some strong sounds ignored here maybe try to shorten this to 1/2 slider then add a circle at 02:15:354 - considering the guitar sound ended here 02:15:283 - Yeah, this part is really undermapped i'll remap it
  9. 02:35:211 (2) - it seems this is a bit near after that 1/1 blank and its not fitting imo NC'd both
  10. 04:54:144 (2) - this actually is on 1/4 the 1/3 finished at 04:54:049 - Nah there's the same sound just that more sounds are intense so it's harder to hear, there's still the same 1/3 drums there.
  11. 05:11:573 (1,2,3,4,1) - try even lesser space Sure
  12. 06:30:716 (1) - everything went fine until this hmm try better shape xD I've used these sliders all the time, instead tell me what's ugly/wrong with them instead of just "xD try better shape"

Goodluck
Thanks for modding! :)
Topic Starter
AMX

Blizs wrote:

There's no reason for me to skip ICDD map ><

This Diff

  1. 00:36:640 (1) - How about lengthen this slider to the next blue tick to make it an extended slider ? The current spacing is a bit hard to indicate that their gap is 1/2. And also, it would be a great transition to the next kick sliders if we use an extended slider.
  2. 00:37:354 (2,4) - personally, I feel this straight transition of kick slider doesn't really enjoyable to play.
  3. 01:08:926 (2,1) - I think this 1 beat gap needs a bigger spacing such as 01:18:069 (2,1) - to easier to indicate that its gap is 1 beat. Same goes for 02:58:069 (2,1) -
  4. 01:31:211 (4,1) - Their movement isn't connected to each other which I think it would be bad for player experience. How about ctrl+g 01:30:926 (3,4) - separately ?
  5. 01:31:497 (1,2) - If you want to make a 1/4 gap between them I think you'll need to give a close spacing between 01:31:497 (1) - 's tail and 01:31:711 (2) - 's head (At least as close as 05:02:144 (1,2) - ).The song effect feels flat here so the current spacing would be seen as a 1/2 gap spacing.
  6. 02:14:354 (1,2) - Make them closer maybe ? It would be easier to indicate that their gap is 1/4.
  7. 02:21:068 (7,8) - Use a kickslider instead ? To express the big cymbal and snare sound there. And also the drum doesn't play on 02:21:140 - anymore so this mod seems more reasonable.
  8. 03:22:938 (1) - The current snap position sounds a bit late for this note. You can keep the red line there but I think this note really should be on the real white tick (03:22:926 - ).
  9. 05:07:858 (1,2) - I'm not sure if this big spacing really make sense. ctrl+g on 05:08:144 (2) - ?
  10. 05:43:858 (1) - This point seems unrankable. both slider and the reverse point are fully covered by the previous slider. This slider is really unnoticeable. Try to move it somewhere else or at least make it like 01:56:640 (1,1) - (both slider and reverse point are visible).
  11. 05:45:001 - Uta lyrics xd
  12. 05:45:858 (3,1,2) - You may need to consider about this one. Their spacing is similar, but their snapping gap is different. Also the same for 05:48:144 (3,1,2) -
  13. 05:51:858 (1,2) - This extended slider seems unreasonable since you didn't use any extended slider in this "Uta lyrics" part. And I didn't hear anything deserve an extended slider here in the song.
  14. 06:30:716 (1) - How about a silence for the last point ? a 5% volume on 06:31:144 - . For some reason the hitsound kinda bother me xd
  15. And there are some notes you may need to consider to move them lower since they touch the HP bar :
    1. 01:03:211 (2,4,5,6) -
    2. 01:21:783 (2) -
    3. 02:12:069 (1) -
    4. 02:14:069 (5) -
    5. 02:31:783 (2) -
    6. 02:36:926 (1) -
    7. 02:39:211 (5) -
    8. 04:37:001 (1) -
    9. 05:04:144 (2) -
    10. 05:35:430 (6) -
    11. 06:17:573 (5) -
    12. 06:21:001 (3) -
    13. 06:28:144 (5) -

demm... what a nice stream!!! I hope I can do that too =w=
cool map and of course a cool song too ><
GL!!!~~~~

edit : your current preview point seems really out of place. How about put it on 01:42:283 - ?
I'll give some early kudos to you too, I looked through them fast and applied pretty much everything. I'll edit this once im back from work with more detail and explanations to ur mod

THANKS, helped alot!
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