Mitsuha Miyamizu(CV: Kamishiraishi Mone) - Nandemo Nai ya (m

posted
Total Posts
73
show more
Topic Starter
Hishiro Chizuru

Pulse wrote:



hey
from my queue

[General]
  1. You should convert your .mp3 to a max of 192kbps. Remember of checking offset and timing points after that (yes it sucks a lot, sorry). D:
  2. Add Combo Colours! )b
  3. Remember to hitsound your map :p )b
  4. 04:58:216 - Stacked timing points with different volume are unrankable. )b
  5. Basically, Normal sample hitsounds are a pain on most of songs. Change them to Soft instead. )b


[Just a Little More]
  1. 00:00:877 (1,1) - These sliders should be 1/4 larger. I'm following the vocals for the sliders
  2. 00:14:016 (2) - Remove NC, add on next slider. it already isn't NC'd tho . . .
  3. 00:14:846 (1) - 1/4 larger. same as before
  4. 00:20:560 (1) - 3/4 langer. ^
  5. 00:40:180 (6) - Lower the slider tail to match 00:40:359 (1) - position. fixed i think
  6. 01:14:645 (1,2) - Spacing could be larger. I think it's fine
  7. 01:16:788 (4) - If you're following vocals, you should add a note on 01:17:323. not following vocals for that section with circles or sliderheads
  8. 01:23:216 (1,2,3,4,5,6,7,8) - Keep distance snaping or scale then, this (7) spacing is completely off. the spacing change was meant to show the intensity increase of the music
  9. 01:25:716 (8,1) - This spacing is unnecessary. spacing is needed to make the slider readable, as well as emphasizing the sweep of the piano
  10. 01:35:359 (4,6) - Do you think that you could improve note disposal? Not a great overlap over there. will be fixed once I find a solution >.< I've been trying to find a good pattern for that part for a while now
  11. 01:44:823 (6,7,8,9) - Ugly movement angle, make it smaller (move 01:45:002 (7,8) - up and rearrange slider). no changes as the jump angles are similar to jumps before that so the awkward-ish angles are already introduced to the player
  12. 01:46:430 (3,7) - If you make these sliders more curved you get a better movement. redone
  13. 02:12:145 (3) - Curve it and make a blanket with (2). inconsistent since i only use straight sliders for that section
  14. 02:12:859 (4,5,6,7,8,9) - Move it up so you can get a better movement from (3). there was enough time for the player to get to 4, as well I was following polygonal structure, so the spacing is justified
  15. 02:28:038 (6,7,8,9) - This isn't straight. it is tho, I redid it and it's the same :thinking:
  16. 02:37:145 (1,1,1) - You shouldn't NC every not only because different Snaping. Spacing already shows that. You could use a different combo colour instead. I think the nc is necessary imo
  17. 02:38:216 (1,1,1) - ^ ^
  18. 02:56:073 (6) - Unnecessary. Make it a regular flow if you can't justify this sudden change. it is justified since it forms a triangle, and I forgot to make 6 a nc. 6 is strong enough change from 5 that the spacing is justified
  19. 03:41:252 (2) - You don't need to use such large spacing :(with slider leniency, i think it's fine
  20. 03:45:716 (1,1,1) - You shouldn't NC every not only because different Snaping. Spacing already shows that. You could use a different combo colour instead. same as before
  21. 03:49:466 (2,3,4,5,6,7,8,9) - Use a constant DS. each white tick was emphasized with the spacing, and the last notes are spaced big just for build up sake.
  22. 03:55:538 (4,5) - Idk about this spacing, maybe the same mistake of ^ same as before
  23. 04:05:895 (12,1) - S p a c i n g justified with the vocal strength
  24. 04:31:966 (1) - Make it like this. kept the beginning but the end i changed
  25. 04:40:359 (1) - Remove NC. no need, if following the measures
  26. 04:55:359 (1) - Like this. fine as it is imo
  27. 05:00:180 (7,8,9,10) - This overlap makes this pattern kinda bad, try moving some notes or rearrange. fixed
  28. 05:01:430 (2,3,4,5,6,7,8,9,10,11) - I get that vocals are intense now, but don't use more spacing than necessary. Try reducing it a bit. symmetrical spacing is justification, as well I coordinated big jumps with important notes still
  29. 05:17:858 (1,2,1,2,1,2,1,2,1,2,1,2,1,2) - This jump section doesn't work imo. I recommend search song lyrics and use notes for "fast" syllabes, and 1/4 sliders for longer syllabes (like "mida" of "namida"). I think it's fine, gimmicks like that are too hard to notice during gameplay and this pattern is still suitable
  30. 05:25:716 (6) - NC. ok
  31. 05:29:644 (1,2,3,1,2) - Spacing and notes disposal can be better here.for now, it's fine


Good luck!
Thanks for the mod~~
FinL
19:06 FinL: owo/
19:06 [ amb1d3x ]: o/
19:07 FinL: So I saw you needed mods or w/e
19:07 [ amb1d3x ]: ye
19:07 FinL: I'm new to this so yeh x3
19:07 [ amb1d3x ]: it's fine, any input is always helpful
19:08 FinL: okie. <3
19:08 FinL: My friend ezek has been helping me a bit so I might have SOME useful stuff to say, idk. owo
19:08 [ amb1d3x ]: say anything that might be a concern, it never hurts to say xd
19:09 [ amb1d3x ]: dont be afraid to suggest something even if it sounds unimportant or even stupid
19:09 FinL: I'm just looking over the map tbh
19:09 [ amb1d3x ]: for future mods too i mean
19:09 [ amb1d3x ]: mappers are always happy when someone looks at their maps xd
19:09 FinL: yeah for sure :)
19:10 FinL: uhh could you nc at 00:29:645 (4) ?
19:10 [ amb1d3x ]: no need since it's the same measure
19:10 [ amb1d3x ]: sounds*
19:11 FinL: Ohh I gotcha
19:12 FinL: 00:41:788 (2) - nc maybe?
19:13 [ amb1d3x ]: for there i was using nc to each bigger white tick
19:13 FinL: ahh ok. xd
19:22 FinL: 05:13:751 (5) - I think raising this note vertically would make the map flow better.
19:23 [ amb1d3x ]: 05:13:216 (2,3,4,5,6) - the whole line was each jump moving up by 30 degrees
19:23 [ amb1d3x ]: so im just keeping the pattern
19:23 [ amb1d3x ]: of 30 degree increase each time
19:25 FinL: oh whoops okie
19:26 FinL: The last thing that I can think of is the beginning. Lemme get a sample ready
19:26 FinL: gdi nevermind. LOL
19:26 [ amb1d3x ]: okok
19:27 FinL: I noticed the red tick you had on the slider
19:27 [ amb1d3x ]: ?
19:27 FinL: and it reflects her singing, so it makes sense
19:27 [ amb1d3x ]: yaya
19:27 FinL: If anything, I would remove the tail of that note. NOW I'll actually get a sample up
19:28 [ amb1d3x ]: mmmm i think keeping it to the vocals is fine
19:29 FinL: https://osu.ppy.sh/ss/9071067
19:29 FinL: This keeps to the vocals better and stays true to your vision I think
19:29 FinL: cause of the hitsound at the end of the first slider
19:29 [ amb1d3x ]: mmm if u were thinking of 00:14:016 (2) -
19:29 FinL: yeah
19:30 [ amb1d3x ]: its a gimmick
19:30 FinL: Just basically ctrl+c ctrl+v'd that actually
19:30 [ amb1d3x ]: put that slider in the same time as the star to see what it looks like
19:30 [ amb1d3x ]: together
19:30 [ amb1d3x ]: just a little something i felt like putting in
19:30 [ amb1d3x ]: because in the movie theres a shooting star
19:31 [ amb1d3x ]: where the song's from
19:31 FinL: I saw the movie actually. haha
19:31 FinL: Its beautiful ;w;
19:31 [ amb1d3x ]: ayyyyyy
19:31 FinL: Well hey actually
19:31 FinL: if you do it the way I showed, it actually looks like the end of the shooting star in the background
19:32 FinL: Like you said its a gimmick
19:32 FinL: https://puu.sh/xxAQp/a47a1e1a37.png
19:32 [ amb1d3x ]: hmmmm
19:32 [ amb1d3x ]: yeah i'll add that for now then
19:33 FinL: Okie
19:33 [ amb1d3x ]: mmm is there anything else?
19:34 [ amb1d3x ]: it's pretty late here for me so i need to head out soon
19:34 FinL: thats fine. Honestly thats really all I got. Everything else is mapped correctly from what I see, but I'm inexperienced so I might be missing a lot
19:35 [ amb1d3x ]: it's fine u were helpful
19:35 [ amb1d3x ]: >w<// im heading out now
19:35 [ amb1d3x ]: gn
19:35 FinL: gn dude
19:35 FinL: you too
19:35 FinL: \:D/
19:35 FinL: Thanks for showing me the logic behind a lot of this. helps a lot
19:35 [ amb1d3x ]: :D
19:35 [ amb1d3x ]: npnp
YukiZura-
hi from my q :)

General
  • -turn off countdown lol
    -put some combo colour
Just a Little More
  • 00:01:591 (2,1,2,1,1) - hmm to be honest all of this slider like just there to fill the map up .. i understand what your were trying to do but it is not quite right .. i think better if you follow the voice correctly
    01:16:788 (4) - single note more better
    01:25:359 (7,8) - why this two is not distance .. the distance should be the same as you did at 01:25:002 (6,7) - cuz the sound is just the same
    01:30:359 (6) - nc here would be nice
    01:33:216 (7) - same .. nc
    01:41:430 (2,3,4,5,6) - this replacement is kindda random .. try make it all the same distance .. use distance snap or the coordinate up right in the editor
    01:55:359 - hmm are you sure this is a break?
    02:08:930 - delete this timing point .. it is useless xD
    02:12:859 - nc
    02:16:609 (7,8) - idk why this is distance.. because the sound is just the same ..
    02:16:966 (9,10) - if you distance this then i can see what you are doing cuz there is a bit louder at that part .. the previous part is unnecessary to distance
    02:19:288 (5,6,7,8,9) - same reason as above
    02:27:502 (5) - nc here
    02:45:180 (7) - nc
    02:50:895 (6) - nc
    03:03:216 (1,1,1) - hmm i dont understand this slider :o .. it weirdly place slider ..it is not following either voice or instrument hmm
    04:59:466 - nc
    04:59:466 - nc
    05:11:073 (8) - probably nc here ..
    05:17:858 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - too messy .. rearrage them so they look neat.. dont change the patern .. the patern is already okey xD


that all from .. me goodluck with your map <3
Topic Starter
Hishiro Chizuru

YukiZura- wrote:

hi from my q :)

General
  • -turn off countdown lol
    -put some combo colour
Just a Little More
  • 00:01:591 (2,1,2,1,1) - hmm to be honest all of this slider like just there to fill the map up .. i understand what your were trying to do but it is not quite right .. i think better if you follow the voice correctly It's following "more important notes" (subjective to me, I know but listen i can explain)
    since it's right in the beginning, and I want to use notes and clicks sparsely

    01:16:788 (4) - single note more better slider ends follow vocals
    01:25:359 (7,8) - why this two is not distance .. the distance should be the same as you did at 01:25:002 (6,7) - cuz the sound is just the same fixed
    01:30:359 (6) - nc here would be nice )b
    01:33:216 (7) - same .. nc )b
    01:41:430 (2,3,4,5,6) - this replacement is kindda random .. try make it all the same distance .. use distance snap or the coordinate up right in the editor build up to the change in vocal strength and syntax, as well as the horizontal movement that goes with those vocals afterwards
    01:55:359 - hmm are you sure this is a break? yes I know, I'm trying to fix it ;~;
    02:08:930 - delete this timing point .. it is useless xD hitsound volume adjustment
    02:12:859 - nc )b
    02:16:609 (7,8) - idk why this is distance.. because the sound is just the same .. ... theres a pretty big difference to me
    02:16:966 (9,10) - if you distance this then i can see what you are doing cuz there is a bit louder at that part .. the previous part is unnecessary to distance it's not loudness, I'm going since it's in an ascending pitch order, thus the ascending set of notes . . .
    02:19:288 (5,6,7,8,9) - same reason as above mentioned above
    02:27:502 (5) - nc here )b
    02:45:180 (7) - nc )b
    02:50:895 (6) - nc )b
    03:03:216 (1,1,1) - hmm i dont understand this slider :o .. it weirdly place slider ..it is not following either voice or instrument hmm big sliders and circles land on strong vocals and short sliders are violin
    04:59:466 - nc )b
    04:59:466 - nc )b
    05:11:073 (8) - probably nc here .. )b
    05:17:858 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - too messy .. rearrage them so they look neat.. dont change the patern .. the patern is already okey xD seems fine to me


that all from .. me goodluck with your map <3
Thanks for the mod~~~
Cris-
Hi, NM from #modreqs

Just a Little More
Check the AiMod, if you see this had a few problems that should be fixed (Kiai, audio and size of the beatmap)
  1. 00:00:877 (1,2) - This patterns at the start don't represet correctly the vocals, imo you can put more notes here instead of a 1/2 and a loong slider
  2. 01:25:895 (1) - This ruins the low intensity of this section, try to keep more consistency
  3. 01:27:502 (2) - NC
  4. 01:27:502 (2,3,4,5) - Imo you can do a better pattern here
  5. 01:31:430 (5,1) - Stack? I think looks nice because the piano
  6. 01:40:359 (7) - NC
  7. 01:41:609 (3,4,5,6) - The flow here is really bad :/
  8. 02:37:145 (1,1,1) - In this streams please reduce the space between this
  9. 02:40:359 - In this point you follow the piano but 03:03:216 - here you follow the fiddle when the piano is most predominant
  10. 03:43:216 (8) - NC
  11. 03:40:359 (1) - Imo a 1/2 slider here and a circle 03:41:073 here sounds better
  12. 03:45:716 (1,1,1,1) - Same as above
  13. 03:47:502 (5) - This slider up looks better
  14. 05:06:251 (7,1) - Add space between this notes please
  15. 05:44:644 - 5% volume inhirited here
GL~

Mou sukoshi dake de ii ato sukoshi dake de ii mou sukodhi dake de ii kara
Mou sukoshi dake de ii ato sukoshi dake de ii mou sukoshi dake kuttsuite iyou yo~
Asuka_-
nm
im not good at english sorry xd

General
uncheck countdown
pls set custom combocolor

you have meta sourse..??

UniArtist:上白石萌音
Artist:Kamishiraishi Mone
UniTitle:なんでもないや(movie ver.)
Title:Nandemo Nai ya (movie ver.)

refs
http://kamishiraishimone.com/discography/cd.html
https://osu.ppy.sh/s/514204
https://osu.ppy.sh/s/515939

01:25:359 (7,8,1) - spacing issue
01:44:823 (6) - if you follow vocal, remove this better because there is a big vocal at 01:45:002 - , so 01:44:823 (6) - before big vocal does not good work.
02:25:538 - why did you skip big piano? xd (i think you follow piano mainy in this part)
02:46:073 (1) - move to down better, because players may confuse 1/4 gap at 02:45:716 (4,1) -
04:31:966 (1) - start at 04:31:788 - better imo.
05:03:930 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - tbh, placement of these dont match kiai time. I think that aim will not move so players will get bored. pls consider rework placement.
05:06:251 (7) - why did you follow not vocal only here?

[]
short mod. i think the diff need more mod. but not bad map. good luck.
Topic Starter
Hishiro Chizuru

Cris_1 wrote:

Hi, NM from #modreqs

Just a Little More
Check the AiMod, if you see this had a few problems that should be fixed (Kiai, audio and size of the beatmap) )b
  1. 00:00:877 (1,2) - This patterns at the start don't represet correctly the vocals, imo you can put more notes here instead of a 1/2 and a loong slider I'm working on a permanent fix for this issue, as I'm thinking of moving slider arts to the big break and putting in ur suggestion in the beginning, or maybe some other ideas idk for now but something will be done
  2. 01:25:895 (1) - This ruins the low intensity of this section, try to keep more consistency hopefully fixed by using 1/12 reverse slider instead of 1/18
  3. 01:27:502 (2) - NC )b
  4. 01:27:502 (2,3,4,5) - Imo you can do a better pattern here I think it's fine as it is
  5. 01:31:430 (5,1) - Stack? I think looks nice because the piano I'll keep it as it is to emphasize the sound and timing pattern change
  6. 01:40:359 (7) - NC fixed nc problem in that whole area
  7. 01:41:609 (3,4,5,6) - The flow here is really bad :/ intentional for the change in vocal syntax (to which vocals I mapped in a horizontal motion flow)
  8. 02:37:145 (1,1,1) - In this streams please reduce the space between this will keep for now until more people complain
  9. 02:40:359 - In this point you follow the piano but 03:03:216 - here you follow the fiddle when the piano is most predominant I followed fiddle since it was the most dominant imo with sliders, and circles with significant vocals because the song slows down there
  10. 03:43:216 (8) - NC )b
  11. 03:40:359 (1) - Imo a 1/2 slider here and a circle 03:41:073 here sounds better nah, start of a new measure want to keep a long slider
  12. 03:45:716 (1,1,1,1) - Same as above same as above as well
  13. 03:47:502 (5) - This slider up looks better looks better this way
  14. 05:06:251 (7,1) - Add space between this notes please spaced a little more
  15. 05:44:644 - 5% volume inhirited here)b
GL~

Mou sukoshi dake de ii ato sukoshi dake de ii mou sukodhi dake de ii kara
Mou sukoshi dake de ii ato sukoshi dake de ii mou sukoshi dake kuttsuite iyou yo~<333
Thanks for the mod!


Asuka_- wrote:

nm
im not good at english sorry xd

General
uncheck countdown
pls set custom combocolor

you have meta sourse..?? thank you!~~

UniArtist:上白石萌音
Artist:Kamishiraishi Mone
UniTitle:なんでもないや(movie ver.)
Title:Nandemo Nai ya (movie ver.)

refs
http://kamishiraishimone.com/discography/cd.html
https://osu.ppy.sh/s/514204
https://osu.ppy.sh/s/515939

01:25:359 (7,8,1) - spacing issue fixed, I hope
01:44:823 (6) - if you follow vocal, remove this better because there is a big vocal at 01:45:002 - , so 01:44:823 (6) - before big vocal does not good work. fixed
02:25:538 - why did you skip big piano? xd (i think you follow piano mainy in this part) fixed
02:46:073 (1) - move to down better, because players may confuse 1/4 gap at 02:45:716 (4,1) - fixed i hope again
04:31:966 (1) - start at 04:31:788 - better imo. )b
05:03:930 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - tbh, placement of these dont match kiai time. I think that aim will not move so players will get bored. pls consider rework placement. fixed all of it, hope it's good
05:06:251 (7) - why did you follow not vocal only here? fixed, but idk if this is better. Both seem okay so I'll stick the changed one

[]
short mod. i think the diff need more mod. but not bad map. good luck.>w<//
Thank you~~~
makisokk
Hello from my que
[Just a Little More]
  • 00:29:645 (4) - hmm i think you can use here nc
    00:34:645 (1) - delete nc
    00:39:823 (4,5) - In my opinion it's better to swap them, because it's a quiet moment, and it's not so necessary jump 5-6
    00:54:645 (1,2,3,4,5) - I do not really understand this moment, I certainly saw what you did in the beginning for vocals, but almost in the whole part of the map you use the instrumental, so I think that you need to do here either one note or a slider
    01:25:954 (1) - Extend this slider by one tick, the sound ends here 01:26:133 -
    02:11:788 (1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9) - Here you have the wrong arrangement of the notes, you need to do this either in 1/12 or you do not have the correct timing/In my opinion, this is true throughout the map. Ask someone who knows this
    02:44:645 (6) - Raise the note above, for a better flow
    02:50:180 (4,5) - Do blanket?
    02:52:145 (3) - Raise Up, for a Straight Line
    02:52:859 (5,7) - fix blaket
    02:58:930 (6) - Move to the left
    03:28:930 (1,2,3) - before you did straight lines, why did you decide to do it differently this time?
    03:45:954 (1,1) - why big space?
    03:47:502 (5) - make the curve the other way
    04:18:216 (2,3,4) - move down
    05:01:787 (4,5,6) - In my opinion this is a bad flow
    05:11:430 (6) - maybe crtl+G?

okay it's all
Good luck
Topic Starter
Hishiro Chizuru

makisokk wrote:

Hello from my que
[Just a Little More]
  • 00:29:645 (4) - hmm i think you can use here nc sure
    00:34:645 (1) - delete nc ok
    00:39:823 (4,5) - In my opinion it's better to swap them, because it's a quiet moment, and it's not so necessary jump 5-6 the jump isn't so big that it's very surprising to the player, and i want a faster cursor movement before the piano triple
    00:54:645 (1,2,3,4,5) - I do not really understand this moment, I certainly saw what you did in the beginning for vocals, but almost in the whole part of the map you use the instrumental, so I think that you need to do here either one note or a slider fixed
    01:25:954 (1) - Extend this slider by one tick, the sound ends here 01:26:133 - done
    02:11:788 (1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9) - Here you have the wrong arrangement of the notes, you need to do this either in 1/12 or you do not have the correct timing/In my opinion, this is true throughout the map. Ask someone who knows this will look into this
    02:44:645 (6) - Raise the note above, for a better flow fine as it is since 5 is lowered from 4
    02:50:180 (4,5) - Do blanket? soft blanket is fine
    02:52:145 (3) - Raise Up, for a Straight Line check again, it is a straight line already
    02:52:859 (5,7) - fix blaket edged over 2 pixels
    02:58:930 (6) - Move to the left no need for such a soft curve
    03:28:930 (1,2,3) - before you did straight lines, why did you decide to do it differently this time? 03:29:288 (3) - was placed like so instead of following a straight path so that I can make a triangle out of the shapes 03:29:109 (2,3,4) -
    03:45:954 (1,1) - why big space? to emphasize 03:46:073 (1) -
    03:47:502 (5) - make the curve the other way fine as it is imo
    04:18:216 (2,3,4) - move down done
    05:01:787 (4,5,6) - In my opinion this is a bad flow ok to me
    05:11:430 (6) - maybe crtl+G? sure

okay it's all
Good luck
Thanks for the mod~~
Avenora
from my mod queue

Ask AiMod first

00:34:645 (6,1) - switch NC (downbeat/long white tick reason)
03:46:125 (1) - move this closer to others so it makes a straight line
02:45:232 (1) - no NC
02:50:947 (1) - ^
05:38:132 - Red line here and move note here to sync with piano


that's all I can get, not enough skill to mod this beautiful map, sorry :s
Topic Starter
Hishiro Chizuru

C-Yuyuko wrote:

from my mod queue

Ask AiMod first )b

00:34:645 (6,1) - switch NC (downbeat/long white tick reason))b
03:46:125 (1) - move this closer to others so it makes a straight line fine as it is, as the next notes follow a straight line
02:45:232 (1) - no NC )b
02:50:947 (1) - ^ )b
05:38:132 - Red line here and move note here to sync with piano Fixed whole area, as I noticed a mistake there as you mentioned that. :p


that's all I can get, not enough skill to mod this beautiful map, sorry :s it's ok <3
Thanks for the mod!!~~
blueloniess
00:20:560 (1) - 00:14:846 (1) - wired slider
00:28:931 (1) - 01:25:954 (1) - Add flow in this part pls. too straight forward,maybe add some curved slider
01:27:680 (2,3) - why jump
01:46:430 (7) - Ctrl+G
01:48:930 (1,1,2,1,2,1,2,1,2,3,1,2,1) - I think you can set a break time here to enjoy the music
02:11:838 - 02:33:980 - no flow here, too straight forward.
02:34:695 (1,2,3,4,5,6) - you can make these six slider into two Triangle,that may looks better.you can make sliders like this one:02:40:768 (3,4,5) -
02:37:264 (1,1) - why nc here?
02:38:335 (1,1) - ^
02:46:125 (1,2,3,4,5) - bad blanket
03:46:840 (3,4,5) - you want to make a triangle here? Well this part is wired, I can hardly find flow here. use ctrl+G at 03:47:197 (4,5) - . then I think it can make much more sense

05:15:001 (10) - Ctrl+G. I can hardly get your thought at here. IDK why you break your flow here
05:17:901 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - maybe separate a little
05:23:640 (11) - Ctrl+G
05:32:144 (3) - nice slider.

Good luck!!! :)
Topic Starter
Hishiro Chizuru

blueloniess wrote:

00:20:560 (1) - 00:14:846 (1) - wired slider ?
00:28:931 (1) - 01:25:954 (1) - Add flow in this part pls. too straight forward,maybe add some curved slider straight sliders = piano there.
as u see in 00:54:645 (1,2,3) - , only these are curved in that section because that followed the distinct vocals there

01:27:680 (2,3) - why jump 01:27:502 (1,2) - and 01:27:859 (3,4) - are in pairs. thus a jump between the two
01:46:430 (7) - Ctrl+G ok
01:48:930 (1,1,2,1,2,1,2,1,2,3,1,2,1) - I think you can set a break time here to enjoy the music the slider only part is calm enough to let the player enjoy the music
02:11:838 - 02:33:980 - no flow here, too straight forward. rhythm is simple, and what do you mean no flow?
02:34:695 (1,2,3,4,5,6) - you can make these six slider into two Triangle,that may looks better.you can make sliders like this one:02:40:768 (3,4,5) - fine as it is
02:37:264 (1,1) - why nc here? the quad is 1/3 rhythm
02:38:335 (1,1) - ^ ^
02:46:125 (1,2,3,4,5) - bad blanket wasn't blanketing, i was making symmetry
03:46:840 (3,4,5) - you want to make a triangle here? Well this part is wired, I can hardly find flow here. use ctrl+G at 03:47:197 (4,5) - . then I think it can make much more sense I just wanted to emphasize 03:47:554 (5) -

05:15:001 (10) - Ctrl+G. I can hardly get your thought at here. IDK why you break your flow here flow is consistent before the new combo.
after new combo, i wanted that flow break because look at the timing on the NC slider...

05:17:901 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - maybe separate a little no. i don't want a big diff spike like that. This is big enough
05:23:640 (11) - Ctrl+G ok
05:32:144 (3) - nice slider.<3

Good luck!!! :)
Thanks for the mod >w<//
Jemzuu
hi from my Q (quite late but better late than never)

optional to change | unrankable | suggested to change

General
  1. i approve the tags :^)
  2. increase ar by .1 pls
  3. please change combo colors D: choose something that blends with the bg
Just a Little More
  1. 00:29:823 (2,3) - i feel like u could ctrl g these to be consistent with 00:35:359 (2,3,4,5,6,7) -
  2. 00:36:073 (5) - nc would fit here
  3. 00:36:788 (4) - ^
  4. 01:05:716 - ur missing the sound here :c i'd make this repeat instead
  5. 01:13:216 (5) - idk but i feel like u could emphasize the blue tick as well by making it a slider instead to acoid repititiveness for this part lo then make nescessary spacing adjustments after
  6. 01:16:788 (4) - same as what i pointed out on 01:05:716 -
  7. 01:27:859 (3,5) - i'd nc for emphasis
  8. 01:29:109 (2) - delet this note to follow the music like what u did on 01:31:609 - and other parts
  9. 01:45:002 (1,2) - swap ncs for consistency
  10. 01:48:216 (5) - u could overlap this to 01:47:145 (2) - imo for better spacing emphasis
  11. 01:56:131 - u could add a note here to make the transition of the music more emphasized
  12. 02:00:059 - here u could emphasize the bass of the violin whynot add a note here as well
  13. 02:12:195 (3) - quite underspaced imo make it simillar as 02:14:695 (1,2,3) -
  14. 02:33:266 (5,6) - would prefer a 1/2 slider instead
  15. 03:49:518 (2) - delet note to avoid overmapping
  16. 03:51:304 (10) - i'd delete this note too and make a repeat instead make necessary adjustments after
  17. 03:52:375 (2) - pls delet note here and extend the slider instead make adjustments for the next sliders after
  18. 03:55:232 (2) - like what i mentioned before delet this note cus there's no specific sound on this part that supports the music at all and to avoid overmapping
  19. 03:59:518 (6) - ^
  20. 04:03:804 (2) - ^
  21. 04:20:054 (1) - place this on the right side instead to emphasize the spacing
  22. 04:27:554 - missing note add circle here then stack it as well
  23. 04:54:518 (1) - add a timing point here and lower the volume to emphasize the piano sound
  24. 04:55:054 - spinner should start here and end 04:57:554 - here
  25. 05:07:680 (2,5) - these notes seems unncessary for me tbh cus it doesnt emphasizes nor clicks a specific sound cus the most prominent sound here is the vocals delet thiese two instead
  26. 05:08:930 (4) - make this a repeat slider instead then add 2 circles for 05:09:466 (5) -
  27. 05:09:823 (1) - delete this note after
  28. 05:17:723 (6) - pls delete this too
  29. 05:17:902 - aaaaaaaa i love this part <3
  30. 05:34:286 (1) - overlap the sliderend of this to 05:32:144 (3) -
  31. 05:38:130 (2) - remove finish sounds better imo or just add a timing point here and lower the volume

    1. 01:35:895 (5) -
    2. 02:41:840 (6) -
    3. 02:16:480 (6) - nc perhaps cus it has different sound
    4. 02:19:338 (5) - ^
    5. 02:21:838 (5) - ^
    6. 02:30:409 (5) -
    7. 02:41:840 (6) -
    8. 02:44:697 (6) -
    9. 02:58:982 (6) -
    10. 03:56:125 (6) -
    11. 04:04:697 (6) -
    12. 05:02:501 (7) -
    13. 05:10:358 (1) - remove nc
    14. 05:10:001 (7) -
    15. 05:13:930 (6) -
    16. 05:22:568 (7) -


welp that's about it I hope i helped!! <3
goodluck~~
Topic Starter
Hishiro Chizuru
Idk why but I can't reply to you @AJamez so I'll do a budget reply :3



hi from my Q (quite late but better late than never)

optional to change | unrankable | suggested to change

General
i approve the tags :^) :^)
increase ar by .1 pls hmmm I'll ask around for more opinions on that
please change combo colors D: choose something that blends with the bg I don't think that's a good idea, since people playing with dim (myself included) will have trouble reading if the circles are similar colors to the bg

Just a Little More
00:29:823 (2,3) - i feel like u could ctrl g these to be consistent with 00:35:359 (2,3,4,5,6,7) - the pitch pattern changes from climbing to falling, so a rotational flow change is warranted
00:36:073 (5) - nc would fit here sure
00:36:788 (4) - ^ mmm ok
01:05:716 - ur missing the sound here :c i'd make this repeat instead I dont hear anything there
01:13:216 (5) - idk but i feel like u could emphasize the blue tick as well by making it a slider instead to acoid repititiveness for this part lo then make nescessary spacing adjustments after I think it's fine as it is
01:16:788 (4) - same as what i pointed out on 01:05:716 - it's just the "eto" part is a vocal that pops out more to the listener
01:27:859 (3,5) - i'd nc for emphasis hmm, it'll also help with reading, yeah that's a good idea
01:29:109 (2) - delet this note to follow the music like what u did on 01:31:609 - and other parts fine as it is
01:45:002 (1,2) - swap ncs for consistency ok
01:48:216 (5) - u could overlap this to 01:47:145 (2) - imo for better spacing emphasis nah, I'm avoiding overlaps
01:56:131 - u could add a note here to make the transition of the music more emphasized i'm only following violin here
02:00:059 - here u could emphasize the bass of the violin whynot add a note here as well eh ,it's fine as it is
02:12:195 (3) - quite underspaced imo make it simillar as 02:14:695 (1,2,3) - 02:14:695 - is stronger, thus a change from before. Also it's right after a spinner, so i want to ease into spacing and start small after the "break" (ie where i was just following violin with slow sliders)
02:33:266 (5,6) - would prefer a 1/2 slider instead mmm the slider end would land on a pretty significant note
03:49:518 (2) - delet note to avoid overmapping kiai justifies it
03:51:304 (10) - i'd delete this note too and make a repeat instead make necessary adjustments after fine as it is
03:52:375 (2) - pls delet note here and extend the slider instead make adjustments for the next sliders after ^
03:55:232 (2) - like what i mentioned before delet this note cus there's no specific sound on this part that supports the music at all and to avoid overmapping as said before, and deleting that is awkward as the pause can be weird in the kiai
03:59:518 (6) - ^ .
04:03:804 (2) - ^
04:20:054 (1) - place this on the right side instead to emphasize the spacing it's ok as it is
04:27:554 - missing note add circle here then stack it as well no violin sound there
04:54:518 (1) - add a timing point here and lower the volume to emphasize the piano sound ok
04:55:054 - spinner should start here and end 04:57:554 - here ok
05:07:680 (2,5) - these notes seems unncessary for me tbh cus it doesnt emphasizes nor clicks a specific sound cus the most prominent sound here is the vocals delet thiese two instead kiai filler rhythm
05:08:930 (4) - make this a repeat slider instead then add 2 circles for 05:09:466 (5) - sliders follow vocals, it's good as it is
05:09:823 (1) - delete this note after ^
05:17:723 (6) - pls delete this too ^
05:17:902 - aaaaaaaa i love this part <3 :D
05:34:286 (1) - overlap the sliderend of this to 05:32:144 (3) - it's already overlapping?
05:38:130 (2) - remove finish sounds better imo or just add a timing point here and lower the volumegood as it is, aka i really dont want to change every finish volume

the NC i I think as long as I'm consistent I'm fine, so no changes as of yet


Thanks for the mod!~~ >w<//
Einja
highlight all green and red lines at once and switch the sample to S:C1

enjoy your muted slider sound
Topic Starter
Hishiro Chizuru

Einja wrote:

highlight all green and red lines at once and switch the sample to S:C1

enjoy your muted slider sound
:eyes:
Time Capsule
the timing killed me with how unorganized it is

[TimingPoints]
810,810.810810810811,4,2,1,60,1,0
7410,810.810810810811,4,2,1,60,1,0
13990,810.810810810811,4,2,1,60,1,0
20740,810.810810810811,4,2,1,60,1,0
28960,714.285714285714,4,2,1,60,1,0
337174,923.076923076923,4,2,1,60,1,0


if you does apply that new timing section I may back and give some words
btw its only bpm points
Topic Starter
Hishiro Chizuru

Time Capsule wrote:

the timing killed me with how unorganized it is

[TimingPoints]
810,810.810810810811,4,2,1,60,1,0
7410,810.810810810811,4,2,1,60,1,0
13990,810.810810810811,4,2,1,60,1,0
20740,810.810810810811,4,2,1,60,1,0
28960,714.285714285714,4,2,1,60,1,0
337174,923.076923076923,4,2,1,60,1,0


if you does apply that new timing section I may back and give some words
btw its only bpm points
I didn't copy paste your timing points, but some of the sections u noted were mistimed, so I fixed them with the help of a couple other mappers >w<//

Thanks!
Hari
show more
Please sign in to reply.

New reply