MikitoP - Akaito

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I know im late, sorry for that got sidetracked with other stuff like path of exile and finishing some of my own maps

Inseparable

00:08:050 (6,7) - (7) feels like a real important note, so giving that the least amount of spacing isn't really that great

00:30:638 (3) - you don't seem to emphasize this sound at many other spots so maybe keep it consistent and map it with the same amount of emphasis at like 00:35:932 (1,2,3) - for example

01:39:286 (5,6,1) - probably me not hearing something but a triple doesnt feel needed here, if there is anything on blue then its super quiet

01:53:580 (1,2,3,4) - This section feels a bit weird as you skip making the player click on the vocal at 01:53:756 - to make them click on the drum 01:53:933 (2) - but then 01:54:109 (3) - comes around and is completetly based on vocals again, good solution would probably be ctrl+g'ing 01:53:580 (1,2) -

02:52:874 (1,2,3,4) - Just curious why are these not stacked and 01:33:815 (1,2,3,4) - are

02:55:256 - Isnt there a loud sound here on the blue tick

04:22:521 (9) - Dont see the need for a 1/2 reverse here, If you wanted to emphasize the vocals a bit more a 1/2 slider + circle would prob fit better

04:33:815 (4,5) - thi8s increase in spacing is a bit too much imo, previously all jumps were relatively small with 2-2,5 ds max

05:02:050 (3) - You could probably map this cooler by changing this into 2 circles and making some jumps to show the sound getting louder instead of just snapping the second loud sound to the tail

The background feels a bit too lowres, maybe upscale it at least a bit so it doesnt look too blurry

map is pretty good, deserves a star, gl :)
Topic Starter
Narcissu

Gottagof4st wrote:

I know im late, sorry for that got sidetracked with other stuff like path of exile and finishing some of my own maps

Inseparable

00:08:050 (6,7) - (7) feels like a real important note, so giving that the least amount of spacing isn't really that great …… but i dont know how to change it .. i like the squaer lol

00:30:638 (3) - you don't seem to emphasize this sound at many other spots so maybe keep it consistent and map it with the same amount of emphasis at like 00:35:932 (1,2,3) - for example……yes i do random .. all same a bit dull,

01:39:286 (5,6,1) - probably me not hearing something but a triple doesnt feel needed here, if there is anything on blue then its super quiet

01:53:580 (1,2,3,4) - This section feels a bit weird as you skip making the player click on the vocal at 01:53:756 - to make them click on the drum 01:53:933 (2) - but then 01:54:109 (3) - comes around and is completetly based on vocals again, good solution would probably be ctrl+g'ing 01:53:580 (1,2) -

02:52:874 (1,2,3,4) - Just curious why are these not stacked and 01:33:815 (1,2,3,4) - are

02:55:256 - Isnt there a loud sound here on the blue tick

04:22:521 (9) - Dont see the need for a 1/2 reverse here, If you wanted to emphasize the vocals a bit more a 1/2 slider + circle would prob fit better

04:33:815 (4,5) - thi8s increase in spacing is a bit too much imo, previously all jumps were relatively small with 2-2,5 ds max ……i nerf to 2.8

05:02:050 (3) - You could probably map this cooler by changing this into 2 circles and making some jumps to show the sound getting louder instead of just snapping the second loud sound to the tail

The background feels a bit too lowres, maybe upscale it at least a bit so it doesnt look too blurry …… it's max yet, or i should find other BG

map is pretty good, deserves a star, gl :)
no reply = fix or Little part
Pentori
inseparable
  1. 00:11:403 (7) - why not add a repeat here and move it closer, melody is continuous from 00:11:403
  2. 00:21:638 (2) - not much is done mapping wise to indicate this is different to 00:20:580 (2,2) . could perhaps space the others, just feels like something that shouldnt be missed
  3. 01:30:109 (2,3) - think ctrl g works nicer instead of mapping 01:30:109 - to nothing and having the stronger slider end
  4. 01:43:697 (1,2,1,2,1,2) - same with this stuff i guess
  5. 02:25:609 - maybe try a rhythm like 03:20:403 (3,4) - to follow blue tick vocals since it stands out quite a bit. https://puu.sh/xR8l9/91178b562e.png could work too
  6. 02:27:021 - 02:29:138 - strong triples on this stuff that would be nice to map
  7. 02:43:962 - strong snare here too which doesnt make much sense to skip since you map weaker triplets 02:43:609
  8. 02:54:638 (2,3,4,5,6,7) - sounds a lot more like a 1/4 drum roll, think u could
  9. 03:18:903 - 03:20:315 - 03:21:727 - etc. lots of 1/4 activity in this section but almost all of it is skipped making it feel pretty underwhelming. some 1/4 usage picks up at 03:30:286 - so it also seems pretty inconsistent to not have them in the previous section
  10. 04:01:168 (1,2,1,2) - should maybe stack, to differentiate from 04:00:639 (1,2)

would like to see a bit more logical usage of 1/4, instead of having most of the triplets overmapped while skipping actual 1/4
Topic Starter
Narcissu

Pentori wrote:

inseparable
  1. 00:11:403 (7) - why not add a repeat here and move it closer, melody is continuous from 00:11:403 …… ok
  2. 00:21:638 (2) - not much is done mapping wise to indicate this is different to 00:20:580 (2,2) . could perhaps space the others, just feels like something that shouldnt be missed …… i depend on little, i will use same part as he
  3. 01:30:109 (2,3) - think ctrl g works nicer instead of mapping 01:30:109 - to nothing and having the stronger slider end
  4. 01:43:697 (1,2,1,2,1,2) - same with this stuff i guess
  5. 02:25:609 - maybe try a rhythm like 03:20:403 (3,4) - to follow blue tick vocals since it stands out quite a bit. …… ok cant map it, i stack too much
  6. 02:27:021 - 02:29:138 - strong triples on this stuff that would be nice to map …… ok
  7. 02:43:962 - strong snare here too which doesnt make much sense to skip since you map weaker triplets 02:43:609 …… ok
  8. 02:54:638 (2,3,4,5,6,7) - sounds a lot more like a 1/4 drum roll, think u could …… ok
  9. 03:18:903 - 03:20:315 - 03:21:727 - etc. lots of 1/4 activity in this section but almost all of it is skipped making it feel pretty underwhelming. some 1/4 usage picks up at 03:30:286 - so it also seems pretty inconsistent to not have them in the previous section
  10. 04:01:168 (1,2,1,2) - should maybe stack, to differentiate from 04:00:639 (1,2)

would like to see a bit more logical usage of 1/4, instead of having most of the triplets overmapped while skipping actual 1/4
no reply = fix or Little part
Kencho
From maximize star rating (MSR) request
Take Inseparable as standard
  1. Offset : 639 -> 1048
    No mod | DT mod
  2. Inseparable : 4.16 -> 4.16 | 5.72 -> 5.73

Download MSR version here
Topic Starter
Narcissu
连0.01 都不给我,退货了 >:(

---------

但是 Little 一個摸都還沒改啊 :?

要不要我去催一下或者你先清別的吧
Kencho

Narcissu wrote:

连0.01 都不给我,退货了 >:(
我馬上就幫你摸圖嘛 :?
對了,上面那個post有2kd,我之後把摸寫在上面好了
timemon
Hello is this set ded?

Map is pretty nice! I think this should be ranked if you want to revive it
Topic Starter
Narcissu
because little quit w

i dont know what should i do .... look like i will quit too :?
timemon
rip
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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