Pentori wrote:
not repeating strategas' stuff
extra
00:15:392 (2,1) - pretty much the same as 00:16:592 (2,1) - musically, so could use the 3/4 slider here too dropping consistency for the 1/4 -> 2/4 -> 3/4 pattern
01:03:842 (4,5) - i reckon breaking up the pattern here from 01:02:492 (1,2,3) - works better with the piano. also could have a rhythm change for better differentiation and map 01:03:992 current one fits the piano better
Strategas wrote:
no slider slide mute? no
[ex]
00:52:892 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1) - spacing of streams stays very similar when the pitch is doing a lot of things im just kinda holding back on difficulty cuz it might be a little excessive
00:56:942 (2) - this is stronger than 00:56:342 (1,2,3) - yet it's a repeat slider and the other thing is circles repeating a pattern from 00:37:292 (1,2,1,2) -
01:51:542 (1,2,1,2,1,2,1,2,1,2) - similar thing, spacing stays the same when it shouldn't same as above, but also i think spacing isn't as important as recognition of the 'star-shape' and its relation to the melody
oPentori wrote:
normal
00:37:292 (8) - i honestly dont think this needs to be so undermapped, 1/1 repeat slider works decently to map the drums before stream or could even do something like 01:34:892 (1)
o
k
https://puu.sh/xJrzD/0c0600bfa3.osuStrategas wrote:
hi
[hard]
00:26:342 (4,1) - edgy jump if you do stuff like 00:12:992 (3,1) - rly confusing for scrubs when 1/2 and 1/1 gap looks exactly the same spacing and pattern i don't really think thats a problem? It looks kinda similiar, but they are not identical. Plus jumps are introduced at 00:21:242 (5,1) - so the player should be already aware of new stuff coming at him git gud
02:13:592 (2,4) - I'd expect way more note density when the song is going nuts ok y e
pretty sure the fields should beC00L wrote:
https://soundcloud.com/adaptor166/in-nanobeatlaissezfaire - meta
might wanna add this to tags also - "株式会社ナノコネクト様" , "nanobeat" and "収録楽曲"
Monstrata wrote:
So if I make a team called Taki and Mitsuha I can make all my diffs "Taki and Mitsuha's _____"?
Let me join 👀Monstrata wrote:
So if I make a team called Taki and Mitsuha I can make all my diffs "Taki and Mitsuha's _____"?
Oh well, then..Battle wrote:
since they were team sample text presumably all the diffs were a collaboration of the team
Stefan wrote:
someone explain me here the joke plz or just change it back to normal non-cringy difficulty names
How does this make sense at all? Do you really think everyone reads the map description and the tags?Ascendance wrote:
Since every diff is by "Sample Text" it implies that the difficulties are a collab between the mapper + the only 3 other mappers in the tags, no? This is basic common sense lol.
Monstrata wrote:
So if I make a team called Taki and Mitsuha I can make all my diffs "Taki and Mitsuha's _____"?
"Collab X" achieves the same effectosuskrub wrote:
i think leaving the names as sample text is interesting, it kinda makes me wanna study who did which diffs/parts depending on the participants mapping style
the thing is if you allow someone to have names like this, then u need to allow everyone to use themC00L wrote:
As far as I'm aware other contests didn't offer the same theme as this one did, the osu!International Mapping Contest was solely focused on team effort, hence why there were team names in the first place. You say there's no reason... yet that is one of the reason as to why the names are like that. Think of it it this way even if it was called "Collab X" or "Sample Text X" both would represent team effort, the one factor that makes "Sample Text X" stand out more from "Collab X" is that it has a theme begind it