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Camellia - Ultimate Ascension

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Total Posts
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Topic Starter
Crypthesis
This beatmap was submitted using in-game submission on Wednesday, November 22, 2017 at 11:22:17 AM

Artist: Camellia
Title: Ultimate Ascension
Source: SOUND VOLTEX III GRAVITY WARS
Tags: tech map psy techno 東方project critical_star sdvx アルティメットトゥルース ultimate truth 東方妖々夢
BPM: 200
Filesize: 3215kb
Play Time: 00:57
Difficulties Available:
  1. ADVANCED (2.51 stars, 98 notes)
  2. EXHAUSTING CRIPPLING DEPRESSION (4.7 stars, 276 notes)
  3. GRAVITY (5.89 stars, 503 notes)
  4. INFINITE (5.19 stars, 402 notes)
  5. NOVICE (1.72 stars, 113 notes)
Download: Camellia - Ultimate Ascension
Information: Scores/Beatmap Listing
---------------
don't play this
Upskirt
Offset is 856.
Topic Starter
Crypthesis

Venzire wrote:

Offset is 856.
fixed :D

fixing green lines is so painful
Cheri
From Q


  • GRAVITY
  1. 00:05:558 (2,3) - their is no time to react to this/it just plain too hard
    - it be better if (2) wasn't under 00:05:108 (1) - slider end and that (3) was much closer
  2. I won't go too much into detail but a lot of the notes in this map is just too unnecessarily hard to read like how 00:11:258 (6,1) - this and it becomes to problematic to the player - just and heads up since I am not much help in this situations
  3. 00:13:358 (3,4,5) - this under 00:12:983 (2) - like this can easily be confused the player into think there is a note here 00:13:283 - and it be better just to move it somewhere else
  4. 00:14:370 - is their a reason to why this isn't mapped? I say a simple circle couldn't hurt but I do understand why ya didn't though
  5. 00:47:258 (2,3,4,5,6) - this should be down more to the slider top - Use X: 213 Y:313 (adjustment may be needed)
  6. 00:53:558 (16,17,18,19,20,1) - This would look better it was curve toward the next note instead like this (adjustment will be needed if you do this obviously)
    https://imgur.com/a/dcQtR
k I am done GL :)
- This may or may not have grammar mistakes -
Topic Starter
Crypthesis

DJ Lucky wrote:

From Q


  • GRAVITY
  1. 00:05:558 (2,3) - their is no time to react to this/it just plain too hard
    - it be better if (2) wasn't under 00:05:108 (1) - slider end and that (3) was much closer nerfed it a bit, but it's a (almost) 6*. it's playable for me, and I normally play 5*~ ish
  2. I won't go too much into detail but a lot of the notes in this map is just too unnecessarily hard to read like how 00:11:258 (6,1) - this and it becomes to problematic to the player - just and heads up since I am not much help in this situations reading is the point of this map lol
  3. 00:13:358 (3,4,5) - this under 00:12:983 (2) - like this can easily be confused the player into think there is a note here 00:13:283 - and it be better just to move it somewhere else spread it out
  4. 00:14:370 - is their a reason to why this isn't mapped? I say a simple circle couldn't hurt but I do understand why ya didn't though if I but a circle there, it wouldn't emphasize the shout things as much
  5. 00:47:258 (2,3,4,5,6) - this should be down more to the slider top - Use X: 213 Y:313 (adjustment may be needed) sure, and also kinda fixed the curve
  6. 00:53:558 (16,17,18,19,20,1) - This would look better it was curve toward the next note instead like this (adjustment will be needed if you do this obviously)
    https://imgur.com/a/dcQtR not very good at this stuff but I tried


thanks for the mod!
k I am done GL :)
- This may or may not have grammar mistakes -
O D P A D
NOVICE:
00:07:456 (1,2) - repeat slider
01:46:456 (4) - Ctrl+G
INFINITE:
00:04:456 (2,3) - More space
01:25:606 (2) - set this corcle at reverse arrow
GRAVITY:
00:21:406 (3) - remove this break and do triples
00:51:556 (9,1) - more space
00:53:206 (10) - New Combo
Topic Starter
Crypthesis

Gibcio wrote:

NOVICE:
00:07:456 (1,2) - repeat slider sure
01:46:456 (4) - Ctrl+G why? that spacing would be unreasonable
INFINITE:
00:04:456 (2,3) - More space no, the spacing was to emphasize the difference between drums and synth (or whatever that is)
01:25:606 (2) - set this corcle at reverse arrow sure, although I'm not sure I did what you meant
GRAVITY:
00:21:406 (3) - remove this break and do triples no, I want the break to be consistent through all diffs
00:51:556 (9,1) - more space oops
00:53:206 (10) - New Combo nced 12
thanks for the mod! you brought up some good points
Topic Starter
Crypthesis
IRC mod with TP618

some things I forgot to log like changing the 1/16 sliders to 1/8

oo3
2017-10-18 21:35 Crypthesis: ok started logging now
2017-10-18 21:35 TP618: ok
2017-10-18 21:36 TP618: one more thing with the diff!
2017-10-18 21:36 Crypthesis: o3o
2017-10-18 21:36 Crypthesis: 01:48:256 (1,2) - do these sliders look okay
2017-10-18 21:38 TP618: let me check
2017-10-18 21:39 TP618: Nice sliders! c:
2017-10-18 21:39 Crypthesis: they look weird to me for some reason
2017-10-18 21:39 TP618: LOL
2017-10-18 21:39 TP618: for me are ok
2017-10-18 21:39 TP618: they fit with the song
2017-10-18 21:39 Crypthesis: ok i'll just leave them then
2017-10-18 21:40 TP618: from 01:57:256 to 01:59:056 maybe you should add some notes?
2017-10-18 21:40 TP618: dammit xD
2017-10-18 21:40 Crypthesis: lul
2017-10-18 21:40 TP618: forgot to separate :P
2017-10-18 21:40 Crypthesis: add a spinner? lol
2017-10-18 21:41 Crypthesis: it's playable
2017-10-18 21:41 TP618: from where?
2017-10-18 21:41 Crypthesis: 01:57:856 (1) -
2017-10-18 21:41 Crypthesis: `01:57:856 (1) -
2017-10-18 21:42 Crypthesis: ya there
2017-10-18 21:42 TP618: and it will end at?
2017-10-18 21:42 Crypthesis: 01:58:756 -
2017-10-18 21:43 TP618: that could work c:
2017-10-18 21:43 Crypthesis: c:
2017-10-18 21:43 Crypthesis: I gtg soon
2017-10-18 21:43 TP618: D:
voynich
>wip
>asked me to nm
Gravity
00:06:856 (1) - ctrl+h
00:13:456 (5,6) - there are beats in between these two notes.
00:19:156 (9) - just continue mapping a stream but increase the spacing between these notes.
no need for break. don't be lazy
00:30:856 (1,2,3,4,5,6,7) - why is the spacing so small if this section is intense?
there are a lot of problems with rhythm in this map.
use new combo on important beats only.
there are many occasions in which this map could've used a slow long slider but instead used a single beat. like on 00:57:256 (1) .please fix these.
be clear on what you are prioritizing in your map.

pause this map.
graveyard it.
map more.
then come back.
you'll be able to remap this much better.
and coming from the quality of this map,it already looks like future you will map this amazingly.
good luck :)
Topic Starter
Crypthesis

-Nishiki- wrote:

>wip
>asked me to nm

D:
Gravity
00:06:856 (1) - ctrl+h :o im stupid
00:13:456 (5,6) - there are beats in between these two notes. im deaf
00:19:156 (9) - just continue mapping a stream but increase the spacing between these notes. im blind
no need for break. don't be lazy im lazy
00:30:856 (1,2,3,4,5,6,7) - why is the spacing so small if this section is intense? im blind and deaf
there are a lot of problems with rhythm in this map.
use new combo on important beats only. I'll try fixing it
there are many occasions in which this map could've used a slow long slider but instead used a single beat. like on 00:57:256 (1) .please fix these.
be clear on what you are prioritizing in your map. ok D: I like the beat better since it emphasizes the note better imo

pause this map.
graveyard it.
map more.
then come back.
you'll be able to remap this much better.
and coming from the quality of this map,it already looks like future you will map this amazingly.
good luck :)
want to get some feedback first D:
thanks for mod! :D
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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