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Porter Robinson & Madeon - Shelter [Taiko]

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Surono
cute guys there? nope, yeh

>Oni
* 00:20:952 - ini buat overall mundurin ke 00:20:802 - sini buat neken drumnya, malah di ignore.... ya terapin 1st sama 2nd kiai, 3rd kiai buat variasi. kalau bisa yg 3rd kiai itu kkd yg tengah katnya di mundurin ke kiri jadi don, biar polanya kdk d. sesuatu tentang variasi, kalau repeat2 mulu bosenin penduduktidur.
* 00:54:402 - potensi buat di kat biar serasi sama si suara vokalnya, ya layerin pake kat dong
bagus

>Muzukashii
* 00:07:602 - http://puu.sh/xP1pd/ab4ddb1532.png I'd recommended this way, yeah since this part are close with futsuu. try to balance it with this suggestion at least or adding simple 1/2
* 00:11:502 - 00:13:902 - delete these, your current density are too much in this part.
* 00:17:502 - until 00:18:702 - delete and 00:19:152 - add kat
* 00:40:302 - delete and 00:41:202 - kat it
* 01:16:002 - at least add 3plet kat here

>Futsuu
* 00:24:102 - yahlah tambah kat, bosenin kosong
* 00:27:702 - antisipasi density, add d
* 00:33:702 - ya
* 00:37:302 -
* 00:43:602 - ~ 00:47:202 - wwkwkw............
dll

>Kantan
Tyis's Kantan -> Tyis' Kantan ( lol something something engrish )
why there are breaks? lol rip
00:48:402 - seems dull
try to not far with futsuu density, make some variation more, and a little buff kiais. it looks simple overall

for all mappers, the issues density you need pay attention: 00:39:102 - ~ until yeah.. try to discusing it with each others. for overall too, not only that Ive pointed out.
the number of notes per diff is neat, but there are some problems about density spreading. gl

ngapain gw setar, its not de taim orz
davidminh0111

Surono wrote:

cute guys there? nope, yeh

>Muzukashii
* 00:07:602 - http://puu.sh/xP1pd/ab4ddb1532.png I'd recommended this way, yeah since this part are close with futsuu. try to balance it with this suggestion at least or adding simple 1/2 I would like to keep this pattern simple and consistency with the other pattern same like this
* 00:11:502 - 00:13:902 - delete these, your current density are too much in this part. Fixed for consistency
* 00:17:502 - until 00:18:702 - delete and 00:19:152 - add kat Sure!!@!@!
* 00:40:302 - delete and 00:41:202 - kat it Okay
* 01:16:002 - at least add 3plet kat here Applied with Alwaysyukaz

for all mappers, the issues density you need pay attention: 00:39:102 - ~ until yeah.. try to discusing it with each others. for overall too, not only that Ive pointed out.
the number of notes per diff is neat, but there are some problems about density spreading. gl

ngapain gw setar, its not de taim orz ???
Thank you for modding, Surono :3

Muzukashii
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Poii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,110
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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Topic Starter
Poii

Surono wrote:

ngapain gw setar, its not de taim orz
meeeh xD yow yow duud

devid updated
Tyistiana

Surono wrote:

cute guys there? nope, yeh

>Kantan
Tyis's Kantan -> Tyis' Kantan ( lol something something engrish )
:arrow: According to this website

Apostrophes wrote:

Rule 1b. Many common nouns end in the letter s (lens, cactus, bus, etc.). So do a lot of proper nouns (Mr. Jones, Texas, Christmas). There are conflicting policies and theories about how to show possession when writing such nouns. There is no right answer; the best advice is to choose a formula and stay consistent.

Apostrophes wrote:

Rule 1c. Some writers and editors add only an apostrophe to all nouns ending in s. And some add an apostrophe + s to every proper noun, be it Hastings's or Jones's.
I think that it didn't wrong to use Tyis's :3 (maybe)

/user_summon="Blackener (God)" for the grammar usage.
:arrow: I see, after talking to my (god) friend. Tyis' seems better.

why there are breaks? lol rip
:arrow: Calm part, I tried to not use the note. But I see, I'll add a 4/1 pattern.
00:48:402 - seems dull
:arrow: It's the best solution that I have talked to the other modders. ;;w;;
try to not far with futsuu density, make some variation more, and a little buff kiais. it looks simple overall
:arrow: Simple is the main concept for Kantan in my opinion.
:arrow: But I'll consider to make more variation.

for all mappers, the issues density you need pay attention: 00:39:102 - ~ until yeah.. try to discusing it with each others. for overall too, not only that Ive pointed out.
:arrow: I see, there's have a lot of issue about the consistence across each difficulty. I'll discuss to the other's. :3
the number of notes per diff is neat, but there are some problems about density spreading. gl
:arrow: Agree since my SR compare to Futsuu is still have a big difference.

ngapain gw setar, its not de taim orz I doubt, It's not the time. Does it? 8-)
Thanks, Mr. Surono =w=

@PoPoii
Be careful , name changed. ;)
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Topic Starter
Poii
something something not correct ,demn i didnt realize that
Blackener

Tyistiana wrote:

Sure

Grammar Modding Request. (No Kudosooo ?) :3

ACTUAL PATTERN MOD WILL ADD SOON xd


Someone wrote:

Understandable expression is always more important than using perfect grammar.
Don't take this seriously. :3

Modding (?)
/user_summon="Blackener (God)" for the grammar usage. >> Delete this 8-)

I think that it didn't wrong to use Tyis's :3 (maybe) >> I think that it wasn't wrong to use Tyis's :3

why there are breaks? lol rip >> Why are there breaks? (Rip me, I'm sorry Mr.Surono XD ;-;)

I tried to not use the note. >> I tried not to use the note.

Simple is the main concept for Kantan in my opinion. >> Simplicity is the main concept for Kantan in my opinion. / Keeping map simple is the main concept for Kantan in my opinion.

need pay >> need to pay. (OMG I'm sorry again ;w;)

there's have a lot >> There's a lot of.... / It has a lot of .....

Agree since my SR compare to Futsuu is still have a big difference. >> Agree since my SR compared to Futsuu still has a big difference.

It's not the time. Does it? >> It's not the time, is it? (I laughed this part, sorry ;;w;;)

lol something something engrish >> Somethingๆ engrish // Oops I accidenatally used Thai grammar. XD

Good luck on ranking! :D
Thai education prioritizes grammar usage more than speaking. Grammar is OP 8-) 8-)
Topic Starter
Poii

Blackener wrote:

Tyistiana wrote:

Sure

Grammar Modding Request. (No Kudosooo ?) :3


Someone wrote:

Understandable expression is always more important than using perfect grammar.
Don't take this seriously. :3

Modding (?)
/user_summon="Blackener (God)" for the grammar usage. >> Delete this 8-)

I think that it didn't wrong to use Tyis's :3 (maybe) >> I think that it wasn't wrong to use Tyis's :3

why there are breaks? lol rip >> Why are there breaks? (Rip me, I'm sorry Mr.Surono XD ;-;)

I tried to not use the note. >> I tried not to use the note.

Simple is the main concept for Kantan in my opinion. >> Simplicity is the main concept for Kantan in my opinion. / Keeping map simple is the main concept for Kantan in my opinion.

need pay >> need to pay. (OMG I'm sorry again ;w;)

there's have a lot >> There's a lot of.... / It has a lot of .....

Agree since my SR compare to Futsuu is still have a big difference. >> Agree since my SR compared to Futsuu still has a big difference.

It's not the time. Does it? >> It's not the time, is it? (I laughed this part, sorry ;;w;;)

lol something something engrish >> Somethingๆ engrish // Oops I accidenatally used Thai grammar. XD

Good luck for ranking! :D
Thai education prioritizes grammar usage more than speaking. Grammar is OP 8-) 8-)
ohh cool, new type of mod
Tyistiana

Poii wrote:

ohh cool, new type of mod
Grammar modding by god.

Blackener wrote:

Someone wrote:

Understandable expression is always more important than using perfect grammar.
Don't take this seriously. :3

Modding (?)
/user_summon="Blackener (God)" for the grammar usage. >> Delete this 8-)
:arrow: Why I have to delete the truth?
#ForgiveMePlease LOL


I think that it didn't wrong to use Tyis's :3 (maybe) >> I think that it wasn't wrong to use Tyis's :3

why there are breaks? lol rip >> Why are there breaks? (Rip me, I'm sorry Mr.Surono XD ;-;)

I tried to not use the note. >> I tried not to use the note.
:arrow: I see.

Simple is the main concept for Kantan in my opinion. >> Simplicity is the main concept for Kantan in my opinion. / Keeping map simple is the main concept for Kantan in my opinion.
:arrow: Don't burn my grammar. Please. uwu

need pay >> need to pay. (OMG I'm sorry again ;w;)

there's have a lot >> There's a lot of.... / It has a lot of .....

Agree since my SR compare to Futsuu is still have a big difference. >> Agree since my SR compared to Futsuu still has a big difference.
:arrow: TOFEL 990 pts please.

It's not the time. Does it? >> It's not the time, is it? (I laughed this part, sorry ;;w;;)
:arrow: ****TRIGGERED**** LOL you got me. ;;w;;

lol something something engrish >> Somethingๆ engrish // Oops I accidenatally used Thai grammar. XD
:arrow: Somethingๆ tinglish.

Good luck on ranking! :D
Thai education prioritizes grammar usage more than speaking. Grammar is OP 8-) 8-)
:arrow: So, that cause many Thai's people can't talk to the foreign because they are not confident in their grammar. In conclusion, thai education system is failed to make Thai's population be able to use English.
Fcuk, I shouldn't slander about this topic here. Sorry ;;w;;
Surono
omg grammar nazi intensifies lmao,

@Tyistiana
keep in mind, yeah its good to have a concept on mapping but try to balancing with the other diffs. that doesnt mean if your diff is simple as the concept of kantan you wont trying to improve it and still considering it, it should be fixed as the circumstances of the mapset tho. have a concept mapping is good if you mapping marathon or highest diff lol, but if its a mapset yeah other things like spread mapping its important to note, cus concept mapping is optional for me lol

gl gl

Someone wrote:

Understandable expression is always more important than using perfect grammar.
:100: ;ok_hand:
Tyistiana

Surono wrote:

omg grammar nazi intensifies lmao,

@Tyistiana
keep in mind, yeah its good to have a concept on mapping but try to balancing with the other diffs. that doesnt mean if your diff is simple as the concept of kantan you wont trying to improve it and still considering it, it should be fixed as the circumstances of the mapset tho. have a concept mapping is good if you mapping marathon or highest diff lol, but if its a mapset yeah other things like spread mapping its important to note, cus concept mapping is optional for me lol
:arrow: Okay~ Balancing my Kantan to make it compatible to the other's difficulty.
:arrow: Add the note on some point especially on the last kiai
:arrow: More variation on the map , not using repetitive dkdkd pattern anymore.
:arrow: Decide to use 1/2 on some part, I'm not sure that it's legit on Kantan that much, since I've notice that Futsuu have use 1/4 on some part too.
:arrow: Buff the overall ; SR +0.4 approx to make it not too far from Futsuu.

gl gl

Someone wrote:

Understandable expression is always more important than using perfect grammar.
:100: ;ok_hand:
Little confuse when editing this.
btw, thanks to surono again! :)

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neonat
Oni

00:22:002 (60) - just seems weird to go kat at that part, same thing at 00:31:602 (99) - with the impact given at 00:19:602 (51) and 00:29:202 (90) - it goes back to the same pitch, it's better to be similar. Likewise for the other kiais
00:28:827 (88) - because 00:28:152 (85) - follows the synth rather than the vocals, this note then becomes a little out of place because the rhythm switched over the music layer and is now the instrumentals, but the beat at 00:28:752 is overlooked and clashes with the vocals. Occurs in the other kiais too
00:47:052 - could use a beat here
00:53:802 (176,177,178,179,180,181,182,183,184,185) - the sequence of 2 3 3 2 like what you did at 00:44:202 (143,144,145,146,147,148,149,150,151,152) - seems to fit better, especially 00:54:702 (180,181,182) seems off
00:56:652 - could use a beat here
01:54:702 (7,8,9) - back to d d k instead? Now it's the opposite of 01:55:302 (10,11,12) - but the last 3 beats are distinctively different from 01:53:502 (1,2,3,4,5,6,7,8,9) - which repeats the same pitches, 01:55:302 (10,11,12) doesn't

davidminh's Muzukashii

00:29:202 (65) - K? Alternate like what you did before. But then comes the 2nd kiai where you did a different pattern, which somewhat suits the pitch better except for 1 note 01:22:002 (203) as the song returns to the same pitch 5 times on those places, so the last one distinctively differs from the rest
00:44:652 - could use a beat here, seems like the doubles of 00:44:202 (107,108) - is left unanswered by something to complement it
00:47:052 - likewise here as well, seems empty at the moment
00:49:602 - leaving just the vocals mapped, the strong beats on places like this and 00:51:402 - if you do not feel like having these at least have 00:50:502 mapped so the map keeps flowing
00:54:252 -could really do with a note here and at 00:56:652
01:22:002 (203) - now matching 01:31:602 (231) - but should it really? Unlike the former, the music pitch goes up at 01:31:602 (231)
01:41:202 (262) - similar to 01:22:002 (203)
01:54:402 (303) - the beat at 01:55:002 (305) should be higher up in priority to have a more distinct change in colour, as it has the same clap in the song like what you hear at 01:53:802 (301) - just slightly softer, but same nonetheless. I would say change 01:54:402 (303) to d and 01:55:002 (305) to k

Futsuu

00:27:702 (48) - rather than making it more dense here, the place at 00:28:902 seems more appropriate to have the note, leading in to the next section of the music, but currently this section is less dense. Similarly in the other kiais (01:25:302 (146) - 01:44:502 (188) - )
00:37:302 (69) - similar, or if you feel the song has become too soft just before the end of the chorus, remove. Similarly in the other kiais (01:54:102 (209) - )
00:51:702 (94) - seems more appropriate at 00:52:302 - 00:51:702 (94) just seems placed too centred in the phrase and is neither here nor there
00:55:002 (100,101) - could shift 1/2 beat forward, similar to the music section of 00:49:602 (89,90,91) -
00:57:702 - have a beat here?
01:07:002 (113,114,115,116,117,118) - pitch of 01:07:002 (113,114) - remains unchanged, those of 01:08:202 (115,116,117,118) - go down for each double notes, try to sync that with the colours as well? kk dk kd or a pattern along these lines
00:58:002 (106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126) - your section here is worryingly empty compared to Muzu, the density of this section does not progress well to the next difficulty, please add more notes to it
01:31:302 - could do with a note here
01:34:902 (166) - could remove, 01:36:102 (169) - does the job about intensifying and leading to the next part
01:38:502 - could add a note here, it's now the final kiai and you could try to round things up, the players have warmed up to the song and more familiar about the whole piece

Tyis' Kantan

00:14:802 (13) - k here instead? Out of all the rest, this one differs in the music compared to 00:02:802 (2,3) - 00:10:002 (8) - 00:11:202 (9,10) -
00:34:002 (17) - change to k? Likewise at 01:31:602 (17) - and 01:50:802 (39) - the music changes up here compared to the other components of similar area in the kiais
00:58:002 (16) - k instead?
01:44:802 (32) - change to k? Or change something within 01:38:802 (25,26,27) - 01:43:602 (30,31,32,33,34) - 01:48:402 (36,37,38) - or 01:53:202 (41,42,43,44,45) - there is totally no variance in pattern throughout the whole map, even in the kiai for 1/1 notes that are consecutively after each other. The map goes on monotonously. In the end, just changing up the last kiai might not help enough, but that should still be one of the most important bits to try and make it more unique to the song.

The whole Kantan only has dons on the 1st and 3rd beat, and kats on 2nd and 4th except for 2 objects which are 01:00:402 (17) and 01:05:202 (1)
I too think there needs to be a buff up, it's too empty. Example of a place to add notes is like 00:58:002 - 01:14:802 - as the Futsuu needs a boost there as well.


These are my main concerns, good luck and all the best
davidminh0111

neonat wrote:

davidminh's Muzukashii

00:29:202 (65) - K? Alternate like what you did before. But then comes the 2nd kiai where you did a different pattern, which somewhat suits the pitch better except for 1 note 01:22:002 (203) as the song returns to the same pitch 5 times on those places, so the last one distinctively differs from the rest Fixed
00:44:652 - could use a beat here, seems like the doubles of 00:44:202 (107,108) - is left unanswered by something to complement it Fixed
00:47:052 - likewise here as well, seems empty at the moment I think it's okay now, because for the consistency spread
00:49:602 - leaving just the vocals mapped, the strong beats on places like this and 00:51:402 - if you do not feel like having these at least have 00:50:502 mapped so the map keeps flowing Added a note
00:54:252 -could really do with a note here and at 00:56:652 Added the 00:54:252 only
01:22:002 (203) - now matching 01:31:602 (231) - but should it really? Unlike the former, the music pitch goes up at 01:31:602 (231) The pitch is really the same
01:41:202 (262) - similar to 01:22:002 (203) ^
01:54:402 (303) - the beat at 01:55:002 (305) should be higher up in priority to have a more distinct change in colour, as it has the same clap in the song like what you hear at 01:53:802 (301) - just slightly softer, but same nonetheless. I would say change 01:54:402 (303) to d and 01:55:002 (305) to k Applied

These are my main concerns, good luck and all the best
Thank you for modding, neonat.
@Poii: Maybe just nerf a little bit for Futsuu, I'm close to that diff.

Muzukashii
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Poii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,110
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Tyistiana

neonat wrote:

Tyis' Kantan

00:14:802 (13) - k here instead? Out of all the rest, this one differs in the music compared to 00:02:802 (2,3) - 00:10:002 (8) - 00:11:202 (9,10) -
:arrow: I just think about this on yesterday too, maybe I forgot to make it become k.
00:34:002 (17) - change to k? Likewise at 01:31:602 (17) - and 01:50:802 (39) - the music changes up here compared to the other components of similar area in the kiais
:arrow: Change for the overall consistency.
00:58:002 (16) - k instead?
:arrow: Not have a snare drum pitch, like 00:57:402 (16,17)
01:44:802 (32) - change to k? Or change something within 01:38:802 (25,26,27) - 01:43:602 (30,31,32,33,34) - 01:48:402 (36,37,38) - or 01:53:202
(41,42,43,44,45) - there is totally no variance in pattern throughout the whole map, even in the kiai for 1/1 notes that are consecutively after each other. The map goes on monotonously. In the end, just changing up the last kiai might not help enough, but that should still be one of the most important bits to try and make it more unique to the song.
:arrow: It's already k according to my changed yesterday.

The whole Kantan only has dons on the 1st and 3rd beat, and kats on 2nd and 4th except for 2 objects which are 01:00:402 (17) and 01:05:202 (1)
I too think there needs to be a buff up, it's too empty. Example of a place to add notes is like 00:58:002 - 01:14:802 - as the Futsuu needs a boost there as well.
:arrow: These have been improved yesterday!! >w<

These are my main concerns, good luck and all the best

davidminh0111 wrote:

@Poii: Maybe just nerf a little bit for Futsuu, I'm close to that diff.
I'm agree, maybe to nerf Futsuu might be the best solution. To not make it not too close to davidminh's muzukashii. And not too far away from my Kantan. :3
Thanks, neonat!! >w<

[ Tyis' Kantan]
Update Box
osu file format v14

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AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
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[Metadata]
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TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Poii
Version:Tyis' Kantan
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
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Topic Starter
Poii

neonat wrote:

Oni

00:22:002 (60) - just seems weird to go kat at that part, same thing at 00:31:602 (99) - with the impact given at 00:19:602 (51) and 00:29:202 (90) - it goes back to the same pitch, it's better to be similar. Likewise for the other kiais i tried to follow the vocal, but yeah don is good
00:28:827 (88) - because 00:28:152 (85) - follows the synth rather than the vocals, this note then becomes a little out of place because the rhythm switched over the music layer and is now the instrumentals, but the beat at 00:28:752 is overlooked and clashes with the vocals. Occurs in the other kiais too i know that 85 is not following the vocal correctly but, i wont to lose the snare there, i'll keep this part(and others kai too) bcuz it still emphasize the both drum and vocal
00:47:052 - could use a beat here kat or don, kat ftw xD i dunno
00:53:802 (176,177,178,179,180,181,182,183,184,185) - the sequence of 2 3 3 2 like what you did at 00:44:202 (143,144,145,146,147,148,149,150,151,152) - seems to fit better, especially 00:54:702 (180,181,182) seems off yeeshhh
00:56:652 - could use a beat here
01:54:702 (7,8,9) - back to d d k instead? Now it's the opposite of 01:55:302 (10,11,12) - but the last 3 beats are distinctively different from 01:53:502 (1,2,3,4,5,6,7,8,9) - which repeats the same pitches, 01:55:302 (10,11,12) doesn't yesh bcuz the last 3 notes is special

Futsuu

00:27:702 (48) - rather than making it more dense here, the place at 00:28:902 seems more appropriate to have the note, leading in to the next section of the music, but currently this section is less dense. Similarly in the other kiais (01:25:302 (146) - 01:44:502 (188) - )
00:37:302 (69) - similar, or if you feel the song has become too soft just before the end of the chorus, remove. Similarly in the other kiais (01:54:102 (209) - )
00:51:702 (94) - seems more appropriate at 00:52:302 - 00:51:702 (94) just seems placed too centred in the phrase and is neither here nor there
00:55:002 (100,101) - could shift 1/2 beat forward, similar to the music section of 00:49:602 (89,90,91) -
00:57:702 - have a beat here?
01:07:002 (113,114,115,116,117,118) - pitch of 01:07:002 (113,114) - remains unchanged, those of 01:08:202 (115,116,117,118) - go down for each double notes, try to sync that with the colours as well? kk dk kd or a pattern along these lines
00:58:002 (106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126) - your section here is worryingly empty compared to Muzu, the density of this section does not progress well to the next difficulty, please add more notes to it ok, i fixed and re-arrange you mentioned above, del some note add slidder and spinner as well
01:31:302 - could do with a note here no
01:34:902 (166) - could remove, 01:36:102 (169) - does the job about intensifying and leading to the next part yes for the consistency
01:38:502 - could add a note here, it's now the final kiai and you could try to round things up, the players have warmed up to the song and more familiar about the whole piece maybe no, i want to keep this simple, maybe re-arrange this last kai

i nerf this lil bit and buff some part, i dunno its better or not, but for me this one is better than before
These are my main concerns, good luck and all the best
wat are you doin jarvis ? you waste your star xD
JarvisGaming
I HAVE TOO MUCH STARS ON ME
davidminh0111

JarvisGaming YT wrote:

I HAVE TOO MUCH STARS ON ME
Go go!!! Make this map more priority
Blackener
Hi ;3 From que... no I came here myself xd

My queue is free now. Actually,
there's last req by Cocoaaa but I'm waiting for previous modder. So here comes this mod. :3

OMG 7-paged mods rip D: Accept as you agree :]


God Tyistiana's Kantan

Surono wrote:

Make some variation more, and a little buff kiais. it looks simple overall
Agreed, but if I overlook the variation and spread (which many modders mentioned about it), this is flawless in my opinion.

Oh, your map even got improved


00:41:202 - I feel little strange when it doesn't have note here. I don't know, but I see other diffs has a note at this point. ;-;

01:11:502 (7) - You placed note at this point while Futsuu doesn't OMG

01:35:202 (21) - Change to d? At least, it follows kick sound, it's the same pitch of previous note. and it also emphasizes incoming kkd

Old Futsuu
00:55:002 (100,101,102) - To be honest, I enjoy 00:48:402 until 00:47:802 (85,86,87) I feel NOOOOO why you did dkk D; I know it's for variation. So, can you try kkd instead ? Okay. For enough reason (?), The note at 00:55:602 (102) is d in other diffs while Futsuu isn't.

Poii wrote:

d k d k 1/1 too boring
Yeah, also this point 01:10:602 (119,120,121,122). Try to use d k k d or d d k d. Because Kantan used d 01:11:802 (6).

Woah, big change D;

Futsuu
00:10:602 (16) - k? If you want to follow umm.. percussion, and for overall consistency in the last kiai.

01:11:502 - Kantan has a note at this point while Futsuu doesn't OMG.

Wow, a lot of variations in this diff, nice. #TEAMCONSISTENCY :3

davidminh's Muzukashii
01:03:252 (158,159) - How about ctrl+g? It follows blackground instrument and vocal, it also emphasizes 01:04:302 (160) sound

Nice pattern! I cannot find what to fix in your diff, sorry for short mod. ;-;

Oni
00:21:702 (59) - k? Also other points like this. I'm really not sure. But I know that it follows high-pitched sound like vocal and emphasizes drum at 00:22:002 (60). Maybe forget it? cuz I think d is still okay.

00:56:652 (188) - d? The kick sound is clearer than hihat.

01:16:002 (231,232,233) - Wow xd

01:41:502 (25) - I don't know what are you following by k? Also this note 01:51:102 (67) D;


I can't find what to fix more because these are almost flawless. So, sorry for short mod D; , good luck on ranking! :3
davidminh0111

Blackener wrote:

Hi ;3 From que... no I came here myself xd

My queue is free now. Actually,
there's last req by Cocoaaa but I'm waiting for previous modder. So here comes this mod. :3

OMG 7-paged mods rip D: Accept as you agree :]


davidminh's Muzukashii
01:03:252 (158,159) - How about ctrl+g? It follows blackground instrument and vocal, it also emphasizes 01:04:302 (160) sound But I'm following vocal and fit the pitch no change xD!

Nice pattern! I cannot find what to fix in your diff, sorry for short mod. ;-;

I can't find what to fix more because these are almost flawless. So, sorry for short mod D; , good luck on ranking! :3
>Made some changes by myself, thank you for modding, Blackener. I hope you can improve more about modding Taiko :)
Muzukashii
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
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[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Poii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
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Topic Starter
Poii

Blackener wrote:

Hi ;3 From que... no I came here myself xd

My queue is free now. Actually,
there's last req by Cocoaaa but I'm waiting for previous modder. So here comes this mod. :3

OMG 7-paged mods rip D: Accept as you agree :]


Old Futsuu
00:55:002 (100,101,102) - To be honest, I enjoy 00:48:402 until 00:47:802 (85,86,87) I feel NOOOOO why you did dkk D; I know it's for variation. So, can you try kkd instead ? Okay. For enough reason (?), The note at 00:55:602 (102) is d in other diffs while Futsuu isn't.

Poii wrote:

d k d k 1/1 too boring
Yeah, also this point 01:10:602 (119,120,121,122). Try to use d k k d or d d k d. Because Kantan used d 01:11:802 (6).

Woah, big change D;

Futsuu
00:10:602 (16) - k? If you want to follow umm.. percussion, and for overall consistency in the last kiai.naah dis one isnt for percusion

01:11:502 - Kantan has a note at this point while Futsuu doesn't OMG.i want to clearly follow the percusion, yeah i know kantan have note there bcuz previous part, kantan dont have much note

Wow, a lot of variations in this diff, nice. #TEAMCONSISTENCY :3


Oni
00:21:702 (59) - k? Also other points like this. I'm really not sure. But I know that it follows high-pitched sound like vocal and emphasizes drum at 00:22:002 (60). Maybe forget it? cuz I think d is still okay.

00:56:652 (188) - d? The kick sound is clearer than hihat.but the flow is not flat, will consider it

01:16:002 (231,232,233) - Wow xdwew

01:41:502 (25) - I don't know what are you following by k? Also this note 01:51:102 (67) D; the flow


I can't find what to fix more because these are almost flawless. So, sorry for short mod D; , good luck on ranking! :3
Tyistiana

Blackener wrote:

Hi ;3 From que... no I came here myself xd

My queue is free now. Actually,
there's last req by Cocoaaa but I'm waiting for previous modder. So here comes this mod. :3

OMG 7-paged mods rip D: Accept as you agree :]


Noob Tyistiana's Kantan

Surono wrote:

Make some variation more, and a little buff kiais. it looks simple overall
Agreed, but if I overlook the variation and spread (which many modders mentioned about it), this is flawless in my opinion.

Oh, your map even got improved

:arrow: Thanks, I tried so hard ;-;

00:41:202 - I feel little strange when it doesn't have note here. I don't know, but I see other diffs has a note at this point. ;-;
:arrow: Because it's the easiest diff. ;;w;;

01:11:502 (7) - You placed note at this point while Futsuu doesn't OMG
:arrow: A variation of the pattern here considered by the vocal. Before this map will have only boring 1/1 pattern. But I'll delete this note if anyone else mention about this.

01:35:202 (21) - Change to d? At least, it follows kick sound, it's the same pitch of previous note. and it also emphasizes incoming kkd
:arrow: It would break the consistency of kdkkd which I've use so far.

I can't find what to fix more because these are almost flawless. So, sorry for short mod D; , good luck on ranking! :3
Thanks, Blackener!! :)
Protonori
From my modding queue~
These are mostly suggestions, so ignore them as necessary.

[Tyis' Kantan]
00:01:602 (2) - Change to d? I don't think the vocals are similar enough to justify the same pattern at 00:04:002.
00:56:802 (15,16,17,18) - Change to k dkd? I think it emphasizes the vocals better.

[Futsuu]
01:36:402 (43) - Maybe add a finisher like you did at 00:19:602 and 01:17:202?

[davidminh's Muzukashii]
01:50:802 (295) - Add a finisher? You did this at 00:34:002 and 01:31:602.

This is a really good set, so I couldn't find many things to mod.
I hope this pops up in qualified soon! :)
davidminh0111
@Protonori changed
@Poii 01:50:802 change to big K Thank you
Topic Starter
Poii
thanks proton xD

yee devid ok, updated! wait for tyis to check the mod
davidminh0111
Made some changes by myself

Muzukashii
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Poii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,110
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
402,600,4,1,0,50,1,0
19602,-83.3333333333333,4,1,0,80,0,1
38802,-100,4,1,0,40,0,0
39402,-100,4,1,0,80,0,0
43602,-90.9090909090909,4,1,0,80,0,0
58302,-100,4,1,0,65,0,0
77202,-83.3333333333333,4,1,0,80,0,1
95802,-83.3333333333333,4,1,0,80,0,0
96402,-83.3333333333333,4,1,0,80,0,1
113502,-83.3333333333333,4,1,0,60,0,1
114702,-83.3333333333333,4,1,0,50,0,1
115602,-83.3333333333333,4,1,0,40,0,0


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Tyistiana

Protonori wrote:

From my modding queue~
These are mostly suggestions, so ignore them as necessary.

[Tyis' Kantan]
00:01:602 (2) - Change to d? I don't think the vocals are similar enough to justify the same pattern at 00:04:002.
:arrow: This note have followed the snare drum sound. Just like 00:04:002
00:56:802 (15,16,17,18) - Change to k dkd? I think it emphasizes the vocals better.
:arrow: It would break the consistency which I've represent the snare drum sound as k.
This is a really good set, so I couldn't find many things to mod.
I hope this pops up in qualified soon! :)
Thanks, Protonori! :D

@Poii
Sorry for late ;;w;;
Topic Starter
Poii
Will update it tmr
Its oky tyis
Rossi
Hi~

Request M4M from Poii~

This already good lol xD but I find some problem that heard strange

[Muzukashii]
01:40:902 (264,265) - Ctrl + G ? I think its better with pattern dkkD. Also emphasize with 01:37:902 (254,255,256,257) -

or If you want to keep your own, just change K finish to normal k. Same to 01:48:402 (287) - ; 01:50:802 (295) -

GL Poii with ranked this :) I hope my mod will help <3
Smallwu
Hello, mod via forum-PM
[Tyis' Kantan]
  1. 01:55:002 (47) - d would be better. Compared to (46), (47) sounds more like (48)
[Futsuu]
  1. 00:00:402 (1,2) - Ctrl+G because (1) sounds lower than (2)
  2. 00:05:202 (7,8) - Ctrl+G ^
  3. 00:10:602 (16) - kat here would be better. There's a sound effect that you follow on the other places [00:11:802 - 00:13:002 - 00:14:202 - for example] , but here you no follow.
  4. 00:15:402 (24) - kat, reason same as above.

  5. 00:19:602 - 00:38:802 - All of the kiai parts are perfect, I think they should be kept actually.
    But you need to handle density problem. To handle it, I think here's the best part :3

    Plan A: Make this part with 1/2 Beat Snap Divisor.
    1/2 always shows good results in slow songs, so yea :3

    Plan B: Just remove the note between triplets. For example, let this become this.
    After you done, the whole part will seem like the beginning part. I more like this than plan A because it sounds better.

    I have no more ideas, hope these suggestions will help you even just little ;3
=====
Can't find more things to mod, nice map!
GL with Rank~
davidminh0111

Franklin_DeJavu wrote:

Hi~

Request M4M from Poii~

This already good lol xD but I find some problem that heard strange

[Muzukashii]
01:40:902 (264,265) - Ctrl + G ? I think its better with pattern dkkD. Also emphasize with 01:37:902 (254,255,256,257) -

or If you want to keep your own, just change K finish to normal k. Same to 01:48:402 (287) - ; 01:50:802 (295) -

GL Poii with ranked this :) I hope my mod will help <3
Will have a look when Poii update
Topic Starter
Poii

Smallwu wrote:

Hello, mod via forum-PM
[Futsuu]
  1. 00:00:402 (1,2) - Ctrl+G because (1) sounds lower than (2)
  2. 00:05:202 (7,8) - Ctrl+G ^
  3. 00:10:602 (16) - kat here would be better. There's a sound effect that you follow on the other places [00:11:802 - 00:13:002 - 00:14:202 - for example] , but here you no follow.
  4. 00:15:402 (24) - kat, reason same as above.

  5. 00:19:602 - 00:38:802 - All of the kiai parts are perfect, I think they should be kept actually.
    But you need to handle density problem. To handle it, I think here's the best part :3

    Plan A: Make this part with 1/2 Beat Snap Divisor.
    1/2 always shows good results in slow songs, so yea :3

    Plan B: Just remove the note between triplets. For example, let this become this.
    After you done, the whole part will seem like the beginning part. I more like this than plan A because it sounds better.

    I have no more ideas, hope these suggestions will help you even just little ;3
=====
Can't find more things to mod, nice map!
GL with Rank~
thanks smallwu :3 yes i use plan A
also fixed all

devid updated :3
Arach
HIIIII POIIIIII
Here is my M4M from my queue ^^
Thank you for modding my map :3
You asked me to mod your low diffs, well, so I start from them ^^
(Reminder: this is my first mod ever, so please, reply to this, so I can understand if I made some mistakes)

[Tyis' Kantan]
00:02:202 (3,6) - This is the intro of a Kantan, personally I think that you can delete these notes: the intro is kinda quite and slow, they are not so necessary XD If it was a Futsuu they would have been ok. 00:12:402 (13,14,15) - For example these notes are ok because at 00:10:002 (11) - the intro gained "more" power than before, so extra notes are good here.

00:26:802 (8,9) - Here I would do ctrl+G because the 1st (and the 3rd) beat in this song it is always a kick, while the 2nd (and the 4th) it is always a snare (like the majority of the songs in the world), so having d and than k is more accurate than having k first and than d, plus I would change 00:28:002 (10) - this note in a d to replicate this pattern 00:07:602 (7,8,9,10,11) - for consistency. Same here: 00:36:402 (19,20,21,22) - and here 01:24:402 (8,9,10,11) - and also here 01:34:002 (19,20,21) - and here 01:43:602 (31,32,33,34) - too

00:40:602 (24) - This note is on the 4th beat, so (as I explained above), it is better with a k, like this 00:43:002 (1) -

I would put this note 01:07:602 (1) - in this place 01:06:402 - so it is the same patter as before (like 01:01:002 (21,22,23) - ), in this way you can save consistency.

Suggestion: I would delete this note 01:16:302 (2) - because it is a Kantan. It is ok that this song has low bpm, so triples like that are not so difficult, but I think that this triple in particular does not fit so well in this difficulty. 01:11:202 (6,7,8) - In my advice this is a good example of a good triple in a good place for this difficulty level.

01:31:602 (17) - why a k? 01:22:002 (6) - here it was a d so consider changing to d

01:35:802 (22,23,24) - This is a good triple in a good place, but as the standard says, you should not put anything before and after a big note in a Kantan, so there are two possibilities: if you want to keep the big note, I suggest you to delete this note 01:36:102 (23) - and maybe put a finisher on this note 01:35:802 (22) - too; if you want to keep the triple I suggest you to toggle the finisher on this note 01:36:402 (23) -

01:40:002 (27) - I suggest turning it into d to reflect other similar patterns (check my 2nd point)
01:49:602 (39,40,41) - Here and here 01:53:202 (43,44,45) - ctrl+G for the same reason

Suggestion: if you want, I think that a finisher here 01:55:602 (47) - fits well ^^

[Futsuu]
00:01:002 (2,3) - with these you follow the voice, but here 00:20:202 (30,31) - you follow the base. There is the same sound, I suggest you to choose which one you want to follow (voice or base) and being constant through the entire song (you can mix them, but it is not so recommended in low difficulties because new players need stability and consistency more than everyone else, so you can follow different things in a song, but it is not so productive for Kantan and Futsuu) obv your choice has to be applied at the entire song.
I noticed that in some points you follow the base with timing but the voice with d/k. I think this would be quite confusionary for new players. I think you have to see this difficulty again. Anyway feel free to ask me, I'm available for explanation and help, just pm me here or in game. I can mod this difficulty again (also in pm) after you decide which "road" you want to take ^^

Another thing: 00:47:802 (78,96,2) - I recommend to decrease slider ratio, remember that it is a Futsuu, so is for quite new players, and they do not expect to alternate finger so fast in those sliders XD

I tried to explain everything I said. I hope I have been useful ^^
Consider that everything I said has to be taken as a tip, of course you are free to decide what to do with your map :3

I wish you the best and good luck for ranking!
Have a nice day, everyone ^^
Topic Starter
Poii

Arach wrote:

HIIIII POIIIIII
Here is my M4M from my queue ^^
Thank you for modding my map :3
You asked me to mod your low diffs, well, so I start from them ^^
(Reminder: this is my first mod ever, so please, reply to this, so I can understand if I made some mistakes)

[Futsuu]
00:01:002 (2,3) - with these you follow the voice, but here 00:20:202 (30,31) - you follow the base. There is the same sound, I suggest you to choose which one you want to follow (voice or base) and being constant through the entire song (you can mix them, but it is not so recommended in low difficulties because new players need stability and consistency more than everyone else, so you can follow different things in a song, but it is not so productive for Kantan and Futsuu) obv your choice has to be applied at the entire song.
I noticed that in some points you follow the base with timing but the voice with d/k. I think this would be quite confusionary for new players. I think you have to see this difficulty again. Anyway feel free to ask me, I'm available for explanation and help, just pm me here or in game. I can mod this difficulty again (also in pm) after you decide which "road" you want to take ^^
ok, yes i followed differ sound, recently before you mod this diff, i following the vocal in kai, and its feel lil bit meeh xD bcus it should be mapped at blue tick, and 1/4 doublet, thats make the density between this diff and kantan too far, this one is the simple and enjoyable way to map this kai(imo) thats why i wont to follow just the vocal for dis part

Another thing: 00:47:802 (78,96,2) - I recommend to decrease slider ratio, remember that it is a Futsuu, so is for quite new players, and they do not expect to alternate finger so fast in those sliders XD is that a real problem ?, i mean you dont have to hit the drumroll btw

I tried to explain everything I said. I hope I have been useful ^^
Consider that everything I said has to be taken as a tip, of course you are free to decide what to do with your map :3 thanks

I wish you the best and good luck for ranking!
Have a nice day, everyone ^^
Tyistiana

Smallwu wrote:

Hello, mod via forum-PM
[Tyis' Kantan]
  1. 01:55:002 (47) - d would be better. Compared to (46), (47) sounds more like (48)
:arrow: It's sound like (44) more than imo. ;;w;;
I have no more ideas, hope these suggestions will help you even just little ;3[/list]
=====
Can't find more things to mod, nice map!
GL with Rank~

Arach wrote:

HIIIII POIIIIII
Here is my M4M from my queue ^^
Thank you for modding my map :3
You asked me to mod your low diffs, well, so I start from them ^^
(Reminder: this is my first mod ever, so please, reply to this, so I can understand if I made some mistakes)

[Tyis' Kantan]
00:02:202 (3,6) - This is the intro of a Kantan, personally I think that you can delete these notes: the intro is kinda quite and slow, they are not so necessary XD If it was a Futsuu they would have been ok. 00:12:402 (13,14,15) - For example these notes are ok because at 00:10:002 (11) - the intro gained "more" power than before, so extra notes are good here.
:arrow: It would lead us to the bored pattern , d k d k d ....

00:26:802 (8,9) - Here I would do ctrl+G because the 1st (and the 3rd) beat in this song it is always a kick, while the 2nd (and the 4th) it is always a snare (like the majority of the songs in the world), so having d and than k is more accurate than having k first and than d, plus I would change 00:28:002 (10) - this note in a d to replicate this pattern 00:07:602 (7,8,9,10,11) - for consistency. Same here: 00:36:402 (19,20,21,22) - and here 01:24:402 (8,9,10,11) - and also here 01:34:002 (19,20,21) - and here 01:43:602 (31,32,33,34) - too
:arrow: I'm convinced. Changed. :3

00:40:602 (24) - This note is on the 4th beat, so (as I explained above), it is better with a k, like this 00:43:002 (1) -
:arrow: Okay~

I would put this note 01:07:602 (1) - in this place 01:06:402 - so it is the same patter as before (like 01:01:002 (21,22,23) - ), in this way you can save consistency.
:arrow: Seems right. Changed.

Suggestion: I would delete this note 01:16:302 (2) - because it is a Kantan. It is ok that this song has low bpm, so triples like that are not so difficult, but I think that this triple in particular does not fit so well in this difficulty. 01:11:202 (6,7,8) - In my advice this is a good example of a good triple in a good place for this difficulty level.
:arrow: Sounds cool , but I want to keep this as a challenge for the beginner player.

01:31:602 (17) - why a k? 01:22:002 (6) - here it was a d so consider changing to d
:arrow: Same as 00:34:002 (17)

01:35:802 (22,23,24) - This is a good triple in a good place, but as the standard says, you should not put anything before and after a big note in a Kantan, so there are two possibilities: if you want to keep the big note, I suggest you to delete this note 01:36:102 (23) - and maybe put a finisher on this note 01:35:802 (22) - too; if you want to keep the triple I suggest you to toggle the finisher on this note 01:36:402 (23) -
:arrow: Seems like this kind of triplet doesn't legit on Kantan. Delete the note to make that finisher become legit.

01:40:002 (27) - I suggest turning it into d to reflect other similar patterns (check my 2nd point)
01:49:602 (39,40,41) - Here and here 01:53:202 (43,44,45) - ctrl+G for the same reason
:arrow: Manage some point to make the consistency.

Suggestion: if you want, I think that a finisher here 01:55:602 (47) - fits well ^^
:arrow: Music end with calm. A finisher would be nice here too. But doesn't enough imo. ;;w;;

I tried to explain everything I said. I hope I have been useful ^^ It did help. Thanks :3
Consider that everything I said has to be taken as a tip, of course you are free to decide what to do with your map :3 thanks

I wish you the best and good luck for ranking!
Have a nice day, everyone ^^
Thanks, Smallwu and Arach!! :)

[ Tyis' Kantan]
SR drop down again. uwu
Update Box
osu file format v14

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AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
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[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4
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[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Poii
Version:Tyis' Kantan
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1431524
BeatmapSetID:665003

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Topic Starter
Poii
ty tyis
rew0825
Hello from my modding queue!

Oni
  1. 00:27:852 (83,84,85,86,87,88) - On (83,84,85) Your note is follow a melody but (86,87,88) follow with a vocal. Change this to follow only one. The player can confuse to play this. I suggest 00:28:827 (88) - move to 00:28:752 ?
  2. 01:03:702 (206) - Change to k? 01:02:502 (203,204,205,206) - This part will opposite with 01:04:902 (208,209,210,211) -
  3. 01:16:602 (236) - Change to d? The sound is look different 01:16:002 (231,232,233,234,235) - a bit.
  4. 01:25:452 (271,272,273,274,275,276) - Same as first. I suggest 01:26:427 (276) - move to 01:26:352 ?

davidminh's Muzukashii
  1. 00:05:802 - Add note d? For consistency with 00:01:002 (2,3) - 00:03:402 (5,6) -
  2. 00:09:702 - Add note d? because in Oni is have a note. should be consistency.
  3. 00:57:402 (145,146) - Change this to same with 00:47:802 (117,118,119) - ? for consistency. The sound is not different for me.
  4. 01:04:902 (162) - Delete? for consistency with 00:59:502 (150,151) -
  5. 01:35:502 (246) - How about delete this, Add notes on 01:35:952 and 01:36:102 If you accept 01:36:702 (249) - Delete

Futsuu
  1. 00:02:802 (4,5) - Ctrl+g? For pattern same as Oni
  2. 00:12:402 (19,20) - Ctrl+g If you accept top.
  3. 00:14:802 (23) - Change to d? for consistency with 00:05:202 (7) -

Tyis' Kantan
  1. 00:02:202 (3) - Move to 00:01:002 For consistency with another diff.
  2. 00:04:602 (6) - Move to 00:03:402 For consistency with another diff.
  3. 00:05:802 - Add note If you accept the both top.
  4. 00:15:402 - Add note? For consistency with another diff.
  5. 00:22:602 (4) - Move to 00:21:402 For consistency with another diff.
  6. 00:23:802 - Add note? For consistency with another diff.
  7. 00:32:202 (15) - Move to 00:31:002 For consistency with another diff.
  8. 00:33:402 - Add note d? For consistency with another diff.
  9. 00:47:802 (5,6,7) - ??? Nerf this please. In Futsuu is not use like this.
  10. 00:50:202 - Add note? For consistency with another diff.
  11. 00:55:002 - Add note? For consistency with another diff.
  12. 00:57:402 (16,17,18) - Same as 00:47:802 (5,6,7) -
  13. 01:01:602 (22) - Delete. In Futsuu is not add this note.
  14. 01:06:402 (1) - Delete. In Futsuu is not add this note.
  15. 01:07:602 - Add note for consistency with another diff.
  16. 01:11:202 (6,7) - Delete this. In Futsuu is not use.
  17. 01:16:302 (2) - Delete this. 1/2 is shouldn't use in Kantan.
  18. 01:20:202 (4) - Move to 01:19:002 For consistency with another diff.
  19. 01:21:402 - Add note for consistency with another diff.
  20. 01:29:802 (15) - Move to 01:28:602 For consistency with another diff.
  21. 01:31:002 - Add note for consistency with another diff.
  22. 01:39:402 (26) - Move to 01:38:202 For consistency with another diff.
  23. 01:49:002 (38) - Move to 01:47:802 For consistency with another diff.

This is all from me. Hope it can help you. Good luck :)
Topic Starter
Poii

rew0825 wrote:

Hello from my modding queue!

Oni
  1. 00:27:852 (83,84,85,86,87,88) - On (83,84,85) Your note is follow a melody but (86,87,88) follow with a vocal. Change this to follow only one. The player can confuse to play this. I suggest 00:28:827 (88) - move to 00:28:752 ? already mentioned in other mod, i'll keep this, bcus that snare is too strong, i also mapped the vocal here, so yeah doble hit, both vocal and snare
  2. 01:03:702 (206) - Change to k? 01:02:502 (203,204,205,206) - This part will opposite with 01:04:902 (208,209,210,211) - seem good, since it have same pitch like 01:04:302 -
  3. 01:16:602 (236) - Change to d? The sound is look different 01:16:002 (231,232,233,234,235) - a bit.naah, the snare is clear for me
  4. 01:25:452 (271,272,273,274,275,276) - Same as first. I suggest 01:26:427 (276) - move to 01:26:352 ? same as the 1st

Futsuu
  1. 00:02:802 (4,5) - Ctrl+g? For pattern same as Oni
  2. 00:12:402 (19,20) - Ctrl+g If you accept top.
  3. 00:14:802 (23) - Change to d? for consistency with 00:05:202 (7) - fixed all

This is all from me. Hope it can help you. Good luck :) thanks rew
davidminh0111
@Franklin no change, I think the pattern is fine imo

rew0825 wrote:

Hello from my modding queue!

davidminh's Muzukashii
  1. 00:05:802 - Add note d? For consistency with 00:01:002 (2,3) - 00:03:402 (5,6) - Ok, changed
  2. 00:09:702 - Add note d? because in Oni is have a note. should be consistency. Changed
  3. 00:57:402 (145,146) - Change this to same with 00:47:802 (117,118,119) - ? for consistency. The sound is not different for me. Remapped
  4. 01:04:902 (162) - Delete? for consistency with 00:59:502 (150,151) - Added a d instead
  5. 01:35:502 (246) - How about delete this, Add notes on 01:35:952 and 01:36:102 If you accept 01:36:702 (249) - Delete Nah, I don't like that way, your opinion is good but I'd rather keep it.

This is all from me. Hope it can help you. Good luck :)
Thank you for modding.

Muzukashii
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Poii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,110
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
402,600,4,1,0,50,1,0
19602,-83.3333333333333,4,1,0,80,0,1
38802,-100,4,1,0,40,0,0
39402,-100,4,1,0,80,0,0
43602,-90.9090909090909,4,1,0,80,0,0
58302,-100,4,1,0,65,0,0
77202,-83.3333333333333,4,1,0,80,0,1
95802,-83.3333333333333,4,1,0,80,0,0
96402,-83.3333333333333,4,1,0,80,0,1
113502,-83.3333333333333,4,1,0,60,0,1
114702,-83.3333333333333,4,1,0,50,0,1
115602,-83.3333333333333,4,1,0,40,0,0


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Topic Starter
Poii
thanks devid
Tyistiana

rew0825 wrote:

Hello from my modding queue!

Tyis' Kantan
  1. 00:02:202 (3) - Move to 00:01:002 For consistency with another diff.
  2. 00:04:602 (6) - Move to 00:03:402 For consistency with another diff.
  3. 00:05:802 - Add note If you accept the both top.
    :arrow: This seems good to follow the vocal since maybe beginner will concentrate to the vocal more than a little tick sound.
  4. 00:15:402 - Add note? For consistency with another diff.
    :arrow: This is easiest difficulty, give some rest to the player. :3
  5. 00:22:602 (4) - Move to 00:21:402 For consistency with another diff.
  6. 00:23:802 - Add note? For consistency with another diff.
  7. 00:32:202 (15) - Move to 00:31:002 For consistency with another diff.
  8. 00:33:402 - Add note d? For consistency with another diff.
  9. 00:47:802 (5,6,7) - ??? Nerf this please. In Futsuu is not use like this.
    :arrow: Okay, nerfed.
  10. 00:50:202 - Add note? For consistency with another diff.
  11. 00:55:002 - Add note? For consistency with another diff.
  12. 00:57:402 (16,17,18) - Same as 00:47:802 (5,6,7) -
  13. 01:01:602 (22) - Delete. In Futsuu is not add this note.
  14. 01:06:402 (1) - Delete. In Futsuu is not add this note.
    :arrow: According to the below suggestion. This one will be deleted.
  15. 01:07:602 - Add note for consistency with another diff.
    :arrow: Sounds great.
  16. 01:11:202 (6,7) - Delete this. In Futsuu is not use.
  17. 01:16:302 (2) - Delete this. 1/2 is shouldn't use in Kantan.
  18. 01:20:202 (4) - Move to 01:19:002 For consistency with another diff.
  19. 01:21:402 - Add note for consistency with another diff.
  20. 01:29:802 (15) - Move to 01:28:602 For consistency with another diff.
  21. 01:31:002 - Add note for consistency with another diff.
  22. 01:39:402 (26) - Move to 01:38:202 For consistency with another diff.
  23. 01:49:002 (38) - Move to 01:47:802 For consistency with another diff.
:arrow: About the others suggestion which I didn't answered, I think that the consistence in difficulty is more important. It would break overall consistency in this difficulty. Sorry ;;w;;
:arrow: And about those 1/2 , I would like to wait the others BN to discussion about this , since Futsuu have used 1/4 doublets in some place too. If I didn't use 1/2 on some place, This Kantan's difficulty will be too far away from Futsuu.
This is all from me. Hope it can help you. Good luck :)
Thanks, rew0825 :)
PS. ภาษาไทยก็ได้ คนไทยกันเอง 55555555

[ Tyis' Kantan]
SR go down again... uwu
Update Box
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Poii
Version:Tyis' Kantan
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1431524
BeatmapSetID:665003

[Difficulty]
HPDrainRate:8
CircleSize:2
OverallDifficulty:2
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

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Topic Starter
Poii
ty tyis
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