shame it didn't get ranked. love this map
such a shame, I think these kind of super interesting unique maps deserve to be ranked. Oh well, that's the way the news goes I guess.
[[Pika]] wrote:can we at least put this in loved sectionloved is not an option so no, grave or old diff rank w/ minor adjustments no other choice
Reminder I'm mostly fine with how Bittersweet Surrender is right now - other than 01:54:243 - not following the "ooh" sound like every other buildup (again I think).80% of what was remapped is bad and will either revert to old or be remapped again, the map plays technically fine but the consistency issues sucked the life out of the map and now its very much mapped "intuitively" but the map lost all the fun from playability. The old version while questionable at times was very much planned around sacrificing stuff to guarantee fun playability, now with the parts such as the stacked circles at last kiai section to "introduce the taiko section" better is boring as hell to play and a major setback from what it was before. Same with my remap of second kiai. Its now much more easy to follow but because I'm 100% following the music its boring as hell to play given how I was forced into "consistency" over allowing some one off rhythms which were again much more enjoyable.
Like if you want to push this again I really won't stop you after that's dealt with. Bittersweet Surrender is imo a really good improvement. Sinnoh seemed willing to recheck it as well so...
The map has no place now after the remap, the players who loved it for its challenge are gone and the players who didn't like its gimmicky nature before don't like it now, besides from the mappers and nominators who think that it "looks better now".I remember when i said something similar, everyone were laughing at me, seems i was right.
That's why ranking system sucks, map is propably more "rankable" now, but imo previous version was better and now the map is so much worse.