hello I am a random modder modding your map!! I don't know how to format bbcode!!THANK YOU VERY MUCH B I G B O S S.
00:23:492 (4,1) - wew.
You've been using high spacing for this before, but never quite this spaced.
While the previous uses of the rhythm suggest that it is indeed 1/4, it also looks a lot like a 1/2 jump, so keep that in mind. Reduced spacing in this way: https://puu.sh/y1TKs/829fd9af43.png
00:35:310 (2,3,1) - the flow into the slider feels weird given its initial shape going UP.
https://puu.sh/y1dHa/6ac92114d4.png as an example, I believe this would flow better with the current shape of the slider.
https://puu.sh/y1dP5/e99455eda8.png or pointing the start of the slider downwards like this would fix it somewhat as well.
I think changing the slider shape is the easier fix, but the slider is lenient enough so do whatever. True, changed in this way: http://puu.sh/y1TSP/b0a390279b.png
00:39:628 (3,4) - S P A C I N G and awkward movements compared to the suggested directions of the sliders. https://puu.sh/y1e2v/f925eec445.png
Less of an issue than the other one, but it looks like an even simpler fix. Is particularly intended, so i think i'll keep this one for now.
00:43:151 (2) - I'd move this a bit upwards to emphasize 00:43:264 (1,2) - but it's up to you.
ex.: https://puu.sh/y1e8R/3e8244f69c.png I want to keep this like it it is, but i'll think about that.
00:53:151 (4,3) - N.B.: full circle 1/4 overlaps in patterns like these are hard to see. Doesn't need to be changed, but it's something to keep in mind to not introduce accidental difficulty where you didn't want any. Yeah, in this case is pretty much intended but i'll keep that in mind.
01:14:628 (1,2,3,1,2,3) - in my experience, comboing on these 3-3 streams works best when you don't actually show it's split every 3, so I'd rather go with https://puu.sh/y1eo6/07e9267d0e.png than this.
Same for the rest of the section ofc. Fixed.
01:20:083 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,1,2,3,4) - coolio.
01:25:083 (1) - ctrl-g cause I hate fun. I love fun, i'll keep this one.
01:30:537 (1,2,1,2) - H A R D. This could go all in one direction without losing much of its punch, play significantly better, and flow into 01:30:992 (1) - better. True, changed.
01:30:992 (1) - u wan ppl 2 brek there cmoboes hear. ye xd
01:33:264 (1,2,3,4) - coole patern. 2,3 could be swapped for better flow since you're coming from 01:33:037 (2) - with only a 1/4 gap. Done.
01:34:173 (1,2,3,1,1) - coal patarn.
01:36:787 (2,1) - this one looks kinda 1/2 to me, but 01:38:605 (2,1) - does not, how do visual cues even work? idk
01:39:628 (1,2,1,2,1,2,3,4) - oniichan I'm gonna break my combo.
01:42:923 (3,1) - looks 1/2 but at this point you've established that there's no such thing so I guess it's ok. Magic.
01:47:696 (2,1,2,3,4) - flows BACKWARDS aAAAAAAAAAAAAAA please fix this. I'll keep this one, good luck.
01:50:196 (3,1) - yet I can't stop thinking about 1/2s. It doesn't need fixing but it's something to keep in mind still. I'll stop pointing them out now. May be cause of the BPM.
01:52:014 (3,1,2) - could have better flow but I don't see a ready fix. Similar patterns to this have the same problem throughout the section. It's fine.
01:52:583 (1,1,1) - sliderbreak nation.
02:02:242 (2,1,2,3,4,1) - PERFECT flow and how the earlier one should be. True, but the counter-flow is intended so i'll keep like this right now.
03:32:014 (3,1) - new section, new baits for non-1/2s. Let's go.
03:33:833 (1,1,2) - this one might have acceptable flow.
03:35:537 (1,2,3,4,5,6,7,8,1) - sliderbreak country 64.
03:35:878 (4) - ctrl-g 03:35:992 (5) - NC? I think thaqt souldn't be that big of a deal, i'll keep it.
03:36:333 (4) - point slightly more towards 03:36:446 (1) - for better leniency? http://puu.sh/y1UEj/82aac5a03d.png done.
03:38:719 (2) - stupid point, but ctrl-g also looks cool tbh. It's fine.
03:44:173 (1,2,3) - I'd honestly ctrl-g this. Coming awkwardly from 03:44:060 (2) - it's very easy to break. http://puu.sh/y1UK4/70821fe982.png Done like this.
03:50:992 (1,2,3,4,1,2,1,2) - expand dong. oll.
03:58:605 (2,1,2,3) - same as before, awkward. I'll keep this one instead tho, because i honestly think that this one isn't that much of a problem but i'll keep that in mind for later.
04:03:492 (1,2) - I don't know where to put these, but there's a spike in clutter here that makes reading harder for no real reason. I'll tentatively say move them below, but it comes with spacing problems coming from 04:03:264 (5) -
https://puu.sh/y1ffS/cf0469b146.png I think they are fine where they are, i'll see more in depths in the future, but i'll keep them for now.
04:13:151 (2,1,2,3) - won't complain about these here, because the song supports the higher difficulty now IMO. Ye.
04:27:696 (2,1,2,3) - jk this one is awkward as fuck xd, but it might be justified with some playtesting since the section is overall pretty hard. we'll see, let's keep this one aswell for now.
04:32:810 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - dong fully expanded. Yeah boi.
05:02:810 (1,2,3,4,5,6,7,8,1) - oniichan I'm gonna break my combo season 2.
Directions of the sliderends matters in sliderstreams.http://puu.sh/y1V04/ce7fbfd0cf.png Changed.
05:11:446 (1,2,1,2) - and similar ez 2 break tbh. This is keepable aswell.
05:16:219 (1,2) - same as the beginning. I think that this one is fine since the first slider end isn't full stacked with he sliderhead of the next one so i think that's way more playable then the previous one. I'll keep this one for now.
it was a good map good luck ranking it!!