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Takamori Natsumi, Sendai Eri, Asakawa Yuu, Tanezaki Atsumi -

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Topic Starter
JarHed
This beatmap was submitted using in-game submission on Tuesday, September 12, 2017 at 4:54:58 PM

Artist: Takamori Natsumi, Sendai Eri, Asakawa Yuu, Tanezaki Atsumi
Title: Ne! Ko!
Source: ノラと皇女と野良猫ハート
Tags: nora to oujo to noraneko heart hato nora princess and stray cat noratoto ノラとと opening tv size はと 森慎太郎 mori
BPM: 182
Filesize: 1655kb
Play Time: 00:46
Difficulties Available:
  1. Futsuu (2.41 stars, 164 notes)
  2. Kantan (1.67 stars, 84 notes)
  3. Muzukashii (3.19 stars, 228 notes)
  4. Oni (3.98 stars, 269 notes)
Download: Takamori Natsumi, Sendai Eri, Asakawa Yuu, Tanezaki Atsumi - Ne! Ko!
Information: Scores/Beatmap Listing
---------------
Beatmap #3 for Rank!

*Ne! Ko!*

*All difficulties by JarHed*

Thank you for the mods:
youtune3
Nifty
davidminh0111
youtune3
From my queue (decided to do right away cause short song) owo am first
d = don
D = don + finish
k = kat
K = kat + finish

[Kantan]
only one thing is really bugging me with patterns and thats the long part you have at 00:42:912 - you should probably change
00:26:428 (58) - k
00:35:989 (77) - k
00:36:978 (79) - k
00:40:254 (86) - d
00:40:934 (87) - k

[Futsuu]
00:08:956 (31) - k
00:10:604 (37) - K
00:12:417 (42) - k
00:25:769 - 00:28:736 why so many 1/2 3 notes in a row might be a little hard for people that would be playing this
00:36:483 (133) - k
00:38:296 (139) - hm 5 note 1/2 might be to hard for futsuu especially at this bpm
00:41:263 (151) - move to 00:41:428
00:41:593 (152) - delete
00:42:912 (157) - another 5 note ;-;

[Muzukashii]
Looks good! (could probably raise hp to 5 though

[Oni]
HP could probably be 4.5-6
00:26:593 (147) - k
00:32:609 (186) - this 2 note 1/4 feels weird to play
Nifty
From that nifty queue~

General


◾ Kantan should be OD 2 and HP 7 after modding.
◽ Muzukashii should be OD 4 HP 6


Kantan


◾ You use k d k for the entire first half of the song. Not only is this way too dense for a kantan, but it's also annoying. Consider mapping to the vocals instead of whatever the k d k is mapped to.
◽ Read the guidelines here, for all of the diffs.
◾ These guidelines will tell you that you need to map at least 3 4/1 (or 3/1) breaks in this difficulty.
◽ To give an example of what isn't allowed in kantans, I would say to delete 00:21:648 (47,49) - these two notes, as what surrounds these hits makes the area far too dense for a kantan.
◾ 00:43:571 (93,94,95,96) - These finishers are far too close to each other for kantan difficulty. Remember the people playing this will have never seen these big scary notes before. I recommend just removing all of them.
◽ 00:46:703 (100) - You can make this a finisher, though.


Futsuu


◾ Even though this is a difficulty above kantan, you still need 2/1 and 3/1 breaks everywhere. This d k d k d k d k stuff is more annoying than the kantan, find other ways to express the music that aren't so repetitive.
◽ 00:01:538 (6,7,8,9) - Finishers are waytoo close together, I recommend deleting the second note of each pairing to allow for space.
◾ 00:44:560 (162,163) - More finishers that just don't work together.
◽ 00:36:483 (131) - If you keep this pattern after unclogging the k d k d k d k drains, change this note to k because there's a literal clap here.


Muzukashii


◾ The beginning of this diff uses the same d k d k d k spam, but then after the intro it drops off, so I guess that's good, just clean the beginning.
◽ Muzukashii can use 2/1 breaks as well, so possibly add a couple between phrases because right now it's pretty much all just one big 1/1 pattern with spice.
◾ 00:36:483 - This was mapped in the futsuu, so map it here too. (Important lesson, always check your lower diffs to make sure they're consistent with higher diffs)


Oni


◾ This can be lengthened to a 7plet because.. It's in the music. Remember that an Oni is supposed to represent every sound that is deserving to be represented (in this case drum fills, synth notes and vocals should always be mapped).
◽ 00:31:208 - These claps all in here aren't mapped again.
◾ In general, you can use more patterns than ddk and kkddk, like using a kkddd 00:12:912 - here to better represent the pitch drop in drums.
◽ 00:16:044 (81,82,83) - Ctrl-g so that the d lands on the low note of the vocal. Check the rest of the map for incorrect pitching like this because I'm not gonna highlight every single pattern.
◾ 00:20:659 (106) - Change to k, the vocal goes high low high, blah blah, pitches are dumb anyways.

ye
Topic Starter
JarHed

youtune3 wrote:

From my queue (decided to do right away cause short song) owo am first
d = don
D = don + finish
k = kat
K = kat + finish

[Kantan]
only one thing is really bugging me with patterns and thats the long part you have at 00:42:912 - you should probably change
00:26:428 (58) - k Applied
00:35:989 (77) - k Applied
00:36:978 (79) - k Disagree
00:40:254 (86) - d Applied
00:40:934 (87) - k Applied

[Futsuu]
00:08:956 (31) - k Disagree
00:10:604 (37) - K Applied
00:12:417 (42) - k Applied
00:25:769 - 00:28:736 why so many 1/2 3 notes in a row might be a little hard for people that would be playing this Changed
00:36:483 (133) - k
00:38:296 (139) - hm 5 note 1/2 might be to hard for futsuu especially at this bpm Changed
00:41:263 (151) - move to 00:41:428 Disagree
00:41:593 (152) - delete Disagree
00:42:912 (157) - another 5 note ;-; Changed

[Muzukashii]
Looks good! (could probably raise hp to 5 though Good as is

[Oni]
HP could probably be 4.5-6 Good as is
00:26:593 (147) - k Applied
00:32:609 (186) - this 2 note 1/4 feels weird to play
Disagree

Thanks for the mod
Topic Starter
JarHed

Nifty wrote:

From that nifty queue~

General


◾ Kantan should be OD 2 and HP 7 after modding.
◽ Muzukashii should be OD 4 HP 6


Kantan


◾ You use k d k for the entire first half of the song. Not only is this way too dense for a kantan, but it's also annoying. Consider mapping to the vocals instead of whatever the k d k is mapped to.
◽ Read the guidelines here, for all of the diffs.
◾ These guidelines will tell you that you need to map at least 3 4/1 (or 3/1) breaks in this difficulty.
◽ To give an example of what isn't allowed in kantans, I would say to delete 00:21:648 (47,49) - these two notes, as what surrounds these hits makes the area far too dense for a kantan.
◾ 00:43:571 (93,94,95,96) - These finishers are far too close to each other for kantan difficulty. Remember the people playing this will have never seen these big scary notes before. I recommend just removing all of them.
◽ 00:46:703 (100) - You can make this a finisher, though.


Futsuu


◾ Even though this is a difficulty above kantan, you still need 2/1 and 3/1 breaks everywhere. This d k d k d k d k stuff is more annoying than the kantan, find other ways to express the music that aren't so repetitive.
◽ 00:01:538 (6,7,8,9) - Finishers are waytoo close together, I recommend deleting the second note of each pairing to allow for space.
◾ 00:44:560 (162,163) - More finishers that just don't work together.
◽ 00:36:483 (131) - If you keep this pattern after unclogging the k d k d k d k drains, change this note to k because there's a literal clap here.


Muzukashii


◾ The beginning of this diff uses the same d k d k d k spam, but then after the intro it drops off, so I guess that's good, just clean the beginning.
◽ Muzukashii can use 2/1 breaks as well, so possibly add a couple between phrases because right now it's pretty much all just one big 1/1 pattern with spice.
◾ 00:36:483 - This was mapped in the futsuu, so map it here too. (Important lesson, always check your lower diffs to make sure they're consistent with higher diffs)


Oni


◾ This can be lengthened to a 7plet because.. It's in the music. Remember that an Oni is supposed to represent every sound that is deserving to be represented (in this case drum fills, synth notes and vocals should always be mapped).
◽ 00:31:208 - These claps all in here aren't mapped again.
◾ In general, you can use more patterns than ddk and kkddk, like using a kkddd 00:12:912 - here to better represent the pitch drop in drums.
◽ 00:16:044 (81,82,83) - Ctrl-g so that the d lands on the low note of the vocal. Check the rest of the map for incorrect pitching like this because I'm not gonna highlight every single pattern.
◾ 00:20:659 (106) - Change to k, the vocal goes high low high, blah blah, pitches are dumb anyways.

ye
Applied nearly everything suggested! Very useful thank you :)
davidminh0111
Hello JarHed, from my queue:

[Kantan]
The diff looks lack of 4/1 spaces, here are some suggestion

00:03:022: Move to 00:03:351

00:04:340: Move to 00:04:011

00:07:307: This could be delete to secure a break

00:12:252: Delete, unnecessary

00:16:538 to 00:21:153: A lot of inconsistent notes here, consider remove some notes, too complicated for new players

00:28:736: 1 note enough, remove this, as the connective is too complicatied

[Futsuu]
00:06:978: Maybe remove? for consistency

00:13:571: ^

00:24:120 or 00:24:450: Remove one of the notes

00:29:395 and 00:30:055: Remove this, unecessary

This diff looks not bad but too much notes o_O

[Muzukashii]
00:00:055: The pattern too long, compare to Futsuu, it's inconsistent. Remove some

Muzukashii you can find more for consistency

[Oni]
00:16:044 (81, 82): Ctrl + G? As the pitch is rising up from 00:16:044 Use 50% speed for more details

00:32:609: I don't get the meaning of this note

Well, the map looks inconsistency too much, it will be far for ranking
More modders can help you this.
GL on ranking, JarHed
Topic Starter
JarHed

davidminh0111 wrote:

Hello JarHed, from my queue:

[Kantan]
The diff looks lack of 4/1 spaces, here are some suggestion

00:03:022: Move to 00:03:351

00:04:340: Move to 00:04:011

00:07:307: This could be delete to secure a break

00:12:252: Delete, unnecessary

00:16:538 to 00:21:153: A lot of inconsistent notes here, consider remove some notes, too complicated for new players

00:28:736: 1 note enough, remove this, as the connective is too complicatied

[Futsuu]
00:06:978: Maybe remove? for consistency

00:13:571: ^

00:24:120 or 00:24:450: Remove one of the notes

00:29:395 and 00:30:055: Remove this, unecessary

This diff looks not bad but too much notes o_O

[Muzukashii]
00:00:055: The pattern too long, compare to Futsuu, it's inconsistent. Remove some

Muzukashii you can find more for consistency

[Oni]
00:16:044 (81, 82): Ctrl + G? As the pitch is rising up from 00:16:044 Use 50% speed for more details

00:32:609: I don't get the meaning of this note

Well, the map looks inconsistency too much, it will be far for ranking
More modders can help you this.
GL on ranking, JarHed
Updated!
Faputa
From my Queue, you placeholdered there, here I come ;)

[General]
⏩Change the timing offset to 47?

[Kantan]
⏩00:04:011 (8) - d? The chords switch to lower pitches at that moment.
⏩00:23:791 (42,43,44) - May confuse new players
⏩00:36:978 (66,67,68,69,70,71) - ddk kdk sounds better I think.
⏩00:44:560 (81,82) - This will be confusing for new players.

The structure is good in this diff.

[Futsuu]
⏩00:01:538 (6) - I think this is better in terms of spread and also sound:

Good

[Muzukashii]
⏩00:00:549 (4) - Add one note here?
⏩00:18:846 (83,84,85,86,87,88,89,90,91,92,93,94) - Strengthen the structure by making this similar to 00:13:241 (56,57,58,59,60,61,62,63,64,65,66,67,68,69) - , or vice versa?
⏩00:38:296 (185,186,187,188,189) - kkdkd?
⏩00:45:714 (224) - k?
⏩00:46:703 (228) - K?

[Oni]
⏩00:03:014 (21) - To 00:10:596 (55) - This section lacks triples? Add some on the two places stated below maybe?
00:05:156 - 00:07:794 -
⏩00:20:898 - Add a note here?
⏩00:46:695 (269) - K?

Yee the diff is gud.

That’s all! Thanks for requesting
Good luck with the mapset :D
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