FruityEnLoops response
FruityEnLoops wrote:
quick mod for Insane, no kd
00:10:644 (2) - 00:15:216 (2) - 00:19:787 (2) - 00:24:358 (2) - 00:28:930 (2) - 00:33:501 (2) - 00:38:073 (2) - 00:47:216 (3) - 00:51:787 (3) - 00:56:358 (3) - 01:00:930 (2) - 01:10:073 (2) - 01:14:644 (2) - all these emphasize the same sound, yet they don't use the same shape. i'd suggest using the same shape to add consistency to the map using the same shape would be really boring, i made them different intentionally, to create some varriety while visually emphasizing this sound
01:35:787 (1) - maybe getting a special hitsound for this? idk, just feels off to have the same hitsounds as 01:34:930 (1) - while they are completely different hm, theres whistle on this thing tho. i don't have any idea what hs should i use tbh
ViolentBoo response
ViolentBoo wrote:
Easy:
00:13:786 (1,4) - I know these sliders are very similar but I think you should copy and paste then rotate regardless for extra neatness.
00:22:929 (1,3) - ^
00:32:072 (1,3) - ^ i don't really see any point in doing so if its not noticable in-game
00:35:501 (4) - I feel like this is ALMOST out of bounds, I would like it moved but since it's not I guess it's fine. oh, it actually touches then end of the screen, fixed
00:58:358 (6) - I was second guessing myself on why you chose to have the slider tick rate on 2 until i saw this slider and I was like WOAH nice. thats not the only reason, also i want to make sliders with different length visually different from each other
Normal:
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Hard:
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Hyper:
Ctrl shift A, objects arn't snapped. fixed
Insane:
00:06:073 (2) - With these sliders (that represent that specific sound) I feel like each on each slider should either be an angled slider or a curved for each 16 measurements. For example 00:04:644 (1) through 00:22:930 (1) could be angled and 00:22:930 (1) through 00:41:216 (1) could be curved. (Although it's a pretty minor thing and it's fine the way it is, but it's what I would have done if I was mapping this.) yeah, i didn't go much into numbers here, i think its fine the way it is now
VERY fun map. Really hope it get's ranked. Me too lol Really neat too. Thanks for mod!