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iRis - Realize! [SoLaMiDressing Ver.]

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Topic Starter
Botan
This beatmap was submitted using in-game submission on September 15, 2017 at 1:26:29 PM

Artist: iRis
Title: Realize! [SoLaMiDressing Ver.]
Source: プリパラ
Tags: Anime OP Japanese We Are iris PriPara
BPM: 172
Filesize: 4558kb
Play Time: 02:41
Difficulties Available:
  1. Easy (1.42 stars, 132 notes)
  2. Hard (3.13 stars, 428 notes)
  3. Let's Dance! (4.77 stars, 601 notes)
  4. Normal (2.06 stars, 250 notes)
Download: iRis - Realize! [SoLaMiDressing Ver.]
Information: Scores/Beatmap Listing
---------------


READY FOR MODS

Realize
by Botan

- - - - -
Easy
Normal
Hard
Let's Dance


Background Image
Metadata
Full Sized Banner

Modders
  1. NickyG - Testplay
  2. Krookiezi - Testplay
  3. Acnos
  4. Underforest
  5. ChaoticRed
  6. PeterEU
Changelog
Sept 14: + Acnos' Mods
Sept 15: + Underforest, ChaoticRed, PeterEU Mods
Akunosu
Heya Botan! here is my mod :3

 General :
  1. Lovely Song! <3
  2. "Tags Conflict", check the Aimod u.u
 Easy :

  • this difficulty i feels rare, there are many beats and parts emptys:
    Beats empty: 00:04:319 - ; 00:09:900 - ; 00:14:086 - ; 00:16:877 - and more
    Parts empty: 00:22:807 - ; 00:33:970 - ;01:27:609 - and more
    They make the map a little bored, map it pls :D

    Also
  1. 00:03:098 (2,1) - you don't respect the flow u.u
  2. 00:11:470 (2) - this looks
  3. 00:14:435 (2) - this would be better if you change it a reverse 1 1/2 beat
  4. 00:15:830 (1,2) - *flow*
  5. 00:36:586 (2,1) - ^ and more
  6. 00:37:633 - add circle
  7. 00:52:109 - maybe it'd would be better if you follow more the instumental than to the vowels here a example, i'd like you test it (suggestion)
  8. 01:08:854 (1,2,1,2,1) - well, here you follow the instrumental but 01:12:865 (2) - follow the vocals? o.o
  9. 01:28:388 (1,2,3) - ^
  10. 02:00:482 - to 02:03:272 - here would be fun if you map it (this is only a suggestion )
 Hard :
  1. 01:07:458 (3) - I think this slider have to be a little more curved
  2. 01:31:179 (1) - ^
  3. 01:50:714 (1) - is this spinner neccesary?, IMO here must be a hitcircle, bcs with spinner feels empty

that is all, Good Luck! :D
Topic Starter
Botan

Acnos wrote:

Heya Botan! here is my mod :3

 General :
  1. Lovely Song! <3
  2. "Tags Conflict", check the Aimod u.u
 Easy :

  • this difficulty i feels rare, there are many beats and parts emptys:
    Beats empty: 00:04:319 - ; 00:09:900 - ; 00:14:086 - ; 00:16:877 - and more
    Parts empty: 00:22:807 - ; 00:33:970 - ;01:27:609 - and more
    They make the map a little bored, map it pls :DDid not map some parts in the intro to create a distinction from the intro section to the sections with vocals. Around the 30 second mark, same reason, didn't want the patterns to be as dense/complex as the kiai. For the other parts, did not map for a couple of reasons: 1) wanted to avoid stringing together too many notes in a row 2) emphasize the importance sounds by having a pause 3) wanted to keep the difficulty simple and straightforward overall.

    Also
  1. 00:03:098 (2,1) - you don't respect the flow u.u Fixed.
  2. 00:11:470 (2) - this looks fine..?
  3. 00:14:435 (2) - this would be better if you change it a reverse 1 1/2 beat Changed.
  4. 00:15:830 (1,2) - *flow* fixed with ^
  5. 00:36:586 (2,1) - ^ and more Intentional non-flow, sharp angles.
  6. 00:37:633 - add circle Done.
  7. 00:52:109 - maybe it'd would be better if you follow more the instumental than to the vowels here a example, i'd like you test it (suggestion) Suggestion is fine but wouldn't fit the intended difficulty for this map. I wanted things to be very simplified not only for the difficulty but starting 01:08:854 and 02:20:016 when guitar kicks in, the change in pattern density reflects the change in song intensity.
  8. 01:08:854 (1,2,1,2,1) - well, here you follow the instrumental but 01:12:865 (2) - follow the vocals? o.o Pattern is still following vocals just with a bit denser pattern.
  9. 01:28:388 (1,2,3) - ^ Fixed here, I think circles between sliders works nicer after looking at it again.
  10. 02:00:482 - to 02:03:272 - here would be fun if you map it (this is only a suggestion )I want to put a break here across all difficulties.
 Hard :
  1. 01:07:458 (3) - I think this slider have to be a little more curved It looks fine to me and the motion of how it's played is what I wanted.
  2. 01:31:179 (1) - ^ Made it more curvier.
  3. 01:50:714 (1) - is this spinner neccesary?, IMO here must be a hitcircle, bcs with spinner feels empty Yes. I love spinners. Added circle, moved spinner to blue tick for Hard and Insane.

that is all, Good Luck! :D
Thank you Acnos!
Underforest
m4m, remember to do your part too: p/6249604

[easy]
where are the hitsounds?
00:26:644 (3,1) - blanket is wrong?
00:54:551 (3,1) - ^
01:02:575 (1) - remove nc, no need for it
01:11:644 (1) - this can end in red beat instead and then add a circle at the nex red beat
01:39:726 - to 02:03:098 - not mapping this and using only a spinner in this section feels weird and also lazy, i think you can map this part
02:13:737 (1) - remove nc, no need for it
02:16:877 (3,1) - blanket is wrong
02:25:772 - add a break to be consistent with the first short one?

[normal]
00:30:482 (2) - move tail to the left for a better flow
00:41:644 (2) - move tail to the top (up)
00:58:912 (3) - fix the ds
01:08:854 (1) - you can do a normal wave slider instead
01:39:726 - to 02:03:098 - same as i mentioned in easy
02:25:772 - same as i mentioned in easy

[hard]
01:02:575 (4,5) - this position can be improved
01:50:801 (1) - remove this so break can be better
this diff comparing ez and nm, is pretty well mapped

[top diff]
00:00:830 - add a x0.5 ds stream and a 3/4 slider for the piano
00:24:551 (2,3,4) - this skips the emphasis when low ds
01:00:482 (1,2) - ^
01:41:644 (2) - ^
there's things still that can be improved but i won't mod it to be fair with the m4m length :roll: one of these things is the flow, flow feels awkward in some parts and you also use sliders that doesn't match with song, making it weird to play, but rather of that, mapping is really cool

best of luck~
Yudragen
My mod from M4M queue, ofc you can deny everything:

Let's Dance
Just a small thing but maybe you could put an exclamation mark at the end of this diff name.

00:09:377 (4) - offscreen
00:10:772 (2) - can't hear this being a reversed slider
00:30:133 (2) - offscreen
00:44:435 (3,4) - this could feel better https://puu.sh/xAj0f/d41b4aef51.png
00:58:737 (4) - x:224 y:156?
01:07:982 (2) - offscreen
01:37:284 (2,3) - offscreen. Now I wonder, you wanted to leave it like that or you just didn't see this? Cause all of those offscreens might be intentional, if so, I'm sorry then

Hard
00:56:121 (5,7) - those sliders should start at the white ticks cause it would just sound much better
01:12:865 (5) - make this a reversed slider to emphasize the beat
02:24:028 (5) - ^
02:29:784 (1) - circle+slider would feel better

Normal
00:03:098 (3,4) - this feels really off, maybe sth like this: https://puu.sh/xAjF3/418be3de26.png
02:30:830 (5) - I'd put a slider here, like this: https://puu.sh/xAjLJ/2ef96b7f50.png

Couldn't find anything wrong with Easy difficulty.
That's all.
Peter
Hello there from my queue
Easy
00:34:668 (3) -place slider before it because there is strong sound here beginners will get confused and click next slider too fast
00:51:412 (1) - prob same here you don't have to
00:54:900 (1) - place this slider higher by one inch or less because blanket looks bad after you've done that change position of this one 00:57:342 (3)
01:07:458 (2) - looks off to previous
01:14:435 (4) - a little bit to right because looks off
02:18:621 (2) - this one looks off
Normal
00:03:970 (4) - hmm doesn't fit to sound place on white tick something like this would be better http://osu.ppy.sh/ss/9093230 (you don't have to place this like me just wanted show you)
00:42:865 (4) - kinda strange but you can disagree would reshape and place this one like that http://osu.ppy.sh/ss/9093245
01:13:388 (4) - this one looks bad i would copy this 01:12:516 (2) slider and flip and rotate instead of this
02:09:551 (2) - place this one a little bit higher
02:39:638 (1) - would place this spinner on red tick that normal diff the spinner appears too quick
Hard
00:16:528 (2) - place a little bit lower
00:22:109 (2,3) - place these directly under slider
01:02:226 (2,3,4) - this feels weird
01:12:168 (3) - place lower by one inch or less bcs looks a little bit off
01:32:400 (1) - hmm would place somewhere else because looks strange
Last diff is way above 4 * so that it from me
You've mapped this pretty well GL
Topic Starter
Botan

Underforest wrote:

m4m, remember to do your part too: p/6249604

easy
where are the hitsounds?
00:26:644 (3,1) - blanket is wrong? Fixed.
00:54:551 (3,1) - ^ Fixed.
01:02:575 (1) - remove nc, no need for it Fixed.
01:11:644 (1) - this can end in red beat instead and then add a circle at the nex red beat Extended to red tick.
01:39:726 - to 02:03:098 - not mapping this and using only a spinner in this section feels weird and also lazy, i think you can map this part Very well.
02:13:737 (1) - remove nc, no need for it Fixed.
02:16:877 (3,1) - blanket is wrong Fixed.
02:25:772 - add a break to be consistent with the first short one? Fixed.

normal
00:30:482 (2) - move tail to the left for a better flow It already flows nicely from the previous object. Moving tail would make flow awkward from previous.
00:41:644 (2) - move tail to the top (up) ^
00:58:912 (3) - fix the ds Eww, fixed.
01:08:854 (1) - you can do a normal wave slider instead Pattern changed due to ^, slider no longer wave.
01:39:726 - to 02:03:098 - same as i mentioned in easy Mapped.
02:25:772 - same as i mentioned in easy Fixed.

hard
01:02:575 (4,5) - this position can be improved Adjusted pattern.
01:50:801 (1) - remove this so break can be better Keeping spinner for consistency with top diff.
this diff comparing ez and nm, is pretty well mapped

top diff
00:00:830 - add a x0.5 ds stream and a 3/4 slider for the piano Did think of doing this but I like my difficulties to all start at the same place.
00:24:551 (2,3,4) - this skips the emphasis when low ds Lower DS, while downplaying the emphasis, to create distinction between this section and more important/more intense sections.
01:00:482 (1,2) - ^ Both sliders are mapped to the one sound and so I don't think both sliders deserve to be spaced far apart from each other. Low spacing here makes 01:01:179 (3,4) more stronger due to changes in visual and playing intensity.
01:41:644 (2) - ^ Good point, I think higher DS here would benefit. Adjusted.
there's things still that can be improved but i won't mod it to be fair with the m4m length :roll: one of these things is the flow, flow feels awkward in some parts and you also use sliders that doesn't match with song, making it weird to play, but rather of that, mapping is really cool

best of luck~

Thanks Forest!
Topic Starter
Botan

ChaoticRed wrote:

My mod from M4M queue, ofc you can deny everything:

Let's Dance
Just a small thing but maybe you could put an exclamation mark at the end of this diff name. I like it. Changed.
Unless offscreen is majorly offscreen, I am okay with having a few pixels offscreen. Fixed those that applied, ignored those that didn't.
00:09:377 (4) - offscreen
00:10:772 (2) - can't hear this being a reversed slider It's like this bubbly synth that plays, panned mostly to the right ear for whatever reason.
00:30:133 (2) - offscreen
00:44:435 (3,4) - this could feel better https://puu.sh/xAj0f/d41b4aef51.png Not a fan of the sword shape patterns. I like how it looks and plays as it is.
00:58:737 (4) - x:224 y:156? I like it. Changed.
01:07:982 (2) - offscreen
01:37:284 (2,3) - offscreen. Now I wonder, you wanted to leave it like that or you just didn't see this? Cause all of those offscreens might be intentional, if so, I'm sorry then

Hard
00:56:121 (5,7) - those sliders should start at the white ticks cause it would just sound much better Sliderheads are being mapped to the vocals. Same pattern for both for consistency.
01:12:865 (5) - make this a reversed slider to emphasize the beat Pattern does what I want as intended, not sure if reverse slider will work better in this case.
02:24:028 (5) - ^ ^
02:29:784 (1) - circle+slider would feel better I think the current pattern is good as it is. Reverse here acts like a slider to map guitar, and allows me to use a circle for the snare without having the pattern filled with too many circles.

Normal
00:03:098 (3,4) - this feels really off, maybe sth like this: https://puu.sh/xAjF3/418be3de26.png Plays fine to me. Sliderheads are mapped to each guitar hit.
02:30:830 (5) - I'd put a slider here, like this: https://puu.sh/xAjLJ/2ef96b7f50.png Rerverse slider is used here because it fits the rhythm while keeping the pattern simple.

Couldn't find anything wrong with Easy difficulty.
That's all.
Thank you ChaoticRed!

PeterEU wrote:

Hello there from my queue
Easy
00:34:668 (3) -place slider before it because there is strong sound here beginners will get confused and click next slider too fast Added.
00:51:412 (1) - prob same here you don't have to ^
00:54:900 (1) - place this slider higher by one inch or less because blanket looks bad after you've done that change position of this one 00:57:342 (3) Fixed in previous mod.
01:07:458 (2) - looks off to previous Intentionally not aligned with previous.
01:14:435 (4) - a little bit to right because looks off Approach line is in line with the slider curve.
02:18:621 (2) - this one looks off Not sure what you're trying to point but, looks fine as a shape and within the pattern.
Normal
00:03:970 (4) - hmm doesn't fit to sound place on white tick something like this would be better http://osu.ppy.sh/ss/9093230 (you don't have to place this like me just wanted show you) Sliderheads in this pattern are mapped to guitar hits. Also, timestamp was on no object.
00:42:865 (4) - kinda strange but you can disagree would reshape and place this one like that http://osu.ppy.sh/ss/9093245 Changed it to straight slider instead. I like how it feels more than wave.
01:13:388 (4) - this one looks bad i would copy this 01:12:516 (2) slider and flip and rotate instead of this Fixed.
02:09:551 (2) - place this one a little bit higher Fixed.
02:39:638 (1) - would place this spinner on red tick that normal diff the spinner appears too quick Good point.
Hard
00:16:528 (2) - place a little bit lower Wanted the approach line to be straight from previous.
00:22:109 (2,3) - place these directly under slider Already done.
01:02:226 (2,3,4) - this feels weird Adjusted pattern.
01:12:168 (3) - place lower by one inch or less bcs looks a little bit off Looks fine to me.
01:32:400 (1) - hmm would place somewhere else because looks strange Placed elsewhere.
Last diff is way above 4 * so that it from me
You've mapped this pretty well GL
Thank you Peter!
Xinnoh
General
I’d suggest using another hitsound (whistle) to map guitar or vocal hitsounds, the lower diffs often go long periods with no hitsounds as the drums aren’t priority.
There should also be a hitsound to map low drum kicks on downbeats, just a snare isn’t really enough
Spread from Hard to insane is probably too large:
  1. There is no spacing emphasis used in hard, insane has a lot
  2. Spacing jump is really high, from 1.1x to long sections of 2.0x
  3. I’d suggest to add some spacing changes to hard, increase distance to 1.4/1.5x on important sounds to add emphasis. This should make hard more interesting to play, and improve spread to insane.
02:39:726 (1) - Reduce volume on spinner end + end it on white tick, as there is a clearer sound there.
The opening 2 seconds should be mapped on Insane, serves as a better lead-in. (probably hard too)
01:48:272 (1) - Hitsounds are a bit lacking around here, there’s drums and stuff to follow
01:01:702 (1) - 02:12:865 (1) - add finish

Easy
00:28:388 (2,1) - While 1.5/1 rhythm is odd for easy, it fits and you’re fairly consistent with it. Move the slider body away from 00:29:609 (1) - so that it’s clearer this is 1.5/1, similar to 00:17:226 (2,1) - .
00:54:900 (1,3) - Stack these so it looks a little nicer
01:00:482 (4) - Don’t use reverse slider here, there are sounds around 01:01:702 (5) - that could use emphasis
01:18:621 (3) - This slider doesn’t match visual style of rest of the map, I’d suggest changing the previous section a bit to avoid this shape
01:24:202 (3) - Make this slider shape a bit easier to follow for new players, decrease how much the slider body overlaps at where I'm pointing https://puu.sh/xJOUz/9a22166fba.png
01:27:168 (6) - good use of breaks for easy :thumbsup:
01:28:388 (1,3,5) - These three straight 1/1 sliders are a bit repetitive, as the rest of the map uses many curves/changes to keep sliders interesting. There’s lots of space, so try using different patterns
(01:29:784 (3,5) - also these aren’t parallel which will trigger some, but that’s probably going to change anyway)
01:31:179 (5) - Rhythm can be more interesting as there’s a strong part here. Instead of using another 2/1 slider, try this: https://puu.sh/xJPmW/fbc1aeded7.png - Circles are better emphasis and reverse slider follows vocals better.
01:40:598 (2) - The finish sound at 01:40:772 (3) - isn’t mapped here, but is done in the rest of this section. Change your rhythm so it’s similar to the rest. Either using repeat slider or 1.5/1 gap to map
01:50:714 (1) - Map the section before this and remove the spinner here for a break, better to have a long break and map important sections. Same for Normal
02:00:482 (1) - Map this, quite odd not to. https://puu.sh/xJPMt/42279a7661.png this works for easy
02:11:644 (4) - 02:14:435 (1) - 02:31:179 (1,2) - These long sliders ignore many important sounds, same things as previous kiai.

Normal
00:01:877 (1,3) - Blanket like this looks pretty strange, decrease how much 00:03:098 (3) - curves.
00:09:377 (4) - Rhythm doesn’t really follow song, there’s unmapped guitar on the tick before, and there’s the strong synth + snare on 00:09:900 (5) - . Currently, slider lands on fairly weak beats. This should work better https://puu.sh/xJQ8C/ad82743e88.png
00:16:528 (2,3,4) - Fix visual spacing on triangle
00:19:319 (2,3) - This is a bit complicated for a normal, just use a 1/2 reverse slider
00:20:714 (2,3) - Rhythm misses some important sounds, use just a 1/1 on 00:20:714 (2) - instead
00:35:365 (1) - These sliders are a bit too curved, doesn’t fit with visual style + blankets are really off because of it
00:43:737 (1,2) - Fairly unexpected 1.5/1 rhythm, would just change to 1/1 for simplicity
00:49:842 (1) - Map this section after the spinner, bit undermapped for a normal + better spread to hard.
01:06:761 (2,3,4) - Swapping between 1.5/1, 1/2, 1/1 rhythm, and hearing 3/4 in the background is too many changes for a normal. https://puu.sh/xJQuf/c581f43dc2.png This should be simpler to follow
01:10:249 (1) - 01:44:261 (1) - 02:21:412 (1) - Remove NC, doesn’t match other NC patterns
01:24:202 (1) - Remove NC, add 01:25:598 (4) - just to stick with downbeats.
02:14:435 (1) - Is inconsistent with how 01:03:272 (6,1) - is mapped
Previous kiai stuff applies here

Hard
00:06:935 (1,2,1) - This overlap is a little messy, try to change it so the reverse slider tail is the only thing on 00:07:458 (1) - , similar to 00:12:691 (2,1) -
00:10:075 (3) - 00:37:633 (4,5) - Move this further away to accommodate for the stack moving objects, bit too close right now
00:18:098 (2,1) - Decrease stack leniency in song setup, 1/1s with circles are stacked, but 1/1s with sliders aren’t.
00:21:412 (1,2,3) - Manually stack these by moving 2,3 down/right by 5 pixels each, this avoids weird overlaps caused by stacks
00:30:482 (4) - This can be changed to a 1/2 slider + circle to map the violin, unique sound worth following.
00:49:319 (1,2,1,2) - Hitsounds and NCs are fairly overdone here, there’s no snare to follow.
00:51:237 (1,1) - Using reverse sliders with different amount of repeats is hard to read, try changing 00:51:237 (1) - to a triple to simplify this.
01:02:575 (4,5,6) - These are way too close to each other, don’t rely on distance snap for everything. Ctrl-g 01:02:575 (4) - , then use the distance snap from that to find how far away 5 should be.
01:06:761 (2) - This is 3/4, not 1/3. (you did it correctly on the other chorus lol)
01:39:900 (2) - There are too many sliders with sharp red anchors here, use more curves to keep consistent aesthetic.
02:00:482 (1,2,3) - This is the only place with spacing variation, this needs to be consistent with the rest of distance spacing.

Insane
Looks good
00:10:772 (2) - Wouldn’t use the whistle here since it’s too unique, doesn’t really fit the rest of the song
00:40:772 (7,1) - Unmapped drum, and stacking 1/4 and 1/2 is borderline unreadable anyway
00:56:819 (7) - This slider would look cleaner if you added another point to curve the second half https://puu.sh/xJUSv/72f603cafd.png
01:32:400 (1) - This can use a more interesting slider shape for a strong sound, could also be changed to 1/1 to emphasis vocal
02:00:482 (1) - These could have spacing increased, especially on the next 3 since they’re stronger sounds

Set seems pretty good, especially for a new mapper. It could use a couple more mods, but I think you have potential. Good luck on ranking!
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