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Porter Robinson & Madeon - Shelter [Taiko]

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Topic Starter
Poii

AiAe wrote:

Hello, quick (or not) mod here!
Idk I can mod GDs or not, anyway... here we go then

Futsuu
00:22:002 (37) - k -> d is more suitable for music
00:31:602 (56) - ^ same
01:19:602 (137) - ^ same
01:29:202 (156) - ^ same
01:38:802 (176) - ^ same
01:48:402 (195) - ^ same its a mirror pattern
00:36:402 (66 to 74) - and 00:42:402 (76,84) - both are 1/1 parts without any 2/1 pauses in slowpart. if I were you, I would delete some of notes. del 1 note
"hey, doublet is fun, isnt it ?" - it is! :)


Oni
AR 10 -> AR 5, ik that in taiko there're no nessesary in AR, but imo it's easier to make mods with ar5
Basically, I can't to mod Oni due to my taiko level I have not yet "matured" to do this :( taiko can play nicely even you use AR1
I hope it helped you! Good luck in ranking~

davidminh0111 wrote:

Thank you for modding
@PoPoii 00:14:202 change it to k pls thank you. :D oky
Tyistiana

AiAe wrote:

Hello, quick (or not) mod here!
Idk I can mod GDs or not, anyway... here we go then
Tyis's Kantan
OD lower, HP higher, map is really easy imo, and there're easy to get HP, but for newbie players it can be hard to get 300 with OD=3, so I think, you can change it to (OD 3->2-2.5 HP 8 -> 8.5-9)
:arrow: Nice, a low BPM music with the easiest difficulty should give a lower OD. Change OD to 2. But about HP , it'll too merciless if I've use HP 8.5-9 ;;w;;
00:08:202 (5,6,7) - aren't they same pitch? How about to switch 00:08:802 (6) - d -> k. It fits with voice pitch, which stronger than instrumental one
:arrow: Considering by the vocal and it'll be fit imo. Will considered about this when other modders have suggest like you.
00:28:002 (10) - ^ same thing
:arrow: ^
01:25:602 (10) - ^ same thing
:arrow: ^
00:37:602 (21,22) - Music fades away on these notes, I'm not sure about this, but ctrl + g sounds better for me
:arrow: It'll cause a hard pattern to the new player. ;;w;;
01:35:202 (21,22) - ^ same thing
:arrow: ^
Thanks for modding! :)

@PoPoii
Change OD in my difficulty to 2 please. , thanks :D
Topic Starter
Poii

Tyistiana wrote:

AiAe wrote:

Hello, quick (or not) mod here!
Idk I can mod GDs or not, anyway... here we go then
Tyis's Kantan
OD lower, HP higher, map is really easy imo, and there're easy to get HP, but for newbie players it can be hard to get 300 with OD=3, so I think, you can change it to (OD 3->2-2.5 HP 8 -> 8.5-9)
:arrow: Nice, a low BPM music with the easiest difficulty should give a lower OD. Change OD to 2. But about HP , it'll too merciless if I've use HP 8.5-9 ;;w;;
00:08:202 (5,6,7) - aren't they same pitch? How about to switch 00:08:802 (6) - d -> k. It fits with voice pitch, which stronger than instrumental one
:arrow: Considering by the vocal and it'll be fit imo. Will considered about this when other modders have suggest like you.
00:28:002 (10) - ^ same thing
:arrow: ^
01:25:602 (10) - ^ same thing
:arrow: ^
00:37:602 (21,22) - Music fades away on these notes, I'm not sure about this, but ctrl + g sounds better for me
:arrow: It'll cause a hard pattern to the new player. ;;w;;
01:35:202 (21,22) - ^ same thing
:arrow: ^
Thanks for modding! :)

@PoPoii
Change OD in my difficulty to 2 please. , thanks :D tonight
JarvisGaming
From queue
[Kantan]
Maybe change OD to 2
00:50:802 (7,8) - kk because of slight pitch change
01:11:202 (5) - k because of pitch
01:13:002 (8,9) - delete,peaceful part
If you apply ^, then move spinner 3 beats earlier, then from 01:16:002 kkd
01:53:202 - Maybe add some green lines to slow down the last 5 notes because of the effect (maybe also decrease the hitsound volume)
[Futsuu]
Maybe change OD to 3
00:26:202 - add D, same for next one
01:53:202 - Maybe add some green lines to slow down the last 5 notes because of the effect (maybe also decrease the hitsound volume)
[Muzu]
If you keep Futsuu at OD 4, change this to OD 5
00:13:452 (10) - d because of pitch change
00:36:402 (81) - k
00:38:202 (87) - ^ then add d on the reed tick
01:16:002 - add d/add spinner and delete next note
01:24:402 (205,206,207,208,209,210,211,212) - change to kdkdkdkdd (add 1 note) to fit the music
01:43:602 (266,267,268,269,270,271,272,273) - ^
01:53:202 (296,297,298,299,300,301,302,303) - ^ and add slow-down SV's

-With <3
A random person
Tyistiana

JarvisGaming YT wrote:

From queue
[Kantan]
Maybe change OD to 2
:arrow: Others have been suggested. :3
00:50:802 (7,8) - kk because of slight pitch change
:arrow: Almost agree, but seems a little weird for me. Will consider this again when the other modders said about this.
01:11:202 (5) - k because of pitch
:arrow: It'll break the consistency which I tried to use k on pitch like 01:11:802
01:13:002 (8,9) - delete,peaceful part
:arrow: Peace, but I try to follow the vocal here to not make this part too blank.
If you apply ^, then move spinner 3 beats earlier, then from 01:16:002 kkd
01:53:202 - Maybe add some green lines to slow down the last 5 notes because of the effect (maybe also decrease the hitsound volume)
:arrow: I'll wait for the mappers decision. :3
Thanks for modding ! :)
Cinnamon_54
Hey~
sorry if have nonsense reason..i am not good at modding low diff
Tyis
00:50:202 -00:52:602 - add k? since you add k at 00:55:002 - ,or you may delete 00:55:002 -
01:13:002 - delete,since the sound is very very low.

futsuu
00:07:302 (11) - change to k,the pitch is same as 00:07:602 -
00:16:902 - ^
00:20:802 (35) - move to 00:20:652 - accurate and keep consistence with intro?
00:23:202 (40) - ^
00:25:602 (45) - ^
00:30:402 (54) - ^
00:32:802 (59) - ^
00:35:202 (64) - ^
01:18:402 (134) - ^
01:23:202 (144) - ^
01:28:002 (153) - ^
01:30:402 (158) - ^
01:32:802 (163) - ^
01:37:602 (173) - ^
01:40:002 (178) - ^
01:42:402 (183) - ^
01:47:202 (192) - ^
01:49:602 (197) - ^
01:52:002 (202) - ^
00:36:102 - change to k
00:43:002 (76) - move to 00:42:852 - ,keep same as 00:41:202 (73,74) -

david
00:17:502 (20) - 00:18:102 (22) - 00:18:702 (24) - delete? that part is quiet and i think the notes is too much
00:24:402 (44) - change to D,the vocal is low sound
00:34:002 (74) - finisher?to keep consistence
01:09:402 (166) - change it to k and delete 01:09:702 (167) -
01:22:002 (198) - change to D,same as above
01:41:202 (259) - ^
01:50:802 (289) - ^

Oni
00:02:802 (5) - change to d,same as 00:00:402 (1) - ,and also all diff are using d in it
00:12:402 (34) - ^
00:21:702 (65,66) - swap,the vocal sound is from high to low
00:31:302 (104,105) - ^
01:19:302 (247,248) - ^
01:28:902 (286,287) - ^
01:38:502 (12,13) - ^
01:48:102 (51,52) - ^
00:28:152 (91) - move to 00:28:227 - ,keep consistence with intro.
01:35:352 (312) - move to 01:35:427 - ^
01:44:952 (38) - move to 01:45:027 - ^
00:43:002 (145) - move to 00:42:852 - .follow the vocal

Good luck for rank ><
Topic Starter
Poii
I'll edit this later

About the Speed change(slow part), i wont use it in low diff such futsuu and kantan, but maybe i'll change the volume
Tyistiana

Consified wrote:

Hey~
sorry if have nonsense reason..i am not good at modding low diff
Tyis
00:50:202 -00:52:602 - add k? since you add k at 00:55:002 - ,or you may delete 00:55:002 -
:arrow: I want a variety pattern here to prevent the boring feeling, if add, I'm afraid that it'll be too hard. ;;w;;
01:13:002 - delete,since the sound is very very low.
:arrow: Make sense! OwO
Thanks, Consified!
Good luck on your mapset too~ :D

@PoPoii
Summary for me:
[ Tyis's Kantan]
Change OD to 2

01:13:002 - Delete

Thanks , I'm just too lazy, lmao ;)
Faputa
From my Queue,


[General]
⏩Yee. Good.

[Tyis's Kantan]
⏩00:44:202 (1,2,3,4) - This is quite deadly. There will be structure problem if the latter parts aren’t lied out like this one. You should really consider the parts on this section.
⏩01:55:002 (44) - This one umm. I think there should be better ways to map this one but its up to you.

[Futsuu]
⏩Vocal mapping is kinda messed up in this diff. For example 00:10:602 (17,18) - VS 00:20:202 (33,34,35) - I actually get 100s when testplaying it (at the case of 00:20:202), that would be bad :3
⏩01:00:852 (107,108) - Really think they are unnecessary, I think having just (106) here is fine. And it actually won’t affect the structure of the latter 109,110,111s notes when playing. Think about it :3.
⏩00:19:002 (31) - I think you can add a finisher on this one. It sounds good and has a back up.

[Davidminh’s Muzukashii]
⏩00:15:402 (15,16) - Ctrl+g because if I’m right, you are using many dds follow by kks. Plus it sounds better.
⏩01:05:202 (156) - Remove the finisher, the whole section is calm and that sound doesn’t necessary need to be featured.
⏩01:07:302 (161) - Change to k. Mirror 01:04:302 (153,154,155,156) - , and it is backed up by that high pitched vocal.
⏩01:14:202 (178) - Sounds not in the right place. But change to k where it has supported sounds and dk kd is good for muzu I think.
⏩01:16:602 (180) - Change to K? K D sounds better in my opinion.
⏩The last kiai is kinda repetitive. Should you do variations on that?

[Oni]
⏩01:03:702 (207,208) - Thinking that this should be Ctrl+g after looking at the previous part with similar sound again.
⏩Same thing of Muzu, kinda repetitive imo.

Rank it. Why not? :3
davidminh0111
wew, too many mods in 1 month, I didn't do that like you, Poii!
Blame you jk :D
Faputa

davidminh0111 wrote:

wew, too many mods in 1 month, I didn't do that like you, Poii!
Blame you jk :D
Topic Starter
Poii

JarvisGaming YT wrote:

From queue

[Futsuu]
Maybe change OD to 3 yes mybe
00:26:202 - add D, same for next one no for a break
01:53:202 - Maybe add some green lines to slow down the last 5 notes because of the effect (maybe also decrease the hitsound volume)work on it

-With <3
A random person

Consified wrote:

Hey~
sorry if have nonsense reason..i am not good at modding low diff

futsuu
00:07:302 (11) - change to k,the pitch is same as 00:07:602 -
00:16:902 - ^ its totally differ, and i want to emphasize that kat, so i use d there
00:20:802 (35) - move to 00:20:652 - accurate and keep consistence with intro?
00:23:202 (40) - ^
00:25:602 (45) - ^
00:30:402 (54) - ^
00:32:802 (59) - ^
00:35:202 (64) - ^
01:18:402 (134) - ^
01:23:202 (144) - ^
01:28:002 (153) - ^
01:30:402 (158) - ^
01:32:802 (163) - ^
01:37:602 (173) - ^
01:40:002 (178) - ^
01:42:402 (183) - ^
01:47:202 (192) - ^
01:49:602 (197) - ^
01:52:002 (202) - ^ i'll consider it
00:36:102 - change to k
00:43:002 (76) - move to 00:42:852 - ,keep same as 00:41:202 (73,74) - yeah for sure

Oni
00:02:802 (5) - change to d,same as 00:00:402 (1) - ,and also all diff are using d in it
00:12:402 (34) - ^ only kantan use d there, i keep my own, its a mirror pattern :3
00:21:702 (65,66) - swap,the vocal sound is from high to low
00:31:302 (104,105) - ^
01:19:302 (247,248) - ^
01:28:902 (286,287) - ^
01:38:502 (12,13) - ^
01:48:102 (51,52) - ^ for consistency, i keep them
00:28:152 (91) - move to 00:28:227 - ,keep consistence with intro.
01:35:352 (312) - move to 01:35:427 - ^
01:44:952 (38) - move to 01:45:027 - ^ at this part, i want to map both vocal and snare :3
00:43:002 (145) - move to 00:42:852 - .follow the vocal i forgot about this one

Good luck for rank ><

jack1817 wrote:

From my Queue,


[General]
⏩Yee. Good.

[Futsuu]
⏩Vocal mapping is kinda messed up in this diff. For example 00:10:602 (17,18) - VS 00:20:202 (33,34,35) - I actually get 100s when testplaying it (at the case of 00:20:202), that would be bad :3 i'll fix this, while thinking xD
⏩01:00:852 (107,108) - Really think they are unnecessary, I think having just (106) here is fine. And it actually won’t affect the structure of the latter 109,110,111s notes when playing. Think about it :3. del yee
⏩00:19:002 (31) - I think you can add a finisher on this one. It sounds good and has a back up. Finishaaaahh is good

[Oni]
⏩01:03:702 (207,208) - Thinking that this should be Ctrl+g after looking at the previous part with similar sound again.yes why nut
⏩Same thing of Muzu, kinda repetitive imo.

Rank it. Why not? :3
thanks guys :*

davidminh0111 wrote:

wew, too many mods in 1 month, I didn't do that like you, Poii!
Blame you jk :D bcuz im cute :*
davidminh0111

jack1817 wrote:

From my Queue,

[Davidminh’s Muzukashii]
⏩00:15:402 (15,16) - Ctrl+g because if I’m right, you are using many dds follow by kks. Plus it sounds better. But I'm following vocal, no change
⏩01:05:202 (156) - Remove the finisher, the whole section is calm and that sound doesn’t necessary need to be featured. Removed
⏩01:07:302 (161) - Change to k. Mirror 01:04:302 (153,154,155,156) - , and it is backed up by that high pitched vocal. Pitch doesn't fit, no change
⏩01:14:202 (178) - Sounds not in the right place. But change to k where it has supported sounds and dk kd is good for muzu I think. 01:14:202 changed to k for mirror :D
⏩01:16:602 (180) - Change to K? K D sounds better in my opinion.Yea, fixed
⏩The last kiai is kinda repetitive. Should you do variations on that? Maybe I will wait for further mod

Rank it. Why not? :3 YEA!
Thank you for modding

osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:PoPoii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
402,600,4,1,0,50,1,0
19602,-83.3333333333333,4,1,0,80,0,1
38802,-100,4,1,0,40,0,0
39402,-100,4,1,0,80,0,0
43602,-90.9090909090909,4,1,0,80,0,0
58302,-100,4,1,0,65,0,0
77202,-83.3333333333333,4,1,0,80,0,1
95802,-83.3333333333333,4,1,0,80,0,0
96402,-83.3333333333333,4,1,0,80,0,1
115602,-83.3333333333333,4,1,0,80,0,0


[HitObjects]
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Topic Starter
Poii
Updated, and add some volume changes
Cinnamon_54
.
vrnl
from q

muzu:
00:19:152 (26) - remove finisher ? i think only 1 is good
00:34:002 (74) - finisher to be consistent
01:31:602 (229) - ^
01:50:802 (290) - ^

oni:
00:19:002 - i think 2.5 is too high, 1.5 or 1.75 would be better
00:38:052 - here too, 1.25 going to .75 is very weird to read... this is what i did, although you dont have to. it feels a lot better than the sudden drop in SV

00:42:102 - if youre following vocals, there should be note here, d fits good
(also i think there should be k here 00:43:002 - )
00:54:852 - add d
01:04:602 - d ?
01:09:402 (218,219) - ctrl g?
01:12:102 (225,226,227) - dkd fits better
01:14:202 (230,231) - ctrl g again,,
01:16:077 - since it is Oni dif, i think a triple here should be ok
01:35:877 - ^ here too

01:36:702 - (suggestion) starting here, the music gets more engaging (if that makes sense), i think there should be notes in the empty spaces to fill in spots where the music is present: 01:39:102 - , 01:41:502 - , 01:48:702 -

01:53:502 - SV is hard to read towards the end again. i would put green lines for each note, to flow better. and also not have it end on .75 because the overlap is not good

hope this helps
Topic Starter
Poii
Thanks for pointing my garbage SVs xD i'll do somethin about that
davidminh0111
Sorry for forgetting your mod.

Consified wrote:

Hey~
sorry if have nonsense reason..i am not good at modding low diff

david
00:17:502 (20) - 00:18:102 (22) - 00:18:702 (24) - delete? that part is quiet and i think the notes is too much But there's vocal here, and it's too easy for this low BPM music, no change
00:24:402 (44) - change to D,the vocal is low sound For consistency in 00:34:002 and fit the pitch
00:34:002 (74) - finisher?to keep consistence Fixed
01:09:402 (166) - change it to k and delete 01:09:702 (167) - 01:09:402 changed to k but didn't deleted the note
01:22:002 (198) - change to D,same as above Same
01:41:202 (259) - ^ Same
01:50:802 (289) - ^ Same

Good luck for rank ><

Astolfo wrote:

from q

muzu:
00:19:152 (26) - remove finisher ? i think only 1 is good This note has a strong melody emphasis, no change
00:34:002 (74) - finisher to be consistent Fixed by Consified
01:31:602 (229) - ^ Fixed
01:50:802 (290) - ^ Fixed

hope this helps
Thank you for modding

Muzukashii Updated
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:PoPoii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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davidminh0111

JarvisGaming YT wrote:

From queue

[Muzu]
If you keep Futsuu at OD 4, change this to OD 5 The setting is fine now, no change
00:13:452 (10) - d because of pitch change 00:10:602 for identical
00:36:402 (81) - k This is the rising pitch, no change
00:38:202 (87) - ^ then add d on the reed tick Pitch is going down
01:16:002 - add d/add spinner and delete next note My connection is better
01:24:402 (205,206,207,208,209,210,211,212) - change to kdkdkdkdd (add 1 note) to fit the music Same reason I told you from start
01:43:602 (266,267,268,269,270,271,272,273) - ^ Same
01:53:202 (296,297,298,299,300,301,302,303) - ^ and add slow-down SV's Volume instead

A random person
Thank you for modding.
Tyistiana

jack1817 wrote:

From my Queue,

[Tyis's Kantan]
⏩00:44:202 (1,2,3,4) - This is quite deadly. There will be structure problem if the latter parts aren’t lied out like this one. You should really consider the parts on this section.
:arrow: This part, I've follow the drum sounds which it's lounder. If I've followed all drum sounds here , it might be too hard for the Kantan player. But I'll consider to add the note to follow all drums sound.
⏩01:55:002 (44) - This one umm. I think there should be better ways to map this one but its up to you.
:arrow: I want to keep consistency to the others , like 00:38:202

Rank it. Why not? :3
Thanks for modding! :D

@PoPoii
This will be ranked before adrenaline!!! , LOL
_yu68
Hello ;3

mod
[Tyis's Kantan]
  1. 00:38:802 (23) - This finisher could be removed because the song is too calm to emphasize with the finisher.
  2. 00:44:202 (1,2,3) - move 1/1 left? By mapping these to the downbeats, the upbeat on 00:47:802 - might be emphasized.
  3. 01:08:802 (2,3,4,5,6,7,8) - swap to focus diversity on 1/1 triplet? Considering the difference with 1st kiai, It also makes sense for the structure of the map.
[Futsuu]
  1. change OD3 to take midway between Kantan and Muzukashii?
  2. 00:11:802 (19) - change to d in order that structure may be consistent with 00:12:402 (20,21,22,23) - ?
  3. 00:21:402 (36) - 00:31:002 (55) - 01:19:002 (133) - 01:28:602 (152) - 01:38:202 (172) - 01:47:802 (191) - same as the above
  4. 00:17:802 (29,30) - delete in order to give the break to beginners, and to represent the calmness of the song?
  5. 00:38:802 (70) - This finisher could be removed because the song is too calm to emphasize with the finisher.
  6. 01:55:602 (206) - same as the above
  7. 00:41:652 (74) - 00:42:852 (76) - delete these for fear that complex rhythm with 3/4 should be too continuous?
  8. 01:03:252 (108) - 01:05:652 (112) - delete? It felt weird a little what density suddenly rose.
[davidminh's Muzukashii]
  1. 00:19:002 (25,26) - According to the wiki, finisher mustn't be mapped in the middle or at the beginning of a 1/4. -> https://osu.ppy.sh/help/wiki/Ranking_Criteria/osu!taiko

    • I'd suggest the way to emphasize here without using finisher.
    1. 00:17:502 (20,21,22,23,24) - delete?
    2. 00:19:002 (25,26) - remove finishers + change to kk?
  2. 00:58:002 (140) - This finisher could be removed because the song is too calm to emphasize with the finisher.
  3. 01:55:602 (303) - ^
[Oni]
  1. 00:17:427 (47,48,49,50,51,52,53,54) - delete in order that calmness of the song may be represented?
  2. 00:20:952 (61) - swap and move 1/4 left to show the drum? In many cases, a map that match to drum makes players comfortable because taiko is percussion instrument imo.
  3. 00:23:352 (70) - 00:25:752 (79) - 00:30:552 (100) - 00:32:952 (109) - 00:35:352 (118) - same as the above
  4. 2nd kiai and last kiai also are same as the above
  5. 00:43:002 - Could be added k in order that the drum may be represented.
  6. 01:16:077 - add k to make the flow that players can feel the atomosphere of just before the climax?
  7. 01:35:877 - same as the above

good luck for ranked!
Tyistiana

_yu68 wrote:

Hello ;3 Hi :3

mod
[Tyis's Kantan]
  1. 00:38:802 (23) - This finisher could be removed because the song is too calm to emphasize with the finisher.
    :arrow: Disagree on the first sight, but when I've a testplay, seems better. Removed the finisher.
  2. 00:44:202 (1,2,3) - move 1/1 left? By mapping these to the downbeats, the upbeat on 00:47:802 - might be emphasized.
    :arrow: Moved, and add a note for the overall consistency.
  3. 01:08:802 (2,3,4,5,6,7,8) - swap to focus diversity on 1/1 triplet? Considering the difference with 1st kiai, It also makes sense for the structure of the map.
    :arrow: I tried to emphasize the high pitch by using k like 01:09:402 , a variation of the patterns may cause the confused to the Kantan player imo. But I'll consider about this again if any further modder are agree with you. :3

good luck for ranked!
Thanks for modding! :)

[ Tyis's Kantan]
Update
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:PoPoii
Version:Tyis's Kantan
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1409623
BeatmapSetID:665003

[Difficulty]
HPDrainRate:8
CircleSize:2
OverallDifficulty:2
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,39002,42252
2,58202,66852
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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256,192,115602,1,0,0:0:0:0:
Topic Starter
Poii
update and check all mod tommorow :3 IRL prob
davidminh0111

_yu68 wrote:

Hello ;3 Hi :)

[davidminh's Muzukashii]
  1. 00:19:002 (25,26) - According to the wiki, finisher mustn't be mapped in the middle or at the beginning of a 1/4. -> https://osu.ppy.sh/help/wiki/Ranking_Criteria/osu!taiko

    • I'd suggest the way to emphasize here without using finisher. 00:19:152 Deleted, thanks for that great reason
    1. 00:17:502 (20,21,22,23,24) - delete? I don't see the reason to remove this. Sorry, no change
    2. 00:19:002 (25,26) - remove finishers + change to kk?
    Fixed
  2. 00:58:002 (140) - This finisher could be removed because the song is too calm to emphasize with the finisher. Yup fixed
  3. 01:55:602 (303) - ^
^ 8-)

good luck for ranked!
Thank you for modding, very helpful, _yu68.

OwO need this rank OwO OwO OwO
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
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StackLeniency: 1
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LetterboxInBreaks: 0
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[Editor]
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[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:PoPoii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
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Faputa
Yeeeeee. Rank the map. I can't wait.
Topic Starter
Poii

Astolfo wrote:

from q

oni:
00:19:002 - i think 2.5 is too high, 1.5 or 1.75 would be better
00:38:052 - here too, 1.25 going to .75 is very weird to read... this is what i did, although you dont have to. it feels a lot better than the sudden drop in SV

All Svs suggestion are fixed, thanks astol

00:42:102 - if youre following vocals, there should be note here, d fits good hmmm yeah its fit
(also i think there should be k here 00:43:002 - ) maybe, bring it back, yeah doublte is fun
00:54:852 - add d this one too
01:04:602 - d ? no, i want ot keep it clear, just follow the vocal
01:09:402 (218,219) - ctrl g? for the constras, no, maybe keep this for now, wait for further mod
01:12:102 (225,226,227) - dkd fits better hmmm, i'll try it
01:14:202 (230,231) - ctrl g again,,again
01:16:077 - since it is Oni dif, i think a triple here should be ok at this point, before i added muzu and kantan, i use 1/8 triplet there, and then i ask nardo about that :3 and he said it could be better if i dont use that, so yeah. i keep this maybe added triplet if someone notice this again
01:35:877 - ^ here too ^^

01:36:702 - (suggestion) starting here, the music gets more engaging (if that makes sense), i think there should be notes in the empty spaces to fill in spots where the music is present: 01:39:102 - , 01:41:502 - , 01:48:702 - add somethin

01:53:502 - SV is hard to read towards the end again. i would put green lines for each note, to flow better. and also not have it end on .75 because the overlap is not good

hope this helps very helpful

_yu68 wrote:

Hello ;3 hy yuu-san
mod
[Futsuu]
  1. change OD3 to take midway between Kantan and Muzukashii? oky for the spread
  2. 00:11:802 (19) - change to d in order that structure may be consistent with 00:12:402 (20,21,22,23) - ? hmm good, ok
  3. 00:21:402 (36) - 00:31:002 (55) - 01:19:002 (133) - 01:28:602 (152) - 01:38:202 (172) - 01:47:802 (191) - same as the above
  4. 00:17:802 (29,30) - delete in order to give the break to beginners, and to represent the calmness of the song? impruv this part, del some note
  5. 00:38:802 (70) - This finisher could be removed because the song is too calm to emphasize with the finisher. ohh demn, i forgot to remove that ok
  6. 01:55:602 (206) - same as the above
  7. 00:41:652 (74) - 00:42:852 (76) - delete these for fear that complex rhythm with 3/4 should be too continuous? del 74 keep 76, becuz vocal is strong
  8. 01:03:252 (108) - 01:05:652 (112) - delete? It felt weird a little what density suddenly rose. ok this is calm part, so oky

[Oni]
  1. 00:17:427 (47,48,49,50,51,52,53,54) - delete in order that calmness of the song may be represented? i disagree but i del some , not all of them
  2. 00:20:952 (61) - swap and move 1/4 left to show the drum? In many cases, a map that match to drum makes players comfortable because taiko is percussion instrument imo. but some mapper , map all the vocal not the drum xD demn, but i keep this, bcuz the flow is pretty nice if i use that 1/4 4plet
  3. 00:23:352 (70) - 00:25:752 (79) - 00:30:552 (100) - 00:32:952 (109) - 00:35:352 (118) - same as the above
  4. 2nd kiai and last kiai also are same as the above same as above, but change 2nd kai based on astol's mod
  5. 00:43:002 - Could be added k in order that the drum may be represented. yes
  6. 01:16:077 - add k to make the flow that players can feel the atomosphere of just before the climax? is it oky ? hmm same like in astol's mod keep this for while
  7. 01:35:877 - same as the above

good luck for ranked!
All Diffs Updated! Wonderful
yuzu__rinrin
1diff check
Oni and Futsuu fine,
I will see the Muzu which has some problems left.
M
[Muzu]

  • doublet with different color is not favored.

    It is acceptable because it is low BPM, but we recommend you make a lot of breaks.

    And, sometimes it is important to throw away the sound.
  1. 00:21:102 (32) - or 00:21:702 (34) - delete.
    Since there is not enough break after hitting dk-kd, it is preferable to take it a little.

  2. 00:23:502 (40) - or 00:24:102 (42) -
  3. 00:30:702 (62) - or 00:31:302 (64) -
  4. 00:33:102 (70) - or 00:33:702 (72) -

  5. 00:44:352 (103) - k
    You can substitute kk without forcibly changing color.

  6. 00:53:202 (126,127,128,129,130,131,132) -
    you can suppress doublets with different colors.
    ex


  7. 01:11:502 (171,173) - ctrl+g

  8. 01:18:702 (186) - or 01:19:302 (188) - del
  9. 01:21:102 (194) - or 01:21:702 (196) - del
  10. 01:28:302 (216) - or 01:28:902 (218) - del
  11. 01:28:902 (218) - or 01:31:302 (226) - del
  12. 01:31:302 (226) - delete

good luck ><
davidminh0111

yuzu__rinrin wrote:

1diff check
Oni and Futsuu fine,
I will see the Muzu which has some problems left.
M
[Muzu]

  • doublet with different color is not favored.

    It is acceptable because it is low BPM, but we recommend you make a lot of breaks.

    And, sometimes it is important to throw away the sound.
  1. 00:21:102 (32) - or 00:21:702 (34) - delete.
    Since there is not enough break after hitting dk-kd, it is preferable to take it a little.

  2. 00:23:502 (40) - or 00:24:102 (42) -
  3. 00:30:702 (62) - or 00:31:302 (64) -
  4. 00:33:102 (70) - or 00:33:702 (72) - All fixed

  5. 00:44:352 (103) - k
    You can substitute kk without forcibly changing color. Pitch doesn't fit, no change

  6. 00:53:202 (126,127,128,129,130,131,132) -
    you can suppress doublets with different colors.
    ex
    Applied

  7. 01:11:502 (171,173) - ctrl+g Fixed

  8. 01:18:702 (186) - or 01:19:302 (188) - del
  9. 01:21:102 (194) - or 01:21:702 (196) - del
  10. 01:28:302 (216) - or 01:28:902 (218) - del
  11. 01:28:902 (218) - or 01:31:302 (226) - del
  12. 01:31:302 (226) - delete
All fixed

good luck ><

Kith190 wrote:

[Muzukashii]
from 00:00:402 - to 00:10:002 - i think you could at least place something since he song is not so long but ok. Added
There 01:07:602 is no sound so delete, same here 01:10:002 . There is, I think you should listen again (background instrument)Than o improve the melody I would suggest making control+g here 01:09:402 (165,166) . Fixed To follow better the rhyhm I would move 01:12:402 here 01:12:252 . I would prefer here a simple patternHere 01:16:002 there is a heavy sound so at least place k and even here 01:16:302 . I would prefer putting a note for lyric vocal only. It has a strong connective imo
In this diff I don't compleely agree whith the notes choises bu it follows better the rhythm than the diffs I've mod before diffs to me. :3
Thank you for modding, very helpful guys. :3

Muzukashii Updated
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:PoPoii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,110
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
402,600,4,1,0,50,1,0
19602,-83.3333333333333,4,1,0,80,0,1
38802,-100,4,1,0,40,0,0
39402,-100,4,1,0,80,0,0
43602,-90.9090909090909,4,1,0,80,0,0
58302,-100,4,1,0,65,0,0
77202,-83.3333333333333,4,1,0,80,0,1
95802,-83.3333333333333,4,1,0,80,0,0
96402,-83.3333333333333,4,1,0,80,0,1
113502,-83.3333333333333,4,1,0,60,0,1
114702,-83.3333333333333,4,1,0,50,0,1
115602,-83.3333333333333,4,1,0,40,0,0


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Kith190
Hi NM as asked here
[Kantan]
I know you have to keep a low density inside the diff due to he lap of stars but I think that in some points you should place something more
like here 00:25:002 - a k. Following the rhythm you should place a k between each d but this would make the map too much repeitive and could waste the star spread, but in this precise point the rhythm is also emphatized by the vocal so to me it has the same importance as this one 00:22:602 .
Same here 00:34:602 - , 01:22:602 - , 01:32:202 - , 01:41:802 - and 01:51:402 -
[Futsuu]
Place a k here 00:41:652 according to this structure 00:42:402 (72,73) .
For the same structure I suggest you to move this note 00:51:402 here 00:51:252 and same thing for this note 00:52:602 to here 00:52:452 .
From here to here I would place some few notes to chaise better the vocal bat chose whether to do it or not, it's just an opinion:
00:58:452 - 00:58:902 - 00:59:502 - 01:00:852 - 01:01:302 - 01:03:252 - 01:04:902 - 01:05:652 - . place the notes that you prefear
[Muzukashii]
from 00:00:402 - to 00:10:002 - i think you could at least place something since he song is not so long but ok.
There 01:07:602 is no sound so delete, same here 01:10:002 . Than o improve the melody I would suggest making control+g here 01:09:402 (165,166) . To follow better the rhyhm I would move 01:12:402 here 01:12:252 . Here 01:16:002 there is a heavy sound so at least place k and even here 01:16:302 .
In this diff I don't compleely agree whith the notes choises bu it follows better the rhythm than the diffs I've mod before diffs to me.
[Oni]
Pretty cool beginning! Place a d here 00:23:652 so that it follows this one 00:21:252 . Same here 00:33:252 , 01:21:252 , 01:30:852 , 01:40:452 , 01:50:052 . Probably you didn't notice the sound here 00:47:052 , I would place a d.
Here 01:16:077 a k would be perfect but don't place it if you think that could waste the star spread.
[General]
When you posted this map on my thread I was warried that someone could have wasted its beauty but I was wrong, except for some little things you made a great job, I like it so I will shot a kudosu!
Tyistiana

Kith190 wrote:

Hi NM as asked here Hi, I miss you. :3
[Kantan]
I know you have to keep a low density inside the diff due to he lap of stars but I think that in some points you should place something more
like here 00:25:002 - a k. Following the rhythm you should place a k between each d but this would make the map too much repeitive and could waste the star spread, but in this precise point the rhythm is also emphatized by the vocal so to me it has the same importance as this one 00:22:602 .
Same here 00:34:602 - , 01:22:602 - , 01:32:202 - , 01:41:802 - and 01:51:402 -
:arrow: Yes, It would be nice but as you've said, it'll cause a repetitive patterns. So at those point. I'll use the vocal to determine that should I place a note or not. If the vocal is lound, I'll put a note like 00:22:602. If not , I'll not put a note like 00:25:002
TL;DR - I've put the note considered by the vocal's volume to prevent the repetitive patterns.

[General]
When you posted this map on my thread I was warried that someone could have wasted its beauty but I was wrong, except for some little things you made a great job, I like it so I will shot a kudosu! Thanks for the kudosu and a nice words. =w=
Thanks for modding!! >w<
You made a good point on modding! :3
Topic Starter
Poii
Tmr :3 lil busy rn

Thanks kith
davidminh0111


:thenkong: :D
Topic Starter
Poii

davidminh0111 wrote:



:thenkong: :D
:thenkeng: DTHR pls
Tyistiana
How to DTHR please, PoPoii senpai!!! orz
Topic Starter
Poii

Tyistiana wrote:

How to DTHR please, PoPoii senpai!!! orz
Pass your own diff with FLHD demn xD NC mod sound good, i should try it
Faputa
I remembered my FL play. Dam that one 100 from getting silver SS
Alwaysyukaz
hey nekopoi PoiPoii! :D
M4M req from my modding queue
*sorry telat nugas terus isinya hhhhhh ;_;

[Tyis's Kantan]
please fix you slider velocty its have a little trouble in there *you can check it in AiMod

00:07:602 (4,5,6,7,8) - dkdkd in 1/1 seems very hard for beginner players so I think to make this part 00:07:602 (4,5,6) - in don would be better

00:14:802 (13) - the pitch is high so change it in kat

00:48:402 (6) - kat? because of same as 00:47:802 (5) -

[Futsuu]

btw ini note di awal banyak yang di blue tick beneran nih? XD
mending bisa geser ke white tick depan nya aja sih soalnya meskipun gk terlalu tepat .diff futsuu masih tergolong diff bawah/diperuntukan buat player rank menegah kebawah


00:42:852 - pindah ke white tick didepan nya (ini gk pas beneran wkwk)

00:49:902 (86) - ini ngikut yang mana aku gk paham @@ lebih baik di delete aja sih

00:51:402 (89,90,91) - ganti ke pattern kkd,ddk,dkk,kdd, soalnya kdk/dkd dengan keadaan tanpa gap 2/1 disini pastinya bikin player futsuu jengkel (suggest sih pake kdd soalnya di depan nya udah ddk dan itu fit kalo menurutku)

00:55:002 (96,97,98) - ^

01:00:402 (103) - delete, ini ngikut mana lagi wkwkwk buat pattern kat aja disini coba 00:59:802 - , 01:01:002 - , 01:02:202 -

01:07:002 (110,111,112,113,114,115) - dibuat variasi kd dk kd seems better :3

01:24:102 (139,140) - kd? soalnya disini 01:24:402 (140) - pitch nya tergolong rendah dan 01:25:002 (141,142,143) - dipart ini dibuat kdk juga lebih bagus juga sih soalnya sebelumnya kamu sering pake pattern dkdkdk. so it more consistancy

01:44:202 (180,181,182) - ^

01:54:402 (200) - don? disini pitch nya mulai turun

[davidminh's Muzukashii]

00:02:802 - 00:09:402 - add some note here pls,the spead diff from Kantan till Oni fill this part too

00:12:102 (7) - don,seems this pitch going down here

00:21:702 (34) - ^

00:13:002 (9,10) - change to kd seems better here since opposite from 00:15:402 (15,16) -

00:19:602 (26) - add finish here the sound is pretty loud here

00:30:702 (62,63,64,65) - if you follow my suggestion before, you can change this part in kdkk which is going in some variation

00:57:702 (138) - still in kat which follow from 00:57:402 (137) -

01:16:002 - why not put some triplet here?

01:19:302 (188) - same as my explanation before and change it in variation

01:35:802 (240) - put the triplet here and delete 01:35:502 (239) - for the gap

01:55:002 (302) - change it to kat,because this part still involved in kdkdk

[Oni]

00:19:002 (49) - ganti ke don,kyk beda sih disini wkwk

00:23:352 (64) - geser ke 00:23:202 - + ganti ke don sama kyk yang diatas

00:58:452 (193) - ganti ke don aja sih soalnya ini suara nya masih ngikut sama 00:58:002 (192) -

01:16:602 (232,233,234) - ganti ke don soalnya udah beda suara disini

00:28:452 (86) - delete? gk terlalu jelas sih ngikut yang mana XD

00:29:202 (90) - finish


Good Luck for Ranked! :D
davidminh0111

Alwaysyukaz wrote:

hey nekopoi PoiPoii! :D
M4M req from my modding queue
*sorry telat nugas terus isinya hhhhhh ;_; I don't understand anything xD

[davidminh's Muzukashii]

00:02:802 - 00:09:402 - add some note here pls,the spead diff from Kantan till Oni fill this part too

00:12:102 (7) - don,seems this pitch going down here I think placing k here is good for contrast like dkkd.

00:21:702 (34) - ^ I deleted this note from other modder

00:13:002 (9,10) - change to kd seems better here since opposite from 00:15:402 (15,16) - Make sense, fixed

00:19:602 (26) - add finish here the sound is pretty loud here Added

00:30:702 (62,63,64,65) - if you follow my suggestion before, you can change this part in kdkk which is going in some variation The music is the same and some identification a lot

00:57:702 (138) - still in kat which follow from 00:57:402 (137) - 00:57:102 Given symmerty here in 00:57:402

01:16:002 - why not put some triplet here? I don't like this connective. Sorry :(

01:19:302 (188) - same as my explanation before and change it in variation Same

01:35:802 (240) - put the triplet here and delete 01:35:502 (239) - for the gap I wouldn't prefer a triplet in low BPM song

01:55:002 (302) - change it to kat,because this part still involved in kdkdk Pitch is going down, no change


Good Luck for Ranked! :D
I will reply this mod until PoPoii updated this GD, there are some part that you told me that haven't updated yet.
Thank you for modding

Legend:
-The opinion that you said is the same as the other.

Updated Muzukashii
osu file format v14

[General]
AudioFilename: shelter.mp3
AudioLeadIn: 0
PreviewTime: 19602
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:PoPoii
Version:davidminh's Muzukashii
Source:Shelter
Tags:A-1 Pictures Crunchyroll EDM Electronic Dance Music cut short version tyistiana davidminh0111
BeatmapID:1412625
BeatmapSetID:665003

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,110
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
402,600,4,1,0,50,1,0
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256,192,78402,1,0,0:0:0:0:
256,192,78702,1,0,0:0:0:0:
256,192,79002,1,8,0:0:0:0:
256,192,79602,1,4,0:0:0:0:
256,192,80202,1,0,0:0:0:0:
256,192,80352,1,8,0:0:0:0:
256,192,80652,1,8,0:0:0:0:
256,192,80802,1,0,0:0:0:0:
256,192,81102,1,0,0:0:0:0:
256,192,81402,1,8,0:0:0:0:
256,192,82002,1,12,0:0:0:0:
256,192,82602,1,0,0:0:0:0:
256,192,82752,1,8,0:0:0:0:
256,192,83052,1,8,0:0:0:0:
256,192,83202,1,0,0:0:0:0:
256,192,83502,1,0,0:0:0:0:
256,192,83802,1,8,0:0:0:0:
256,192,84402,1,0,0:0:0:0:
256,192,84702,1,0,0:0:0:0:
256,192,85002,1,8,0:0:0:0:
256,192,85302,1,0,0:0:0:0:
256,192,85602,1,8,0:0:0:0:
256,192,86202,1,8,0:0:0:0:
256,192,86502,1,0,0:0:0:0:
256,192,86802,1,4,0:0:0:0:
256,192,87402,1,0,0:0:0:0:
256,192,87552,1,8,0:0:0:0:
256,192,87852,1,8,0:0:0:0:
256,192,88002,1,0,0:0:0:0:
256,192,88302,1,0,0:0:0:0:
256,192,88602,1,8,0:0:0:0:
256,192,89202,1,4,0:0:0:0:
256,192,89802,1,0,0:0:0:0:
256,192,89952,1,8,0:0:0:0:
256,192,90252,1,8,0:0:0:0:
256,192,90402,1,0,0:0:0:0:
256,192,90702,1,0,0:0:0:0:
256,192,91002,1,8,0:0:0:0:
256,192,91602,1,8,0:0:0:0:
256,192,92202,1,0,0:0:0:0:
256,192,92352,1,8,0:0:0:0:
256,192,92652,1,8,0:0:0:0:
256,192,92802,1,0,0:0:0:0:
256,192,93102,1,0,0:0:0:0:
256,192,93402,1,8,0:0:0:0:
256,192,94002,1,0,0:0:0:0:
256,192,94302,1,0,0:0:0:0:
256,192,94602,1,8,0:0:0:0:
256,192,94902,1,0,0:0:0:0:
256,192,95202,1,8,0:0:0:0:
256,192,95502,1,0,0:0:0:0:
256,192,95802,1,0,0:0:0:0:
256,192,96402,1,4,0:0:0:0:
256,192,96702,1,0,0:0:0:0:
256,192,97002,1,0,0:0:0:0:
256,192,97152,1,8,0:0:0:0:
256,192,97452,1,8,0:0:0:0:
256,192,97602,1,0,0:0:0:0:
256,192,97902,1,0,0:0:0:0:
256,192,98202,1,8,0:0:0:0:
256,192,98502,1,8,0:0:0:0:
256,192,98802,1,4,0:0:0:0:
256,192,99402,1,0,0:0:0:0:
256,192,99552,1,8,0:0:0:0:
256,192,99852,1,8,0:0:0:0:
256,192,100002,1,0,0:0:0:0:
256,192,100302,1,0,0:0:0:0:
256,192,100602,1,8,0:0:0:0:
256,192,100902,1,0,0:0:0:0:
256,192,101202,1,12,0:0:0:0:
256,192,101802,1,0,0:0:0:0:
256,192,101952,1,8,0:0:0:0:
256,192,102252,1,8,0:0:0:0:
256,192,102402,1,0,0:0:0:0:
256,192,102702,1,0,0:0:0:0:
256,192,103002,1,8,0:0:0:0:
256,192,103602,1,0,0:0:0:0:
256,192,103902,1,0,0:0:0:0:
256,192,104202,1,8,0:0:0:0:
256,192,104502,1,0,0:0:0:0:
256,192,104802,1,8,0:0:0:0:
256,192,105402,1,8,0:0:0:0:
256,192,105702,1,0,0:0:0:0:
256,192,106002,1,4,0:0:0:0:
256,192,106602,1,0,0:0:0:0:
256,192,106752,1,8,0:0:0:0:
256,192,107052,1,8,0:0:0:0:
256,192,107202,1,0,0:0:0:0:
256,192,107502,1,0,0:0:0:0:
256,192,107802,1,8,0:0:0:0:
256,192,108102,1,8,0:0:0:0:
256,192,108402,1,4,0:0:0:0:
256,192,109002,1,0,0:0:0:0:
256,192,109152,1,8,0:0:0:0:
256,192,109452,1,8,0:0:0:0:
256,192,109602,1,0,0:0:0:0:
256,192,109902,1,0,0:0:0:0:
256,192,110202,1,8,0:0:0:0:
256,192,110502,1,0,0:0:0:0:
256,192,110802,1,8,0:0:0:0:
256,192,111402,1,0,0:0:0:0:
256,192,111552,1,8,0:0:0:0:
256,192,111852,1,8,0:0:0:0:
256,192,112002,1,0,0:0:0:0:
256,192,112302,1,0,0:0:0:0:
256,192,112602,1,8,0:0:0:0:
256,192,113202,1,0,0:0:0:0:
256,192,113502,1,0,0:0:0:0:
256,192,113802,1,8,0:0:0:0:
256,192,114102,1,0,0:0:0:0:
256,192,114402,1,8,0:0:0:0:
256,192,114702,1,0,0:0:0:0:
256,192,115002,1,0,0:0:0:0:
256,192,115602,1,0,0:0:0:0:
Topic Starter
Poii

Kith190 wrote:

Hi NM as asked here
[Futsuu]
Place a k here 00:41:652 according to this structure 00:42:402 (72,73) . too much blue tick :3 i'll thinkin about this
For the same structure I suggest you to move this note 00:51:402 here 00:51:252 and same thing for this note 00:52:602 to here 00:52:452 .i just want to keep this simple
From here to here I would place some few notes to chaise better the vocal bat chose whether to do it or not, it's just an opinion:
00:58:452 - 00:58:902 - 00:59:502 - 01:00:852 - 01:01:302 - 01:03:252 - 01:04:902 - 01:05:652 - . place the notes that you prefear no, calm part

[Oni]
Pretty cool beginning! Place a d here 00:23:652 so that it follows this one 00:21:252 . Same here 00:33:252 , 01:21:252 , 01:30:852 , 01:40:452 , 01:50:052 .no, its rly not good for me, it doesnt rly fit with the flow Probably you didn't notice the sound here 00:47:052 , I would place a d.its for transition, bcuz before this part i use much doublet, and after that 5plet is calm part so, i keep this
Here 01:16:077 a k would be perfect but don't place it if you think that could waste the star spread.already mentioned by other modder, maybe i should add it back
[General]
When you posted this map on my thread I was warried that someone could have wasted its beauty but I was wrong, except for some little things you made a great job, I like it so I will shot a kudosu!

Alwaysyukaz wrote:

hey nekopoi PoiPoii! :D
M4M req from my modding queue
*sorry telat nugas terus isinya hhhhhh ;_;

[Futsuu]

btw ini note di awal banyak yang di blue tick beneran nih? XD
mending bisa geser ke white tick depan nya aja sih soalnya meskipun gk terlalu tepat .diff futsuu masih tergolong diff bawah/diperuntukan buat player rank menegah kebawah 100BPM quite slow :3 dan kalo gk diblue tick, nanti radak gk enak, karana nada di awal cuma vocal


00:42:852 - pindah ke white tick didepan nya (ini gk pas beneran wkwk) yes, sekalian don

00:49:902 (86) - ini ngikut yang mana aku gk paham @@ lebih baik di delete aja sih vocal ofc

00:51:402 (89,90,91) - ganti ke pattern kkd,ddk,dkk,kdd, soalnya kdk/dkd dengan keadaan tanpa gap 2/1 disini pastinya bikin player futsuu jengkel (suggest sih pake kdd soalnya di depan nya udah ddk dan itu fit kalo menurutku) terganti, padahal itu duah sesuai drum ama vocal sih xD

00:55:002 (96,97,98) - ^ ^

01:00:402 (103) - delete, ini ngikut mana lagi wkwkwk buat pattern kat aja disini coba 00:59:802 - , 01:01:002 - , 01:02:202 - mengvocal, sebenernya dulu ada beberapa note disitu, tpi saya del, karna itu buat rest part, keep, saya mainly follow vocalnya bukan BG sound :3

01:07:002 (110,111,112,113,114,115) - dibuat variasi kd dk kd seems better :3 kd dk dd

01:24:102 (139,140) - kd? soalnya disini 01:24:402 (140) - pitch nya tergolong rendah dan 01:25:002 (141,142,143) - dipart ini dibuat kdk juga lebih bagus juga sih soalnya sebelumnya kamu sering pake pattern dkdkdk. so it more consistancy

01:44:202 (180,181,182) - ^ konsisten dari awal sampe akhir

01:54:402 (200) - don? disini pitch nya mulai turun keep dulu, karana menurut aing, 01:55:002 - lebih low, jadi yg itu tetep k

[Oni]

00:19:002 (49) - ganti ke don,kyk beda sih disini wkwk mengSnare

00:23:352 (64) - geser ke 00:23:202 - + ganti ke don sama kyk yang diatas keknya keep dulu, soalnya flownya gk terlalu sip, iyaa sih disitu ada suara drum, tpi pikir2 dulu deh

00:58:452 (193) - ganti ke don aja sih soalnya ini suara nya masih ngikut sama 00:58:002 (192) - 00:58:452 - don yes

01:16:602 (232,233,234) - ganti ke don soalnya udah beda suara disini no, bedanya gk terlalu berasa dan itu suara snare semua juga :3 jadi keep

00:28:452 (86) - delete? gk terlalu jelas sih ngikut yang mana XD mengvocal, wonderful

00:29:202 (90) - finish issshhhhh


Good Luck for Ranked! :D
thanks guys :3 luv yu

devid diff updated
Tyistiana

Alwaysyukaz wrote:

hey nekopoi PoiPoii! :D
M4M req from my modding queue
*sorry telat nugas terus isinya hhhhhh ;_;

[Tyis's Kantan]
please fix you slider velocty its have a little trouble in there *you can check it in AiMod
:arrow: Set to 1.40

00:07:602 (4,5,6,7,8) - dkdkd in 1/1 seems very hard for beginner players so I think to make this part 00:07:602 (4,5,6) - in don would be better
:arrow: It wouldn't be that hard. :3

00:14:802 (13) - the pitch is high so change it in kat
:arrow: It's a deep pitch.

00:48:402 (6) - kat? because of same as 00:47:802 (5) -
:arrow: Keep in order to save the consistency.

Good Luck for Ranked! :D
Thanks for modding!! >w<

@PoPoii
Please fix my SV to 1.40x please :3
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