wew... finally update mine
My mistake... I update new audio from my last comp, forget to update
Sorry for so much trouble
My mistake... I update new audio from my last comp, forget to update
Sorry for so much trouble
Fixed allKingsAL2 wrote:
==Ota's Hard==
-- Combo Problem --
00:58:282 (1) - remove NC
00:58:755 (2) - NC for htis
-- Sound --
00:39:019 (6) - missing clap
-- Spacing --
01:07:439 (2,3) - Spacing problem
-- Other(S) --
00:57:019 (1,2) - So fake for player... Can you make a slider for 1 and 2?
01:12:414 (2,3,4) - WTF?
01:15:652 (3) - ^ (Unsnap?)
01:24:812 (1) - Just start the spinner in 01:23:391
lol....shikyu wrote:
wew... finally update mine
My mistake... I update new audio from my last comp, forget to update
Sorry for so much trouble
Hi there. Here's your mod request. <3
EASY
- 00:35:246 - Fix the curve of this slider. Make it look like this: http://puu.sh/ecuS
- 01:05:261 = 1 grid up.
NORMAL
- 00:45:352 - Weird pattern (and the sound too). I recommend you delete (Slider 2), then add a note here 00:45:510
- 00:59:562 - Add finish?
- 01:07:156 - Not a good slider, try this one: http://puu.sh/ecww
- 01:13:493 - Change Grid Level to 4, then move the red dot of the slider to left one box.
- 01:20:735 - Weird slider. Try this: http://puu.sh/ecwZ
OTA'S HARD
- Overall Difficulty -1
- HP Drain Rate -1
- 00:39:352 - Spinner should start in this part.
- 00:51:036 - What is this? Try this one: http://puu.sh/ecxN
LENNOX
- HP Drain Rate -1
- 00:15:178 - This spinner seems lost. Remove it. Instead, add a hit circle with a finish hit sound.
- 00:16:284 - If you followed my suggestion above, add a note here.
- 00:33:983 - This is too far for the next note. Try to fix this and make sure it is near the next note.
- 00:35:878 - ^
- 00:43:457 - ^
FEAT. HAKYU
- 00:07:284 - (3,4) What is this? Remove it. Just make one slider.
- 00:10:284 - Just stack these notes from the previous slider's end.
- 00:15:652 - This note is not stacked with the slider.
- 00:49:299 - New combo.
- 00:58:931 - (1,2) This note are not stacked with the slider.
- 01:05:577 - Nice blanket. :3
That's all I can do. BTW, I love the Kiai Time on feat. Hakyu diff. <3
Fixed all thanks for mod xDPhilippines wrote:
OTA'S HARD
- Overall Difficulty -1
- HP Drain Rate -1
- 00:39:352 - Spinner should start in this part.
- 00:51:036 - What is this? Try this one: http://puu.sh/ecxN
That's all I can do. BTW, I love the Kiai Time on feat. Hakyu diff. <3
It's Haku not Hakyu lol....
Philippines wrote:
Hi there. Here's your mod request. <3EASY
- 00:35:246 - Fix the curve of this slider. Make it look like this: http://puu.sh/ecuS ok
- 01:05:261 = 1 grid up. it have placed a line with slider's end point (1)
NORMAL
- 00:45:352 - Weird pattern (and the sound too). I recommend you delete (Slider 2), then add a note here 00:45:510 I follow guitar
- 00:59:562 - Add finish? no, weird...
- 01:07:156 - Not a good slider, try this one: http://puu.sh/ecww change to something else
- 01:13:493 - Change Grid Level to 4, then move the red dot of the slider to left one box. if I do that the tick doen't look symetrical
- 01:20:735 - Weird slider. Try this: http://puu.sh/ecwZchange to something else
That's all I can do. BTW, I love the Kiai Time on feat. Hakyu diff. <3
lol...
Reiji-RJ wrote:
Hello~
[General][Easy]
- Shouldn't the title be with you feat.Me? update later
[Normal]
- 00:31:773 (1) - finish ok
- 01:02:089 (1) - nc? ok
- 00:57:668 (2) - finish to the end ok
- 00:57:668 (2) - change to this: ok
- 00:58:931 (1) - finish to the reverse weird
- 01:02:089 (1) - finish to the beginning ^
- 01:14:735 (1) - finish ok
- 01:19:787 (1) - ^ ok
Taiko
- 00:20:389 (2) - start slider here 00:20:231 - and end 00:21:336 - because the end is unsnapped if it is on 00:21:668 it seems off for me
- 00:21:668 - add a note no
- 00:32:246 (2) - start here 00:32:089 - I follow guitar
- 00:36:825 (1) - finish weird
- 00:46:931 (1) - ^ ^
- 00:49:299 (1) - start spinner here 00:49:457 - and end 00:50:720 - ok
- 00:52:615 (3) - finish? no
- 00:57:983 (2) - finish to the end ok
- 00:59:562 (2) - finish weird
- 01:02:089 (6) - nc and finish nc
- 01:04:608 (1) - snap it to the new timing fixed
- 01:07:156 (6) - nc no, it has same rhytm with last notes
- 01:09:366 (1) - don't overlap it with (8), please ok
- 01:10:314 (3) - move to 01:10:156 - and stack with (2) I follow instrument
- 01:14:735 (1) - finish ok
- 01:19:787 (1) - ^ ok
- 01:21:998 (5) - no no no no >< make 1/1 reverse slider or something else ok
Nice map! Good luck~
- Timing -> Resnap all notes fixed
So why this red section is there? You should fix it, because the end of this slider is not snapped. It's unrankable.shikyu wrote:
Reiji-RJ wrote:
[Normal]
- 00:20:389 (2) - start slider here 00:20:231 - and end 00:21:336 - because the end is unsnapped if it is on 00:21:668 it seems off for me
This beatmap has not been uploaded correctly!D:
So why this red section is there? You should fix it, because the end of this slider is not snapped. It's unrankable. Haku gave me that timingReiji-RJ wrote:
[Normal]
- 00:20:389 (2) - start slider here 00:20:231 - and end 00:21:336 - because the end is unsnapped if it is on 00:21:668 it seems off for me
This beatmap has not been uploaded correctly!I submit it now, updated
D:
Fixed all!Reiji-RJ wrote:
Ota's Hard
- 00:20:231 (x) - add note
- 00:20:231 (1) - move spinner here 00:20:389 -
- 00:46:931 (1) - finish
- 00:51:983 (1) - ^
- 00:52:141 (2) - remove finish
- 00:54:510 (1) - extend to 00:54:825 -
- 00:57:036 (1) - finish
- 00:57:510 (x) - add a note
- 00:59:246 (2) - finish to the end
00:31:773 (1) - finishDownload: BACK-ON - with you feat.Me (Short Ver.) (shikyu) [feat. Haku].osu
00:41:878 (3) - finish
00:49:299 (9) - nc I'm following voice for NCs
00:51:983 (13) - move nc here I'm following Voice for NCs and Graphically better now
00:51:983 (13) - finish
[color=#00FF00]00:54:194 (10) - finish to the end
00:56:878 (7) - finish to the reverse
00:59:246 (3) - finish to the end
01:02:089 (2) - finish
01:04:630 (2) - ^
01:05:577 (5,7) - overlap?... It's wanted and you can see it's wanted >,<
01:14:735 (2) - finish
01:19:787 (2) - ^
01:23:261 (1) - move it further It's a trap...
All fixed!K o g u r e wrote:
feat. Ota
00:31:777 (1) - This note overlapped looks ugly. Move it to x:256 y:320?
01:00:040 (4) - I dont think this fits nor the lyrics nor the music. Maybe put it like this:
thanks mod yay, 100th post on this thread~K o g u r e wrote:
Hi~
From my queue:
Easy
00:01:445 (1) - Consider making these two sliders one slider, since its a map for begginers and they wouldnt expect a slider after another no, that'll make spinner longer and make player tired
01:24:844 (1) - Same here ^
Normal
00:11:551 (1) - No NC? ok
00:16:603 (1) - NAZI - In grid level 4, take notes from 00:16:603 (1) to 00:20:393 (2) and go 1 grid down. Do this so the slider in 00:15:972 (5) will be in the center of 00:16:603 (1) and you wont have spacing problems ok
00:33:356 (1) - No NC? ok
00:34:303 (2) - NC? ok
00:53:882 (5) - No NC? no, it has different ryhtm
Thats all i could find
Nice song and nice diffs u got there
Good Luck
goodbye wrote:
[feat. Ota]
00:21:672(T) - delete this meaningless green line. you can add NC1 at the red line. fixed
[Normal]
00:11:551 (1) - remove nc ok
00:33:356 (1) - ^, and add nc in 00:34:303 (2) ok
01:02:093 (1) - finish at the end weird
01:04:540 (T) - I dont know this red line is necessary or not but at least you should delete the green one at the same time. no, I make all timing same (0.75x). It has same case as easy diff
[Easy]
00:21:577(T) - delete this green line ok
00:40:935 (3) - clap at the begin and the end ok
00:49:777 (4) - clap at the begin ok
01:00:514 (2) - spacing ok
Fixed allSync wrote:
feat. Ota
Other than the timing issues mentioned above, I found nothing wrong with this difficulty...other than unsnapped inherited timing sections, that is! Make sure to snap those.Unsnapped inherited timing sections00:06:496
00:11:549
00:11:707
01:19:791
01:22:476
01:22:950
01:23:266
thanks, modSync wrote:
General
-- Change Easy, Ota, and Haku's audio lead-in time to 1000. You can achieve this by opening the .osu file. fixed
-- Easy and Haku has combo colors that differ from the rest of your mapset. Be sure that combo colors are consistent throughout your map. fixed
-- Remove Haku's first kiai to have consistent Kiai sections throughout all of the difficulties. wait him do by himself
-- In Ota's difficulty, there are timing sections that differ from the rest of the mapset. (01:04:540 BPM 189.950, 01:04:634, BPM 189.950) fixed
Normal
00:33:356 (3) - Move this back one tick (1/2) I follow guitar
00:35:724 (4) - Move this back one tick ^
00:43:461 (3) - Move this back one tick and extend by one tick. ^
01:22:314 (x) - Unsnapped inherited timing section fixed
Easy
I'd suggest nazi-ing your own map for the sake of it looking better. Other than that, I found nothing wrong. ok
That is all. Good luck.
[feat. Haku]
00:05:235 (6) - remove whistle The one on the sliderslide?
00:32:566 (4) - why there is a whistle here? It's the remnant of an experiment, thank for pointing
00:58:935 (1) - not stack well
01:00:672 (8) - this sounds strange...use 1/2 slider repeat instead it? Nothing strange, simply following the voice while using a graphical pattern
01:01:303 (10) - clap at the end
01:07:002 (8) - not stack well
01:23:265 (1,2) - Dont you think they're too close to 12?I'd like to make a little jump here. hm, like that it's better, nuff' said (1. Archheard reason: I like it, 2. It's graphically good, 3. The song become slower there, so as well the snap ( it's like 1,4x in the 1x speed I used (the distance is counted from the last note section, so it's 0.7 in 2x) 4. You actually have some graphical sign while plaiying, as this appear when the last note is ended. note before the start.
GeneralDownload: BACK-ON - with you feat.Me (Short Ver.) (shikyu) [feat. Haku].osu
-- Remove Haku's first kiai to have consistent Kiai sections throughout all of the difficulties.
It's called "fountain", and i want to use it.
feat. Haku
00:08:393 (2) - Add a whistle The whistle are not in the bell sounds, but in the synth.
00:18:498 (2) - Totally unpredictable and unfitting slider speed-up. I don't believe this should stay. Do as you wish. Now 1.75x
00:32:566 (4) - What on earth is this whistle doing here? Failed experiment remnant
I have to admit, this map is very unique. Well done.
[feat.Haku]
00:10:288 (3) Please use complete stack.Very confusing pattern. Why?, play it. I just stacked (3) under (2) end and not viceversa.
00:15:656 (6) ^ Why?, play it. I just manually stacked (6) to continue (5)
00:29:882 (3) Ctrl+R Flow and Look better. nuff said
00:58:461 (x) I think the slider should start from here. As you saw in 00:56:882 (7,8) - , this slider follow voice better like this
[feat. Haku]Download: BACK-ON - with you feat.Me (Short Ver.) (shikyu) [feat. Haku].osu
More than three unique slider speeds = unrankable nope, it was a guideline, plus we modders changed it toPlease don't change slider speeds more often than the music suggests. Changing speeds by small amounts to help fit objects is fine, but don't change the speeds of single stray sliders by noticeable amounts.00:10:288 - Move this to x216 y100 Uhm... okay ...
00:58:383 - Ugly here between these to sliders ?.?
terametis wrote:
Hi~
These are all suggestion.
[Easy]
Hmm, I recommend to redesign by GlidLv4.
It is more readable for beginners.
00:17:709 (x) Shorten slider.01:00:514 (1)~(2) 1grid right
01:11:897 (2)~(3) 1grid up
01:13:476 (5) 1gid left
[Normal]
Same as suggestions of precedent.
Try using the GridLv4?
00:17:709 (x) Shorten slider.
That's all.
I wish your map is Ranked~
bye~
other fixed, thanks for modJacob wrote:
From my queue. Not much left for me to pick at
[General]
00:50:093 - This timing section's volume change is barely noticeable in [Easy], and rather annoying in other diffs - delete it
00:50:408 - ^
00:50:724 - ^
00:51:040 - ^
[Easy]
1:15:686 - Clap
[Normal]
00:32:250 - Move back one tick and add claps to the front and end of the slider. (sounds better to me) fixed sometihing else too
thank you, I'll tell you after other finish itKatsuri wrote:
From Rank-Ready queue, I wish you good luck.GeneralGood mapset, Call me for a recheck later and I will see if you will pass to next layer of the queue .Easy
- At [feat. Ota] you can see the uninherited sections placed at 01:04:540 and 01:04:634 have a different BPM of the other difficulties. The timing in each difficulty must be the same if you use the same mp3 for all diffs. fixed
- I think you should keep the tick rates all at 2, it's highly recommended by BATs and great mappers like RJ and others. This way you can hear the constant 1/2 while playing sliders.sorry, not for now. I'm not really used to it
Normal
- New Combos:
- 00:19:130 (3) - I think it's the start of a new phrase of vocal, I suggest you to add a New Combo here. ok
- Pretty clean difficulty!
Ota
- Structure:
- 00:19:130 (1) - I think the flow here is really bad in my opinion, I think something like this will look better. actually I do that to make cursor near the center so player can easily start spin, but ok, I accept it
- Lovely!
- 00:39:356 (1) - I think the recover time between the spinner and the next note is too small, I really suggest you to shorter the spinner to 00:40:303 since it fits perfectly with the song. fixed
I didn't skip your mod Katsuri, that wouldn't make any sense at all lol. I just don't like it thats it.Katsuri wrote:
Okay, I will talk with Elly-chan and we will decide if your map shall pass to the MATs' layer.
@Lennox, I think my suggestions would totally improve your map, I think you could at least see the suggestions and not just ignore them because it's just my opinion. At least open the editor and see the suggestions.
I have the newest version of your diff, maybe Shikyu missed to update it.
thanks. updated with new diff nameLKs wrote:
req from my queue
Generalseems fine, and you've recieved a lot of modsEasy
- Timing: reset red line#2 21,672 →21,662 ok
- 01:04:540 - useless red line
- end kiai at [01:22:949] ok
00:01:445 (1,1) - these two spinners were given too large volume, reduce them. especially the end of them. ok
00:15:182 (3) - remove whistle at the end of the slider ok
00:40:935 (3) - remove whistle at the reversal point and the end of the sliderok
kiai time: You diveded kiai time into 3 parts and used different hitsound sets. It's interesting but less logic though. Anyway just sound a bit weird, but creative. I like placed different hitsound there
Normal
00:01:445 (1,1) - same part in different diffs is not very wise deed, I'd suggest concentrating on new things. it's normal, give another pattern will make confused IMO
00:12:024 (3) - slider shape is poor fixed
00:33:672 (3) - remove whistle at the beginning of the slider ok
00:31:777 (1,2,3,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,1,2,3,1,2,3,4,1) - You created your own way of setting hitsounds during this part? I won't show you my opinion if that. if you hear clearly I follow guitar rhytm
feat. Ota
AR+1 OD+1
maybe change name to feat.Ota since song name is feat.Me.
00:01:445 (1,1) - boring spinner couple, why even a GD used similar objects?
00:03:972 (1) - this should be stop at red line
fixed all
Timing: reset red line#2 21,672 →21,662 ok Nope, as 21672 is precise as hell. It's an offset jump.Download: BACK-ON - with you feat.Me (Short Ver.) (shikyu) [feat.Haku].osu
01:04:540 - useless red line True...
feat. Haku
name problem
slider tick rate1 is enough for this song (I'm waiting for section-based slider-ticks)
00:10:288 (3) - this note stack is a misguide. It's manually stacked ...
00:19:446 (3,4,5,1) - noisy sound, abite the volume
01:03:356 (2) - freak sliderslide sound.. add a section at 01:03:395- SC1, 20%volume. and add a section at the end of slider to bring back the volume