This map has been deleted on the request of its creator. It is no longer available.
timemon wrote:
[General]
Combo colours blend in too well from each other either you rearrange the colours or you switch to a more noticeable one // ok fixed
the hitsounds are too quiet and it would be cool if you adjust the vol at 00:01:594 - and make it gradually increase but yeah 20% vol is way too quiet. You have to assume people play without your custom hitsounds // mhm, done
[it is easy to mourn]
Nothing (to mod) // cool
[but it hurts to do nothing.]
00:05:541 - I think this tick should be clickable, you're undermapping it // na, I think it's ok as this is only a normal :thinking:
00:05:936 (2,3,5) - these rhythms are clickable but at 00:06:726 (4) - which has 2 noticeable sounds one of them is passively mapped. I think you should put more emphasis on 00:06:726 (4) - than these small clicky ticks // ? (4) is a slider because it's following the ding-ding sound
00:15:410 (2,3,4,5) - ^ // ^
00:25:673 (4) - ^ // ^
Good luck! thanks for the mod!
my map: https://osu.ppy.sh/s/673361 yeah it's quite unfair so you can just mod a diff or less lol
Chibi Maruko wrote:
q
it is ez to mournbut it hurts to do notiing
- cs too small though ez map. increasing their cs // subjective
- 00:14:226 (1,2) - why u stacked them since this weren't like this 00:04:752 (1,2) - // fair enough, stacked the thing at 4 sec
- 00:23:699 (1,2) - ^ // already taken care of with the first point
lol is this legal to be ranked // diff names should be rankable because the easy clearly states its difficulty ("it is easy") while also providing context to the top diff g
- 00:03:173 (5) - ctrl + h it // ok
- 00:18:568 - miss note here and should add it // meant for emphasis
idk
ok gl