Consider that a mapset is perfect but one difficulty, which it just got disqualified for. Drama erupts as the mapper argues that the difficulty is just fine, but at the end, it is sent back to pending for more work. After working on all the difficulties in the beatmapset, the whole set gets rejected because of one difficulty. The devastated mapper spent enough time working on the set, is fed up, and within a month the perfect beatmapset with one bad difficulty gets sent to the graveyard, forever.
The mapper has only three options:
I suggest the following: Allow ranking by individual difficulties in the beatmapset. Each difficulty still needs to go through qualified and beatmapsets still need to be initially ranked with the required diffs, but there would be an option to disqualify individual difficulties. Some difficulties in the beatmapset will become ranked earlier or later than others. This will allow the disqualified diff(s) to be ranked when the mapper is ready for them to.
The mapper has only three options:
- 1) Work on the difficulty, call bn to re-qualify entire beatmapset, hope it's good this time
2) Drop the difficulty. Odds of it becoming ranked are practically 0
3) Drop the entire beatmapset to the graveyard
I suggest the following: Allow ranking by individual difficulties in the beatmapset. Each difficulty still needs to go through qualified and beatmapsets still need to be initially ranked with the required diffs, but there would be an option to disqualify individual difficulties. Some difficulties in the beatmapset will become ranked earlier or later than others. This will allow the disqualified diff(s) to be ranked when the mapper is ready for them to.