standard is ready
=>np. http://puu.sh/xB3EH/d0f2cea515.pngI wrote:
[GENERAL]
- normal-hitfinish7.wav has delay longer than 5ms.
https://www.dropbox.com/s/fhgzm4z2lv45q ... D.osu?dl=0thzz wrote:
hi~ chromoxx's req
[GENERAL][TAIKO GENERAL]
- normal-hitfinish7.wav has delay longer than 5ms.
[CHROMOXX' MUZUKASHII]
- set y-axis of bg to 110 to show the woman's face? done
[CHROMOXX' ONI]
- from 01:12:442 - to 01:24:149 - . i feel there're points which should be emphasized on every downbeats because of cymbal sounds. i prefer putting k or taking contrast with each previous notes. (like you did on ONI)
01:12:808 (277) - 01:15:734 (288) - 01:20:125 (307) - 01:21:588 (313) - i'm pairing the sounds like 01:12:442 - + 01:12:808 - together,
which is why they are the same colorthat's it. call me again by forum-pm!
- let me hear the reason why sections from 00:18:295 - and from 01:00:734 - have higher dencity than each previous parts (from 00:12:442 - and from 00:49:027 - ). i don't think these should be increased tbh because of same phrases and instruments. its a basic variety concept of progressive difficulty, making gradually increasing the density. It would normally be applied over several sections, but i chose to go for it during the individual sections here since it is a shorter version. Consistency with the part before is still kept intact since the basic rhythm used stays the same, only the density is getting picked up.
- 00:54:881 (302) - why not is this finisher? changed
pkhg wrote:
@Sotarks fixed
^Naotoshi wrote:
thzz can u revive shoujo wa yoru to azayakani instead of bubbling sotarks maps thx
my "revive soon" doesn't have any trust lolNaotoshi wrote:
thzz can u revive shoujo wa yoru to azayakani instead of bubbling sotarks maps thx
Side wrote:
wew