thanks for the mod~
Skylish wrote:It's modding time:
> 00:03:859 (6,7) - ctrl+G for a better pitch flow, same as 00:08:808 (14,15) - retained for same color scheme with 00:13:756 (24,25,26) -
> 00:39:426 - / 00:49:323 - / ... although I know that you map the instrumental layer concretely, shifting it 1/4 forward to match the vocal note can bring a refreshing feeling to the 'dough' patterns, as a new kick-off of new section (Bar:16/20/...) although it match the vocal, it breaks the feel of the music so no change.
> 00:57:055 (149,150) - lyrics 'do do', same notes usage as well? sure, changed 150 to d
> 01:16:694 - add a note here since this ornament music is unique apart from 01:12:983 - / 01:11:127 - / ... added in last kiai for progression
> 01:21:797 - missed a kat to show the difference with 01:24:272 - emptiness. i think both emptiness are identical since the flows generally stopped there leaving only vocal and some background noise
> 01:26:591 - same as 01:16:694 -
> 02:27:364 (242,243) - ctrl+G to match the drum kick perfectly rearranged a bit
> 02:37:261 - not sure why not k here too, the flow is acceptable even it is a kat fixed
> 02:56:437 - nnn n is smoother than n nnn. The vocal density is tensed at 02:56:591 - both pattern can be used since vocal is actually occured 5 times at 02:56:437 (47,48,49,50) - , but i prefer current pattern to make a variety between 02:53:962 (40,41,42,43,44) -
! Imo the last Kiai progression comes too late. The previous 3 Kiais are too blend comparitively. More self-mods may enhance the expression of progression in a better format.
This mapset is undermapped in overall speaking (not a big deal). The spread between Kantan, Futsuu and GD Muzukashii is fine. However, the difficulties themselves have more rooms for improvement as far as I inspect and expect. Good luck!