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Shogo Sakai - Mr. Batty Twist

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Topic Starter
Spayyce
This beatmap was submitted using in-game submission on 20 October 2017 at 19:32:04

Artist: Shogo Sakai
Title: Mr. Batty Twist
Source: MOTHER 3
BPM: 168
Filesize: 1501kb
Play Time: 00:56
Difficulties Available:
  1. Easy (1.62 stars, 75 notes)
  2. Faded's Extra (5.49 stars, 199 notes)
  3. Hard (3.47 stars, 115 notes)
  4. Kyshiro's Insane (4.3 stars, 165 notes)
  5. Normal (2.21 stars, 84 notes)
Download: Shogo Sakai - Mr. Batty Twist
Information: Scores/Beatmap Listing
---------------
~
ColdTooth
hi m4m with Faded

[General]

Not really much can be said, everything has good flow, nice spread, and a nice song. I did notice that every difficulty besides the Insane and Extra have repeated segments, which is fine, but not a big fan of it. It does however make the job a bit easier, as for one segment is being worked it, it applies to the other segment.

For some of the blankets, you could disable grid snap and easily fix them there.

[Easy]

00:05:783 (1,2) - fix blanket

00:12:926 (3) - x132 y144 fix

00:19:801 (2,1,2) - fix triangle

00:20:515 (2,3,1) - To be fair, this really doesn't have good flow. Arguably, you could have 00:21:229 (3,1) - moved down in the bottom right corner. This would unfortunately mean that you'd have to move around some stuff after this point. If you do happen to do this, 00:25:872 (2) - will be ctrl+g'd in the process.


[Normal]

00:08:640 (1,2) - Double check to see if these two are blanketing

00:14:354 (1,2,1) - spacing error

00:15:068 (1) - Unrankable as far as i know, can be rather confusing to play at lower levels. / it's better to have two sliders with no kicks or one slider with a kick and then a circle at 00:15:604 -

00:16:162 (2,1) - check the blanket

00:22:301 (2,3,1) - fix triangle

00:23:015 (1) - 's sliderbegin isn't blanketed by 00:23:550 (2) - 's bump

00:25:872 (1) - remove spinner and add a slider

[Hard]

AR8.5 seems too high for a hard IMO

00:03:640 (2,3,4,5) - I don't think this is needed on a hard difficulty, seems a little too rough, don't you think?

00:07:568 (1) - blanket

00:08:640 (1) - fix blanket

00:16:162 (2) - fix blanket

00:19:443 (3) - I hear a 3/4ths here, could optimize that and remove 00:19:979 (4) -

00:25:872 (1) - remove spinner

[Kyshiro's Insane]

yo this insane is lit 👌

AR9?

00:00:426 (3) - x44 y162 for perfect triangle fix

00:00:783 (5) - a bit smoother if it was to the left a bit, maybe x141 y235

00:30:872 (4,1) - Fix blanket?

[Faded's Extra]

oh no it's Irre's son!

00:00:069 (1) - Why a spinner here?

00:04:176 (7) - x240 y337

00:04:354 (1) - move this down a bit so it blankets 00:03:907 (5) -

00:25:515 (8,9,1) - Alright, I'ma help you out here with this triangle. There's two different space points here and it kinda looks a little off. Here are some points to help you out. I kinda tried making the triangle a bit perfect so that 00:24:979 (4,5,6,7) - would be in the center. Since there were two different spacing between the middle note of the triangle, I decided to average it out a bit, to have the spacing of 2.61. In this case, you will want to move a few things.

00:25:336 (7) - at x245 y316
00:25:515 (8) - at x267 y132
00:25:693 (9) - at x158 y278
00:25:872 (1) - at x340 y299

00:25:961 (1) - not sure how i feel bout this spinner being here

00:33:193 (2,5,8) - fix triangle

00:48:907 (1) - 00:48:907 (1) - not sure how i feel about this spinner being here

00:51:139 (4,5,6,7) - can we make this into a square thx
Phos-

ColdTooth wrote:

[Faded's Extra]

oh no it's Irre's son!

00:00:069 (1) - Why a spinner here? Because it's the same repeated motif for 2 measures. Not really much I can put there without it being extremely repetitive. A spinner works fine.

00:04:176 (7) - x240 y337 ok

00:04:354 (1) - move this down a bit so it blankets 00:03:907 (5) - done

00:25:515 (8,9,1) - Alright, I'ma help you out here with this triangle. There's two different space points here and it kinda looks a little off. Here are some points to help you out. I kinda tried making the triangle a bit perfect so that 00:24:979 (4,5,6,7) - would be in the center. Since there were two different spacing between the middle note of the triangle, I decided to average it out a bit, to have the spacing of 2.61. In this case, you will want to move a few things.

00:25:336 (7) - at x245 y316
00:25:515 (8) - at x267 y132
00:25:693 (9) - at x158 y278
00:25:872 (1) - at x340 y299 yeah, this looks better, done.

00:25:961 (1) - not sure how i feel bout this spinner being here It's fine, because of the long prolonged sound.

00:33:193 (2,5,8) - fix triangle Done

00:48:907 (1) - 00:48:907 (1) - not sure how i feel about this spinner being here Like I mentioned before, it's fine.

00:51:139 (4,5,6,7) - can we make this into a square thx (7) lands on a strong sound, so I prefer to use a diamond shape for emphasis.
Thanks for modding!

code
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4354
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.699999

[Metadata]
Title:Mr. Batty Twist
TitleUnicode:Mr. Batty Twist
Artist:Shogo Sakai
ArtistUnicode:Shogo Sakai
Creator:-Space-
Version:Faded's Extra
Source:MOTHER 3
Tags:
BeatmapID:1403869
BeatmapSetID:663233

[Difficulty]
HPDrainRate:4
CircleSize:7
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bgasasas.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
69,357.142857142857,4,2,0,40,1,0
15783,379.746835443038,4,2,0,40,1,0
16162,-83.3333333333333,4,2,0,40,0,0
16447,-100,4,2,0,5,0,0
16542,-71.4285714285714,4,2,0,40,0,0
16827,-100,4,2,0,5,0,0
16922,-62.5,4,2,0,40,0,0
17207,-100,4,2,0,5,0,0
17301,357.142857142857,4,2,0,40,1,0
38729,379.746835443038,4,2,0,40,1,0
39108,-83.3333333333333,4,2,0,40,0,0
39393,-100,4,2,0,5,0,0
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39773,-100,4,2,0,5,0,0
39868,-62.5,4,2,0,40,0,0
40153,-100,4,2,0,5,0,0
40247,357.142857142857,4,2,0,40,1,0
53818,-100,4,2,0,30,0,0
55246,-100,4,2,0,20,0,0
56675,-100,4,2,0,10,0,0


[Colours]
Combo1 : 255,128,0
Combo2 : 255,0,0
Combo3 : 128,255,255
Combo4 : 128,255,0

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Topic Starter
Spayyce

ColdTooth wrote:

hi m4m with Faded

[General]

Not really much can be said, everything has good flow, nice spread, and a nice song. I did notice that every difficulty besides the Insane and Extra have repeated segments, which is fine, but not a big fan of it. It does however make the job a bit easier, as for one segment is being worked it, it applies to the other segment. alright, will take this into mod consideration

For some of the blankets, you could disable grid snap and easily fix them there.

[Easy]

00:05:783 (1,2) - fix blanket changed x2

00:12:926 (3) - x132 y144 fix don't see any difference tbh

00:19:801 (2,1,2) - fix triangle ^

00:20:515 (2,3,1) - To be fair, this really doesn't have good flow. Arguably, you could have 00:21:229 (3,1) - moved down in the bottom right corner. This would unfortunately mean that you'd have to move around some stuff after this point. If you do happen to do this, 00:25:872 (2) - will be ctrl+g'd in the process.


[Normal]

00:08:640 (1,2) - Double check to see if these two are blanketing edited a tiny bit

00:14:354 (1,2,1) - spacing error plays fine imo, the velocity change is messing with it a bit so i want it more consistent

00:15:068 (1) - Unrankable as far as i know, can be rather confusing to play at lower levels. / it's better to have two sliders with no kicks or one slider with a kick and then a circle at 00:15:604 - this is rankable, and I believe if they can't handle another reverse t hen the easy should be more up their street

00:16:162 (2,1) - check the blanket looks fine to me :S

00:22:301 (2,3,1) - fix triangle triangle isn't intended here

00:23:015 (1) - 's sliderbegin isn't blanketed by 00:23:550 (2) - 's bump moved some stuff around on the editor, should look a bit better now.

00:25:872 (1) - remove spinner and add a slider

[Hard]

AR8.5 seems too high for a hard IMO oops, was meant to be 7.5 mb

00:03:640 (2,3,4,5) - I don't think this is needed on a hard difficulty, seems a little too rough, don't you think? originally I wanted this to be closer to insane/hyper but naming dictates that I should call it

00:07:568 (1) - blanket improved the consistency here

00:08:640 (1) - fix blanket don't see anything to fix here :S

00:16:162 (2) - fix blanket ^^

00:19:443 (3) - I hear a 3/4ths here, could optimize that and remove 00:19:979 (4) - they're not snapping to anything, I tried using blue ticks for here but it doesn't work as well as you'd think.

00:25:872 (1) - remove spinner done :)
Danke for mod
BanchoBot
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