And thus the list beginsAnything in cyan can potentially be ignored.
00:43:418 (3,4,5) - a hard sound, followed by a soft sound, followed by a hard sound and yest this second hard sound 00:43:710 (5) - has the emphasis of one of the softer sounds found in the previous section 00:38:588 (2) - not in the slightest, 00:38:442 (1,2) - playing this amounts to just a tiny spacing wide angle, which isn't that hard (still uncomfortable for most players but yea) while 00:43:418 (3,4,5) - this is snapping for a stationary position straight to a wide angled movement. Playing 4-5-6 actually puts all the strain on 5. While yea, spacing IS low, like I said earlier, emphasis doesn't happed by spacing only on this map. Also keeping the idea behind this entire section section was playing to the violin, and this is imo quite fitting to how the melody was arranged.
00:52:491 (1,2,3,4) - For this pattern, for a starters, in this pattern, you have two pairs of notes of equal intensity with varying spacing for seemingly no reason other than a pitch change. We can establish here that there is no reason to actually take part in such an action because of the spacing in the next few notes in the spame section, specifically 00:53:369 (7,8) - 00:53:954 (3,4) - although having a vastly larger intensity than 00:52:783 (3,4) - these four notes seem to share intensity in spacing with the notes in the previous section that I highlighted even though the actual intensity is vastly different which makes no sense to play at all. First of all, there's drums, not only pitch. Second of all, why this pattern and not any previous ones? The same ideas are used throughout this entire section. Stacks on low intensity, snappings on uncomfortable patterns on the rest. Drums get bonus emphasis, and high pitch violin does too.
00:53:076 (5,6) - 00:53:661 (1,2) - these pair of notes also suffer from this as you can see by the second note in each pair, the first pair has a second note backed by a pitch and intensity change which means it should be spaced higher but the second note in the second pair of notes has the same sound that is found in the section where you decided to remove the spacing entirely on such a sound 00:50:735 (5,6) - see above
Again, in this same section, we see another pair of notes 00:53:222 (6,7) - 00:53:515 (8,1) - with vastly different intensities on the second note, the second note of the second pair being the most intense, and yet the emphasis is identical throughout all of the notes which does not make any sense. z
00:54:978 (2,3,4,5) - 00:55:564 (2,3,4,5) - 00:56:881 (7,8,1) - I can not begin to fathom why a 7.1 star map would be under mapping such sounds. A map of such difficulty should be highlighting a song's full potential and yet it is deciding to ignore parts of the song? There's never a point where a map HAS to follow every sound. I am following the important ones, and constructing my map around a set of concepts. This set of concepts led me to making a 7*, 7* was not the intention from the start. Also, the main purpose of this map is to make the player feel the song, which (surprisingly) IS undermined if I try to map every possible sound.
00:57:466 (2,3,4,5) - once again the intensity of the final note is far greater than that of the other three and yet its spacing is less than that of the other three which makes no sense try playing 5-6 you'll quickly realize it's the hardest of the sliderpairs in terms of flow. That the contradictory circular flow help emphasize 5.
01:01:564 (3,4,5,6) - this stream is barely audible in comparison to the rest of the sounds found in the music at this time and yet the spacing is greater than or equal to the spacing of the streams found before it, which makes no sense. In addition to this the sound that the stream is representing, a hard melodic sound on the first and third notes and much lighter sound on the second and fourth notes is not correctly represented at all and would work much better when replaced with kicksliders 2+2 streams are not part of the first kiai, and putting out of place 2+2 would make no sense. Also, compared ot the other snare rolls in the section, the snare is louder and the pitch is higher. So yea the spacing is deserved.
01:02:735 (4,5,6) - once again 3 hard sounds but the 3rd hard sound is clearly of a higher intensity than the previous two however spacing remains the same which makes no sense see prolog
01:04:588 (3,3) - no attempt even made to emphasise the significance of the third note in these triples, an idea would be to have the other two sliders in each of the triples be normal curved sliders, allowing the emphasis of the third, "wubby" slider Pattern is regular because the rhythm is different,
hence I do not want to add bonus difficulty to the reading spike here. Also it's not wubby, it's a snare, so if anything I'd just space it out a but more.
01:06:247 (6,1) - the return of this slider is pointing in the opposite direction to the direction of movement because you follow these sliders while playing? ._. This is stationary movement, so it doesn't matter at all where I go next
00:47:515 (1,1) - This reverse slider is 1 reverse out from being the correct length which is l i t e r a l l y u n r a n k a b l e Whoops, this will probably get the map dq'd, thanks for pointing this out.
01:10:930 (3,4,5,6) - Again stream is completely inaudible and the sound that the stream is representing, a hard melodic sound on the first and third notes and much lighter sound on the second and fourth notes is not correctly represented at all and would work much better when replaced with kicksliders again see above
01:13:710 (2,3,4,5) - 01:14:296 (2,3,4,5) -01:15:613 (1,2,1) - once again, inexplicably under mapped. see above
01:20:003 (3,5) - notes of equal intensity, yet the spacing is drastically different for no reason. 3 is higher pitch.
01:27:320 (3) - I implore you to take a good listen to this slider at a speed of no greater than 50% to audibly visualise the concept that not only is the first half of the slider not actually following any sound due to the fact that the musical instrument it lands on cuts at the blue tick and does not even suggest a slowing down of the music but the second half of the slider then ignores the red tick entirely as well in order to fake the idea that it is following the music at 100% speed when it very clearly is not. Would work much better as two kicksliders with the second kickslider's speed being reduced. I implore you to learn what sidechaining means.
01:31:710 (1) - This sound very clearly has a much larger intensity than any of the previous sounds in the stream and yet the choice is to reduce the spacing which makes no sense at all no kick, pitch stays the same.
01:53:369 (1) - once again horribly under mapped for a 7.1 star map what even do you want me to do there ._.
02:36:393 (1,2,1) - This issue matches the issue highlighted in the first point above this box see prolog
02:40:198 (7,1) - 02:40:491 (3,4) - 02:40:637 (4,5) - I do not understand why such high intensity notes have such low spacing spacing matches the first section. Also the hitsounded drums make this sound much more intense than it is. Plus we're transitioning from a calm section.
02:41:588 (2,2,2,2) - no logical reason for any of these jumps Except the fact that've never stacked 1/4's that weren't part of the same stream before.
03:25:564 (5,6,1) - Very clear that the last note has the highest intensity here however it has the lowest distance spacing out of all of them, makes no sense Considering the drum this is quite subjective. The snare on 5 is very strong in the song + pitch is quite high. I do agree that 1 does have higher pitch, but the drum lacks emphasis compared to 5.
03:27:905 (1,2,3,4) - doing this is lazy and ignores the phenomenal sound of the main instrument of this part that starts on the first note of this stream, this should 100% be increased velocity kicksliders to accurately represent the music. what no ?_? there's no audible 1/2 here. Just a pitch bending synth and a drum roll.
03:48:247 (2) - no sensible reason as to why this should be ending on a white tick, the start of an extended note Tell that to naotoshi :^)
There's no drum on the white tick.
03:48:539 (3,4,5,6,7,8,9,10) - if you which to place a jump here 03:48:832 (7) - then you must place a jump here 03:48:686 (5) - , if thats not possible then the design choice you've made for your stream is wrong does your lack of respect know any bound? No, the stream jumps are on the snares.
Also refer to EVERY SINGLE STREAMJUMP in the map. Suddenly you'll notice a weird coincidence. Wait... They all jump on drums or snares! Dang, quite a revelation.
03:49:856 (8,9,10,11,12,13,1) - this doesn't sound right to play, you have why hard notes on 03:49:857 (8,9,10,12) - which would be best accentuated by kicksliders and you have hidden them in a stream where nothing is accentuated and it feels like the music is not being mapped appropriatly How are you not able to notice that the entirety of this section is mapped to the drums with spacing dictated by the synth.
03:52:344 (4,5,6,7) - i do not see how the intensity of this stream matches that of this stream 03:51:613 (1,2,3,4) - It's literally the same drums and the same pitch
03:52:783 (1,2,3) - anti jumps for absolutely no reason, completely ignoring the pace of the song at this point in addition to under mapping heavily the stream that is underlying these three notes 1/4's are dead, and pitch is low.
04:00:979 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - the most intense climax of the song and in no way shape or form is the music here comparable to the music found earlier in the kiai 03:42:247 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - because this one 03:42:247 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - has the purpose of prepairng for the wind down of the song but this one 04:00:979 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - is made to give the song its finale and you've mapped them both the same even though they have different goals which makes no sense Same rhythms, intensity is comparable, etc. The two spots suggest the same pattern to me. The part that serves as transition in the first one is 03:45:174 (1,2,3,4,5,6,7,8,1,1,2,1,2,1) - this part, while the second one's finale is the stream.
04:03:613 (1) - one of these things are not like the other. 04:03:320 (1,2,1) - these sliders climax and 04:03:759 (2,1,2,1,2) - these sliders wind down however with how close and how similar spacing you've mapped them they all look and feel the same even though they have vastly different purposes and your climax of 04:03:759 (2) - does not match the melody Spacing goes down, without mentioning the tails of the sliders that gradually point towards flow rather than 90° away from flow, making it so that it's actually much easier to play.
04:04:491 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - lazy interpretation of the melody, should be kicksliders don't see why. Synth does play at 1/2, but the drums are going completely wild. Kicks would be broing and missrepresentative of the intensity.
00:38:442 (1,2,3,4,5,6,7,8) -00:47:808 (1,2,3,4,5,6,7,8) - It comes as a given that the weakest arguments be given last, even if alone they would cripple a map. The sounds in the first set of notes 00:38:442 (1,2,3,4,5,6,7,8)- in no way shape or form match the second set of notes 00:47:808 (1,2,3,4,5,6,7,8) - and as such there is no logical way of explaining why they sound completely different but are mapped with similar ideas in mind. 00:38:442 (1,2,3,4,5,6,7,8) - for a starters, in this set of notes, the first four notes of this section and the second four share the same melodical pattern: a repetition of the initial cords of each quadruplet in the second half of each quadruplet with the pitch of the second chord in the pair within the second quadruplet changing in pitch slightly. This puts into question why such a small change in pitch could be even compared to the second set of notes 00:47:808 (1,2,3,4,5,6,7,8) - which although having an identical note spacing in the second quadruplet 00:48:393 (5,6,7,8) - clearly display a lack of any note entirely. Very clearly the spacing of the second quadruplet in the first set of notes 00:39:027 (5,6,7,8) - 00:40:198 (5,6,7,8) - 00:41:369 (5,6,7,8) - should be increased as their current form does not hold any water at all. Same melody at different pitches means same concepts. Add the change in drums to it, that explains the differences.
I won't go into detail because it's basically the same thing I've explain 20 times in this mod already.