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庭師 - ↓↓↓

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Total Posts
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Topic Starter
Bikko EX
This beatmap was submitted using in-game submission on Saturday, September 23, 2017 at 7:17:28 AM

Artist: 庭師
Title: ↓↓↓
Source: Sound Voltex III: Gravity Wars
Tags: SDVX Tomosuke
BPM: 222
Filesize: 5418kb
Play Time: 01:53
Difficulties Available:
  1. Ending (6.45 stars, 577 notes)
Download: 庭師 - ↓↓↓
Information: Scores/Beatmap Listing
---------------
For a friend.

LAST DIFF READ FOR MODS
zy-
General:

Add "kuroneko dungeon" and "SDVX" to the tags.

Ending
00:00:789 (1) - The FX starts fading in on the blue tick at 00:00:856
00:01:059 (2) - This is a pretty long note, so some sliderart would fit much better here. I'd also make 00:00:789 (1) - a round slider which's centre should be stacked on this slider's head.
00:04:302 (1) - Mute spinnerend.
00:07:951 (1) - I'd shorten this and place a note at 00:08:221, making 00:08:288 (2,3) a tripple.
00:08:491 (4) - No sound here.
00:14:843 (5) - Same as 00:07:951 (1)
00:16:059 (1) - Drumhit's at 00:16:104
00:17:816 (7) - End it at 00:18:153 and put a note on the drumhit at 00:18:221. Also, this overlap is really bad 00:17:816 (7,1)
00:19:302 (2) - Should be a tripple since the way it currently is makes the map even more inconsistent as it already is.
00:19:978 - Missed sound.
00:20:248 - ^
00:21:599 (1) - I'd start a new spinner on 00:23:221, but since it's too short for auto to achieve a bonus, you can leave it as it is or expand it until 00:23:694 or something.
00:25:653 (1) - The guitar turns into a constant stream of (glitchy) 1/4th notes here, you could emphasize that which would be way more interesting than just mapping the drums imo.
00:29:707 (4) - Shorten it and place a note on 00:29:978
00:31:870 (2) - Shorten it and place a 1/16th slider on 00:32:140
00:33:491 (1,1) - Not mapping the drums after these? :c
00:37:545 (6) - Drumhit's at 00:37:635, why exactly did you choose to map the guitar here when you didn't do so before?
00:38:559 - Place a slider here for the FX since you did it at the start of the map.
00:42:545 - Missed sound.
00:44:707 - ^
00:48:626 (1) - Start should be clickable and the spinner should end at 00:49:640 or a tick between 00:49:640 and 00:49:707
00:50:248 - Missed sound.
00:51:599 (1) - This is a 1/4th beat, also every note should be clickable here as the slider leads to inconsistencies.
00:55:293 (2) - No sound.
00:56:194 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,1,2,3,4,5) - This a 1/3rd beat.
01:02:005 (6) - Should be 2 notes instead of a 1/4th slider.
01:02:140 (7) - There are drumhits on this slider.
01:02:680 (3,4,5,6,7) - This is a 1/4th beat.
01:03:626 (10) - There are multiple sounds on this slider.


Overall:

A lot of the things in this map should be remapped completely, spacing is all over the place, most of the jumps aren't even recognizeable patterns and many streams look really bad.
Jun Maeda
nice job my friend :D
Topic Starter
Bikko EX

iSlodinx wrote:

nice job my friend :D
Thank you!


ZyRiiu wrote:

General:

Add "kuroneko dungeon" and "SDVX" to the tags.

Ending
00:00:789 (1) - The FX starts fading in on the blue tick at 00:00:856
00:01:059 (2) - This is a pretty long note, so some sliderart would fit much better here. I'd also make 00:00:789 (1) - a round slider which's centre should be stacked on this slider's head.
00:04:302 (1) - Mute spinnerend.
00:07:951 (1) - I'd shorten this and place a note at 00:08:221, making 00:08:288 (2,3) a tripple.
00:08:491 (4) - No sound here.
00:14:843 (5) - Same as 00:07:951 (1)
00:16:059 (1) - Drumhit's at 00:16:104
00:17:816 (7) - End it at 00:18:153 and put a note on the drumhit at 00:18:221. Also, this overlap is really bad 00:17:816 (7,1)
00:19:302 (2) - Should be a tripple since the way it currently is makes the map even more inconsistent as it already is.
00:19:978 - Missed sound.
00:20:248 - ^
00:21:599 (1) - I'd start a new spinner on 00:23:221, but since it's too short for auto to achieve a bonus, you can leave it as it is or expand it until 00:23:694 or something.
00:25:653 (1) - The guitar turns into a constant stream of (glitchy) 1/4th notes here, you could emphasize that which would be way more interesting than just mapping the drums imo.
00:29:707 (4) - Shorten it and place a note on 00:29:978
00:31:870 (2) - Shorten it and place a 1/16th slider on 00:32:140
00:33:491 (1,1) - Not mapping the drums after these? :c
00:37:545 (6) - Drumhit's at 00:37:635, why exactly did you choose to map the guitar here when you didn't do so before?
00:38:559 - Place a slider here for the FX since you did it at the start of the map.
00:42:545 - Missed sound.
00:44:707 - ^
00:48:626 (1) - Start should be clickable and the spinner should end at 00:49:640 or a tick between 00:49:640 and 00:49:707
00:50:248 - Missed sound.
00:51:599 (1) - This is a 1/4th beat, also every note should be clickable here as the slider leads to inconsistencies.
00:55:293 (2) - No sound.
00:56:194 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,1,2,3,4,5) - This a 1/3rd beat.
01:02:005 (6) - Should be 2 notes instead of a 1/4th slider.
01:02:140 (7) - There are drumhits on this slider.
01:02:680 (3,4,5,6,7) - This is a 1/4th beat.
01:03:626 (10) - There are multiple sounds on this slider.


Overall:

A lot of the things in this map should be remapped completely, spacing is all over the place, most of the jumps aren't even recognizeable patterns and many streams look really bad.

I changed a lot of things accordingly. I will update when I have time. Thank you for the honest mod, I appreciate it.

Edit: I have taken all of your concerns in consideration. I however wanted to emphasis some sounds over others, which explains the missed drumhits.

I have fixed every technical complaint you have mentioned, including misheard 1/nth rhythm, and tried to normalize the spacing as I could.
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