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SuzukI RyO - Watashi no Taiyaki

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Topic Starter
Grim Rapper
This beatmap was submitted using in-game submission on 16 Februari 2018 at 14:47:50

Artist: SuzukI RyO
Title: Watashi no Taiyaki
Source: Re:LieF ~親愛なるあなたへ~
Tags: ReLieF RASK eroge visual novel retryment miu yuu game shin'ainaru anata e
BPM: 187
Filesize: 24736kb
Play Time: 01:19
Difficulties Available:
  1. Hard (3,17 stars, 247 notes)
  2. Taiyaki~! (4,49 stars, 342 notes)
Download: SuzukI RyO - Watashi no Taiyaki
Download: SuzukI RyO - Watashi no Taiyaki (no video)
Information: Scores/Beatmap Listing
---------------
<3

mp3, metadata, BPM and BG is taken by katuo85's mapset. His mapset style is really a blast from the past, so definetly check it out!
Topic Starter
Grim Rapper
J1NX1337 was here
J1NX1337
IRC Mod
21:30 *Grim Rapper is listening to [https://osu.ppy.sh/b/1426587 SuzukI RyO - Watashi no Taiyaki]
21:31 Grim Rapper: ps: it have doubles and spaced streams
21:33 J1NX1337: noice
21:34 Grim Rapper: :^3
21:34 J1NX1337: sec
21:38 J1NX1337: not bad
21:38 Grim Rapper: how's the map?
21:38 J1NX1337: I like spaced streams and doubles so it's pretty fun actually
21:39 Grim Rapper: is there any issues?
21:39 J1NX1337: some patterns felt pretty repetitive
21:39 Grim Rapper: (shit, he noticed it)
21:39 J1NX1337: e.g. 00:10:398 (5,6,7,8,9) - 01:17:136 (5,6,7,8,9) -
21:39 Grim Rapper: EHEM, I mean...
21:40 J1NX1337: lol
21:40 J1NX1337: it's always a bit of a downer when you recognise mostly copy pasted patterns since it feels like a lack of effort
21:41 J1NX1337: not saying the entire map is like that ofc
21:41 Grim Rapper: i want it to ctrl H it
21:41 Grim Rapper: but the flow is already there
21:41 J1NX1337: people would still notice tbh
21:41 Grim Rapper: so i just copied it without changing anyhing
21:41 Grim Rapper: :((
21:43 Grim Rapper: so change the last part? (with more spaced ofc)
21:44 J1NX1337: yeah I'd just prefer original patterns
21:47 J1NX1337: I'm in a call rn so I'll probably comment a bit more about the map in a bit
21:47 Grim Rapper: im listening
21:51 Grim Rapper: (update the map pls)
22:08 J1NX1337: dat overlap :x 00:43:767 (5,1) -
22:09 Grim Rapper: (is that a compliment or a correction? lol.)
22:09 Grim Rapper: ikr
22:10 Grim Rapper: move the 00:45:051 (1) a little bit
22:16 J1NX1337: yea
22:16 J1NX1337: I think the main issue I had were the NCs
22:16 J1NX1337: 00:10:398 (5) - missing one
22:17 Grim Rapper: that's add NC right?
22:17 Grim Rapper: okie
22:18 J1NX1337: yere's another one 00:20:666 (6) -
22:18 J1NX1337: and yea
22:18 J1NX1337: also why not map the drums here 00:22:591 -
22:18 J1NX1337: they're pretty prevalent
22:19 J1NX1337: 00:23:233 (4) - this needs an NC as well
22:19 Grim Rapper: i want to keep the doubles
22:20 Grim Rapper: because the drums is 2 - 2 - 4
22:20 J1NX1337: and this NC seems pretty random in comparison 00:22:805 (1) -
22:20 Grim Rapper: so i map the jingles instead
22:20 Grim Rapper: that part im conflicted
22:20 Grim Rapper: (nvm, fixed)
22:21 J1NX1337: I also recommend muting slider ends at parts like 00:23:233 (4) -
22:22 J1NX1337: since there's no sound playing there in the song
22:22 Grim Rapper: http://osu.ppy.sh/ss/9195892 <- is this okay?
22:23 J1NX1337: yeah I'd probably space em out more? Also missing the NC on (8)
22:23 Grim Rapper: also I didn't muting anything?
22:23 Grim Rapper: oops, wrong english
22:24 J1NX1337: yeah but you should mute stuff
22:25 J1NX1337: if there's no sound playing
22:25 J1NX1337: as long as it's an unclickable note that is
22:25 J1NX1337: 00:30:933 (6) - NC here too
22:25 Grim Rapper: make a green line with 5%?
22:25 J1NX1337: yes
22:26 J1NX1337: 00:35:425 - should map that piano note imo
22:26 J1NX1337: it's quite different compared to 00:34:035 (3) -
22:28 Grim Rapper: https://osu.ppy.sh/ss/9195938
22:28 Grim Rapper: ^like this?
22:28 J1NX1337: 00:39:917 (2) - another example of a slider end to mute, it's quite out of place otherwise
22:28 J1NX1337: yea sure
22:29 Grim Rapper: quick question
22:29 J1NX1337: and since you did that, you could put a note on 00:35:960 - as well since there's a slight sound for it
22:29 Grim Rapper: do i mute the slider end or the entire slider?
22:29 J1NX1337: the slider end ofc
22:29 J1NX1337: you can't mute clickable objects, that's against the rules
22:30 Grim Rapper: ok
22:30 J1NX1337: 00:40:559 - another piano note you could map
22:31 J1NX1337: so for example you can't mute this 00:43:767 (5) -
22:32 J1NX1337: every clickable object has to be audible
22:32 J1NX1337: would also boost the volume here 00:45:051 -
22:33 Grim Rapper: wait, boost it?
22:33 Grim Rapper: alright
22:33 J1NX1337: yeah a bit too quiet
22:33 J1NX1337: wouldn't recommend rhythm like this 00:46:976 (1,2) -
22:34 Grim Rapper: incresed to 20%
22:34 J1NX1337: 00:47:297 - is left unclickable even though it's a prevalent sound
22:34 Grim Rapper: i don't get it
22:35 Grim Rapper: https://osu.ppy.sh/ss/9195984 <- like this?
22:35 J1NX1337: you'll find the rhythm is a lot more intuitive if you switch places between 00:47:190 (2,3) -
22:35 J1NX1337: nah I'm not talking about the slider directions lol
22:36 Grim Rapper: intuitive?
22:36 J1NX1337: like this https://puu.sh/xLbzE/8ee1134632.png
22:36 Grim Rapper: i really don't understand
22:36 J1NX1337: yes, feels better
22:36 J1NX1337: basically
22:36 J1NX1337: feels more natural and more fitting to play
22:36 Grim Rapper: oh
22:36 Grim Rapper: "unfit" is what you meant?
22:37 J1NX1337: since there is a part on 00:47:297 - where you can hear a drum sound
22:37 J1NX1337: it feels better to click sounds like that
22:37 J1NX1337: rather than the slider ending on it
22:37 J1NX1337: because you can't click a slider end
22:38 Grim Rapper: ooh, okay then
22:38 J1NX1337: prevalent sounds should be clickable in the vast majority of cases
22:38 Grim Rapper: ok
22:38 J1NX1337: same problem here 00:53:607 (5) -
22:39 J1NX1337: there's a finish on the slider end but it's unclickable
22:39 J1NX1337: besides I can barely hear anything on 00:53:821 (6) -
22:39 J1NX1337: which makes it rather overmapped
22:39 Grim Rapper: 00:53:607 (5) - it's the same problem with 00:11:682 (5)
22:40 Grim Rapper: cuz I'm simplify the beat
22:41 J1NX1337: but on 00:53:821 (6) - you make 00:53:821 - clickable
22:41 J1NX1337: which has no sound
22:41 J1NX1337: which means it's overmapped
22:41 Grim Rapper: cuz im rather cofused on how to map that kind of a beat
22:43 Grim Rapper: http://osu.ppy.sh/ss/9196045 <- fixed
22:43 J1NX1337: rhythm-wise this would be the correct way to map that beat https://puu.sh/xLbW6/4c6fd645fb.png
22:43 J1NX1337: on 00:11:682 - that is
22:44 J1NX1337: well, one of the ways you can map it, but this way it would be consistent to what you did before here
22:44 Grim Rapper: hold on
22:44 Grim Rapper: let me update it fisrt
22:44 Grim Rapper: we didn't se the same thin lol
22:44 J1NX1337: alright
22:45 Grim Rapper: updated
22:46 J1NX1337: well yeah, 00:11:682 - still
22:46 Grim Rapper: is theat the last part of the map?
22:47 J1NX1337: yes, also that
22:47 Grim Rapper: cuz I implied the NC , I didn't remember I have 10 combo pattern
22:47 J1NX1337: actually the last part of the map is fine
22:47 Grim Rapper: ???
22:48 Grim Rapper: just at the beginning?
22:48 J1NX1337: but 00:11:682 - is different from 01:18:420 - rhythmically
22:48 J1NX1337: if you remove the sliders and listen to the song
22:48 J1NX1337: 01:18:420 (5) - works but the first one doesn't so much
22:48 Grim Rapper: ur right
22:50 J1NX1337: also another common fallacy for newer mappers is inconsistency in slider aesthetics
22:50 J1NX1337: such as 00:54:035 (1,4) -
22:51 J1NX1337: I don't really see those elsewhere in the map so they're pretty inconsistent with the rest of the slider shapes lol
22:52 Grim Rapper: 00:54:677 (4) - this one is to entail 00:54:997 (5) -
22:53 Grim Rapper: the 00:54:035 (1) - is fixed
22:53 J1NX1337: you could just make it a regular curved slider honestly
22:53 J1NX1337: then it wouldn't feel so out of place
22:54 Grim Rapper: is an L alright?
22:54 Grim Rapper: like 00:57:243 (4) - this?
22:55 J1NX1337: yeah that might work as long as it's not too steep I guess
22:56 J1NX1337: 01:08:366 (1,2) - also these are rather unfitting here
22:56 J1NX1337: drum on 01:08:473 - is being ignored since it's unclickable
22:57 J1NX1337: don't really hear anything on 01:08:580 (2) -
22:58 Grim Rapper: idk how t map that too
22:58 Grim Rapper: i just copypaste the early 00:46:976 (1,2) -
23:00 J1NX1337: could just put a circle on 01:08:473 -
23:00 J1NX1337: also be sure to move the whistle here 00:47:297 (3) - from the slider end to the slider start
23:01 J1NX1337: I liked the flow you had going on there before a lot more than this tho
23:01 J1NX1337: I think this kind of flow works pretty well to emphasize the drums on the slider starts https://puu.sh/xLcLJ/f2a73c4d47.png
23:04 Grim Rapper: how's this? https://osu.ppy.sh/ss/9196201
23:04 J1NX1337: I also recommend ending 01:15:211 (5) - on 01:15:425 - so you can put a circle on 01:15:532 - to emphasize the kick
23:05 J1NX1337: yeah that looks alright, just needs a bit more spacing between (2) and (3) imo
23:05 J1NX1337: be sure to mute this slider end too, it feels really out of place lol 01:15:853 (1) -
23:05 Grim Rapper: ok
23:07 Grim Rapper: fixed
23:07 J1NX1337: these should have a circle 01:16:388 - and 01:16:816 - and end the slider on 01:16:709 -
23:07 J1NX1337: since you've been otherwise following drums all the time it wouldn't make sense to suddenly stop emphasizing them
23:09 Grim Rapper: 01:16:388 (3) - added
23:09 J1NX1337: and you still need to make 00:43:767 (5) - audible lol
23:09 Grim Rapper: 01:16:495 (4) - I want to keep it, just for the sake of the calmer ending
23:10 J1NX1337: ok, sure
23:10 Grim Rapper: increased to 20%
23:11 J1NX1337: same for this btw 00:08:473 (5) -
23:11 Grim Rapper: https://osu.ppy.sh/ss/9196251
23:11 Grim Rapper: ^is this okay?
23:11 J1NX1337: and change it so it won't look so copy pasted xD
23:11 Grim Rapper: HEY
23:11 Grim Rapper: xd
23:12 J1NX1337: about that pic - I don't think that'll work
23:12 J1NX1337: you'll still have random notes there without sound like 01:08:580 -
23:13 Grim Rapper: without HS you mean?
23:13 Grim Rapper: idk what to put it yet
23:13 J1NX1337: I mean
23:13 Grim Rapper: (it's 3 am, need to fix complicated stuff first)
23:13 J1NX1337: you can't just make made-up beats with hitsounds, that's not what they're for xD
23:14 Grim Rapper: ???
23:14 J1NX1337: or if you do, you can't at least just map to them, since the map always has to follow the song
23:14 Grim Rapper: I don't get it then
23:14 J1NX1337: if a song has nothing on a note, you can't put a hitsound there to pretend there's a sound you can map
23:15 Grim Rapper: tbh i want to make 01:08:366 (1,2,3) - into a 1 slider instead
23:15 Grim Rapper: for preparing 01:08:794 (4,5,6,7,8,9) -
23:15 J1NX1337: it'd be ok otherwise but there's not really a sound there to be held
23:15 Grim Rapper: so people didn't surprised
23:16 J1NX1337: brb
23:18 Grim Rapper: changed to https://osu.ppy.sh/ss/9196309 instead
23:19 Grim Rapper: about the BG: It's the only non-papercut element in the video, so I prefer this BG


  • Talked about
  1. Mainly rhythm choices
  2. New comboing
  3. Muting sliders
  4. Minor slider aesthetics
  5. Copy & Paste patterns
Topic Starter
Grim Rapper
Copy & Paste patterns
Uta
ok, cute
Topic Starter
Grim Rapper

Uta wrote:

ok, cute
y-you too
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