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AAAA - Dreamer. [Taiko]

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Topic Starter
JarvisGaming
This beatmap was submitted using in-game submission on 2019年1月13日 at 2:50:35

Artist: AAAA
Title: Dreamer.
Source: UNDERTALE
Tags: precious memory umeboshi chazuke 梅干茶漬け toby fox his theme BMS METTATUNES ricora Asriel Chara
BPM: 80
Filesize: 3022kb
Play Time: 02:02
Difficulties Available:
  1. Futsuu (1.2 stars, 116 notes)
  2. Kantan (0.63 stars, 75 notes)
  3. Muzukashii (1.88 stars, 203 notes)
  4. Oni (2.23 stars, 281 notes)
Download: AAAA - Dreamer.
Information: Scores/Beatmap Listing
---------------
#3 Ranked
STEP RIGHT UP FOLKS AND GET YOUR 172PP WITH DT HR SS ON TOP DIFF
bringing this back from the dead
Thank you to all the modders!
Soundcloud: https://soundcloud.com/ricora/bmsdreamerundertale

A Comprehensive Guide to Mapping Taiko
a must-read for all aspiring taiko mappers


mcwc2307
Mods for you!

Kantan
00:55:566 (24) - change to k?
00:58:566 (26,27) - Invert to d k?
01:06:066 (32,33) - invert to d k?
01:18:780 (42,43) - change to k d?
01:26:280 (48) - change to k?
01:30:780 (52,53) - invert to d k?
01:33:780 (54) - change to k?
01:35:280 (55,57) - change to a d. making it a d k d.
Lastly, There isnt enough big d or k in the song. You should probably add some,
such as these notes here. 00:27:066 (9,21,39,58) -
And thats it from Kanatan

Futsuu
00:15:816 (6,8,10,14,16,18) - Theres oddly more notes here than there is needed. Maybe delete the ones i highlighted?
00:28:566 (22,23) - There can be a note inbetween here
00:33:816 (26,30,32) - Delete..pls?
00:54:816 (48) - Also delete
00:54:816 (48) - Try moving this note behind that don behind this note.
01:22:530 (74,85) - Delete...
01:31:530 (85) - Do the same thing. Move this note behind the note behind this note.
01:34:530 (88) - Delete
01:35:280 (89) - Move this to the red timing tick on the left. Practically speaking... move the note half a beat backwards
01:36:030 (90,93) - Delete
01:37:530 (92,94) - Change to kats
01:42:780 (97,98) - I know its more quiet here, but i would prefer a note in between these two notes.
01:45:780 (99,100,101) - Same goes for this, except add 2 more notes in between the 3 notes.

Muzukashi/Oni
Okay this kinda applies to both your Muzukashii and Oni diff.

For Muzukashii 00:15:066 (29) - to 00:20:316 (36) - and from 00:27:066 (50) - to 00:38:316 (65) -
For Oni 00:15:066 (38) - to 00:26:128 (56) -
Why is it suddenly easier? Is it meant to be significantly made to sound easier than the rest of the song?

I dont know. So maybe just make it about the same pattern of the first part of the song?

Yep. Thats all from me
Topic Starter
JarvisGaming

mcwc2307 wrote:

Mods for you! Red=Rejected Blue=Modified

Kantan
00:55:566 (24) - change to k?
00:58:566 (26,27) - Invert to d k? no
01:06:066 (32,33) - invert to d k?
01:18:780 (42,43) - change to k d?
01:26:280 (48) - change to k?
01:30:780 (52,53) - invert to d k?
01:33:780 (54) - change to k? no
01:35:280 (55,57) - change to a d. making it a d k d. dkk
Lastly, There isnt enough big d or k in the song. You should probably add some,
such as these notes here. 00:27:066 (9,21,39,58) - 01:13:066 (37,38) - added here
And thats it from Kanatan

Futsuu
00:15:816 (6,8,10,14,16,18) - Theres oddly more notes here than there is needed. Maybe delete the ones i highlighted? Deleted some of it
00:28:566 (22,23) - There can be a note inbetween here No, keeping it 2 beats apart
00:33:816 (26,30,32) - Delete..pls?
00:54:816 (48) - Also delete It's snapped onto a distinctive sound, so I can't see any problem with that
00:54:816 (48) - Try moving this note behind that don behind this note. I'm sorry what?
01:22:530 (74,85) - Delete... Deleted one of them
01:31:530 (85) - Do the same thing. Move this note behind the note behind this note. At least give me a screenshot...
01:34:530 (88) - Delete
01:35:280 (89) - Move this to the red timing tick on the left. Practically speaking... move the note half a beat backwards It just sounds weird.
01:36:030 (90,93) - Delete No. The sounds on all 3 of the notes are the same, and right after that is a piano sound, so I can't delete any of them.
01:37:530 (92,94) - Change to kats Changed the 2nd one
01:42:780 (97,98) - I know its more quiet here, but i would prefer a note in between these two notes. Low density part.
01:45:780 (99,100,101) - Same goes for this, except add 2 more notes in between the 3 notes. ^

Muzukashi/Oni
Okay this kinda applies to both your Muzukashii and Oni diff.

For Muzukashii 00:15:066 (29) - to 00:20:316 (36) - and from 00:27:066 (50) - to 00:38:316 (65) -
For Oni 00:15:066 (38) - to 00:26:128 (56) -
Why is it suddenly easier? Is it meant to be significantly made to sound easier than the rest of the song?

I dont know. So maybe just make it about the same pattern of the first part of the song?
Muzu:
First part: Same
Second: Slightly easier
Oni: Switched places

Yep. Thats all from me Tks for mod
Faputa

From PM,

Kantan
00:03:066 (1) - d as all your other diffs use d.
00:31:566 (12) - k, higher piano sound heard here.
00:33:066 (13,14,15) - d k d
01:03:066 (30) - d
01:13:066 (37,38) - Do you sure to use soft hitsound set here? If so, change all the hitsound sets on higher diffs to soft. No problem.
02:00:780 (69) - d
02:02:280 (70) - k

Futsuu
00:24:816 (15) - Del this.
00:42:816 (31) - Del this.
01:03:816- Add a note here.
01:20:280 (67) - k is better.
01:24:780 (71,72,73) - d k k
01:36:780 (84) - change to k
01:37:530 (85) - Del this.
01:48:030- Add a note here.
01:57:030- Add a k here.
01:57:780 (99) - k
02:03:030 (102) - Not sure about should you remove this or not.

Muzukashii
00:15:066 (2,3,4,5,6) - Change to ddkkd instead, which forms a good pattern pair with 00:18:066 (9,10,11,12,13) -.
00:24:066- Add a note here.
00:36:066 (31,32,33,34,35) - kddkd, which suits the song as well as doing a mirror pattern from 00:33:066 (25,26,27,28,29) -
00:48:066 (22,23,24,25,26) - dkkkd
01:11:316- Add a note here.
01:12:066- Add a note here.
01:17:280 (54,55) - kk
01:23:280 (63,64,65,66,67) - kddkk, which forms a giant mirror structure with 01:17:280 (54,55,56,57,58,59,60) -, and sounds nice :D
01:26:280 (69,70,71,72,73) - kdkdk or kdkdd
01:29:280 (75,76,77,78,79) - You may well think of this part if you apply the above mod.
01:38:280 (90) - better to put a d here.
01:44:280 (103) - k
01:56:280 (126,127,128,129) - d d dk

Oni
00:06:066 (8,9,10,11,12) - change to kdkkd? It suits the music and do a mirror pattern from 00:03:066 (1,2,3,4,5) - at the same time. How good is it :D
00:21:066 (19,20,21,22,23) - change to kddkd? To emphasize ABBAB pattern, which I think you can think about that.
00:24:066 (28,29,30,31,32) - change to dkkdk? This further enhances the structure of the song.
00:33:066 (21,22,23,24,25) - kkdkd?
00:48:816 (72) - Change to d for kddk pattern. This suits the song, as well as cohering with the previous kddk pattern.
01:20:842- Add a note here for kiai and oni sake
01:32:842 (162) - Also this one, which can even be a preparation of the afterwards stream.

The ending part is beautiful.

Hope they help you.
Good luck with the set!! :D Really loved the song.
mcwc2307
00:54:816 (48) - Try moving this note behind that don behind this note. I'm sorry what?

01:31:530 (85) - Do the same thing. Move this note behind the note behind this note. At least give me a screenshot...
Sorry i wasnt clear.

I meant this

From this


To this
Topic Starter
JarvisGaming

jack1817 wrote:


From PM,

Kantan
00:03:066 (1) - d as all your other diffs use d.
00:31:566 (12) - k, higher piano sound heard here.
00:33:066 (13,14,15) - d k d
01:03:066 (30) - d
01:13:066 (37,38) - Do you sure to use soft hitsound set here? If so, change all the hitsound sets on higher diffs to soft. No problem.
02:00:780 (69) - d
02:02:280 (70) - k

Futsuu
00:24:816 (15) - Del this.
00:42:816 (31) - Del this.
01:03:816- Add a note here.
01:20:280 (67) - k is better.
01:24:780 (71,72,73) - d k k dkd
01:36:780 (84) - change to k
01:37:530 (85) - Del this.
01:48:030- Add a note here.
01:57:030- Add a k here.
01:57:780 (99) - k
02:03:030 (102) - Not sure about should you remove this or not. nah

Muzukashii
00:15:066 (2,3,4,5,6) - Change to ddkkd instead, which forms a good pattern pair with 00:18:066 (9,10,11,12,13) -.
00:24:066- Add a note here.
00:36:066 (31,32,33,34,35) - kddkd, which suits the song as well as doing a mirror pattern from 00:33:066 (25,26,27,28,29) -
00:48:066 (22,23,24,25,26) - dkkkd
01:11:316- Add a note here.
01:12:066- Add a note here. No sound
01:17:280 (54,55) - kk
01:23:280 (63,64,65,66,67) - kddkk, which forms a giant mirror structure with 01:17:280 (54,55,56,57,58,59,60) -, and sounds nice :D kddkd sounds better
01:26:280 (69,70,71,72,73) - kdkdk or kdkdd
01:29:280 (75,76,77,78,79) - You may well think of this part if you apply the above mod.
01:38:280 (90) - better to put a d here.
01:44:280 (103) - k
01:56:280 (126,127,128,129) - d d dk

Oni
00:06:066 (8,9,10,11,12) - change to kdkkd? It suits the music and do a mirror pattern from 00:03:066 (1,2,3,4,5) - at the same time. How good is it :D ddkdk
00:21:066 (19,20,21,22,23) - change to kddkd? To emphasize ABBAB pattern, which I think you can think about that.
00:24:066 (28,29,30,31,32) - change to dkkdk? This further enhances the structure of the song.
00:33:066 (21,22,23,24,25) - kkdkd? dkdkd
00:48:816 (72) - Change to d for kddk pattern. This suits the song, as well as cohering with the previous kddk pattern.
01:20:842- Add a note here for kiai and oni sake
01:32:842 (162) - Also this one, which can even be a preparation of the afterwards stream.

The ending part is beautiful.

Hope they help you.
Good luck with the set!! :D Really loved the song. :D
tatatat
[General]
The HP for all the difficulties are a little low. Even though the song is 2 minutes in length, the low BPM causes there to be very little objects. Consider increasing the HP on all difficulties by 1.
01:12:066 - 01:14:066 - The uninherited(red) timing points here should have omit first bar line checked here, otherwise there is unneeded bar lines.
00:00:066 - Also omit the barline here since there is no music?
The difference in intensity in the intro between the futsuu and the muzukashii is just too much, 4/1 objects don't fit a futsuu, add more objects. I do think that the 4/1 breaks are somewhat fitting for the Kantan diff, representing the intensity of the music and following the guidelines for a Kantan difficulty. Nice c:
01:38:280 - through 01:39:780 - replace this with a slider in the Kantan/Futsuu diff?
[Futsuu]
00:50:316 - delete this object, its completely silent c: although there is a note at 00:49:941 - it feels very unnatural.
[Oni]
01:03:441 - Why is there a break on the big white tick? Usually the emphasis is placed here.
01:06:066 - through 01:09:066 - Why is this section so undermapped with the 1/8th triplet being the majority of the section?
01:38:280 - 1/8th streams don't belong in an oni.

Theres work to be done, and theres this weird laughing or something at the beginning of the song that gives me the chills but good luck!
Topic Starter
JarvisGaming

tatatat wrote:

[General]
The HP for all the difficulties are a little low. Even though the song is 2 minutes in length, the low BPM causes there to be very little objects. Consider increasing the HP on all difficulties by 1.
01:12:066 - 01:14:066 - The uninherited(red) timing points here should have omit first bar line checked here, otherwise there is unneeded bar lines. I don't get it
00:00:066 - Also omit the barline here since there is no music? wut
The difference in intensity in the intro between the futsuu and the muzukashii is just too much, 4/1 objects don't fit a futsuu, add more objects. I do think that the 4/1 breaks are somewhat fitting for the Kantan diff, representing the intensity of the music and following the guidelines for a Kantan difficulty. Nice c:
01:38:280 - through 01:39:780 - replace this with a slider in the Kantan/Futsuu diff?
[Futsuu]
00:50:316 - delete this object, its completely silent c: although there is a note at 00:49:941 - it feels very unnatural.
[Oni]
01:03:441 - Why is there a break on the big white tick? Usually the emphasis is placed here. It's like that for the whole section already, I'm not following the piano
01:06:066 - through 01:09:066 - Why is this section so undermapped with the 1/8th triplet being the majority of the section? not following piano
01:38:280 - 1/8th streams don't belong in an oni. There's a small break at the front(and it's slow as hell), but changed it to kkkkk...d for diff sake

Theres work to be done, and theres this weird laughing or something at the beginning of the song that gives me the chills but good luck! tks
tatatat

JarvisGaming YT wrote:

tatatat wrote:

[General]
The HP for all the difficulties are a little low. Even though the song is 2 minutes in length, the low BPM causes there to be very little objects. Consider increasing the HP on all difficulties by 1.
01:12:066 - 01:14:066 - The uninherited(red) timing points here should have omit first bar line checked here, otherwise there is unneeded bar lines. I don't get it
00:00:066 - Also omit the barline here since there is no music? wut
The difference in intensity in the intro between the futsuu and the muzukashii is just too much, 4/1 objects don't fit a futsuu, add more objects. I do think that the 4/1 breaks are somewhat fitting for the Kantan diff, representing the intensity of the music and following the guidelines for a Kantan difficulty. Nice c:
01:38:280 - through 01:39:780 - replace this with a slider in the Kantan/Futsuu diff?
[Futsuu]
00:50:316 - delete this object, its completely silent c: although there is a note at 00:49:941 - it feels very unnatural.
[Oni]
01:03:441 - Why is there a break on the big white tick? Usually the emphasis is placed here. It's like that for the whole section already, I'm not following the piano
01:06:066 - through 01:09:066 - Why is this section so undermapped with the 1/8th triplet being the majority of the section? not following piano
01:38:280 - 1/8th streams don't belong in an oni. There's a small break at the front(and it's slow as hell), but changed it to kkkkk...d for diff sake

Theres work to be done, and theres this weird laughing or something at the beginning of the song that gives me the chills but good luck! tks
Omit first bar line is an aesthetic option available for uninherited timing sections so that they don't show a barline during gameplay. If you have pointless barlines during gameplay, it might trick the player into thinking the BPM drastically changed and that measures are much quicker. you can access it in the style tab for uninherited timing points.
raii
m4m ~~~



Oni


00:29:503 (8,9,10,11) - so here you have a dkdd, i think this is fine as you use it lots before. but then not too long later at 00:35:503 (28,29,30,31) - here you use dkdk, you need to keep consistency, so you should change them to dkdd for consistency.

00:36:816 (33) - change to d because pitch

00:37:566 (35) - change k because ^

01:27:780 (151) - d ?

01:38:280 (175) - the stream here is just kkkkkkk then a d. the pitch in the stream is going lower to higher, i think you should either do it ddddddddk or make it so its a mix, being dddddkkkkkd or something like that. its up to you


Muzukashii

General: the muzu is good, there are just some inconsistent choices in your note placement eg. where to put k or d

00:17:138 (7) - d, the pitch doesnt change at all

00:24:066 (8) - change d, can clearly hear pitch change

00:25:566 (12,13) - change both k?

01:44:842 (105) - change to d. there is no pitch change, the note after also should be d and the note sequence should be reversed ;w;

01:57:405 (129,130) - k,d



good luck rank > / / <
Topic Starter
JarvisGaming

raii wrote:

m4m ~~~

no message = applied

Oni


00:29:503 (8,9,10,11) - so here you have a dkdd, i think this is fine as you use it lots before. but then not too long later at 00:35:503 (28,29,30,31) - here you use dkdk, you need to keep consistency, so you should change them to dkdd for consistency.

00:36:816 (33) - change to d because pitch

00:37:566 (35) - change k because ^

01:27:780 (151) - d ?

01:38:280 (175) - the stream here is just kkkkkkk then a d. the pitch in the stream is going lower to higher, i think you should either do it ddddddddk or make it so its a mix, being dddddkkkkkd or something like that. its up to you the k's are because of the whatever sounds in the background, and the d is for pitch.


Muzukashii

General: the muzu is good, there are just some inconsistent choices in your note placement eg. where to put k or d

00:17:138 (7) - d, the pitch doesnt change at all

00:24:066 (8) - change d, can clearly hear pitch change can clearly hear the ding

00:25:566 (12,13) - change both k? kd

01:44:842 (105) - change to d. there is no pitch change, the note after also should be d and the note sequence should be reversed ;w;

01:57:405 (129,130) - k,d



good luck rank > / / < :3
vrnl
q

everything so low difficulty... i only do Oni

general:
why is the timing bar at the very beginning?? shouldnt it be here 00:03:066 -
also OD 7 is really high for a low dif.. maybe 6?

oni:
00:53:316 (81,82) - ctrl g, kdkdkdk is boring pattern i think
00:59:691 (94,95) - ^
01:01:566 (97,98,99,100,101) - kddkd fits better

01:03:816 - starting here, theres more piano sounds that could be mapped, example 01:05:128 - and 01:06:441 -

01:38:280 (176,177,178,179,180,181) - these could be d


thats all from me, hope this small mod helps
Topic Starter
JarvisGaming

Astolfo wrote:

q

everything so low difficulty... i only do Oni

general:
why is the timing bar at the very beginning?? shouldnt it be here 00:03:066 -
also OD 7 is really high for a low dif.. maybe 6?

oni:
00:53:316 (81,82) - ctrl g, kdkdkdk is boring pattern i think
00:59:691 (94,95) - ^
01:01:566 (97,98,99,100,101) - kddkd fits better

01:03:816 - starting here, theres more piano sounds that could be mapped, example 01:05:128 - and 01:06:441 -

01:38:280 (176,177,178,179,180,181) - these could be d too hard for a 2*


thats all from me, hope this small mod helps tks for dem mod
Vulkin
Might want to remove Dainesl from tags LOL
anyway good luck with the map!
Meta: https://soundcloud.com/ricora/bmsdreamerundertale
Might want to re-add the dot at the title?
Topic Starter
JarvisGaming

Vulkin wrote:

Might want to remove Dainesl from tags LOL
anyway good luck with the map!
Meta: https://soundcloud.com/ricora/bmsdreamerundertale
Might want to re-add the dot at the title?
Lesson learned: check tags before copying
Also i added the dot
Endaris
Hi, from your M4M queue

[General]
Futsuu, Muzukashii and Oni have no preview point, set it to the same you use in the Kantan diff.
There is an accidental 'l' at the end of the tags of the Oni-diff.
Timing is inconsistent between difficulties. I recommend setting the first uninherited section to 00:03:066 - as you did in the Oni as there is no pickup before that.
01:15:780 - Consider having the timing section here not omit the first barline because there's a note on this one and it is kind of unclear to the player what is happening to the timing if it is missing.

OD is too high on all difficulties. This is a song with 60-80bpm. It is naturally a lot more difficult to keep the beat at such a low tempo and with the slow scroll speed (especially around 01:13:066 - ) it is unreasonably difficult to get decent accuracy. Lowering it by 1 on each diff may be a start but you should consider to go even lower/to use smaller steps.


[Kantan]
00:39:066 (17,18,19,20,21) - You're mapping this section very sparsely, especially comparing with 00:27:066 (9,10,11,12,13,14,15,16,17) -
This does not make any sense as the intensity is getting stronger if anything. Map 2/1 here as well.

01:15:780 (39,40,41,42,43) - 01:27:780 (49,50,51,52,53) - It is confusing to me that you are mapping these completely different from each other even though the music is exactly the same. Recheck this and make it consistent somehow.

02:03:030 (13) - I'd rather have no note on the final melody sound than one that is snapped wrong.


[Futsuu]
00:16:566 (6,7,8,9,10,11,12,13,14,15,16,17) - I think the 1/1 in this part are going overboard with what the song offers. The intensity has barely increased from the earlier part and in the section starting at 00:27:066 - the intensity is noticeably increased but the patterning is not very different at all.
I would suggest you to tone the part mentioned down to 2/1 usage only so that there is a reasonable feeling of increasing intensity that goes along with the song.

00:39:066 (29,30,31,32,33,34,35,36) - Very similar issue here. Starting with 00:39:066 - the intensity is increasing with the incoming strings that increase in volume throughout this section. You suddenly start mapping bigger gaps than in the earlier part though. Considering how you already go full 1/2 in the Muzukashii here (and you also use longer 1/2 patterns in the Kiai of the Futsuu) it would be no problem spreadwise to do something like


01:22:530 - Add a k here, you got the gap at 01:21:030 - so you can afford this.
01:23:280 (78,79,80,81,82,83) - Change to kddkd k to follow the pitch more closely?
01:27:030 (85) - remove this note in favor of placing one at 01:28:530 - . That is consistent with your other patterns and although the music is a bit different here, it gives you better structure and that makes it play better.

01:29:280 (87,88,89,90,91) - This feels fairly bland with all the d. I'd prefer if you did it like you did at 01:17:280 (69,70,71,72,73) -

02:03:030 (16) - see Kantan


[Muzukashii]
00:03:066 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,1,2,1) - This is absolutely ridiculous. Compare this to how you mapped the Futsuu in this part. The change of density is massive and does not fit the spread at all.
Aside from that this is more or less the same problem that I seem to mention throughout the mod: You're not aware of context.
Fact is, that part plays pretty much the same as 00:39:066 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27) - even though the latter part features various elements that are missing from the first one.
Considering that this song has barely rhythmic variation it may be valid to have not much variation in density but you should still strive to have different sections feel different.
One tool you don't make use of right now is scrollspeed.
You could for example use default scrollspeed until 00:27:066 - and increase it to 1.3 there to reflect the increase in instrumentalisation.
Then perhaps go down to 0.75 at 00:51:066 - and back to 1 at 01:03:066 - and 1.3 again for the Kiai or something like that.
To summarise this in one short sentence: Make the different parts feel different somehow.

[Oni]
I don't really want to say much here because I'm pretty sure that I already put a lot more time in this mod than you did in yours.
Pretty much the same as for the Muzukashii applies here, some parts play very indifferent from each other although there are noticeable differences in the instrumentalisation.
I would also very much recommend using some kind of SV here because 01:38:280 (181,182,183,184,185,186,187,188,189,190,191,192,193) - is pretty difficult to read at the low scrollspeed it has now. Or even question if this is really necessary. Personally I liked the spinner from the low diffs a lot here.

good luck
Topic Starter
JarvisGaming

Endaris wrote:

Hi, from your M4M queue No comment = applied

[General]
Futsuu, Muzukashii and Oni have no preview point, set it to the same you use in the Kantan diff.
There is an accidental 'l' at the end of the tags of the Oni-diff.
Timing is inconsistent between difficulties. I recommend setting the first uninherited section to 00:03:066 - as you did in the Oni as there is no pickup before that.
01:15:780 - Consider having the timing section here not omit the first barline because there's a note on this one and it is kind of unclear to the player what is happening to the timing if it is missing.

OD is too high on all difficulties. This is a song with 60-80bpm. It is naturally a lot more difficult to keep the beat at such a low tempo and with the slow scroll speed (especially around 01:13:066 - ) it is unreasonably difficult to get decent accuracy. Lowering it by 1 on each diff may be a start but you should consider to go even lower/to use smaller steps.


[Kantan]
00:39:066 (17,18,19,20,21) - You're mapping this section very sparsely, especially comparing with 00:27:066 (9,10,11,12,13,14,15,16,17) -
This does not make any sense as the intensity is getting stronger if anything. Map 2/1 here as well.

01:15:780 (39,40,41,42,43) - 01:27:780 (49,50,51,52,53) - It is confusing to me that you are mapping these completely different from each other even though the music is exactly the same. Recheck this and make it consistent somehow. No they're not the same

02:03:030 (13) - I'd rather have no note on the final melody sound than one that is snapped wrong.


[Futsuu]
00:16:566 (6,7,8,9,10,11,12,13,14,15,16,17) - I think the 1/1 in this part are going overboard with what the song offers. The intensity has barely increased from the earlier part and in the section starting at 00:27:066 - the intensity is noticeably increased but the patterning is not very different at all.
I would suggest you to tone the part mentioned down to 2/1 usage only so that there is a reasonable feeling of increasing intensity that goes along with the song.

00:39:066 (29,30,31,32,33,34,35,36) - Very similar issue here. Starting with 00:39:066 - the intensity is increasing with the incoming strings that increase in volume throughout this section. You suddenly start mapping bigger gaps than in the earlier part though. Considering how you already go full 1/2 in the Muzukashii here (and you also use longer 1/2 patterns in the Kiai of the Futsuu) it would be no problem spreadwise to do something like
Changed, Now constant 1/1

01:22:530 - Add a k here, you got the gap at 01:21:030 - so you can afford this.
01:23:280 (78,79,80,81,82,83) - Change to kddkd k to follow the pitch more closely?
01:27:030 (85) - remove this note in favor of placing one at 01:28:530 - . That is consistent with your other patterns and although the music is a bit different here, it gives you better structure and that makes it play better.

01:29:280 (87,88,89,90,91) - This feels fairly bland with all the d. I'd prefer if you did it like you did at 01:17:280 (69,70,71,72,73) -

02:03:030 (16) - see Kantan


[Muzukashii]
00:03:066 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,1,2,1) - This is absolutely ridiculous. Compare this to how you mapped the Futsuu in this part. The change of density is massive and does not fit the spread at all.
Aside from that this is more or less the same problem that I seem to mention throughout the mod: You're not aware of context.
Fact is, that part plays pretty much the same as 00:39:066 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27) - even though the latter part features various elements that are missing from the first one.
Considering that this song has barely rhythmic variation it may be valid to have not much variation in density but you should still strive to have different sections feel different.
One tool you don't make use of right now is scrollspeed.
You could for example use default scrollspeed until 00:27:066 - and increase it to 1.3 there to reflect the increase in instrumentalisation.
Then perhaps go down to 0.75 at 00:51:066 - and back to 1 at 01:03:066 - and 1.3 again for the Kiai or something like that.
To summarise this in one short sentence: Make the different parts feel different somehow. Really helpful :3

[Oni]
I don't really want to say much here because I'm pretty sure that I already put a lot more time in this mod than you did in yours.
Pretty much the same as for the Muzukashii applies here, some parts play very indifferent from each other although there are noticeable differences in the instrumentalisation.
I would also very much recommend using some kind of SV here because 01:38:280 (181,182,183,184,185,186,187,188,189,190,191,192,193) - is pretty difficult to read at the low scrollspeed it has now. Or even question if this is really necessary. Personally I liked the spinner from the low diffs a lot here.

good luck tysm
Faputa
c'mon rank this when? :3
Topic Starter
JarvisGaming

Faputa wrote:

c'mon rank this when? :3
When I feel like it
Alwaysyukaz
hi!
Modding req from your thread
sorry for very late reply since I'm very busy with school assignment ;;

Nice song tbh and feels sleepy with my childhood memories :'0

[Kantan]

00:42:066 (19) - delete? since idk which sound you want to follow with

00:57:066 (29,31) - its in high pitch right? why you don't change in kat?

01:02:316 (33) - kat? seems still following from 01:01:566 (32) -

01:03:066 (34) - change to kat it still in high pitch

01:21:780 (48) - kat,the same sounds as 01:23:280 (49,50) -

01:29:280 (54,55,56) - kdk I think

01:37:530 - why not the spinner is begin right here?

[Futsuu]

00:16:566 (6) - don its low pitch i think

00:24:066 (11) - ^

00:33:066 (19) - i think its better in kat since this note in high pitch

00:34:566 (20,21,22) - kdd? its quiet same as 00:28:566 (14,15,16) -

00:37:566 (23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41) - why

not to give some 2/1 gap here? its very hard I think

00:48:066 - move to 00:48:441 -

00:48:816 (38,40) - change to kat

00:55:566 (44,45,46,47,48,49) - why not to change in kdk ddk? since the all

of high pitch in the kat side as you follow before

01:15:780 - kat,quiet same as 01:16:530 (64,65) -

01:23:280 (74,75,76,77,78) - why not kdddk? its better since the high pitch

kat actually not in 01:24:405 - but in 01:24:780 -

01:29:280 (83,84,85,86,87) - ^make this consistant

01:31:530 (88,89,90,91) - k d d k ? since the part in 01:32:280 (89,90) -

have the similiar sounds and high pitch is in 01:33:780 -

01:47:280 (5,6,7) - ctrl + G? i think its not fit since 01:47:280 - in low

pitch

01:53:280 - why not to add a note here?

[Muzukashii]

00:03:066 (1) - finish? the sounds is pretty loud

00:42:066 - delete this, because of there's no sounds here

00:46:191 - kat? since here in high pitch too

01:00:816 (39,40,41,42) - its quiet same as 00:53:316 (28,29,30,31) - so why

you not to make this consistant or make some variation note here?

01:11:691 - add note seems better here

01:15:780 - change to kat the same as my advice in futsuu

01:30:030 - add kat,same as 01:27:030 -

02:00:405 - kat,make this same as 01:56:280 (126,127,128,129) -

[Oni]

00:06:441 - change to kat? since the sounds is going to reach up here

00:14:128 - change to kat that's same as 00:12:816 (24,25,26,2) -

00:50:128 - change to kat,since the sounds is follow up by 00:49:191 (73,74)

-

01:06:441 (110) - change to kat,since its following with 01:06:816 -

01:11:691 - change to kat.its simply same as 01:11:128 -

make sure this pattern and notes must same or make the opposite note in

01:40:530

(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,

29,30,31,32,33,34,35,36,37,38,39,40,41,42) - and 00:03:066

(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,1) -

Good Luck for the ranked! :D
Topic Starter
JarvisGaming

Alwaysyukaz wrote:

hi!
Modding req from your thread
sorry for very late reply since I'm very busy with school assignment ;;

Nice song tbh and feels sleepy with my childhood memories :'0

[Kantan]

00:42:066 (19) - delete? since idk which sound you want to follow with no

00:57:066 (29,31) - its in high pitch right? why you don't change in kat? its lower pitch than the last note, so I added d to make contrast

01:02:316 (33) - kat? seems still following from 01:01:566 (32) - Uh its lower pitch

01:03:066 (34) - change to kat it still in high pitch following the piano

01:21:780 (48) - kat,the same sounds as 01:23:280 (49,50) - ^

01:29:280 (54,55,56) - kdk I think

01:37:530 - why not the spinner is begin right here? the sound effect begins after that

[Futsuu]

00:16:566 (6) - don its low pitch i think

00:24:066 (11) - ^

00:33:066 (19) - i think its better in kat since this note in high pitch affected by dem piano

00:34:566 (20,21,22) - kdd? its quiet same as 00:28:566 (14,15,16) -

00:37:566 (23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41) - why the music was slowly getting more intense after every part, so I used higher density
not to give some 2/1 gap here? its very hard I think well its a futsuu so

00:48:066 - move to 00:48:441 - being consistent

00:48:816 (38,40) - change to kat

00:55:566 (44,45,46,47,48,49) - why not to change in kdk ddk? since the all wait i followed it right
of high pitch in the kat side as you follow before

01:15:780 - kat,quiet same as 01:16:530 (64,65) - lower pitch

01:23:280 (74,75,76,77,78) - why not kdddk? its better since the high pitch following the music, hello?

kat actually not in 01:24:405 - but in 01:24:780 -

01:29:280 (83,84,85,86,87) - ^make this consistant they are different pitches

01:31:530 (88,89,90,91) - k d d k ? since the part in 01:32:280 (89,90) - last 2 notes are actually because of the piano

have the similiar sounds and high pitch is in 01:33:780 -

01:47:280 (5,6,7) - ctrl + G? i think its not fit since 01:47:280 - in low first note is in contrast with the last note, which has lower pitch

pitch

01:53:280 - why not to add a note here? getting more calm every part

[Muzukashii]

00:03:066 (1) - finish? the sounds is pretty loud its literely the same volume with every other note

00:42:066 - delete this, because of there's no sounds here there are, but now that you mentioned it, I changed it to d

00:46:191 - kat? since here in high pitch too its obviously lower than the others, if I were to change all of them to k(which because you said they were high-pitched), that would just be boring

01:00:816 (39,40,41,42) - its quiet same as 00:53:316 (28,29,30,31) - so why OH GOD FOR THE LAST TIME ITS NOT THE SAME

you not to make this consistant or make some variation note here? ^

01:11:691 - add note seems better here

01:15:780 - change to kat the same as my advice in futsuu for contrast

01:30:030 - add kat,same as 01:27:030 - so this is how it goes: follow rythmn, then piano, then switch back to rythmn, Im following different elements here

02:00:405 - kat,make this same as 01:56:280 (126,127,128,129) -

[Oni]

00:06:441 - change to kat? since the sounds is going to reach up here wat

00:14:128 - change to kat that's same as 00:12:816 (24,25,26,2) - slight pitch change

00:50:128 - change to kat,since the sounds is follow up by 00:49:191 (73,74) its lower pitch

-

01:06:441 (110) - change to kat,since its following with 01:06:816 - so whats the problem with it?

01:11:691 - change to kat.its simply same as 01:11:128 - slight pitch change

make sure this pattern and notes must same or make the opposite note in

01:40:530

(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,

29,30,31,32,33,34,35,36,37,38,39,40,41,42) - and 00:03:066

(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,1) - but there are the added ding sounds, plus its supposed to be the hardest part of the calm part, so of course theyre gonna be different

Good Luck for the ranked! :D
Thanks for... overmodding?
Poii
NOOOOO!!!!!!!! WHY I MOD THIS MEEEHH XDDDD
capslock bruken xD

piano ≠ taiko
also music box ≠ taiko xD hell yeah

Oni
how about SV1.6 ?

00:03:816 - be consistent pls xD 00:09:816 - < for example, i hope you got it xD demn, it have same tone, at leat if you want to do variation, reverse it :3 or ctrl+g :3

00:18:441 - ^ yeah < for example 00:06:441 -

00:24:441 - ^ same yeah also 00:36:816 - , 00:48:816 - xD < for exmaple 00:12:441 -

00:42:441 - ^ god damnit xD < for example 00:06:441 -

01:15:780 - pls jarvis xD see my first point ?

Muzu
00:27:066 - are you following the viloin ? demn son xD piano pls, why not make a reverse/mirror ver of 00:33:066 - ?

00:39:066 - yeah same ^

00:42:441 - i thought this part will be dkdk or kdkd :3 , but hmmm...

00:48:441 (23,24,25,26) - why not dkkk ? like in oni :3 yeah be consistent is good

01:39:780 - :'( is that rly fit with the pitch ? (my first suggestion above ^)


lower diff seem good, but yeah be consistent is good
Topic Starter
JarvisGaming

Poii wrote:

NOOOOO!!!!!!!! WHY I MOD THIS MEEEHH XDDDD
capslock bruken xD

piano ≠ taiko
also music box ≠ taiko xD hell yeah

Oni
how about SV1.6 ?

00:03:816 - be consistent pls xD 00:09:816 - < for example, i hope you got it xD demn, it have same tone, at leat if you want to do variation, reverse it :3 or ctrl+g :3

00:18:441 - ^ yeah < for example 00:06:441 - Wai are you comparing 2 different sections with different intensity .-.

00:24:441 - ^ same yeah also 00:36:816 - , 00:48:816 - xD < for exmaple 00:12:441 -

00:42:441 - ^ god damnit xD < for example 00:06:441 - So what's the difference?

01:15:780 - pls jarvis xD see my first point ? It has nothing to do with that .-.


Muzu
00:27:066 - are you following the viloin ? demn son xD piano pls, why not make a reverse/mirror ver of 00:33:066 - ? I made mirror with the one before that

00:39:066 - yeah same ^ But I already mirrored before that

00:42:441 - i thought this part will be dkdk or kdkd :3 , but hmmm...

00:48:441 (23,24,25,26) - why not dkkk ? like in oni :3 yeah be consistent is good

01:39:780 - :'( is that rly fit with the pitch ? (my first suggestion above ^)


lower diff seem good, but yeah be consistent is good
Tks for dem mod
Gemu-
Hi! ^w^

Request from Gemu's Taiko & Mania Queue (NM, M4M & GD)



d
k
D (Big d)
K (Big k)




  1. 00:42:066 (19,20) - Change to k and change to d 00:45:066 (21) - to keep consistency with 00:27:066 (9,10,11,12,13) -
  2. 00:46:566 (22) - Change to k to keep consistency with 00:34:566 (14,15,16,17) -
  3. 00:53:316 (26) - Remove to have a break.
  4. 00:58:566 (30) - Remove if you apply the previous suggestion, is the same previous reason to keep consistency with the same.
  5. 01:45:780 (4,5) - Ctrl G sounds much better for the high tones.

  1. 00:39:816 (26,27,28,29,30,31,32,33,34,35,36,37,38) - This pattern is a bit long, you need short it, little breaks is more appropiate an necessary for the new players and for this difficuty, so remove these notes to flow much better the melody: 00:41:316 (28) - , 00:45:816 (34) -
  2. 00:53:316 (42) - Remove to put a break (Similar un the previous diff)
  3. 01:09:816 - Add a d to keep the rhythm you are doing 01:03:066 (52,53,54,55,56,57) - and to emphasize 01:10:566 (59,60) -
  4. 01:24:030 (76) - Change to k sounds much better with 01:24:405 (77) -
  5. 01:32:280 (89) - Change to k and move this note 01:33:030 (90) - here 01:34:530 - to keep the structure and balance with 01:15:780 (63,64,65,66,67,68,69,70,71) -

  1. 00:20:691 (2,1) - Ctrl G, the melody in the note 1 is very high compared with 00:18:066 (8) -
  2. 00:49:003 (24) - Wrong place, move to 00:48:816 -
  3. 01:05:316 - Add a d to keep similar consistency with 00:53:316 (29,30,31,32) -
  4. 01:37:530 (90) - Put a finish, in the lower and high diffs you have it.
  5. 02:02:842 (138) - Change to k, the tone is similar to 02:02:280 (137) -



  • HP: 5
  1. 00:20:503 (17,18) - Ctrl G to variation because you have the same here 00:16:941 (6,7,8,9) - and here 00:22:941 (24,25,26,27) -
  2. 00:29:878 (10,11) - Change to k to keep consistency with 00:40:941 (45,46,47,48,49,50) -
  3. 00:32:878 (20) - Change to k to keep consistency and variation with 00:44:503 (57,58,59,60) -
  4. 01:45:780 (16) - Change to k, the note is sharp and to variate a bit.
  5. 01:56:842 (34) - Change to d for variation because you have the same 01:53:280 (29,30,31,32) - , 01:59:280 (37,38,39,40) - and can be repetitive.
  6. 02:02:842 (42) - Change to k, the tone is similar to 02:02:280 (41) -


All Beautiful! I hope my mod has been helpful :33, Good Luck!
Topic Starter
JarvisGaming

game rock wrote:

Hi! ^w^

Request from Gemu's Taiko & Mania Queue (NM, M4M & GD)



d
k
D (Big d)
K (Big k)




  1. 00:42:066 (19,20) - Change to k and change to d 00:45:066 (21) - to keep consistency with 00:27:066 (9,10,11,12,13) -
  2. 00:46:566 (22) - Change to k to keep consistency with 00:34:566 (14,15,16,17) -
  3. 00:53:316 (26) - Remove to have a break.
  4. 00:58:566 (30) - Remove if you apply the previous suggestion, is the same previous reason to keep consistency with the same.
  5. 01:45:780 (4,5) - Ctrl G sounds much better for the high tones. Nah, dk sounds better

  1. 00:39:816 (26,27,28,29,30,31,32,33,34,35,36,37,38) - This pattern is a bit long, you need short it, little breaks is more appropiate an necessary for the new players and for this difficuty, so remove these notes to flow much better the melody: 00:41:316 (28) - , 00:45:816 (34) -
  2. 00:53:316 (42) - Remove to put a break (Similar un the previous diff)
  3. 01:09:816 - Add a d to keep the rhythm you are doing 01:03:066 (52,53,54,55,56,57) - and to emphasize 01:10:566 (59,60) -
  4. 01:24:030 (76) - Change to k sounds much better with 01:24:405 (77) - Keep for contrast
  5. 01:32:280 (89) - Change to k and move this note 01:33:030 (90) - here 01:34:530 - to keep the structure and balance with 01:15:780 (63,64,65,66,67,68,69,70,71) -

  1. 00:20:691 (2,1) - Ctrl G, the melody in the note 1 is very high compared with 00:18:066 (8) -
  2. 00:49:003 (24) - Wrong place, move to 00:48:816 -
  3. 01:05:316 - Add a d to keep similar consistency with 00:53:316 (29,30,31,32) -
  4. 01:37:530 (90) - Put a finish, in the lower and high diffs you have it.
  5. 02:02:842 (138) - Change to k, the tone is similar to 02:02:280 (137) -



  • HP: 5
  1. 00:20:503 (17,18) - Ctrl G to variation because you have the same here 00:16:941 (6,7,8,9) - and here 00:22:941 (24,25,26,27) -
  2. 00:29:878 (10,11) - Change to k to keep consistency with 00:40:941 (45,46,47,48,49,50) -
  3. 00:32:878 (20) - Change to k to keep consistency and variation with 00:44:503 (57,58,59,60) -
  4. 01:45:780 (16) - Change to k, the note is sharp and to variate a bit.
  5. 01:56:842 (34) - Change to d for variation because you have the same 01:53:280 (29,30,31,32) - , 01:59:280 (37,38,39,40) - and can be repetitive.
  6. 02:02:842 (42) - Change to k, the tone is similar to 02:02:280 (41) -


All Beautiful! I hope my mod has been helpful :33, Good Luck!
:3 Tks
Shinsekai-
Halo From my Queue

[General]

- 1st you should put the artist like ああああ。and romanised AAAA
- 01:22:808 - delete that BPM section Kantan
[Kantan]

- change this note into a d 01:18:780 (44) - the sound is like 01:17:280 (42) - ( lower )
- and this to k 01:21:780 (46) - same season has above

[Futsuu]

- change to d 01:32:280 (87) - that sound is not too loud so change to d
- the diff is ok for me

[Oni]

- you should BOOST the kiai, i mean this section 00:27:066 - is more dense than that kiai...

[Last Words]

Is a good map 4real this one deserve to be ranked you have that error on kantan you may forgot fix that XD :3 but is ok GL
Topic Starter
JarvisGaming

Shinsekai- wrote:

Halo From my Queue

[General]

- 1st you should put the artist like ああああ。and romanised AAAA
- 01:22:808 - delete that BPM section Kantan What are you talking about
[Kantan]

- change this note into a d 01:18:780 (44) - the sound is like 01:17:280 (42) - ( lower )
- and this to k 01:21:780 (46) - same season has above actually, the second note is lower than the first

[Futsuu]

- change to d 01:32:280 (87) - that sound is not too loud so change to d
- the diff is ok for me

[Oni]

- you should BOOST the kiai, i mean this section 00:27:066 - is more dense than that kiai... Nope i can't

[Last Words]

Is a good map 4real this one deserve to be ranked you have that error on kantan you may forgot fix that XD :3 but is ok GL
tks for mod
BanchoBot
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