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Martin Garrix & KSHMR - ID

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Topic Starter
NelZ
This beatmap was submitted using in-game submission on 21 августа 2017 г. at 2:31:03

Artist: Martin Garrix & KSHMR
Title: ID
Tags: martin garrix kshmr collab house tehno electronic
BPM: 128
Filesize: 1346kb
Play Time: 01:18
Difficulties Available:
  1. Easy (0,94 stars, 41 notes)
  2. Fracture (3,85 stars, 205 notes)
  3. Normal (2,05 stars, 107 notes)
Download: Martin Garrix & KSHMR - ID
Information: Scores/Beatmap Listing
---------------
[-Nikola-]
Hi, I'm here for NM!

Easy
00:23:253 (1) - The spinner here is weird, I think you don't need to use it here.

Other than that, it was pretty good.

Normal
I think it is perfect.

I'm not an expert, so I may be completely wrong.
Tiff
HI from my NM!
still a noob modder but I'll try
Fracture
I think you might have to decide your DS first, yours is irregular. DS is really important in beatmaps
look at 00:00:753 (1,2) - and 00:01:221 (2,3) - the space between them are different, but their DS is the same, (2) should be closer to (1)
00:03:096 (7,8) - same problem, Wrong DS (put (8) further)
00:05:909 (5,6) - DS
00:07:784 (9,10) - DS
00:15:284 (8,9) - DS
theres more, I think you can figure it out yourself
01:04:503 - its your choice but I think u can do more from here

yup I think that's it! HF ! :)
Topic Starter
NelZ

tiffany yu tyu wrote:

HI from my NM!
still a noob modder but I'll try
Fracture
I think you might have to decide your DS first, yours is irregular. DS is really important in beatmaps
look at 00:00:753 (1,2) - and 00:01:221 (2,3) - the space between them are different, but their DS is the same, (2) should be closer to (1)
00:03:096 (7,8) - same problem, Wrong DS (put (8) further)
00:05:909 (5,6) - DS
00:07:784 (9,10) - DS
00:15:284 (8,9) - DS
theres more, I think you can figure it out yourself
01:04:503 - its your choice but I think u can do more from here.


yup I think that's it! HF ! :)
Some of these DS problems i'll fix in next update, but thanks for your opinion and mod :D
Im still waiting for the last people who is modding my map)
Cheri
From Queue - I'm only modding the highest difficulty btw

Fracture

  1. 00:00:753 - here to here 00:04:503 - the song is pretty slow but the spacing is too high to reflect that very well - try reducing it here
    - same thing going on here 00:04:971 -
    - and here 00:08:253 - but this spacing isn't so bad
    - then right here the spacing is pretty jumpy here 00:15:753 - and so on - you pretty much should got the picture by now
    - the reason why I bringing this up is when I go to the kiai 00:30:753 - - the kiai section doesn't have as much emphasis like it should - the kiai should obviously be the hardest section by just hearing it but I really can't feel that way when everything has high spacing especially in part where the spacing should be much lower than it is now
    - Sorry if I bad at explaining anything above!
  2. tbh for a short song and all - this break feels unnecessary and almost pointless since there isn't much left right after 01:13:878 -
    I think you should really map this part rather than having a long break
that is all sorry for short mod - Id bring up more points/picture but that will take too long - maybe pm to come back another time
Affirmation
Q, I can reject some requests......don't push me.....Anyway since you said me more. I'll mod it.

[Fracture]
00:00:753 (1) - from here, your DS is too bog even if song is too quiet, make lower DS.
00:04:503 - You can add a beat in here, this beat looks interesting.
00:19:034 (6,1) - make lower DS like others.
00:23:253 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - this symbol spamming is too loud and bad,,,delete some symbols.
00:32:745 (2,5) - overmapping.
00:43:878 (1,2,3) - similar music, different DS?
00:59:346 (2,3) - ^

GL
josh1024
From the queue:

Easy
  1. 00:04:503 (3) prefer shorter combos, regenerates more hp. so maybe nc here.
  2. 00:12:003 (3) ^
  3. 00:23:253 (1) unnecessarily long imo.
  4. 00:43:409 (2,3) have these farther apart. multiplier is misleading here bcuz of different sv.
  5. 00:57:471 (1) unnecessary. players would appreciate some more notes to click on.
  6. 01:00:753 you can still map from here on.
  7. 01:16:221 (1) could just start on 01:16:221 (1) .
Normal
  1. 00:12:471 (1,2,3) have all of them the same shape bcuz same sound.
  2. 00:31:221 (2,3) - 00:31:924 (4,5) - 00:32:393 (6,1) gap size misleading. you could keep the sliders connected but at least separate all circles from sliders like this 00:35:674 (4,5) . also 00:35:674 (4,5) imperfect blanket.
  3. 01:00:753 Same. Map this.
Fracture
  1. 00:20:674 (5) no significant sound but gets a large gap before it. reduce the gap between 4 5.
  2. 00:33:565 (7) if you insist on using short streams, make this a stream as well. I know this is how you've done all of them but still.
  3. 00:49:503 (1,2) blanket. also blanketing this is kinda pointless bcuz of stack.
  4. 01:14:815 (3) weird angle and position imo.
BanchoBot
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