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Ling Yuan yousa - Kami no Manimina [Taiko]

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Topic Starter
_handholding
This beatmap was submitted using in-game submission on 28 September 2017 at 05:30:53

Artist: Ling Yuan yousa
Title: Kami no Manimina
Tags: Chinese vers is better than JP vers 中文
BPM: 135
Filesize: 2963kb
Play Time: 01:40
Difficulties Available:
  1. Futsuu (2.14 stars, 227 notes)
  2. Kantan (1.43 stars, 146 notes)
  3. Kisses (4.2 stars, 515 notes)
  4. Muzukashii (3.37 stars, 348 notes)
Download: Ling Yuan yousa - Kami no Manimina
Information: Scores/Beatmap Listing
---------------
Kisses
Shizue_old_1
IRC Mod
[~]
Mod
17:04 Shizue: hi
17:05 Shizue: short irc mod
17:05 Shizue: 01:16:211 (33,34,35,36,37,38,39,40,41,42) - completely out of the blue unnecessary and awkward 1/6
17:07 Kisses: alrite
17:07 Shizue: maybe increase total map sv to 1.5
17:07 Shizue: and increase sv during kiai time
17:07 Kisses: yh
17:08 Kisses: i do agree with that since its kinda slow with the slow bpm
17:08 Kisses: for the 1/6 part do you think i should remove it or just shorten it down?
17:08 Shizue: mhm
17:08 Shizue: seriously tho
17:08 Shizue: 01:16:211 (33,34,35,36,37,38,39,40,41,42) -
17:08 Shizue: change that to 1/4 haha
17:08 Shizue: maybe a KKKKDDKDK
17:09 Kisses: change this too then 01:30:433 (35,36,37,38,39,40,41,42) ?
17:09 Shizue: no that one works pretty alright
17:09 Kisses: ah
17:09 Shizue: maybe
17:09 Kisses: well since there the same sounds should i try the same thing in the first part
17:09 Shizue: 01:30:767 - d
17:10 Kisses: 2 1/6 bursts?
17:10 Shizue: 01:31:211 - d
17:10 Kisses: yh, d sounds cool there
17:10 Shizue: 01:16:507 (37,38) - remove these too
17:10 Shizue: 01:16:544 - d
17:11 Kisses: ok
17:12 Shizue: but yeah you need way higher sv in kiai time
17:12 Kisses: alrite, thnx
17:14 Kisses: I think I'll go with 1.6 base SV then up the kiai a bit more from that
17:14 Shizue: I think
17:14 Shizue: yea
17:14 Shizue: 1.6
17:14 Shizue: set kiai to 1.25x
17:14 Shizue: change the timing point here
17:14 Shizue: 00:22:878 -
17:14 Shizue: to here
17:14 Shizue: 00:22:989 -
17:18 Kisses: yup, did that already to avoid overlaps :)
17:18 Shizue: :>
DeletedUser_9022173
if I feel best offset is 664.

I was only check kantan difficulty.

※Time is for 664 offset.


Kantan
OD = 3 HP = 6

0:01:108 = remove
0:03:219 = move to 0:03:330
0:03:441 = remove
0:19:775 = remove
0:22:441 = remove
0:51:775 = remove
0:57:775 = move to 0:57:552
Topic Starter
_handholding

Hayate1129 wrote:

if I feel best offset is 664.

I was only check kantan difficulty.

※Time is for 664 offset. I will get more opinions on this


Kantan
OD = 3 HP = 6 Changed OD but kept HP

0:01:108 = remove removed
0:03:219 = move to 0:03:330 sounds weird when the sound isn't here so no change
0:03:441 = remove removed
0:19:775 = remove kept for consistency with 00:12:655 (10)
0:22:441 = remove removed
0:51:775 = remove removed
0:57:775 = move to 0:57:552 The finish sound is here so I think it's better to map that
Ty for the mod! :D
Karen
title :thinking:
Topic Starter
_handholding

Karen wrote:

title :thinking:
I copied it from your map O.o
Karen
really?
Topic Starter
_handholding
Things to do today

1. See an optician
KamizonoShinobu
Hello, here comes my M4M part.

General
Disable Widescreen Support

Kantan
HP8? Kantan should have higher HP than Futsuu in terms of note count.
  • 00:04:655 - & 00:23:767 - What are these green lines for?
    00:00:656 (1) - Could be finisher, unify finisher usage with futsuu.
    00:12:655 (10) - k, unify usage among all diffs.
    00:29:100 (33) - This bar is rather strange for me, by comparing other diffs at same time snap, Kantan has weird pattern arrangement compared to others because Kantan's pattern arrangement isn't coherent with any other diffs which is not good in terms of spread.
    01:09:989 (1) - Onward I think you need to focus a bit more on consistency in pattern arrangement because every 4 bars you have different arrangement which there isn't any consistency existed except where note lies on.

Futsuu
  • I would like to emphasize that you need to check this diff with kantan and muzukashii CAREFULLY because I found this diff really poor in spread, especially in finisher usage. I'm not going to point out minor pattern changes as they can be discussed later.

    00:08:655 - , 00:10:433 - etc. : Do you intentionally skip these main beats? It sounded very unnatural for me. (Hilariously you did not do that in 00:12:211 (11) -)
    00:20:211 (30) - D? You did this in both kantan and muzukashii. It is better if you can unify the usage between difficulties.
    00:37:544 (34) - Move 3/2 before. On one hand you can emphasize the vocal, on another hand you can make a spread between Kantan ~ Muzukashii.
    00:47:544 (59,60) - Ctrl + G, the vocal pitch dropped here.
    00:55:767 (8) - I do think that you have to rearrange patterns here. I am sure 8 has to be a big kat. One suggestion is that you delete 9. 7 to d and 8 to K. It is for the sake of spread too.
    00:57:767 (12) - Finisher too? Snare happened at 12 and 13.
    00:59:322 (14) - Finisher is needed because of snare voice. You did this in every difficulty but this.
    01:06:433 (31) - K? unify usage btw all diffs.
    01:17:100 (17) - ^
    01:31:322 (51) - ^
    01:36:655 (66) - ^

Muzukashii

  • Is the duplets really necessery? I found 00:00:767 (2,5) - etc. The relative fxs is inaudible when playing on regular speed.
    00:03:211 (10) - you might have to think about this pattern. Although I know you are following the drum pitch, it is too hard for a muzukashii diff.
    00:04:878 (16,17,18,19,20,21,22) - ^
    00:23:767 (1) - K? Unify usage with all diff.
    00:32:655 (26,27) - Ctrl + G, 00:32:655 (26) - This has to be d to unify usage btw all diffs.
    00:41:544 (57) - Revise this bar's arrangement pls, it is inconsistent , nor it make reasonable pattern spread with Futsuu and Oni
    00:45:100 (69) - Finisher? Unify finisher usage btw all diff.
    00:48:655 (82) - Why is this a D while others are K
    00:50:433 (87) - Finisher? (Tho I recommend removing finisher in futsuu diff.)
    00:55:767 (10) - ^^^
    01:08:211 (53) - Remove finisher? You use finisher on Muzukashii but not others.

I will finish Oni modding later, it is rather tiring for me now. But I do recommend you to check out any spread issue btw all diffs.
Narcissu
Ling Yuan = 泠鸢 ≈ 冷鸟 (cold bird)

it's meme in Chinese, fuck Karen

Topic Starter
_handholding

Narcissu wrote:

Ling Yuan = 泠鸢 ≈ 冷鸟 (cold bird)

it's meme in Chinese, fuck Karen

orz
Endaris
[General]
I tihnk you could streamline the HP values a bit. Mostly cosmetic though xd

[Kantan]

00:03:211 (4) - This one is very hard to predict because there are not enough notes around that would indicate that it is on a blue tick.
Maybe work around this one by something like


Your patterning in the Kiais is fairly inconsistent, especially in the second one. Variation is nice but you're barely repeating patterns even though the music repeats itself. Especially 01:17:100 (13,14,15,16,17,18,19,20,21,22,23,24) - seems quite out of place in that context as the other patterns at least share some reoccuring elements.

[Futsuu]
01:01:100 (19,20,21) - I would reverse colors here and make it alike to the previous pattern:

Maybe a bit harder but the transition feels odd to me right now.

Aside from that, I see consistency issues in the second Kiai time, similar to the Kantan but not quite as awkward as there.
The first Kiai on the other hand is very consistent and plays much better as a result. Try to think of the second Kiai as 2 different parts separated by the bookmark you already placed at 01:24:211 - and try to get each of them as consistent as the first Kiai.

[Muzukashii]
00:50:433 (87,88,89,90,91,92,93) - This is not quite smooth because you're not consequent in how you involve the drum on the blue ticks in my opinion.
The first double sounds good because there is a 1/1 spacing before it, making it add some dynamic to the song but this doesn't work on the second one because you have this note for the vocal: 00:51:544 (91) -
In my opinion there are 2 ways to improve this:
1. Remove 00:51:544 (91) - to be consequent with the drum+weird synthlike thing to get an actual transition from vocal to background instruments
2. Remove 00:51:878 (93) - to be consequent with the vocals, you're only using the 1/4 tick when there's no vocal around to take away the dynamics

Personally I heavily favor the first option with some adjustment to the patterning to account for that vocal note missing:

But I think both of these would be an improvement.

00:58:100 (17) - This should be moved to 00:58:322 -
As a result the vocal on 00:57:989 (16) - feels more defined because it is not caught up in the triplet and the 1/4 drumpattern extends that far anyway. Also brings the focus back to the scheme with focusing on 1st and 3rd beat of each measure with the triplet ending there.


[Oni]

00:13:322 (33,34,35,36) - 00:14:211 (39,40,41,42) -
I think it is not warranted that these have a different structure as the second one is an exact echo of the first one musically, just with a different instrument. I also think that a 3-1 structure with either kkkd or dddk might be more appropriate due to the first 3 hits not being too different but the last one featuring a strong drumhit.

01:16:211 (33,34,35,36,37,38,39,40) - 01:30:433 (35,36,37,38,39,40,41,42) -
I don't see how there are any 1/6 here, the melody is definitely going 1/4.

01:37:841 (77) - pretty sure there is nothing here as well.
Aisha
There I am finally xD sorry for long time boy o/

General

  1. Background size: I think current BG dimensions aren't rankable
  2. OD and HP spread: According to current stuff HP6 on Muzu or OD 6 on Oni could be better (according to throughout changes)
  3. Kiai times: 00:07:767 - I think second Kiai is enough :p
  4. Volumes:
    1. +10 on Kiai (my suggested)
    2. 00:23:767 - 50/60
    3. 00:59:322 - ^+5
[Kantan]
  1. 00:01:544 (2) - 00:04:878 (6) - even I know it's low BPM it sounds pretty great if you delete them; make it smoother and better to Kantan
  2. 00:07:767 - from here I pref you to start making it more interesting anyways I'll feel good if you let some 4/1 breaks and make some little pattern variations
  3. 00:22:878 (25) - don sounds great
  4. 00:23:767 - pitches follow are acceptable but I think 4/1 breaks are still enouh (specially considering it's 135 bpm and still relax song
    Imo the whole section looks great about following tines but 4/1 breaks are pretty neccesary even considering the low bpm song, maybe 3/1 are enouhg
[Futsuu]
  1. I would suggest 00:03:433 (8) - deleting this and making a good 3/4 break here (for this diff and considering it's the beggining)
  2. 00:23:767 - What about some 2/1 breaks like 00:26:211 (8) - for this calm section? (3/1) seems great too
  3. Next 00:37:989 - 00:52:211 - it's pretty the same but you could make it a little more interesting so you could leave it at it is so nerfing last part
    On Kiai prefer to hold k k k or d dd patterns instead k d k cause they feels a little hard to read
  4. 00:55:322 (7) - kat is a little high, I think don feels better here :p
  5. 00:57:100 (10,11,12,13) - k k d K fills better imo :')
  6. 00:59:322 - this section is a little dense imo and could be followed better, for example deleting 01:01:544 (20) - for a simple break and 01:02:878 - this sound is mappable
  7. Kiai is pretty fine, but I think 01:21:544 - 5notes 1/2 is a little dense for fut, something like 01:37:544 - is better :')
  8. 01:39:322 (72,73) - probably not finish fills better
[Muzukashii]
  1. What about making 00:01:100 (3) - these kind of notes don?
  2. 00:05:544 (20,21,22) - ddd is better for Muzu imo
  3. 00:22:878 (33) - maybe delete this finish? Even is a kiai ending feels great to keep it clean
  4. 00:23:767 - this section looks well but some breaks are... too huge I feel. Maybe adding some notes to mix vocals with drum could be fine
  5. 00:30:433 (20) - don emphatise next K better :P
  6. 00:43:989 - a ddd here shouldn't be that hard
  7. 01:02:878 - same as Futsuu, better not to ignore this
  8. 01:09:989 - Kiai looks great aswell but adding some notes probably to make it more interesting could be fine. 01:10:655 - for example some dons idk
  9. 01:39:322 (64,65) - ref to fut
[Oni]
  1. In general mapping is pretty correct but I think it's way too hard considering the spread, also some patterns are too long (it seems like an Inner in some parts and Muzu on others). I think you should make it a little easier considering the bpm of the song (and the kind of it is)

Good luck Kisses :3

Edit: pl$ fix tags xDD
Jonarwhal
yo o/
[Kantan]
  1. 00:00:656 (1) - add a finisher perhaps, the strong beginning deserves it, consider in each diff
  2. 00:04:211 (6,7) - super confusing for kantan, please move the kat to 00:04:655 - here or remove it
  3. 00:12:655 (10) - consider switching to k for variety and it makes sense because the pitch is the same as the previous
  4. 00:27:322 (31,32) - consider d d here because of the lowness
  5. 00:32:655 (39,40) - if you're going to use a red tick then please be consistent and also use one 00:35:100 - here, or change it
  6. 00:41:544 (51) - d same reason as earlier or keep it for variety?
  7. 00:41:544 (51) - ctrl+g, the pitch is rising here, and 01:22:878 (24) - switch to d here when the pitch falls
[Futsuu]
  1. 00:13:100 (14,15,16) - possibly invert for the pitches?
  2. 00:30:433 - I don't think there would be any problem with adding a note here
  3. 00:46:878 (57,58) - ctrl+g this please, this pattern is against both the pitches and the drums
  4. 00:51:767 (67) - d to avoid any emphasis on this light vocal
  5. 01:17:100 (17) - finisher?
  6. 01:22:878 (32) - d ^^^
[Muzu]
  1. 00:00:656 - this part is quite dense relative to a muzu, why? This isn't the mose intense part of the song or anything, but you map it like it is ;w; you should probably nerf it... and make sure to map fully when you get to the more intense part (the second kiai), for example you could use 1/4th patterns every other 1/1 instead of every 1/1 here, and really the similar idea goes for Oni, you need to map the intense parts intensely and the non intense parts non intensely.
  2. And since there's not much to talk about in this diff in terms of colors... I can talk about this more
  3. 00:00:767 (2) - remove, especially if you add a finisher to the prior as described in kantan, then 00:02:544 - this one too for reflection if you do
  4. 00:01:544 (3,4) - consider dd or other monotone patterns in general that are more typical of a muzukashii, etc. etc. I can continue if you want but I think you understand.
best of luck, kiss
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