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posted
M4M from Q
[Reunion]
check the AImod, there are some unsnapped objects.
01:12:688 (4,1) - how about stack it , it can be more clean than before imo
01:51:617 (4,1) - ^
02:43:045 (5,3) -03:00:188 (3,4) - ^
02:04:474 (7,1,2,3) - how about this? we can avoid uncessary overlap
01:50:188 (2,3) - if we can increase the spacing here to different with 01:49:474 (1,2) - , it would be more consisntent imo
02:16:438 (1) - maybe we need some good reason for NC here? cuz you NCed 02:22:331 (1) -
02:28:581 (1) - 02:32:152 (1) - im not sure if NC like these started at the blue line would be well. Id prefer NC at whitle lines cuz you change the ds at 02:32:152 (1,2,3) - it need a NC to express imo> <
02:38:760 (2,1) - maybe its unrankable? the repeat was lapped by the slider before.
03:09:117 (1,2,3,1) - they are 1/3 but looks like a 1/4 3 streams...how about make it same like 04:09:117 (1,2,3,1) - ?
04:14:117 (1,2,1,2,3,4) - NC here would confuse the players imo... they are 1/3 but NC looks like not

Idk ds here in this diff would be ok...
you used 00:29:117 (2,3,4) -01:05:545 (1,2,3) - at 1/4 ,while you used similar ds at 01:13:760 (1,2) - 01:20:902 (2,3) - which is 1/2 so I think it maybe confused the players.
and 04:45:188 (1,2,3) - 04:46:260 (1,2,3) - the are in same ryhthm but with a quite different ds...maybe we can make it more clearly for others.

GL~ soraru god singer! :)
posted
Hello, from your q. newbie modder ;-;

  1. This song makes me nostalgic.
  2. A few AIMod notes, might want to check them out and fix.
  3. CS4.9, almost the same as CS5, although you might have a good reason why you used this, so yeah. It's really weird lol
  4. 00:54:474 (3) - there's a piano sound at 54:831, might be a good idea if you cover it with the slider end
  5. 01:26:617 (1,2,3,4,1,2,3,1,2,3,4,1,2,3,1,2,3,4,1,2,3,1,2,3,4) - some are not perfectly placed on the grid (I mean there's a few circles off by a few pixels, not that it matters though)
  6. 01:57:331 (1) - not centered from the three sliders before it (although it blankets with slider 4 so it should be fine, just pointing this out if you unintenionally placed it uncentered there compared to 03:35:902 (1,2,3,1,2))
  7. 03:09:117 (1,2,3) - very sudden 1/3, when the piano hits on the 1/4
  8. 03:30:902 (3) - I find this odd when the other objects in the map has small subtle overlaps
  9. 04:02:688 (1) - There's a sound at 04:02:331, might be a good idea to cover it
  10. 04:13:581 (5,6,1,2,3,1,2,1) - might be confusing readability-wise. Yes spacing-wise it's very obvious but the sudden spike in spacing can throw most players off (imo), even if it's for emphasis
  11. 05:22:450 (1) - This circle hits earlier than the piano (Checked at play rate 25%)

Cool music, good map. ^^ I can't find much errors, GL!

edit: fixed formatting rip
posted
applied all mods at some point, kinda lost the responses tho... sorry~

also cant give kds - _ -
posted
Sorry for being a bit late ~ was busy with personal issues but thats solve now so...



  • Reunion
  1. 03:27:688 (3) - The spacing is kind of too low right here tbh compare to usual like around this section - it ain't much but it wouldn't hurt to consider bringing it up higher so it at least wouldn't have simialr spacing to this 03:28:045 (1,2) -
  2. 04:47:331 (4) - forgot a finish here like how ya did it over here 04:44:474 (2) -
  3. 04:50:902 (1,2) - having 2 sliders right here is pretty weak considering what ya did previously 04:45:188 (1,2,3,4) - 04:48:045 (1,2,3,4,5) - and after 04:53:760 (1,2,3,4,5,6,1,2) - so yea I think it be best to express the music more if ya change to maybe like the first time in the song 04:45:188 (1,2,3,4) - to be consistent or something similar to that idea

  • General

  1. Check ya aimod ~ Some Objects isn't snapped and the kiai - also preview time point isn't snapped to anything around here 00:00:367 -


Well I did look at it for a while and didn't see no problems with the map as far as gameplay/visuals so I guess just call me back and metadata?

also

posted
posted
ok
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so apparently red/green line with different volume isn't unrankable anymore?
could use that to lower volume on 00:00:545 (1) - a bit by doing https://i.imgur.com/FA8AXie.jpg, think that fits well
00:54:474 (3) - bit weird to suddenly ignore piano on red tick when it's mapped all the time before, why not https://i.imgur.com/snDldA0.jpg
01:00:902 - whistle would be cute with some lower volume // 04:00:902 -
01:03:581 (5,6) - sounds a bit off, but 1/12 also sounds off so whatever lol
01:51:617 - normal hitnormal
probably forgot to nc somewhere in this 02:02:777 - part? so much longer than all others
04:15:902 (2,5,1) - same for these and other cymbals until 04:20:902 -
03:58:045 (1) - would start this on 03:57:956 - already to make it feel more connected to the vocal it follows
04:40:188 (1) - missing finish/clap or something
05:13:700 (1) - think removing one repeat sounds better?
05:22:450 (1) - sounds rly off, should be moved to 05:22:465 - or something

yea
posted
posted

Lasse wrote:



so apparently red/green line with different volume isn't unrankable anymore?
could use that to lower volume on 00:00:545 (1) - a bit by doing https://i.imgur.com/FA8AXie.jpg, think that fits well
00:54:474 (3) - bit weird to suddenly ignore piano on red tick when it's mapped all the time before, why not https://i.imgur.com/snDldA0.jpg idea of this map is to clearly change instrumental layers. i used ncing to signal that, each combo follows a different instrument. this combo follows vocals, and i think the 3/4 slider emphasizes the slight delay and held-ness of the vocal here.
01:00:902 - whistle would be cute with some lower volume // 04:00:902 - applied first cuz piano, no piano 2nd one
01:03:581 (5,6) - sounds a bit off, but 1/12 also sounds off so whatever lol i think its a good enough approximation, dont want to try and map a pickup trill lol
01:51:617 - normal hitnormal
probably forgot to nc somewhere in this 02:02:777 - part? so much longer than all others no layer change no nc
04:15:902 (2,5,1) - same for these and other cymbals until 04:20:902 - same nc idea
03:58:045 (1) - would start this on 03:57:956 - already to make it feel more connected to the vocal it follows meh i like it as is, its not a big difference and i feel like starting on downbeat is nicer
04:40:188 (1) - missing finish/clap or something agree
05:13:700 (1) - think removing one repeat sounds better?
05:22:450 (1) - sounds rly off, should be moved to 05:22:465 - or something

yea
timing fixed thx to gowo
posted
05:15:671 (1) - um this isn't snapped to anything so fix that and i'll bubble
posted
indeed
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k
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k
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hello im in the tags owo


Yh but seriously why am I in the tags?
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