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posted
sorry for delay but, no changes to me -w-
posted

Marm wrote:

  1. 01:10:653 - a triple from here wouldn't be bad. Eventually down the line I think this would cause errors in consistency, no change
  2. consider adding a note at 01:16:815 - and/or 01:17:464 - (the first one stands out more) as it's weird to head the strong beat and no note there. It also helps with the flow on the triple. (1/1 followed by 1/4 is weird. a 1/2 inbetween makes it play "smoother") Ok, placed notes in both positions


except that it looks nice tbh. ty
thanks for the mod :)

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 66518
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 1734,11950,23788,36761,46491,57518,62707,67896,83464,86058,88491
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.7

[Metadata]
Title:Delta Decision
TitleUnicode:Delta Decision
Artist:EYKHA (CV : Sawashiro Miyuki) LOU (CV : Uchida Maaya) MERYL (CV : Terui Haruka)
ArtistUnicode:エィハ(CV:沢城みゆき) 婁 (CV:内田真礼) メリル(CV:照井春佳)
Creator:Protonori
Version:Luke's Muzukashii
Source:ケイオスドラゴン赤竜戦役
Tags:chaos dragon sekiryuu seneki ending vulkin xtrem3x strickluke
BeatmapID:1425674
BeatmapSetID:671417

[Difficulty]
HPDrainRate:5
CircleSize:2
OverallDifficulty:5
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"delta3.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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437,-125,4,1,0,60,0,0
1734,-125,4,1,0,60,0,0
11950,-111.111111111111,4,1,0,70,0,0
23788,-100,4,1,0,90,0,1
34166,-100,4,1,0,80,0,0
36761,-125,4,1,0,60,0,0
46491,-111.111111111111,4,1,0,70,0,0
47139,-111.111111111111,4,1,0,70,0,0
57518,-111.111111111111,4,1,0,60,0,0
58815,-125,4,1,0,60,0,0
62707,-111.111111111111,4,1,0,70,0,0
66599,-111.111111111111,4,1,0,70,0,0
67896,-100,4,1,0,90,0,1
83464,-100,4,1,0,80,0,0
86058,-100,4,1,0,90,0,1
88491,-100,4,1,0,90,0,0


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posted
hi

Kantan
  1. 01:01:409 (47,48) - I feel like the colours of these two notes could be swapped (or at least 01:01:409 (47) - changed to d) since ddkd fits the piano sounds better, given you've aligned the notes with the piano sounds. Pretty nitpicky in any case.

Futsuu
  1. 00:11:139 - The rhythm here is sorta awkward-sounding to me; given how the preceding triple matches with the vocal sounds the double here sounds off. Maybe shift the double by a 1/2 beat although the SR gets busted thanks to 3/2 or ctrl+g the double so the kats are aligned with vocal sounds.
  2. 00:45:193 (16) - Change to d? I think this provides a better contrast between the single and multiple vocal sounds.
  3. 01:01:896 (55) - I think the note would fit better with the piano sound on the following white tick but it's not a big deal how it is currently.
  4. 01:17:464 (10) - Although a double would fit the vocal here you've opted to map the second sound rather than the first (which you did at 01:13:409 - and 01:16:004 - where you skipped one of the vocal sounds) and I think that sounds a bit off. Maybe you could try a 1/2 ddkkd/dddkd/dkdkd from 01:16:977 - and remove 01:18:599 (13) - to have a break? It fits the way you mapped 01:13:085 -

Muzukashii
  1. 00:05:788 (16,17) - Ctrl+g? imo better to follow the pitch of the primary vocalist.
  2. 00:09:842 (30) - Delete? This doesn't really fit the vocal mapping of the beginning section.
  3. 00:41:788 - Add a note for the piano sound?
  4. 00:45:680 - ^

Oni
  1. 00:11:909 - Is there a reason why the green lines here are off the notes whereas they are on the notes everywhere else? idk tbh
  2. 00:27:112 (121) - Change to k for consistency with the other triplet?
  3. 01:17:869 - Add a note? I think a 5-plet works better with the drum sounds (assuming you don't want to have finishers at the end of a pattern so no 7-plet). Though maybe that makes the section a bit dense.

Inner Oni
  1. 00:23:788 - You could use some 5-plets for variation (like kkd D -> kkddd)? They wouldn't work too well with the finishers, but just throwing ideas about. Maybe at the end too.
  2. 00:56:301 (125) - Wouldn't the note fit the drum sound better at 00:56:464 - ?
  3. 00:57:031 (131,132,133) - The drum sounds on the triples (including these first 3 notes of the 5-plet) sound like xxo to me (in terms of hitsound idk how to word it), idk if you plan on changing all of them but I think at least having kkdkd or ddkkd here would sound better.
  4. 01:12:031 (40,41) - Ctrl+g? I think the kat fits better on the white tick to differentiate the drum sound there from the other beats.
  5. 01:18:031 (4) - Given the similarity of the drum sounds I think changing this to a k fits better.


Hope it helps :D
posted

Invective wrote:

hi
Futsuu
  1. 00:11:139 - The rhythm here is sorta awkward-sounding to me; given how the preceding triple matches with the vocal sounds the double here sounds off. Maybe shift the double by a 1/2 beat although the SR gets busted thanks to 3/2 or ctrl+g the double so the kats are aligned with vocal sounds.
    I like this idea, but I was trying to use something similar to Inner Oni. I'll keep this in mind, though.
  2. 00:45:193 (16) - Change to d? I think this provides a better contrast between the single and multiple vocal sounds.
    Agreed + applied.
  3. 01:01:896 (55) - I think the note would fit better with the piano sound on the following white tick but it's not a big deal how it is currently.
    I wanted to give players a break before 01:02:382 -, but I didn't want to delete a note.
  4. 01:17:464 (10) - Although a double would fit the vocal here you've opted to map the second sound rather than the first (which you did at 01:13:409 - and 01:16:004 - where you skipped one of the vocal sounds) and I think that sounds a bit off. Maybe you could try a 1/2 ddkkd/dddkd/dkdkd from 01:16:977 - and remove 01:18:599 (13) - to have a break? It fits the way you mapped 01:13:085 -
    The note density is too much imo. Kiai is already the hardest section in the map, so I wanted to have a noticeable break.


Inner Oni
  1. 00:23:788 - You could use some 5-plets for variation (like kkd D -> kkddd)? They wouldn't work too well with the finishers, but just throwing ideas about. Maybe at the end too.
    5-plets were actually in the original diff xd I'll put them back in.
  2. 00:56:301 (125) - Wouldn't the note fit the drum sound better at 00:56:464 - ?
    Sounds much better. Fixed.
  3. 00:57:031 (131,132,133) - The drum sounds on the triples (including these first 3 notes of the 5-plet) sound like xxo to me (in terms of hitsound idk how to word it), idk if you plan on changing all of them but I think at least having kkdkd or ddkkd here would sound better.
    The current pattern sounds better imo. I'll change it if someone else mentions this, of course.
  4. 01:12:031 (40,41) - Ctrl+g? I think the kat fits better on the white tick to differentiate the drum sound there from the other beats.
    I was actually trying to focus more on the vocals with this pattern. I'll change this if someone else mentions it.
  5. 01:18:031 (4) - Given the similarity of the drum sounds I think changing this to a k fits better.
    I'll think about this. I like this pattern, but I also like the current pattern.


Hope it helps :D
It was very helpful! Thanks for the mod :)
posted
Applying mod and possible mod by me -w-
posted
Hi~

  1. HP spread suggestion considering amount of notes: Kantan <8> | Futsuu <7> | Muzukashii <6> | Oni <6> | Inner Oni <6>
  2. Change BG position of Vulkin and xtrem3x's diffs to "0,0,"deltkin.jpg",0,20" is better imo.
00:01:734 - until 00:08:545 - what sound are you following here? Try testing without effect sound.
00:11:788 - delete or move to 00:11:464
00:21:112 - add d
00:28:491 (38,39,40,41,42) - ddddk for consistency
00:46:004 - change k
01:03:193 - change d
01:03:518 (156,157) - change k d
01:06:518 - add d
01:08:707 (8,9) - change d k
01:09:031 (10,11,12,13,14,15,16,17,18,19,20) - kdkdkkddddk is better imo
01:11:301 (33,34) - change d k
01:12:599 (46) - change k
01:15:842 (76,77) - change d k
01:14:869 (66,67,68,69,70,71,72,73,74) - sounds weird, change to kdkkddkdk imo
01:18:436 (7,8) - change d k
01:20:382 (24,25) - change d k
01:21:680 (36) - change d
posted

][ -GH- ][ wrote:

Hi~

  1. HP spread suggestion considering amount of notes: Kantan <8> | Futsuu <7> | Muzukashii <6> | Oni <6> | Inner Oni <6>
  2. Change BG position of Vulkin and xtrem3x's diffs to "0,0,"deltkin.jpg",0,20" is better imo.Fixed.
00:01:734 - until 00:08:545 - what sound are you following here? Try testing without effect sound. Changed pattern to follow vocals.
00:11:788 - delete or move to 00:11:464 Moved to 00:11:464.
00:21:112 - add d This was in the original diff, but I wanted to nerf some parts. It should be fine now, since mods reduced the note density in other spots.
00:28:491 (38,39,40,41,42) - ddddk for consistency Sounds good. Fixed.
00:46:004 - change k Good idea. Fixed.
01:03:193 - change d Fixed.
01:03:518 (156,157) - change k d Done.
01:06:518 - add d Same as 00:21:112 + fixed.
01:08:707 (8,9) - change d k Done.
01:09:031 (10,11,12,13,14,15,16,17,18,19,20) - kdkdkkddddk is better imo Yeah, the current pattern is probably too much. Fixed.
01:11:301 (33,34) - change d k Done.
01:12:599 (46) - change k Yeah, I should probably map the vocals with k. Fixed.
01:15:842 (76,77) - change d k
01:14:869 (66,67,68,69,70,71,72,73,74) - sounds weird, change to kdkkddkdk imo Changed to kkddkkkdk.
01:18:436 (7,8) - change d k Done.
01:20:382 (24,25) - change d k I wanted to map the vocals at 01:20:382 with k. I'll keep this in mind, though.
01:21:680 (36) - change d Fixed.
Very helpful mod. Thank you so much, GH! <3
posted

Invective wrote:

hi

Kantan
  1. 01:01:409 (47,48) - I feel like the colours of these two notes could be swapped (or at least 01:01:409 (47) - changed to d) since ddkd fits the piano sounds better, given you've aligned the notes with the piano sounds. Pretty nitpicky in any case. <<< in note 47 follows vocal, in note 48 is drum roll.


Hope it helps :D
Thanks Invect -w-)/

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Creator:Protonori
Version:3x's Kantan
Source:ケイオスドラゴン赤竜戦役
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posted
Back to mod the remaining diffs. no kds

A little addition.
00:57:436 - add d
01:03:518 (156,157) - change k d
01:04:491 (163,164,165,166,167) - change ddkdk? kdkkd is already good though
01:18:436 (7,8) - you haven't changed this to d k

Note: Inner Oni +DT = OD6 HP6 Star6.67. Close enough lol.
00:17:707 - delete for flow
01:06:599 - change d
00:57:518 - change k
00:17:301 - change D
00:20:220 (76,77) - change d d
00:47:788 - delete for flow
00:55:572 - delete for flow
01:10:004 (106,107) - change d k
01:10:491 - change d
01:12:274 - change d
01:13:085 - change d
01:16:977 (141,142,143,144,145,146,147,148,149) - change ddd d kkk d k sound better imo
01:18:274 - change D
01:20:869 - change d
00:03:355 (7,8) - change k d for consistency
00:05:788 - delete
00:10:653 - change d
00:11:301 - move to 00:11:464
00:12:436 (36,37,38) - change d k d
00:17:301 (1,2,3,4,5,6,7,8,9) - sounds weird
00:19:896 (10,11,12,13) - too empty for many sounds. change to k dk dkkd is better imo.
00:44:545 (15,16) - change d d
00:51:355 - change k
00:51:680 - change d
00:57:193 - change k
01:01:896 - move to 01:02:058
01:03:355 (59,60,61,62,63) - change ddk d k
01:05:301 (67,68,69,70) - same like 00:19:896 (10,11,12,13)
01:14:220 (3,1,2,3,4,5,6) - are you following the vocals or the drum? sounds weird. change k d k k dk d is better imo
01:16:977 (9,10,11,12) - too empty too for many sounds. change to d kd dkkd
01:18:923 (14,15,16,17,18) - change ddk d k
01:22:815 - change d
01:28:491 - add K
01:09:842 - change k
01:14:707 - change d
01:16:977 - change k
01:20:220 - change d


Good luck for rank!

Protonori wrote:

Very helpful mod. Thank you so much, GH! <3 (y)
posted

][ -GH- ][ wrote:

Back to mod the remaining diffs. no kds

A little addition.
00:57:436 - add d Done.
01:03:518 (156,157) - change k d Sounds good.
01:04:491 (163,164,165,166,167) - change ddkdk? kdkkd is already good though Yeah, I like kdkkd for this spot. I'll keep this in mind,
though.

01:18:436 (7,8) - you haven't changed this to d k Oh, I didn't notice lol. Fixed~

Note: Inner Oni +DT = OD6 HP6 Star6.67. Close enough lol. So close... Well, mods might 'fix' this owo
00:03:355 (7,8) - change k d for consistency Yeah, I think this is better.
00:05:788 - delete Fixed.
00:10:653 - change d Done.
00:11:301 - move to 00:11:464 No change for now. I wanted to map the vocals at 00:11:301.
00:12:436 (36,37,38) - change d k d Okay, fixed.
00:17:301 (1,2,3,4,5,6,7,8,9) - sounds weird Adjusted pattern to follow vocals.
00:19:896 (10,11,12,13) - too empty for many sounds. change to k dk dkkd is better imo. Added.
00:44:545 (15,16) - change d d Sounds nice. Fixed.
00:51:355 - change k Done.
00:51:680 - change d Done.
00:57:193 - change k Yeah, I think this would be more consistent. Fixed.
01:01:896 - move to 01:02:058 I was following the vocals, but the piano is probably a better option. Fixed.
01:03:355 (59,60,61,62,63) - change ddk d k Okay.
01:05:301 (67,68,69,70) - same like 00:19:896 (10,11,12,13) Same.
01:14:220 (3,1,2,3,4,5,6) - are you following the vocals or the drum? sounds weird. change k d k k dk d is better imo It's supposed to follow the vocals lol. This sounds much better, though. Applied~
01:16:977 (9,10,11,12) - too empty too for many sounds. change to d kd dkkd Changed to d kd dk D (for finisher consistency).
01:18:923 (14,15,16,17,18) - change ddk d k Applied.
01:22:815 - change d Sounds better. Fixed.
01:28:491 - add K Yeah, this should be okay to add.


Good luck for rank! Thank you again! I appreciate it :)
posted
From that nifty queue~

3x's Kantan

◾ 01:28:491 - Every other diff has this greenline 100%, not 50%.
◽ There are volume discrepancies between this diff and the rest of the set, check to make sure they're identical.

Futsuu

◾ I would like to see the voice being followed more in the beginning instead of what seems like copy-pasted simple rhythms, for example you could move the 3 patterns to 00:02:382 - here to follow the voice instead of where it is. Otherwise, this intro is very monotonous.
◽ 00:11:464 - This missed vocal is very noticeable.
◾ Up until 00:17:301 - here this problem persists. Take a look at the highlighted point and apply that mapping style to the rest of the intro.
◽ 00:28:328 (10,11) - These aren't finishers but 00:33:518 (21,22) - these are? Fix or explain.
◾ 00:48:923 (25) - This is mapped to a vocal that you neglected to map 00:51:518 - here and it's very off-putting. You mapped this same red tick the rest of the time, so just change that one pattern to match.
◽ Through the whole kiai it's not obvious what you're mapping to at all. There's spots like 01:11:464 - where you're mapping explicitly to vocals, but then there's also 01:18:274 - where you're only mapping drums and neglecting the red ticks with vocals that you were mapping just a few bars earlier.

Luke's Muzukashii

◾ 00:23:788 - Instead of annoying triples, I think this section can be much better represented by double finishers emphasizing these hits. It's also a great middle point between the singles used in the futsuu and the doubles with fills in the oni.

SV would work great on this map.
posted

][ -GH- ][ wrote:

Back to mod the remaining diffs. no kds

00:17:301 - change D this doesn't really change much/doesn't matter.
00:20:220 (76,77) - change d d ok
00:47:788 - delete for flow this does not affect flow
00:55:572 - delete for flow this does not affect flow
01:10:004 (106,107) - change d k ok
01:10:491 - change d ok
01:12:274 - change d ok
01:13:085 - change d ok
01:16:977 (141,142,143,144,145,146,147,148,149) - change ddd d kkk d k sound better imo changed to something similar
01:18:274 - change D eh, K works fine in the kiai time
01:20:869 - change d ok

Nifty wrote:

From that nifty queue~

Luke's Muzukashii

◾ 00:23:788 - Instead of annoying triples, I think this section can be much better represented by double finishers emphasizing these hits. It's also a great middle point between the singles used in the futsuu and the doubles with fills in the oni. discussed in irc! added
thanks for the mods! 8-)

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Title:Delta Decision
TitleUnicode:Delta Decision
Artist:EYKHA (CV : Sawashiro Miyuki) LOU (CV : Uchida Maaya) MERYL (CV : Terui Haruka)
ArtistUnicode:エィハ(CV:沢城みゆき) 婁 (CV:内田真礼) メリル(CV:照井春佳)
Creator:Protonori
Version:Luke's Muzukashii
Source:ケイオスドラゴン赤竜戦役
Tags:chaos dragon sekiryuu seneki ending vulkin xtrem3x strickluke
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posted

][ -GH- ][ wrote:

Back to mod the remaining diffs. no kds

01:09:842 - change k <<< nou, is a vocal variation.
01:14:707 - change d <<< nou, other vocal variation ... not necessary to have varieties like these.
01:16:977 - change k <<< is possible
01:20:220 - change d <<< nou, other vocal variation.

Nifty wrote:

From that nifty queue~

3x's Kantan

◾ 01:28:491 - Every other diff has this greenline 100%, not 50%.
◽ There are volume discrepancies between this diff and the rest of the set, check to make sure they're identical.
**Copied all inherited points from Inner and adjusted**
Thanks to both modders -w-)/

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 66518
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.400001

[Metadata]
Title:Delta Decision
TitleUnicode:Delta Decision
Artist:EYKHA (CV : Sawashiro Miyuki) LOU (CV : Uchida Maaya) MERYL (CV : Terui Haruka)
ArtistUnicode:エィハ(CV:沢城みゆき) 婁 (CV:内田真礼) メリル(CV:照井春佳)
Creator:Protonori
Version:3x's Kantan
Source:ケイオスドラゴン赤竜戦役
Tags:chaos dragon sekiryuu seneki ending vulkin xtrem3x strickluke
BeatmapID:1419821
BeatmapSetID:671417

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CircleSize:5
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SliderMultiplier:1.4
SliderTickRate:3.33

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posted

Nifty wrote:

From that nifty queue~

Futsuu

◾ I would like to see the voice being followed more in the beginning instead of what seems like copy-pasted simple rhythms, for example you could move the 3 patterns to 00:02:382 - here to follow the voice instead of where it is. Otherwise, this intro is very monotonous. Two reasons for this: this was a simplified version of the original Inner Oni, and I didn't want to add complex rhythms in Futsuu. I changed some patterns, though.
◽ 00:11:464 - This missed vocal is very noticeable. I wanted to add many breaks in this diff, but I guess it sounds strange. Added.
◾ Up until 00:17:301 - here this problem persists. Take a look at the highlighted point and apply that mapping style to the rest of the intro. Adjusted pattern to follow vocals, like Inner Oni.
◽ 00:28:328 (10,11) - These aren't finishers but 00:33:518 (21,22) - these are? Fix or explain. This is Futsuu, so I didn't want to fill kiai with 100% finisher spam. I also wanted to "change" the pattern for the end of kiai (a pattern change is present in Inner Oni as well).
◾ 00:48:923 (25) - This is mapped to a vocal that you neglected to map 00:51:518 - here and it's very off-putting. You mapped this same red tick the rest of the time, so just change that one pattern to match. This is actually mapped to the piano, not the vocals. I'll keep this in mind, though.
◽ Through the whole kiai it's not obvious what you're mapping to at all. There's spots like 01:11:464 - where you're mapping explicitly to vocals, but then there's also 01:18:274 - where you're only mapping drums and neglecting the red ticks with vocals that you were mapping just a few bars earlier. Adjusted to follow vocals.

SV would work great on this map. I was going to add SV to my map, but I realized that "SV + finisher spam" would probably annoy people.
Vulkin's Oni has some minor SV, though.
Thanks for the mod! Very helpful. :)
posted

Invective wrote:

hi

Oni
  1. 00:11:909 - Is there a reason why the green lines here are off the notes whereas they are on the notes everywhere else? idk tbh when i sent the diff first time, osu unsnapped the sv, so to make it work i moved it 1/8 back, but tbh since they're snapped and nothing else is affected, i think i can just leave them like that
  2. 00:27:112 (121) - Change to k for consistency with the other triplet? yes
  3. 01:17:869 - Add a note? I think a 5-plet works better with the drum sounds (assuming you don't want to have finishers at the end of a pattern so no 7-plet). Though maybe that makes the section a bit dense. yeah but whatever, added


Hope it helps :D
Thanks Invective!

][ -GH- ][ wrote:

Hi~

  1. HP spread suggestion considering amount of notes: Kantan <8> | Futsuu <7> | Muzukashii <6> | Oni <6> | Inner Oni <6> ok
  2. Change BG position of Vulkin and xtrem3x's diffs to "0,0,"deltkin.jpg",0,20" is better imo. 70 feels better for me
00:17:707 - delete for flow consistency with 00:19:004 (81) -
01:06:599 - change d already d?
00:57:518 - change k already k?
Thanks -GH-

Sorry for delay Protonori, im dying with exams

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AudioLeadIn: 0
PreviewTime: 66518
Countdown: 0
SampleSet: Normal
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Title:Delta Decision
TitleUnicode:Delta Decision
Artist:EYKHA (CV : Sawashiro Miyuki) LOU (CV : Uchida Maaya) MERYL (CV : Terui Haruka)
ArtistUnicode:エィハ(CV:沢城みゆき) 婁 (CV:内田真礼) メリル(CV:照井春佳)
Creator:Protonori
Version:Vulkin's Oni
Source:ケイオスドラゴン赤竜戦役
Tags:chaos dragon sekiryuu seneki ending vulkin xtrem3x strickluke
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posted
yo I'm here for M4M
00:52:328 how about k k k? cause d d d you used in here 00:47:139
01:05:301 change to kkk?
01:11:464 change to dk kd? opposite this 01:08:869
00:04:166 add k here
00:51:680 you should delete this note feel like this 00:49:085
00:56:220 try my pattern
hey I like bg it's look good
00:45:518 change to dkddk and delete 00:46:328 I can't hear sound
look good
00:04:815 change to k it's high-pitched
00:35:707 and 00:36:193 maybe you should delete them
00:37:896 add note
00:48:436 from here please try my pattern

00:53:626 ^

good luck~~~~ :):):)
posted

Cocoaaa wrote:

yo I'm here for M4M
01:11:464 change to dk kd? opposite this 01:08:869 I'm following the vocals here. I made some adjustment in kiai, though.
00:04:815 change to k it's high-pitched I changed some patterns here
00:35:707 and 00:36:193 maybe you should delete them I think it's fine. I'll keep this in mind, though.
00:37:896 add noteI like this idea, but I want to be consistent with 00:43:247.
00:48:436 from here please try my pattern I really like your pattern, but I'm not sure if I want to change. If someone else dislikes the current pattern, I'll use your idea.

00:53:626 ^ ^

good luck~~~~ :):):)
Thank you for the mod~ :)
posted

Cocoaaa wrote:

yo I'm here for M4M
00:52:328 how about k k k? cause d d d you used in here 00:47:139- <<< right .. is other vocal.
01:05:301 change to kkk? <<< nou ... is progressive drum.
thanks (-w-)/

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TitleUnicode:Delta Decision
Artist:EYKHA (CV : Sawashiro Miyuki) LOU (CV : Uchida Maaya) MERYL (CV : Terui Haruka)
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Version:3x's Kantan
Source:ケイオスドラゴン赤竜戦役
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256,192,19896,1,0,0:0:0:0:
256,192,20545,1,0,0:0:0:0:
256,192,21193,12,0,23139,0:0:0:0:
256,192,23788,5,0,0:0:0:0:
256,192,24274,1,8,0:0:0:0:
256,192,24761,1,0,0:0:0:0:
256,192,25247,1,8,0:0:0:0:
256,192,25734,1,0,0:0:0:0:
256,192,26382,1,8,0:0:0:0:
256,192,26869,1,0,0:0:0:0:
256,192,27355,1,8,0:0:0:0:
256,192,27842,1,0,0:0:0:0:
256,192,28328,1,8,0:0:0:0:
256,192,28977,1,0,0:0:0:0:
256,192,29463,1,8,0:0:0:0:
256,192,29950,1,0,0:0:0:0:
256,192,30436,1,8,0:0:0:0:
256,192,30923,1,0,0:0:0:0:
256,192,31571,1,8,0:0:0:0:
256,192,32058,1,0,0:0:0:0:
256,192,32544,1,8,0:0:0:0:
256,192,33031,1,0,0:0:0:0:
256,192,33517,1,8,0:0:0:0:
256,192,34166,1,12,0:0:0:0:
256,192,36761,1,0,0:0:0:0:
256,192,38058,1,8,0:0:0:0:
256,192,39355,1,0,0:0:0:0:
256,192,40004,1,0,0:0:0:0:
256,192,40653,1,0,0:0:0:0:
256,192,41950,1,8,0:0:0:0:
256,192,43247,1,0,0:0:0:0:
256,192,44545,1,8,0:0:0:0:
256,192,45193,1,8,0:0:0:0:
256,192,45842,1,8,0:0:0:0:
256,192,47139,1,4,0:0:0:0:
256,192,47788,1,0,0:0:0:0:
256,192,48436,1,0,0:0:0:0:
256,192,49734,1,0,0:0:0:0:
256,192,50382,1,8,0:0:0:0:
256,192,51031,1,0,0:0:0:0:
256,192,52328,1,8,0:0:0:0:
256,192,52977,1,8,0:0:0:0:
256,192,53626,1,8,0:0:0:0:
256,192,54923,1,8,0:0:0:0:
256,192,55572,1,0,0:0:0:0:
256,192,56220,1,8,0:0:0:0:
256,192,57518,1,4,0:0:0:0:
256,192,58815,1,0,0:0:0:0:
256,192,60112,1,8,0:0:0:0:
256,192,61409,1,8,0:0:0:0:
256,192,62707,1,0,0:0:0:0:
256,192,63355,1,0,0:0:0:0:
256,192,64004,1,0,0:0:0:0:
256,192,65301,1,0,0:0:0:0:
256,192,65950,1,0,0:0:0:0:
256,192,66599,1,8,0:0:0:0:
256,192,67896,1,4,0:0:0:0:
256,192,68545,1,0,0:0:0:0:
256,192,69193,1,0,0:0:0:0:
256,192,69518,1,0,0:0:0:0:
256,192,69842,1,0,0:0:0:0:
256,192,70491,1,8,0:0:0:0:
256,192,71139,1,0,0:0:0:0:
256,192,71788,1,8,0:0:0:0:
256,192,73085,1,0,0:0:0:0:
256,192,73734,1,0,0:0:0:0:
256,192,74382,1,8,0:0:0:0:
256,192,74707,1,8,0:0:0:0:
256,192,75031,1,8,0:0:0:0:
256,192,75680,1,0,0:0:0:0:
256,192,76977,1,8,0:0:0:0:
256,192,78274,1,4,0:0:0:0:
256,192,78923,1,0,0:0:0:0:
256,192,79572,1,8,0:0:0:0:
256,192,79896,1,8,0:0:0:0:
256,192,80220,1,8,0:0:0:0:
256,192,80869,1,0,0:0:0:0:
256,192,81518,1,8,0:0:0:0:
256,192,82166,1,0,0:0:0:0:
256,192,83464,1,4,0:0:0:0:
256,192,84761,1,12,0:0:0:0:
256,192,86058,1,8,0:0:0:0:
256,192,86544,1,0,0:0:0:0:
256,192,87031,1,8,0:0:0:0:
256,192,87517,1,8,0:0:0:0:
256,192,88004,1,0,0:0:0:0:
256,192,88491,1,0,0:0:0:0:
posted
The timing is all over the place because of the song's production and I'm not really sure what to do about it yet. If I get some kind of solution I'll let you know.

[Inner Oni]
00:14:869 (63) - This kat really disrupts the flow of the whole section. I would change it to a don to keep flow and consistency.
00:28:491 (38,39,40,41,42) - A 5 pelt pattern feels really out of place here. Mainly because it is not consistent with the heavy finisher usage of places like 00:25:734 (17,18,19,20,21) - and the whole section in general. I would use the same type of 1/2 pattern with the finishers being the focus, but you can use a different combination for variation. K d K d D works well. Or just stick to K d D k D like previous the patterns if you want.
00:33:680 (78,79,80,81) - Fill this in to make it a 5 pelt? Unlike the above suggestion using a 5 pelt here to finish off the section is more suitable. Stuff like ddkkd or ddkdk work well.
00:49:896 (72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91) - This section doesn't have a very strong rhythm i relation to the song. This is because the kat at the end of the previous pattern, kkddk, altering the flow. Here is my suggestion:

(72 is the note starting at 00:49:896)
00:55:085 (116,117,118,119,120,121,122,123,124,125) - The same as above applies here. But I would treat the end a little different because of the drum rolls.
00:56:707 (129,130,131) - Speaking of those drums rolls. I would make this kkd and the end of the stream (00:57:518 (138) - ) a don. Feels a little better imo.
01:02:869 (152) - This section is suffering from a weird rhythm as well. Changing this one is much easier though. Just changing some colors around to better represent the vocal rhythm. 01:02:869 (152,153) - Swap these two colors. 01:03:842 (159) - Make this a kat. 01:04:491 (164,165,166,167,168) - Make this ddkdk. 01:04:977 (169) - Change this to a don. 01:05:139 (170,171) - Lastly, fill this in and make it kkd. This will help changing the flow from the new pattern adjustments into the long stream. You should end up with something like this:


The first half or so of the kiai needs a few adjustments. (between 01:07:896 (1) - and 01:16:491 (81) - ) The overall rhythm doesn't really have a core, making it feel really random. Also the long streams at 01:09:031 (10,11,12,13,14,15,16,17,18,19,20) - , 01:11:626 (35,36,37,38,39,40,41,42,43,44,45) - and 01:14:869 (66,67,68,69,70,71,72,73,74) - . Are extremely over mapped, but should be relatively easy to fix while keeping some density if that is what you prefer. I would recommend using similar patterns like what you have from 01:18:274 forward. As the rhythm here feels more structured. Instead of typing a huge wall i'll give you that advice for now. Unless you want me to go really in depth you can contact me in-game or on the forums.

[Vulkin's Oni]
01:17:788 (377,378,379,380,381) - kdkkk seems a little out of place here. Pretty difficult pattern and overall the map has been using very simple ones. ddkkk would work a lot better.
01:19:572 - Add a don here then delete 01:19:734 (391,392) - . The rhythm you currently have isn't very smooth, its ok to ignore the vocal for this part just to have a more solid rhythm.

[Luke's Muzukashii]
The whole opening sections (except for the drum section at the very end 00:19:896 (75) - ) should be less dense because it is almost the same density as Oni and that isn't helping the spread. For the intro (00:01:734 (1) - ) using less triplets will tones down the density for a more even spread. And for the 2nd part of the intro (00:11:950 (37) - ) using less of the 5 note patterns and more doubles/triples will do the same to make a more even spread.
00:19:896 (75,76,77,78,79,80) - This should be filled in with more 1/2 notes to match the intensity of the drums coming in (Possibly adding a triplet near the end of the pattern, around here 00:20:869 (79,80) - ). Also it needs more density to establish the spread to Oni. The Oni has 1/4 5 pelt streams here.
00:48:436 (32) - 00:51:031 (43) - and 00:54:923 (62) - Should all be changed to dons to keep the downbeat rhythm consistent. This will create a more solid rhythm for the section that newer players will need. With this you can make some adjustments to other patterns as you see fit. I would recommend changing the notes following the down beat to kats, keeping the snare sounds consistent. That leaves you to be creative in between.
00:56:220 (68,69,70,71,72) - This could be more dense because of spread reasons as well. The Oni has a lot of triplets here, so using some 1/2 and maybe a triplet will help that density gap.

The kiai also suffers from the same problem the intro did. The density is pretty close to Oni's. Toning down some of the 5 pelts like 01:09:518 (105,106,107,108,109) - and 01:12:112 (118,119,120,121,122) - for example would help greatly. Especially since you use a lot more triplets here. Also using the same approach I stated before as keeping the downbeat dons and the snares kats will establish a more solid rhythm. If needed I can come back and go more in depth about this.

[Futsuu]
Overall the futsuu needs a lot of work as well. Like the muzukashii the 2 intro sections are too dense. Following the beat instead of following the vocal so strictly will help make the difficulty less complex. Also pulling from what I said about the muzukashii, making the downbeats don and the snares kats will greatly improve the overall rhythm and make it more appropriate for this level of difficulty. This statement applies mostly to section like 00:47:139 (19) - and the kiai at 01:07:896 (1) - , where the rhythm is set aside to follow the vocal with more complex patterns. The kiai is the main offender because following the vocals creates these long strings of notes (like at 01:10:491 (9) - ) that are much to dense for a futsuu. Because basically every section will need tweaking I can send you a modified version of the difficulty instead of typing a giant wall of text that might give you a headache reading to give you a better representation of what i'm explaining here.

I'm leaving Kantan alone for right now but, it will most likely need some adjustments as well after Muzukashii and Futsuu are taken care of.

Really sorry for the giant mod. There is a lot of stuff that needed to be addressed if you are going to push this for Qualified/Ranked and I don't want to see you struggling with the set being DQ'd over and over. So let me know in-game or via forum PM if you have questions or need me to come back!
posted

MMzz wrote:

The timing is all over the place because of the song's production and I'm not really sure what to do about it yet. If I get some kind of solution I'll let you know.
I'd appreciate it!

[Inner Oni]
00:14:869 (63) - This kat really disrupts the flow of the whole section. I would change it to a don to keep flow and consistency. Done.
00:28:491 (38,39,40,41,42) - A 5 pelt pattern feels really out of place here. Mainly because it is not consistent with the heavy finisher usage of places like 00:25:734 (17,18,19,20,21) - and the whole section in general. I would use the same type of 1/2 pattern with the finishers being the focus, but you can use a different combination for variation. K d K d D works well. Or just stick to K d D k D like previous the patterns if you want. Yeah, someone else suggested this in their mod. Changed to K d K d D.
00:33:680 (78,79,80,81) - Fill this in to make it a 5 pelt? Unlike the above suggestion using a 5 pelt here to finish off the section is more suitable. Stuff like ddkkd or ddkdk work well. Yep, I think ddkkd is fine.
00:49:896 (72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91) - This section doesn't have a very strong rhythm i relation to the song. This is because the kat at the end of the previous pattern, kkddk, altering the flow. Here is my suggestion:

(72 is the note starting at 00:49:896) Sounds much better. Applied.
00:55:085 (116,117,118,119,120,121,122,123,124,125) - The same as above applies here. But I would treat the end a little different because of the drum rolls. Same as above + minor pattern change at the end.
00:56:707 (129,130,131) - Speaking of those drums rolls. I would make this kkd and the end of the stream (00:57:518 (138) - ) a don. Feels a little better imo. I wanted to map the vocals with k, but this seems like a better idea. Applied.
01:02:869 (152) - This section is suffering from a weird rhythm as well. Changing this one is much easier though. Just changing some colors around to better represent the vocal rhythm. 01:02:869 (152,153) - Swap these two colors. 01:03:842 (159) - Make this a kat. 01:04:491 (164,165,166,167,168) - Make this ddkdk. 01:04:977 (169) - Change this to a don. 01:05:139 (170,171) - Lastly, fill this in and make it kkd. This will help changing the flow from the new pattern adjustments into the long stream. You should end up with something like this:

Applied everything except for the k at 01:05:220. I wanted the stream length to match 00:19:896.

The first half or so of the kiai needs a few adjustments. (between 01:07:896 (1) - and 01:16:491 (81) - ) The overall rhythm doesn't really have a core, making it feel really random. Also the long streams at 01:09:031 (10,11,12,13,14,15,16,17,18,19,20) - , 01:11:626 (35,36,37,38,39,40,41,42,43,44,45) - and 01:14:869 (66,67,68,69,70,71,72,73,74) - . Are extremely over mapped, but should be relatively easy to fix while keeping some density if that is what you prefer. I would recommend using similar patterns like what you have from 01:18:274 forward. As the rhythm here feels more structured. Instead of typing a huge wall i'll give you that advice for now. Unless you want me to go really in depth you can contact me in-game or on the forums.
Changed patterns in first half of kiai + reduced stream length.

[Futsuu]
Overall the futsuu needs a lot of work as well. Like the muzukashii the 2 intro sections are too dense. Following the beat instead of following the vocal so strictly will help make the difficulty less complex. Also pulling from what I said about the muzukashii, making the downbeats don and the snares kats will greatly improve the overall rhythm and make it more appropriate for this level of difficulty. This statement applies mostly to section like 00:47:139 (19) - and the kiai at 01:07:896 (1) - , where the rhythm is set aside to follow the vocal with more complex patterns. The kiai is the main offender because following the vocals creates these long strings of notes (like at 01:10:491 (9) - ) that are much to dense for a futsuu. Because basically every section will need tweaking I can send you a modified version of the difficulty instead of typing a giant wall of text that might give you a headache reading to give you a better representation of what i'm explaining here.
Yeah, I might need to remap this diff (or just kiai). I'll send you a forum PM if needed, but I'll try not to bother you too much lol

I'm leaving Kantan alone for right now but, it will most likely need some adjustments as well after Muzukashii and Futsuu are taken care of.

Really sorry for the giant mod. There is a lot of stuff that needed to be addressed if you are going to push this for Qualified/Ranked and I don't want to see you struggling with the set being DQ'd over and over. So let me know in-game or via forum PM if you have questions or need me to come back!
There's no need to apologize. I appreciate the quality of your mods. If anything, I should apologize for making you do this lol
Thank you for the extensive mod, MMzz! :)
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