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gmtn. vs. kozato (fw. LUZE) & gmtn. (witch's slave) - squart

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Total Posts
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Topic Starter
Raytoly
This beatmap was submitted using in-game submission on 31 ธันวาคม 2560 at 20:20:43

Artist: gmtn. vs. kozato (fw. LUZE) & gmtn. (witch's slave)
Title: squartatrice vs. disperagioia
Tags: Lama Poluna BOFU2011 BOFU 2017 -LEGENDA EST A MYTH- GOTHIC D HARDWALTZ Hard Renaissance miki sayaka 美樹さやか extended version gumtune. bms of fighters 2011 grimoire of darkness team grimoire mahou shoujo puella magi madoka marathon
BPM: 180
Filesize: 8442kb
Play Time: 05:31
Difficulties Available:
  1. Witch (7 stars, 2463 notes)
Download: gmtn. vs. kozato (fw. LUZE) & gmtn. (witch's slave) - squartatrice vs. disperagioia
Information: Scores/Beatmap Listing
---------------
my #1 ranked/approved



Taikocracy mod+
Taikocracy
Taikocracy need to fix name diffi
Surono chack
Surono
Taikocracy
-Kazu-+xtrem3x finded problem about tags
hikikochan finded problem about timing!!!
Raiden
hikikochan chack timing point
frukoyurdakul chack timing point
Stefan chack+
Surono finally,it's requalified
Lanturn tell me to fix metadata
Kurai
Kurai finally again,it's requalified

kudosu star
Blackener x 1
Jaye x 2
Consified x 1
Unknown_player x 2
xtrem3x
1st - in process -w-
Topic Starter
Raytoly

xtrem3x wrote:

1st - in process -w-
Yeah
zigizigiefe
  1. 00:41:048 (184) - Delete this note, there's no sound. Also when you used only 1/2 patterns, sudden 7plet isn't good idea. 5plet would work as well. If you applied, 00:49:047 (235) - delete this too.
  2. 01:10:298 (414) - I suggest you to change this into don. Piano pitch is low here and don would better the flow with upcoming kat finisher.
  3. 01:22:214 (471) - There's no sound, it's not good idea to have a 5plet in this part. Consider deleting this please.
  4. 01:30:798 - Instrument sound goes with 3/4 snapping, you could use kat on 01:31:048 -.
  5. 01:34:964 (582,583,584,585,586) - Change this pattern into dkddk or dkkdk due to 3/4 instrument sound as I said above.
  6. 02:15:881 (924) - I strongly suggest you to change this to kat so 02:15:965 (925,926,927,928) - would be easier to hit.
  7. 02:26:881 (1030) - Change to kat due to the reason I explained above.
  8. 02:27:131 - Add a timing point with 180BPM, metronome resets here. And add a timing point on 02:26:798 - with enabling "Omit first bar line".
  9. 02:28:714 (1054,1055) - Maybe CTRL+G in order to follow the instrument. Apply on other parts like that.
  10. 03:25:464 - Add a timing point here as well.
  11. 04:15:463 - Move 1/6 4plet here to follow the sound getting denser.
  12. 04:43:880 - Add a timing point, metronome resets again.
  13. Why did you ignore the sounds at 05:24:046 - 05:24:546 - 05:25:046 - 05:26:046 - and 05:26:546 - ?
Topic Starter
Raytoly

zigizigiefe wrote:

  1. 00:41:048 (184) - Delete this note, there's no sound. Also when you used only 1/2 patterns, sudden 7plet isn't good idea. 5plet would work as well. If you applied, 00:49:047 (235) - delete this too. hmmm no ,I think if delete. the pattern It's weird
  2. 01:10:298 (414) - I suggest you to change this into don. Piano pitch is low here and don would better the flow with upcoming kat finisher. nice
  3. 01:22:214 (471) - There's no sound, it's not good idea to have a 5plet in this part. Consider deleting this please. no,I think if delete if this look strange
  4. 01:30:798 - Instrument sound goes with 3/4 snapping, you could use kat on 01:31:048 -. use kat
  5. 01:34:964 (582,583,584,585,586) - Change this pattern into dkddk or dkkdk due to 3/4 instrument sound as I said above. change to dkddk
  6. 02:15:881 (924) - I strongly suggest you to change this to kat so 02:15:965 (925,926,927,928) - would be easier to hit. I think d this good for now
  7. 02:26:881 (1030) - Change to kat due to the reason I explained above. change
  8. 02:27:131 - Add a timing point with 180BPM, metronome resets here. And add a timing point on 02:26:798 - with enabling "Omit first bar line". add
  9. 02:28:714 (1054,1055) - Maybe CTRL+G in order to follow the instrument. Apply on other parts like that. ok
  10. 03:25:464 - Add a timing point here as well. add
  11. 04:15:463 - Move 1/6 4plet here to follow the sound getting denser. move
  12. 04:43:880 - Add a timing point, metronome resets again. add
  13. Why did you ignore the sounds at 05:24:046 - 05:24:546 - 05:25:046 - 05:26:046 - and 05:26:546 - ? before I add note but I can't hear sound.so I delete but now I added
thank you very much! :)
Cinnamon_54
[Tarjyujhinn]

some irc
20:02 *Consified is editing [https://osu.ppy.sh/b/1420629 gmtn. vs. kozato (fw. LUZE) & gmtn. (witch's slave) - squartatrice vs. disperagioia [Tatsujin]]
20:02 Cocoaaa: -/
20:03 Consified: 00:17:798 (51) - k?
20:03 Consified: similar sound with 00:15:131 - :thinking:
20:04 Cocoaaa: nice
20:04 Consified: 00:17:798 (51) - yup same reason
20:05 Cocoaaa: can you post in forum?
20:06 Consified: umm cuz i dont want you to wait for a long time
20:06 Consified: ;w;
20:06 Consified: but post in forum ok
20:06 Cocoaaa: :)

and continue to mod \o/

[General]
Source:BMS
Reference:https://osu.ppy.sh/s/449190
yup nardo also set the source to BMS


https://puu.sh/xRnMz.png
if you cant see the picture click the link
Please swap the note,remember change the SliderMultiplier to 1.4 in .osu file after check the aimod,this is bug from aimod
02:49:798 - kiai change offset to 169797
02:59:131 - kiai offset 179130
02:28:464 - 03:20:798 suggest make kiai here,SHORT KIAI IS NOT RANK-ABLE,please connect the kiais together
05:07:797 - kiai offset 307796
[Modding]
00:20:048 - k,sound effect higher
00:20:631 - change to k,this d doesnt fit the piano sound
00:21:464 - k,higher sound
01:41:798 (633,634,635,636,637,638) - all D,to fit the drum.
02:00:131 (765,766,767,768,769,770,771,772,773,774,775,776,777,778,779) - remap,it is not reasonable to put a stream there,as you use the pattern o ooo o o.It has the similar sound pattern with the stream.
03:09:464 (1415) - delete,match the oo oooo pattern
03:46:713 - add a note
04:15:297 (366,367,368,369,370,371) - no 1/6 sound here,and similar sound effect with 04:17:630 - and 04:17:963 -

/o\ good luck

Edit:change the puush source cuz it doesnt show wtf
Edit2:fk osu,i directly put the link
Topic Starter
Raytoly

Consified wrote:

[Tarjyujhinn]

some irc
20:02 *Consified is editing [https://osu.ppy.sh/b/1420629 gmtn. vs. kozato (fw. LUZE) & gmtn. (witch's slave) - squartatrice vs. disperagioia [Tatsujin]]
20:02 Cocoaaa: -/
20:03 Consified: 00:17:798 (51) - k?
20:03 Consified: similar sound with 00:15:131 - :thinking:
20:04 Cocoaaa: nice
20:04 Consified: 00:17:798 (51) - yup same reason
20:05 Cocoaaa: can you post in forum?
20:06 Consified: umm cuz i dont want you to wait for a long time
20:06 Consified: ;w;
20:06 Consified: but post in forum ok
20:06 Cocoaaa: :)

and continue to mod \o/

[General]
Source:BMS
Reference:https://osu.ppy.sh/s/449190
yup nardo also set the source to BMS


https://puu.sh/xRnMz.png
if you cant see the picture click the link
Please swap the note,remember change the SliderMultiplier to 1.4 in .osu file after check the aimod,this is bug from aimod
02:49:798 - kiai change offset to 169797
02:59:131 - kiai offset 179130
02:28:464 - 03:20:798 suggest make kiai here,SHORT KIAI IS NOT RANK-ABLE,please connect the kiais together
05:07:797 - kiai offset 307796 ok all
[Modding]
00:20:048 - k,sound effect higher I want to emphasize the piano.
00:20:631 - change to k,this d doesnt fit the piano sound ok
00:21:464 - k,higher sound ok
01:41:798 (633,634,635,636,637,638) - all D,to fit the drum. I just want to be like 01:40:798
02:00:131 (765,766,767,768,769,770,771,772,773,774,775,776,777,778,779) - remap,it is not reasonable to put a stream there,as you use the pattern o ooo o o.It has the similar sound pattern with the stream. just want to change pattern
03:09:464 (1415) - delete,match the oo oooo pattern yeah ,nice
03:46:713 - add a note It will stick with big note
04:15:297 (366,367,368,369,370,371) - no 1/6 sound here,and similar sound effect with 04:17:630 - and 04:17:963 - 04:15:297 this have 1/6 sound"bood",<-and 04:17:630 - and 04:17:963 no


/o\ good luck I understand you just lazyXDDD

Edit:change the puush source cuz it doesnt show wtf
Edit2:fk osu,i directly put the link
thank you
yuzu__rinrin
hi~
from my queue~

[Tatsujin]
  1. 01:10:631 - add note here.
    You should follow the sound of Drum.
    Although it is certainly accompanied by a strong sound, it is picked up mainly by Drum, so let's pick it up.

  2. 01:12:631 (424) - d
    I judged that it does not match the sound behind at the time of this note.01:12:298 (421) -
    The sound of K is emphasized by setting it to ddd - K, and you can also make a good flow in play.

  3. 01:14:631 - add d
    Drum sound here.
    Perhaps it was intentionally pulled out, but it looks strange.

  4. 01:31:048 (543) - change d
    It brings out an effect that can emphasize k along the melody here.

  5. 02:01:048 (776,777) - ctrl+g
    02:01:131 - Drum sound (kick).
    I do not understand why I took it with k.

  6. 02:25:464 (1015,1016,1017,1018,1019,1020,1021,1022,1023,1024) -
    Which sound did you pick?
    I could not hear 5-5 sounds.
    example:
    (line 02:25:798 - )
    https://puu.sh/xRrxs.jpg

  7. 02:29:714 (1063,1064) - ctrl+g
    It is strange that it ends with d because the sound of the synthesizer is rising.

  8. 02:34:548 (1113,1114) - ctrl+g
    Synthesizer's pitch, 1114 higher

  9. 02:40:381 (1170,1171) - ctrl+g
  10. 02:45:214 (1220,1221) - ctrl+g

  11. 03:20:297 - add note,
    miss? There is a sound, it is not a place to cut.
  12. 03:48:048 (111,112) - ctrl+g
  13. 03:53:381 (167,168) - ctrl+g
  14. 04:26:131 (437,438,439,440) - why 1/8 snap?
    1/6 is sufficient sound.
    I do not understand the meaning of 1/8 and let flow also bad.
  15. 04:31:131 (471,472,473,474,475,476,477,478,479,480,481,482,483,484,485,486,487,488,489,490,491,492,493,494,495) -
    Notes is in some places deviated.

  16. 04:43:213 (542) - K
    It has a strong Clap sound different from other places.

  17. 05:15:130 (865) - delete.
    Let's delete it, especially because there is no sound.

  18. 05:15:463 (868,869,870,871,872) - ctrl+g
    The pattern is misaligned.
    When listening to the sound, the 1/6 pattern is appropriate from 05:15:546 - .

  19. 05:23:129 - add k
  20. 05:23:213 (950,951) - move to 05:23:296 -
  21. 05:23:463 (952,953,954,955,956) - ctrl+g
    https://puu.sh/xRsdf.jpg
    First of all, since the Drum sound and Notes are disconnected, the position of 1/6 is wrong, please fix it.

  22. 05:25:463 (973,974,975,976,977) - ctrl+g
I think that it is good to listen to many modder other than me.
It seems that we can still improve as the state of map.

good luck ~
Topic Starter
Raytoly

yuzu__rinrin wrote:

hi~
from my queue~

[Tatsujin]
  1. 01:10:631 - add note here.
    You should follow the sound of Drum.
    Although it is certainly accompanied by a strong sound, it is picked up mainly by Drum, so let's pick it up. yep

  2. 01:12:631 (424) - d
    I judged that it does not match the sound behind at the time of this note.01:12:298 (421) -
    The sound of K is emphasized by setting it to ddd - K, and you can also make a good flow in play. now this ok.don't change

  3. 01:14:631 - add d
    Drum sound here.
    Perhaps it was intentionally pulled out, but it looks strange. add

  4. 01:31:048 (543) - change d
    It brings out an effect that can emphasize k along the melody here. hmm for me k it's better don't change

  5. 02:01:048 (776,777) - ctrl+g
    02:01:131 - Drum sound (kick).
    I do not understand why I took it with k. because I hear high sound

  6. 02:25:464 (1015,1016,1017,1018,1019,1020,1021,1022,1023,1024) -
    Which sound did you pick?
    I could not hear 5-5 sounds.
    example:
    (line 02:25:798 - )
    https://puu.sh/xRrxs.jpg but I hear now kkkkk kkkkk look good

  7. 02:29:714 (1063,1064) - ctrl+g
    It is strange that it ends with d because the sound of the synthesizer is rising. ok

  8. 02:34:548 (1113,1114) - ctrl+g
    Synthesizer's pitch, 1114 higher sound good

  9. 02:40:381 (1170,1171) - ctrl+g ^
  10. 02:45:214 (1220,1221) - ctrl+g ^

  11. 03:20:297 - add note,
    miss? There is a sound, it is not a place to cut. nice
  12. 03:48:048 (111,112) - ctrl+g ^
  13. 03:53:381 (167,168) - ctrl+g ^
  14. 04:26:131 (437,438,439,440) - why 1/8 snap?
    1/6 is sufficient sound.
    I do not understand the meaning of 1/8 and let flow also bad. before that bug;w;w;
  15. 04:31:131 (471,472,473,474,475,476,477,478,479,480,481,482,483,484,485,486,487,488,489,490,491,492,493,494,495) -
    Notes is in some places deviated. l l

  16. 04:43:213 (542) - K
    It has a strong Clap sound different from other places. yeah

  17. 05:15:130 (865) - delete.
    Let's delete it, especially because there is no sound. ok

  18. 05:15:463 (868,869,870,871,872) - ctrl+g
    The pattern is misaligned.
    When listening to the sound, the 1/6 pattern is appropriate from 05:15:546 - . no ,now look good

  19. 05:23:129 - add k ok
  20. 05:23:213 (950,951) - move to 05:23:296 - ^
  21. 05:23:463 (952,953,954,955,956) - ctrl+g
    https://puu.sh/xRsdf.jpg
    First of all, since the Drum sound and Notes are disconnected, the position of 1/6 is wrong, please fix it. change some

  22. 05:25:463 (973,974,975,976,977) - ctrl+g no
I think that it is good to listen to many modder other than me.
It seems that we can still improve as the state of map.

good luck ~
thank you!!!
Blackener
Hi -w- , I'll use Thai due to my laziness :3

Modding
00:30:632 (121) กับ 00:38:632 (169) - ลอง k มั้ย จะได้เน้นตัว Finisher อีกอย่างเสียงนี้เป็นเสียงเดียวกับ 00:30:298 (119) กับ 00:38:298 (167) ตามลำดับ

00:46:631 (220) - ส่วนโน้ตนี้จะ k หรือไม่ก็ได้ ถ้าจะทำเพื่อความหลากหลาย (Variation) อะนะ -w-

00:56:214 (292) - ตรงนี้เสียงเหลืออยู่ ถ้าเปลี่ยนตรงนี้เป็น k ก็จะสะท้อนแพทเทิร์นที่แล้ว (kkddk) จะได้สอดคล้องกับแพทเทิร์นสะท้อนตรงนี้ 00:56:464 (294,295,296,297,298,299) อันนี้จะเปลี่ยนหรือไม่ก็ได้ ไม่จำเป็นมาก แต่มันจะทำให้แมพดูมีชั้นเชิงขึ้น :3

01:01:048 (335) - k จะได้ตามเสียงเปียโน (แล้วแต่นะอันนี้)

01:12:464 (423,424,425) - kkd เพื่อเน้น k ตัวต่อไป อีกอย่างจะได้แยกชัดเจนระหว่างส่วนเสียงปกติ (... kkd) กับส่วนกลองกระแทก (k k d d)

01:50:798 (701) - ไม่มีอะไรที่ต้องใส่ Finisher เลยนะ = =

02:28:214 (1052) - k ตรงนี้เพื่อตามเสียงเปียโนที่เหลืออยู่ แล้วก็เป็นการเน้นเสียงเปียโนต่อที่ 02:28:297 (1053) อันนี้แนะนำเลย เด็ด

03:14:881 (1470) - k, ตรงนี้ยังเป็นเสียงสูงอยู่ จะได้แบ่งเป็นสองเสียงก็คือช่วงเสียงสูง 03:14:798 (1469,1470) กับช่วงหย่อนเสียง 03:14:964 (1471,1472)

03:41:297 (66) - อันนี้ส่วนใช้ k k d k มากกว่า แต่ลืมๆไปเถอะ -w-

03:57:214 (202,203,204,205) - ตรงนี้ทำยังไงก็ได้ ให้ตัวสุดท้ายเป็น d เพราะเสียงมันเงียบ ไม่น่าจะใช้ k ได้ และอีกอย่างเป็นการเน้นเสียงเปียโนด้วย ถ้าเปลี่ยน Finisher เป็น K ได้จะดีมาก เพราะเป็นเสียงฉาบกระจาย เช่นแบบนี้ จะเป็นการเน้นทั้งเปียโน และก็โน้ต 03:57:963 (207) จาก Finisher ต่างสี
-ตัวอย่างที่นายทำก็แบบนี้: 04:10:131 (321,322,323,324) อันนี้คือดีแล้ว

04:49:630 (612) - ลอง k มั้ยอันนี้ไม่มั่นใจนะ แต่ว่ามันยังมีเสียงเปียโนเหลืออยู่

04:58:380 (696,700) - Ctrl+g มั้ยจะได้ตามเสียงสูง (สูงสุดในเพลงเลยมั้ง) และ d ตรงตัวสุดท้ายจะเป็นตัวเน้น Finisher ด้วย

04:59:546 (708,709) - ส่วนตัวจะใช้ Ctrl+g ตรงนี้นะ จะได้ตามเสียงพื้นหลัง

05:05:713 ~ 05:07:712 WoW

ขอให้โชคดีในการแรงค์ เพลงทำดีเกินคาดมาก รับดาวไป :3
Topic Starter
Raytoly

Blackener wrote:

Hi -w- , I'll use Thai due to my laziness :3 ดีแล้ว

Modding
00:30:632 (121) กับ 00:38:632 (169) - ลอง k มั้ย จะได้เน้นตัว Finisher อีกอย่างเสียงนี้เป็นเสียงเดียวกับ 00:30:298 (119) กับ 00:38:298 (167) ตามลำดับ ดูดีนะ:V

00:46:631 (220) - ส่วนโน้ตนี้จะ k หรือไม่ก็ได้ ถ้าจะทำเพื่อความหลากหลาย (Variation) อะนะ -w- อะนะ ไม่

00:56:214 (292) - ตรงนี้เสียงเหลืออยู่ ถ้าเปลี่ยนตรงนี้เป็น k ก็จะสะท้อนแพทเทิร์นที่แล้ว (kkddk) จะได้สอดคล้องกับแพทเทิร์นสะท้อนตรงนี้ 00:56:464 (294,295,296,297,298,299) อันนี้จะเปลี่ยนหรือไม่ก็ได้ ไม่จำเป็นมาก แต่มันจะทำให้แมพดูมีชั้นเชิงขึ้น :3 ส่วนบนโอนะ แต่ล่างแบบเดิมดีแล้ว

01:01:048 (335) - k จะได้ตามเสียงเปียโน (แล้วแต่นะอันนี้) ไม่

01:12:464 (423,424,425) - kkd เพื่อเน้น k ตัวต่อไป อีกอย่างจะได้แยกชัดเจนระหว่างส่วนเสียงปกติ (... kkd) กับส่วนกลองกระแทก (k k d d) พูดขนาดนี้:V

01:50:798 (701) - ไม่มีอะไรที่ต้องใส่ Finisher เลยนะ = = มันมีเสียง"ตึง"ที่เน้นต่ำอะแล้วเพื่อความสมดุลด้วยอยากใส่ไว้น่ะ เข้าดี

02:28:214 (1052) - k ตรงนี้เพื่อตามเสียงเปียโนที่เหลืออยู่ แล้วก็เป็นการเน้นเสียงเปียโนต่อที่ 02:28:297 (1053) อันนี้แนะนำเลย เด็ด ตอนแรกว่าไม่ใส่แต่ใส่ดีผ่า

03:14:881 (1470) - k, ตรงนี้ยังเป็นเสียงสูงอยู่ จะได้แบ่งเป็นสองเสียงก็คือช่วงเสียงสูง 03:14:798 (1469,1470) กับช่วงหย่อนเสียง 03:14:964 (1471,1472) มันใช่

03:41:297 (66) - อันนี้ส่วนใช้ k k d k มากกว่า แต่ลืมๆไปเถอะ -w- เป็น k d k k

03:57:214 (202,203,204,205) - ตรงนี้ทำยังไงก็ได้ ให้ตัวสุดท้ายเป็น d เพราะเสียงมันเงียบ ไม่น่าจะใช้ k ได้ และอีกอย่างเป็นการเน้นเสียงเปียโนด้วย ถ้าเปลี่ยน Finisher เป็น K ได้จะดีมาก เพราะเป็นเสียงฉาบกระจาย เช่นแบบนี้ จะเป็นการเน้นทั้งเปียโน และก็โน้ต 03:57:963 (207) จาก Finisher ต่างสี
-ตัวอย่างที่นายทำก็แบบนี้: 04:10:131 (321,322,323,324) อันนี้คือดีแล้ว ข้างหน้าเป็น D ไม่อยากใส่อะ

04:49:630 (612) - ลอง k มั้ยอันนี้ไม่มั่นใจนะ แต่ว่ามันยังมีเสียงเปียโนเหลืออยู่ ไม่อะ เพราะ แบบนี้ดูดีกว่าและเน้นเสียงเปียโนช่วงท้าย

04:58:380 (696,700) - Ctrl+g มั้ยจะได้ตามเสียงสูง (สูงสุดในเพลงเลยมั้ง) และ d ตรงตัวสุดท้ายจะเป็นตัวเน้น Finisher ด้วย เราเปลี่ยนpattern

04:59:546 (708,709) - ส่วนตัวจะใช้ Ctrl+g ตรงนี้นะ จะได้ตามเสียงพื้นหลัง แบบเดิมพอทำแบบนี้แล้วนึกสภาพโน๊ตตอนเล่นมันดูเข้ามากเลยนะไม่แก้อะ

05:05:713 ~ 05:07:712 WoW ว้าวเลยสิ

ขอให้โชคดีในการแรงค์ เพลงทำดีเกินคาดมาก รับดาวไป :3 แมพนายก็ดีนะ ขอบคุณมาก!!!
Kith190
Hi! Here for M4M
[General]
Song setup > Design Disable "Enable countdown"
Inside Notepadd set 0,0,"bg.jpg",0,0 as 0,0,"bg.jpg",0,10 to make more visible he girl on the bg
[Tatsujin]
01:10:464 - here I heared something like kkkkd
01:14:631 - here there is an unmapped sound, probably a d
01:38:298 - same here
01:41:631 - here there is a sound similar to this one 01:41:298 - but you didn't map it
04:30:963 - 04:32:297 - 04:34:963 - 04:36:297 - 04:37:630 - here there are some evident sounds that you didn't place, they should be d
Cool map!
Hope It was helpful! Good luck! ;D
Topic Starter
Raytoly

Kith190 wrote:

Hi! Here for M4M
[General]
Song setup > Design Disable "Enable countdown"
Inside Notepadd set 0,0,"bg.jpg",0,0 as 0,0,"bg.jpg",0,10 to make more visible he girl on the bg
[Tatsujin]
01:10:464 - here I heared something like kkkkd this sound like K than
01:14:631 - here there is an unmapped sound, probably a d ok
01:38:298 - same here added
01:41:631 - here there is a sound similar to this one 01:41:298 - but you didn't map it add 01:41:298 only
04:30:963 - 04:32:297 - 04:34:963 - 04:36:297 - 04:37:630 - here there are some evident sounds that you didn't place, they should be d Just want to space
Cool map!
Hope It was helpful! Good luck! ;D not bad
thank you
davidminh0111
Hello Cocoaaa, request via in-game:

[General]
Since you changed your diff name, you need to write 'redl before the date you changed the diff name' :3

[Timing alert!]
  1. 00:22:798: Why did you use 3/4 meter, listen again, does it fit to the music. Absolutely no, please change it after finish the mod down here.
[Fight]
^^^ Diff name ^^^ not a big deal

  1. 00:17:464: Change to d because melody pitch is low
  2. 00:21:464: From here you did not make the SV smooth, I would recommend you to add up by x0.01 only, wouldn't it smooth. Or maybe you want to increase the slowness of the beginning of the music to make this SV smoother, the current one isn't smooth enough. Consider change it by 2 ways, choose 1 way you would like to choose
  3. 00:41:047: Remove this, no sound, even though is feel weird, but 7plet isn't a best idea you could do. It's too sudden
  4. 00:49:047: ^
  5. 01:14:296: Remove finisher, I don't get what is the Finisher note for?
  6. 02:15:881: Change to d for an easier keyboard-ish (easier to hit)
  7. 03:24:463: SV isn't smooth
  8. 03:35:464: ^
  9. 03:38:964: Change to k to fit the pitch
  10. 03:46:130: SV from here is too sudden, reduce the SV speed
  11. 05:15:463: Try to use 50% playback rate to listen the melody pitch carefully. It should be dkdk not kddk
  12. 05:25:463: Why not k?
I think this map need a skilled modder than me.
In the current state it will be far from ranked
We can still improve
Good luck
xtrem3x
M4M from my Queue


General:

Don = d
Kat = k
Big Don = D
Big Kat = K


Fight

  • > kiai time unsnapped, move 1ms back 02:49:798- and 02:55:131-


    00:10:631- It's a bit deformed here because I don't focus that you try to follow. my suggestion would be change to d this point and make a swap in 00:11:798 (24,25)- to focus more decuately the piano sound.

    00:13:631 - -->
    Is the same situation as above point.

    00:22:631 - it might be best to prioritize the big note at this point, so change this to k.

    01:06:464 (361,362,363,364,365) - I would prefer you to change this by kkkdk to increase the emphasis of the piano sounds.

    01:12:798 (402,403,404,405) - this section have much cymbal, is possible DDKK?

    02:27:020 (997,998) - Delete these notes and ...
    02:27:797 - -->
    **these points above are to reduce the density a bit and eliminate the unnecessary use of 1/6 format notes on sound that does not have that rhythm, in addition to properly following the piano sound just before starting kiai**.

    03:20:464 - Leave this note in k to emphatize next note as finish in these chaos patterns (?)

    03:57:380 - this note is more coupled to the set of low sounds than high, then this would be d.
Jaye
Just had a look at this map in the editor and I have to say I love it.
I've shot two stars for you just now and I'll be back with a mod later.

NM from my queue: [Fight]
  1. 00:54:713 - Could connect the 1/6 here by adding a d and making the finisher a K, so it reads as --> ddkddkkdkd(dkkd)dK
  2. 00:57:130 - k?
  3. 00:59:463 - change to kdkkd or kdkdd to emphasise pitch decline (even though kdkdk works too I guess but not as well)
  4. 01:00:130 - implying you use the above suggestion ^ as a kdkkd, then a kdkdd would fit this as it is the same sounds as the pattern above, but lower pitch (which is why I recommend kdkdd since it uses more dons for lower pitch)
  5. 01:02:796 - could be k
  6. 01:04:130 - I suggest kdd since it's pretty lower and the extra don emphasises that
  7. 01:09:130 - perhaps try making this section a stream; it fits the music and there is a calmer section almost immediately after so it shouldn't feel awkward to play
  8. These streams are awesome 8-)
  9. 02:25:463 - perhaps add a small bit of variety to these ten notes; I found kkkdk kdkkk to be quite interesting
  10. 02:27:797 - as much as I like 1/6, I don't think this needs to be here; nothing in the music asks for this to be a 1/6
  11. 03:50:297 - this note for some reason has a different hitsound? just replace it with another kat to fix (it's not really an issue but it bothers me lmao)
  12. 04:43:213 - k?
That's about all I can think of; best of luck ('w^)b
Topic Starter
Raytoly

Jaye wrote:

Just had a look at this map in the editor and I have to say I love it.
I've shot two stars for you just now and I'll be back with a mod later.
Thank~!!
I gived kudosu
I will wait you mod
Topic Starter
Raytoly

davidminh0111 wrote:

Hello Cocoaaa, request via in-game:

[General]
Since you changed your diff name, you need to write 'redl before the date you changed the diff name' :3

[Timing alert!]
  1. 00:22:798: Why did you use 3/4 meter, listen again, does it fit to the music. Absolutely no, please change it after finish the mod down here. it's JUDYDANNY's mod
[Fight]
^^^ Diff name ^^^ not a big deal

  1. 00:17:464: Change to d because melody pitch is low I follow all music
  2. 00:21:464: From here you did not make the SV smooth, I would recommend you to add up by x0.01 only, wouldn't it smooth. Or maybe you want to increase the slowness of the beginning of the music to make this SV smoother, the current one isn't smooth enough. Consider change it by 2 ways, choose 1 way you would like to choose
  3. 00:41:047: Remove this, no sound, even though is feel weird, but 7plet isn't a best idea you could do. It's too sudden my pattern look better
  4. 00:49:047: ^ ^
  5. 01:14:296: Remove finisher, I don't get what is the Finisher note for? remove
  6. 02:15:881: Change to d for an easier keyboard-ish (easier to hit) no
  7. 03:24:463: SV isn't smooth it's feel that but don't change
  8. 03:35:464: ^ ^
  9. 03:38:964: Change to k to fit the pitch ha?
  10. 03:46:130: SV from here is too sudden, reduce the SV speed it's look normal for high diffi
  11. 05:15:463: Try to use 50% playback rate to listen the melody pitch carefully. It should be dkdk not kddk dkkd and move
  12. 05:25:463: Why not k? why:)?
I think this map need a skilled modder than me.
In the current state it will be far from ranked
We can still improve
Good luck
thank you!

xtrem3x wrote:

M4M from my Queue


General:

Don = d
Kat = k
Big Don = D
Big Kat = K


Fight

  • > kiai time unsnapped, move 1ms back 02:49:798- and 02:55:131- oh thanks


    00:10:631- It's a bit deformed here because I don't focus that you try to follow. my suggestion would be change to d this point and make a swap in 00:11:798 (24,25)- to focus more decuately the piano sound. ::

    00:13:631 - -->
    Is the same situation as above point. wow it's look better ok

    00:22:631 - it might be best to prioritize the big note at this point, so change this to k. already

    01:06:464 (361,362,363,364,365) - I would prefer you to change this by kkkdk to increase the emphasis of the piano sounds.

    01:12:798 (402,403,404,405) - this section have much cymbal, is possible DDKK? no

    02:27:020 (997,998) - Delete these notes and ... why?
    02:27:797 - -->
    **these points above are to reduce the density a bit and eliminate the unnecessary use of 1/6 format notes on sound that does not have that rhythm, in addition to properly following the piano sound just before starting kiai**.

    03:20:464 - Leave this note in k to emphatize next note as finish in these chaos patterns (?) this low sound

    03:57:380 - this note is more coupled to the set of low sounds than high, then this would be d. oh yeah change pattern
Thanks you!!
Topic Starter
Raytoly

Jaye wrote:

Just had a look at this map in the editor and I have to say I love it.
I've shot two stars for you just now and I'll be back with a mod later.

NM from my queue: [Fight]
  1. 00:54:713 - Could connect the 1/6 here by adding a d and making the finisher a K, so it reads as --> ddkddkkdkd(dkkd)dK I don't need ddK or kkD it's look hard but change to K
  2. 00:57:130 - k? kkd
  3. 00:59:463 - change to kdkkd or kdkdd to emphasise pitch decline (even though kdkdk works too I guess but not as well) no now kdkdk look good than
  4. 01:00:130 - implying you use the above suggestion ^ as a kdkkd, then a kdkdd would fit this as it is the same sounds as the pattern above, but lower pitch (which is why I recommend kdkdd since it uses more dons for lower pitch) no
  5. 01:02:796 - could be k I want to use beautiful pattern
  6. 01:04:130 - I suggest kdd since it's pretty lower and the extra don emphasises that ^
  7. 01:09:130 - perhaps try making this section a stream; it fits the music and there is a calmer section almost immediately after so it shouldn't feel awkward to play ha no K look better
  8. These streams are awesome 8-)
  9. 02:25:463 - perhaps add a small bit of variety to these ten notes; I found kkkdk kdkkk to be quite interesting I want it's easy pattern
  10. 02:27:797 - as much as I like 1/6, I don't think this needs to be here; nothing in the music asks for this to be a 1/6 but I need 3
  11. 03:50:297 - this note for some reason has a different hitsound? just replace it with another kat to fix (it's not really an issue but it bothers me lmao) WTF hit sound
  12. 04:43:213 - k? K
That's about all I can think of; best of luck ('w^)b
thank you very much!!
gaston_2199
Hi!
M4M from my queue ~
Some clarifications:
  • k = kat d = don K = big kat D = big don
  1. It's just suggestions/corrections, don't take it badly. You are free to accept them or not.
  2. If you accept my suggestions/corrections, apply also in similar parts for consistency
  3. If you don't accept my suggestions/corrections, clarify why you do not accept them.
[
Fight
]
  1. 00:01:465 (1,2,3,4,5,6,7,8,9,10,11,12) - I think would be fine if you set those as kdkk, kddk and dddk for emphasizes the melody decrease
  2. 00:11:631 (23) - Change to don, the pitch is low compared to 00:10:798 (18) -
  3. 00:13:631 (30,31,32,33,34,35,36,37,38,39,40) - I think this fits better with the piano pitch
  4. 00:17:131 (47,48) - Ctrl + G. The pitch in 00:17:131 (47) - is more low than 00:17:298 (47) -
  5. 00:21:631 - The SVs here are too fast and can be too confuse, you need improve it. SV's with x0,05 increase could be fine in the white tick, but you need remove 00:22:215 (69,71) - since feels a bit overmapped. I listen only the piano and the transition filter is doesn't too good to mapping
  6. 00:22:798 - If you use 3/4 meter you need emphasizes some with ticks. Like example removing 00:23:964 (80) - or 00:24:964 (85) - (example)
  7. 00:40:965 (167,168,169,170,171,172,173) - It feels too unexpected, since you are following the piano and that pattern break with that. You can remove this 00:41:215 (170,172) - as to make an advance for 00:58:297 (282,283,284,285,286,287,288) -
  8. 00:53:798 (241,242,243,244,245,246,247,248) - I'm sure it follow better with the piano pitch
  9. 00:54:464 (249,250,251,252) - I don't know why you used 1/6 patter, I'm confidence that it's 1/4.
  10. 01:34:631 (560) - Remove. I don't listen a sound to follow
  11. 02:26:796 - I would think the 1/6 use here. I think this 02:26:964 (965,966,967,968,969,970,971) - is unnecessary since this 02:26:881 (964,965,966,967) - don't have a instrumental to follow
  12. 02:51:964 (1206,1208) - You are emphasizing the strong pitch in 02:50:798 (1201,1203,1205) - and this 02:51:963 (1206,1208) - breaks with that, remove
  13. 02:56:130 - It's some inconsistent with 02:55:130 (1221,1222,1223,1224,1225,1226,1227,1228) - .Try with this pattern
  14. 02:58:297 (1250) - Remove finisher, I don't listen a crash cymbal
  15. 03:36:130 (37) - Remove finisher, same as above
That's all from me, nice map~
Good luck!
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