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Demetori - Seijouki no Pierrot ~ The MadPiero Laughs

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Come[Back]Home
Apollo Hoax Theory

Is such high AR really necessary? I think 9,4 or 9,5 fits way better.

* 00:04:686 (2) - Add NC here, it fits to the song and indicates a sv change.
* 00:09:712 (1) - Why did you add a NC here? I know youre probably following the guitar here, but you didnt do it before, so why now?
* 00:23:848 (2) - You should emphasize the clap on (2) more by increasing the distance a bit to its previous object, otherwise it seems weird to have low spacing on a strong sound.
* 00:32:173 (9) - How about moving it too 7/213 ? Looks pretty cool and creats a cool flow with the following objects.
* 00:37:199 (9,10,1) - Why did you increase the spacing here? There is no real change in the song so it should stay the same.
* 00:58:717 (1) - This one should be 1/8 because the sliderend should be here 00:58:756 - where the drum is. (I checked it a few times, its clearly there)
* 01:35:392 (2) - I'd seriously replace this one by 2 circles so one is placed here 01:35:471 - Ignoring the drum here is just unfitting and a strange thing to do tbh because they really stand out. Same for the following obejcts.
* 01:40:183 - The kiai is so damn good. Well done.
* 02:28:560 (1,2) - Why the low spacing here? I dont really see a reason to do that.
* 02:52:119 (1,2,1,2,1,2) - This is really really weird to play and doesn't fit the song at all. How about you do it like this? https://puu.sh/AbnWq/90263caaaa.png
* 02:54:946 (4) - This one is touching, or almost touching the hp-bar which is unrankable.
* 03:23:219 (1,2,1,2,1,2,1,2,1,2,1,2) - You really should ask someone, I dont know what you're trying to follow here but it is just really bad. It doesn't follow the song in the slightest way and is, overall, just really akward to play.
* 04:18:507 (1,2) - I really dislike how you're ignoring the drums on 04:18:821 - cause it doesn't really play that well. You should definetely make them playable as well.

Thats it from me, good luck :D
Topic Starter
Jean-Michel Jr

Come[Back]Home wrote:

Apollo Hoax Theory

Is such high AR really necessary? I think 9,4 or 9,5 fits way better. Moved down to 9.5

* 00:04:686 (2) - Add NC here, it fits to the song and indicates a sv change. ok
* 00:09:712 (1) - Why did you add a NC here? I know youre probably following the guitar here, but you didnt do it before, so why now? true, removed NC
* 00:23:848 (2) - You should emphasize the clap on (2) more by increasing the distance a bit to its previous object, otherwise it seems weird to have low spacing on a strong sound. yes, did that too on other instance of this
* 00:32:173 (9) - How about moving it too 7/213 ? Looks pretty cool and creats a cool flow with the following objects. I prefer it as it
* 00:37:199 (9,10,1) - Why did you increase the spacing here? There is no real change in the song so it should stay the same. decreased spacing
* 00:58:717 (1) - This one should be 1/8 because the sliderend should be here 00:58:756 - where the drum is. (I checked it a few times, its clearly there) if you say so
* 01:35:392 (2) - I'd seriously replace this one by 2 circles so one is placed here 01:35:471 - Ignoring the drum here is just unfitting and a strange thing to do tbh because they really stand out. Same for the following obejcts. This is the millionth time I'm asked to do this, so I'll try to listen and actually do it this time :L
* 01:40:183 - The kiai is so damn good. Well done. thx :)
* 02:28:560 (1,2) - Why the low spacing here? I dont really see a reason to do that. I'm only using special spacing for guitar notes, and there isn't there
* 02:52:119 (1,2,1,2,1,2) - This is really really weird to play and doesn't fit the song at all. How about you do it like this? https://puu.sh/AbnWq/90263caaaa.png I fucking hate this part. kept a backup of what it was before, so reverted everything; I don't think what you suggested works either
* 02:54:946 (4) - This one is touching, or almost touching the hp-bar which is unrankable. should be good now
* 03:23:219 (1,2,1,2,1,2,1,2,1,2,1,2) - You really should ask someone, I dont know what you're trying to follow here but it is just really bad. It doesn't follow the song in the slightest way and is, overall, just really akward to play. Once again, reverted everything
* 04:18:507 (1,2) - I really dislike how you're ignoring the drums on 04:18:821 - cause it doesn't really play that well. You should definetely make them playable as well. changed it to match first part, tho I added a circle to show progression

Thats it from me, good luck :DThanks !
ZinedineZidane
Modding V1 smh

- 00:11:753 (2,1) - Le spacing est un peu bas pour un son si fort. J'te conseille de placer 00:11:910 (1) - à x:231 et y:140.
- 00:33:272 (1,2,1) - J'vois pas pourquoi tu fais le même pattern. Y'a un changement de mélodie donc essaye de faire un autre pattern.
- 00:34:843 (1,4) - Au lieu de les perfect stack tu pourrais faire un truc comme ça (j'en note qu'un mais y'en a plusieurs dans ta map).
- 00:38:769 (2,4) - Ctrl g ces deux notes, ça fit mieux la musique imo.
- 04:40:810 - Y'a un son ici tu devrais le mapper.

En vrai elle est stylé la map. GO RANK STP
Topic Starter
Jean-Michel Jr

ZinedineZidane wrote:

Modding V1 smh

- 00:11:753 (2,1) - Le spacing est un peu bas pour un son si fort. J'te conseille de placer 00:11:910 (1) - à x:231 et y:140. changé patron
- 00:33:272 (1,2,1) - J'vois pas pourquoi tu fais le même pattern. Y'a un changement de mélodie donc essaye de faire un autre pattern. oui patron
- 00:34:843 (1,4) - Au lieu de les perfect stack tu pourrais faire un truc comme ça (j'en note qu'un mais y'en a plusieurs dans ta map). Perso j'aime bien ça les perfect stacks, surtout que je trouve ça justifié dans ce genre de cas où le même son se répète dans un intervalle relativement court. De plus je trouve pas que ça gène spécialement visuellement/en jeu. Jles laisse comme ça, si vraiment c'est un problème jveux bien changer mais ça me semble pas l'être. Désolé patron
- 00:38:769 (2,4) - Ctrl g ces deux notes, ça fit mieux la musique imo.pas ctrl+g car le spacing devient nul/20 mais changé pour être progressif. Merci patron
- 04:40:810 - Y'a un son ici tu devrais le mapper. putain ouais, cimer patron

En vrai elle est stylé la map. merci patron GO RANK STP j'aimerais bien patron
Merci pour le mod !
Strategas
hi, if this is ready I can bubble,

nothing important to say so it will have to be a mod for bubble lol
Strategas
here you go, good luck on getting it qualified
Topic Starter
Jean-Michel Jr
thx mr dnb
AyanokoRin
03:55:732 (5,6,1) - might wanna want to do something more unique here as i believe this is the first snare triplet in the song

call me back !
Topic Starter
Jean-Michel Jr

AyanokoRin wrote:

03:55:732 (5,6,1) - might wanna want to do something more unique here as i believe this is the first snare triplet in the song Made it stand out a bit more

call me back ! will do !
AyanokoRin
ok
Ametrin
gratz o/
Kuron-kun
Hi there!

You have some incorrect snaps:

00:58:717 (1) - should be 1/6
04:53:375 (5) - also should be 1/6, but you can keep the repeat for the sake of playability, since removing it would ruin the pattern and flow
Chaoslitz
^ the drums should be on 1/6 instead of 1/8, please fix the snapping on both sliders
Topic Starter
Jean-Michel Jr

Kuron-kun wrote:

Hi there!

You have some incorrect snaps:

00:58:717 (1) - should be 1/6
04:53:375 (5) - also should be 1/6, but you can keep the repeat for the sake of playability, since removing it would ruin the pattern and flow
True, sorry about that. Changed snapping on both sliders.
Chaoslitz
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