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Aoi Eir - MEMORIA (TV Size)

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Total Posts
107
Topic Starter
Megurine Luka
This beatmap was submitted using in-game submission on 2011年12月8日 at 23:49:13

Artist: Aoi Eir
Title: MEMORIA (TV Size)
Source: Fate/Zero
Tags: JauiPlaY kazenotama Eiru [BRS]miku
BPM: 128
Filesize: 10520kb
Play Time: 01:26
Difficulties Available:
  1. Archer (4.42 stars, 164 notes)
  2. Berser-ko (4.83 stars, 381 notes)
  3. Caster (3.97 stars, 130 notes)
  4. Lancer (4.87 stars, 241 notes)
  5. Rider (1.91 stars, 82 notes)
  6. Saber (4.99 stars, 286 notes)
Download: Aoi Eir - MEMORIA (TV Size)
Download: Aoi Eir - MEMORIA (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Download the video if you really like Fate/Zero!!! This video is awesome because of its resolution!

Fate/Zero is awesome.
Enjoy

Thanks JauiPlaY for Easy(Rider) diff.
Thanks kazenotama for Taiko.
Thanks Twice ([BRS]miku) for Hard+(Lancer) diff.
Thanks Ibuki Suika for Video. 实在是太厉害了
Thanks AoiX for comboburst.
Special special thanks to Aria for hitsound suggestion.

Besides JauiPlay's diff, all other diffs' hitsounds are my work. They're totally different feelings and I don't want to change any style of any diffs. Thanks for understanding.

:< 如果不喜欢我的map请原谅我毁了神曲._.
不要忘了大家都爱F/Z
和爱的战士虚渊玄ow<(滚
Kagamine_Rin__old
:)
大哥最高
大哥满赛
大哥威武
AoiX
:)
糯娘最高
糯娘满赛
糯娘威武
_Kiva
[CSGA]Ar3sgice
what is this

SPOILER
5L sofa is occupied
ArzatoRx
大哥! :)
Topic Starter
Megurine Luka

Pookz wrote:

大哥! :)
噗。正在改歌呢你出现了TOT
Nymph

Topic Starter
Megurine Luka

Nymph wrote:

[attachment=0:4160a].jpg[/attachment:4160a]
<3加油了
JauiPlaY
Topic Starter
Megurine Luka

JauiPlaY wrote:

SPOILER
[attachment=0:ff18c]dgfsdf.PNG[/attachment:ff18c]
瞎了你不能这样._.

快mod我丢kd

kd for GD.
No_Gu
><渣video没问题吗。。。。要是需要的话下午我应该能弄个10M左右的video
Gundam
0 0/ 大哥的鬼畜图又来害人
Topic Starter
Megurine Luka

No_Gu wrote:

><渣video没问题吗。。。。要是需要的话下午我应该能弄个10M左右的video
come on go go♂
No_Gu
http://115.com/file/e6vdt5ki

offset大概在-1700
lol求Kud
Topic Starter
Megurine Luka

No_Gu wrote:

http://115.com/file/e6vdt5ki

offset大概在-1700
lol求Kud
试了一下好像不是很对o.o?
kazenotama
介意再加一個太鼓難度嗎?當然如果是要full ver我也是可以另外找人一起collab就是了xD
kazenotama
Topic Starter
Megurine Luka

kazenotama wrote:

gogo taiko diff~lol
Thx~added

tags updated
kazenotama
懶得找其他圖就擅自做出來了:3

Topic Starter
Megurine Luka

kazenotama wrote:

懶得找其他圖就擅自做出來了:3
;)

搞定
Zelos
As per your #modreq

Folder:
Clean

General:
Please set taiko slider velocity to 1.4. It would look better if you did so.
Its not required to change but its also not recommended that you use a gray combo color.
It'd be nice if i knew which diff was a JauiPlay difficulty. I have a feeling of I know which but it never hurts to include the mapper name in the difficulty or map somewhere besides tags.

Please note any mod is only a suggestion.

Rider:
Everything is just fine on this difficulty.

Lancer:
00:03:657 (3,1) - those are slightly slightly unstacked. stack them?
00:22:876 (2,1) - ^^^^^
01:26:391 (4) - the finish hitsound sounds weird here. I suggest using an inherited section with a 5% volume at the ending of this slider. (same goes for all other difficulties that end this way.

Archer:
00:32:251 (1,2,3,4,5) - this abrupt change in spacing sort of does not fit due to the lack of significance in this part of the song. I suggest you keep normal spacing going here.
00:49:126 (1,2) - stack the endings? they are just a bit off stack

Saber:
00:02:251 (2,3) - now this is just my opinion but i believe this 1/4th slider pattern does not fit the music at all. keep if you like but my suggestion is you try something completely different. EX: turn it into one of those triples you have after this part.
00:21:704 (3,4) - stack these? they are just slightly off stack.
00:38:578 (1,2,3,4,5,6) - this part is just a bit un-readable due to the fact that they slightly cross over each other a bit. i suggest putting in a bit of rotation with the spacing increases? not only will it give it some variation but it will also make the sliders readable if you do so.

That is it. Very nice set.
Have a star.
Topic Starter
Megurine Luka
Thanks!!

Fixed all except the diff name and the last rotation thing :D
kazenotama
Topic Starter
Megurine Luka

kazenotama wrote:

Fixed Taiko diff :3
刚想跟你讲看一下~

updated
Twice_old
http://osu.ppy.sh/s/38746 .-.不知道哪一个能作为路人难度
Topic Starter
Megurine Luka

[BRS]miku wrote:

http://osu.ppy.sh/s/38746 .-.不知道哪一个能作为路人难度
我想收了你的Insane做Hard+这样我就可以肆无忌惮AR9了【大雾】

如果你愿意的话._.不过可能需要你改几个不合歌曲的地方lol
Tsuki_banned
Hi, i closed my eyes and typed some letters randomly and used them to search a beatmap in pending, and i got this one, so i'm going to mod this.
Yay!
[General]
remove Aoi Eiru from tags since it's the artist's name, no need to put it in tags
[Archer]
00:57:563 (4) - new combo?
01:11:860 (4) - new combo
01:13:032 (1) - 倒是觉得这个可以换到3那里下new combo
[Saber]
00:05:063 (1,2,3,4,5) - 这个stream往前移半拍听着比较好吧,后面再加个note
00:08:813 (1,2,3,4,5) - 这个也是跟上面一个意见,当然这只是节奏方面的个人爱好
00:30:844 (2) - 这个地方听着有点怪 我的建议是这样[img]puu.sh/82TG[/img]
00:56:626 (5) - 这后面很适合放个spinner

other things are pretty fine to me, good luck
american shengdidage
Topic Starter
Megurine Luka

Tsuki wrote:

Hi, i closed my eyes and typed some letters randomly and used them to search a beatmap in pending, and i got this one, so i'm going to mod this.
Yay!
[General]
remove Aoi Eiru from tags since it's the artist's name, no need to put it in tags nope since there're people think Aoi Eiru is the correct spelling for artist
[Archer]
00:57:563 (4) - new combo?
01:11:860 (4) - new combo
01:13:032 (1) - 倒是觉得这个可以换到3那里下new combo

ALL FIXED
[Saber]
00:05:063 (1,2,3,4,5) - 这个stream往前移半拍听着比较好吧,后面再加个note fixed
00:08:813 (1,2,3,4,5) - 这个也是跟上面一个意见,当然这只是节奏方面的个人爱好 这歌就这样就好
00:30:844 (2) - 这个地方听着有点怪 我的建议是这样[img]puu.sh/82TG[/img] 就这样也挺好w
00:56:626 (5) - 这后面很适合放个spinner AUTO转出来1000 TOT

other things are pretty fine to me, good luck
american shengdidage
手机来吐槽你。你个坟蛋>.<
Ibuki Suika

假如在rank前能找到全人物对应单图的话就试试这一套BG吧lol
Topic Starter
Megurine Luka

Ibuki Suika wrote:


假如在rank前能找到全人物对应单图的话就试试这一套BG吧lol
必须的o.o希望能尽快有人扫图啊T. T

kd for video help. Thanks sooooooo much
Anshi_old
你好 :) 吾辈是Anshi -1762号(其实只有一只吧 魂淡 = =
虽然不是周日但是意外的假期让吾辈能提前给您mod... (感谢主~
废话不说...于是开始了...

-rider
对称什么的 我是不反对了...吾辈的某位伙伴还总是告诫我下圆圈要注意对称啊...
但是我觉得 好像摆的有些拘谨了...
00:04:126 (1,2,1,2,1) - 试这几个的时候有种害怕的感觉... 感觉是offset快了...
00:57:563 (1) - 试着将这个滑条更为 圆圈+ 1/2滑条吗 ? 如下


-lancer
00:02:251 (2) - 这个滑条有点奇怪呢。。于是我大胆的做了手术
00:02:251 (2,3,4,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,7) - 这里貌似...小建议小建议...可以试试这样的效果呢 0 0 不过难度好像提升了...会有妨碍吧... 而且也做不到白线whistle的梗了 觉着可以用到4.5星?然后原4.5星开头放到4星吗...试试吗...唔...具体是这样的...(无视也没关系的=-=
00:02:251 (2) - 3/4滑条
00:03:422 - 圆圈一个
00:03:657 - 1/2滑条

00:04:594 (1,2,3) - 不动
00:06:704 - 一个圆圈
00:07:172 - 1/2滑条
00:07:641 - 圆圈一个
00:07:876 - 8/4 滑条... (是这样说吗...
00:09:047 - 1/2滑条

00:10:454 - 一个圆圈
00:10:922 - ↑
00:11:157 - 1/2滑条
00:11:860 - 一个圆圈
00:12:094 - 1/2滑条





-archer

01:25:454 (2) - 添加whistle吗?

-saber
01:19:829 (7) - 这个是歪了吗 0 0?还是故意的。。。?
00:57:563 (1) - 从这开始就没音效了...是没下还是就是这样呢? 0 0 故意的话 感觉有点空空的失落感...


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